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Fixed conveyor belts being above crates. Fixed a turret not turning off in the AI core. Added a camera to let the AI see core doors in freelook.
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@@ -7,6 +7,7 @@
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name = "conveyor belt"
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desc = "A conveyor belt."
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anchored = 1
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layer = 2.97
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var/operating = 0 // 1 if running forward, -1 if backwards, 0 if off
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var/operable = 1 // true if can operate (no broken segments in this belt run)
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var/forwards // this is the default (forward) direction, set by the map dir, can be 0
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