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Nerf drones
- no more ventcrawling - can be blown up remotely - no more diamond drill - dense
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@@ -188,6 +188,8 @@
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lawchanges.Add("[time] <B>:</B> [H.name]([H.key]) emagged [name]([key])")
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emagged = 1
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density = 1
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ventcrawler = 0
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icon_state = "repairbot-emagged"
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holder_type = /obj/item/weapon/holder/drone/emagged
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update_icons()
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@@ -247,11 +249,8 @@
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/mob/living/silicon/robot/drone/proc/shut_down()
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if(stat != 2)
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if(emagged)
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to_chat(src, "<span class='warning'>You feel a system kill order percolate through your tiny brain, but it doesn't seem like a good idea to you.</span>")
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else
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to_chat(src, "<span class='warning'>You feel a system kill order percolate through your tiny brain, and you obediently destroy yourself.</span>")
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death()
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to_chat(src, "<span class='warning'>You feel a system kill order percolate through your tiny brain, and you obediently destroy yourself.</span>")
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death()
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/mob/living/silicon/robot/drone/proc/full_law_reset()
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clear_supplied_laws()
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@@ -347,6 +346,9 @@
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/mob/living/silicon/robot/drone/update_canmove(delay_action_updates = 0)
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. = ..()
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if(emagged)
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density = 1
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return
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density = 0 //this is reset every canmove update otherwise
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/mob/living/simple_animal/drone/flash_eyes(intensity = 1, override_blindness_check = 0, affect_silicon = 0)
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@@ -502,8 +502,6 @@
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modules += new /obj/item/device/t_scanner(src)
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modules += new /obj/item/weapon/rpd(src)
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emag = new /obj/item/weapon/pickaxe/drill/cyborg/diamond(src)
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for(var/T in stacktypes)
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var/obj/item/stack/sheet/W = new T(src)
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W.amount = stacktypes[T]
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