Fixes Tajaran Transformation. Few sanity checks and bugfixes added.

This commit is contained in:
SkyMarshal
2012-05-20 12:32:00 -07:00
parent 17372eab8e
commit 69b6926293
5 changed files with 21 additions and 15 deletions
+1 -3
View File
@@ -166,7 +166,6 @@
#define FILE_DIR "code/WorkInProgress/Apples"
#define FILE_DIR "code/WorkInProgress/Cael_Aislinn"
#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/BirdMan"
#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Jumper"
#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Rust"
#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Supermatter"
#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Tajara"
@@ -205,7 +204,6 @@
#define FILE_DIR "icons/vending_icons"
#define FILE_DIR "interface"
#define FILE_DIR "maps"
#define FILE_DIR "maps/backup"
#define FILE_DIR "maps/RandomZLevels"
#define FILE_DIR "sound"
#define FILE_DIR "sound/AI"
@@ -1212,5 +1210,5 @@
#include "code\WorkInProgress\Wrongnumber\weldbackpack.dm"
#include "interface\interface.dm"
#include "interface\skin.dmf"
#include "maps\Antiqua.dmm"
#include "maps\tgstation.2.0.8.dmm"
// END_INCLUDE
@@ -1,30 +1,35 @@
/mob/living/carbon/human/proc/Tajaraize()
if (monkeyizing)
return
for(var/obj/item/W in src)
drop_from_slot(W)
update_clothing()
monkeyizing = 1
canmove = 0
icon = null
invisibility = 101
overlays = list()
var/atom/movable/overlay/animation = new /atom/movable/overlay( loc )
animation.icon_state = "blank"
animation.icon = 'mob.dmi'
animation.master = src
flick("h2monkey", animation)
sleep(48)
sleep(18)
//animation = null
var/mob/living/carbon/human/tajaran/O = new /mob/living/carbon/human/tajaran( loc )
del(animation)
del(O.organs)
O.organs = organs
for(var/name in O.organs)
for(var/name in O.organs) //Ensuring organ trasnfer
var/datum/organ/external/organ = O.organs[name]
organ.owner = O
for(var/obj/item/weapon/implant/implant in organ.implant)
implant.imp_in = O
for(var/obj/hud/H in contents) //Lets not get a duplicate hud
del(H)
for(var/named in vars) //Making them keep their crap.
if(istype(vars[named], /obj/item))
O.vars[named] = vars[named]
else if (named == "contents")
O.vars[named] = vars[named]
O.real_name = real_name
O.name = name
@@ -44,7 +49,8 @@
mind.transfer_to(O)
O.update_body()
O.update_face()
O.update_clothing()
spawn(1)
O.update_clothing()
O << "<B>You are now a Tajara.</B>"
spawn(0)//To prevent the proc from returning null.
del(src)
@@ -28,7 +28,7 @@
..()
/mob/living/carbon/human/tajaran/update_clothing()
..()
// ..()
if (monkeyizing)
return
+1 -1
View File
@@ -146,7 +146,7 @@
t += "<table border=1>"
for(var/curNetId in connected_doors)
var/list/L = connected_doors[curNetId]
if(L.len == 0)
if(!L || L.len == 0)
continue
t += "<tr>"
t += "<td><b>" + curNetId + "<b></td>"
+6 -4
View File
@@ -729,10 +729,12 @@ var/GLOBAL_RADIO_TYPE = 1 // radio type to use
..()
/obj/item/device/radio/proc/config(op)
for (var/ch_name in channels)
radio_controller.remove_object(src, radiochannels[ch_name])
if(radio_controller)
for (var/ch_name in channels)
radio_controller.remove_object(src, radiochannels[ch_name])
secure_radio_connections = new
channels = op
for (var/ch_name in op)
secure_radio_connections[ch_name] = radio_controller.add_object(src, radiochannels[ch_name], RADIO_CHAT)
if(radio_controller)
for (var/ch_name in op)
secure_radio_connections[ch_name] = radio_controller.add_object(src, radiochannels[ch_name], RADIO_CHAT)
return