Fixed conveyor belts being above crates. Fixed a turret not turning off in the AI core. Added a camera to let the AI see core doors in freelook.

This commit is contained in:
Ren Erthilo
2012-03-24 00:57:23 +00:00
parent e37009b2a8
commit 69e7a64fb4
2 changed files with 3 additions and 2 deletions
+1
View File
@@ -7,6 +7,7 @@
name = "conveyor belt"
desc = "A conveyor belt."
anchored = 1
layer = 2.97
var/operating = 0 // 1 if running forward, -1 if backwards, 0 if off
var/operable = 1 // true if can operate (no broken segments in this belt run)
var/forwards // this is the default (forward) direction, set by the map dir, can be 0
+2 -2
View File
@@ -2675,7 +2675,7 @@
"aZw" = (/obj/structure/stool/chair{dir = 1},/obj/effect/landmark/start{name = "Captain"},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain)
"aZx" = (/obj/item/weapon/paper{info = "Our scientists stole your suit and shoved it in their destructive analyzer. We replaced it with one that isn't space capable. <br><br>--Central Command"; name = "Important Memo"},/obj/item/weapon/book/manual/security_space_law,/obj/structure/table/woodentable,/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain)
"aZy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/keycard_auth{pixel_x = 25},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain)
"aZz" = (/obj/machinery/light/small{dir = 8},/obj/machinery/turret{desc = "aicore"; dir = 4},/turf/simulated/floor/grid,/area/turret_protected/ai)
"aZz" = (/obj/machinery/light/small{dir = 8},/obj/machinery/turret{desc = ""; dir = 4; id = "aicore"},/turf/simulated/floor/grid,/area/turret_protected/ai)
"aZA" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
"aZB" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/grid,/area/turret_protected/ai)
"aZC" = (/obj/machinery/ai_slipper,/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/effect/decal/warning_stripes{tag = "icon-U-S"; icon_state = "U-S"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
@@ -2860,7 +2860,7 @@
"bcZ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/captain)
"bda" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/captain)
"bdb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/turret_protected/ai)
"bdc" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/turretid{id = "upload"; pixel_x = -24; pixel_y = -7},/obj/machinery/turretid{id = "aicore"; pixel_x = -24; pixel_y = 7},/obj/effect/decal/warning_stripes{tag = "icon-E-corner"; icon_state = "E-corner"},/obj/effect/decal/warning_stripes{tag = "icon-W-corner"; icon_state = "W-corner"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
"bdc" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/turretid{id = "upload"; pixel_x = -24; pixel_y = -7},/obj/machinery/turretid{id = "aicore"; pixel_x = -24; pixel_y = 7},/obj/effect/decal/warning_stripes{tag = "icon-E-corner"; icon_state = "E-corner"},/obj/effect/decal/warning_stripes{tag = "icon-W-corner"; icon_state = "W-corner"},/obj/machinery/camera{c_tag = "AI Core Tunnel"; dir = 8; network = "Command"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
"bdd" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
"bde" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Captain"); dir = 4; icon_state = "pipe-j2s"; sortType = list("HoP Office")},/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
"bdf" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = null; req_access_txt = "19"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads)