mirror of
https://github.com/ParadiseSS13/Paradise.git
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Merge pull request #8515 from Kyep/depot
Reworks Syndicate Supply Depot
This commit is contained in:
+210
-85
@@ -174,6 +174,7 @@
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||||
"dr" = (/obj/structure/window/reinforced,/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/derelict/singularity_engine)
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"ds" = (/obj/structure/window/reinforced,/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/derelict/singularity_engine)
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"dt" = (/obj/structure/window/reinforced,/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/derelict/singularity_engine)
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"du" = (/turf/space,/area/syndicate_depot/perimeter)
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"dv" = (/obj/structure/window/reinforced,/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/derelict/singularity_engine)
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"dw" = (/obj/item/disk/data/demo,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
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"dx" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/singularity_engine)
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@@ -273,6 +274,7 @@
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"fn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/derelict/hallway/primary)
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"fo" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/hallway/primary)
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"fp" = (/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary)
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"fq" = (/obj/effect/landmark{name = "syndi_depot_backup"},/turf/space,/area/syndicate_depot/perimeter)
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"fr" = (/obj/item/ore/slag,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
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"fs" = (/obj/item/shard,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
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"ft" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
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@@ -563,6 +565,7 @@
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"kS" = (/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload)
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"kT" = (/obj/machinery/door/airlock/command{name = "AI Upload"; req_access_txt = "16"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload)
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"kU" = (/obj/machinery/door/airlock/external{name = "Escape Airlock"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
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"kV" = (/turf/space,/area/syndicate_depot/outer)
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"kW" = (/obj/structure/window/basic{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
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"kX" = (/obj/structure/window/basic{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
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"kY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload)
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@@ -616,42 +619,42 @@
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"lU" = (/obj/structure/table,/obj/item/stock_parts/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter)
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"lV" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/derelict/teleporter)
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"lW" = (/obj/machinery/power/apc/noalarm{dir = 0; name = "Worn-out APC"; pixel_y = -24},/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter)
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"lX" = (/turf/simulated/floor/plating/airless/asteroid,/area/syndicate_depot)
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"lY" = (/turf/simulated/mineral,/area/syndicate_depot)
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"lZ" = (/obj/structure/lattice,/obj/machinery/porta_turret/syndicate/exterior,/turf/simulated/floor/plating/airless/asteroid,/area/syndicate_depot)
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"ma" = (/turf/simulated/mineral/random,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_depot)
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"mb" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_depot)
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"mc" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/turf/simulated/shuttle/wall{desc = "This window appears to be reinforced, it looks nearly impossible to break."; icon_state = "window5"; name = "window"; opacity = 0},/area/syndicate_depot)
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"md" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/syndicate_depot)
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"me" = (/obj/machinery/door/airlock/hatch{req_access_txt = "150"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot)
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"mf" = (/turf/simulated/mineral,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/syndicate_depot)
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"mg" = (/turf/simulated/shuttle/wall{dir = 4; icon_state = "wall3"},/area/syndicate_depot)
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"mh" = (/obj/structure/closet/crate{name = "foot locker"},/obj/item/ammo_box/magazine/m10mm{pixel_x = 4},/obj/item/gun/projectile/automatic/pistol,/obj/item/clothing/head/helmet/swat/syndicate,/obj/item/clothing/glasses/thermal{pixel_x = -3; pixel_y = 3},/obj/item/clothing/shoes/black{pixel_y = -4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot)
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"mi" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot)
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"mj" = (/obj/structure/stool/bed,/obj/item/bedsheet/red,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot)
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"mk" = (/obj/structure/closet/crate{name = "foot locker"},/obj/item/ammo_box/magazine/smgm45{pixel_x = 3},/obj/item/storage/fancy/cigarettes/cigpack_syndicate{pixel_x = -3; pixel_y = -2},/obj/item/lighter/zippo/gonzofist,/obj/item/clothing/under/syndicate{pixel_x = 3; pixel_y = 3},/obj/item/clothing/suit/armor/vest/combat{pixel_x = -3; pixel_y = -3},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot)
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"ml" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/turf/unsimulated/wall{desc = "This window appears to be reinforced, it looks nearly impossible to break."; dir = 8; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5_end"; name = "window"; opacity = 0; tag = "icon-window5_end (WEST)"},/area/syndicate_depot)
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"mm" = (/obj/machinery/porta_turret/syndicate/interior,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot)
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"mn" = (/obj/item/radio/intercom/syndicate{pixel_x = -28},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot)
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"mo" = (/obj/machinery/space_heater,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot)
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"mp" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/turf/unsimulated/wall{desc = "This window appears to be reinforced, it looks nearly impossible to break."; dir = 4; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5_end"; name = "window"; opacity = 0; tag = "icon-window5 (EAST)"},/area/syndicate_depot)
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"mq" = (/turf/simulated/mineral,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_depot)
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"mr" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_depot)
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"ms" = (/obj/machinery/porta_turret/syndicate/interior{density = 0; desc = "Syndicate interior defense turret chambered for .45 rounds and mounted on a wall. Designed to down intruders without damaging the hull."; name = "wall mounted machine gun turret (.45)"; pixel_y = -27},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot)
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"mt" = (/obj/structure/table,/obj/item/reagent_containers/food/snacks/syndicake,/obj/item/reagent_containers/food/drinks/cans/beer,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot)
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"mu" = (/obj/machinery/porta_turret/syndicate/grenade,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot)
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"mv" = (/obj/machinery/porta_turret/syndicate/interior{density = 0; desc = "Syndicate interior defense turret chambered for .45 rounds and mounted on a wall. Designed to down intruders without damaging the hull."; name = "wall mounted machine gun turret (.45)"; pixel_y = 27},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot)
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"mw" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_depot)
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"mx" = (/obj/structure/table,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot)
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"my" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/engine,/area/syndicate_depot)
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"mz" = (/turf/simulated/floor/engine,/area/syndicate_depot)
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"mA" = (/obj/structure/closet/crate{name = "munitions crate"},/obj/item/storage/box/donkpockets,/obj/item/ammo_box/magazine/mm556x45,/obj/item/gun/projectile/automatic/m90,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot)
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"mB" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Telepad"; req_access_txt = "0"},/turf/simulated/floor/engine,/area/syndicate_depot)
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"mC" = (/obj/machinery/telepad,/turf/simulated/floor/engine,/area/syndicate_depot)
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"mD" = (/obj/structure/closet/crate{name = "munitions crate"},/obj/item/ammo_box/magazine/m12g/dragon,/obj/item/ammo_box/magazine/m12g/dragon,/obj/item/storage/fancy/cigarettes/cigpack_syndicate,/obj/item/storage/firstaid/tactical,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot)
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"mE" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot)
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"mF" = (/obj/structure/computerframe{anchored = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot)
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"mG" = (/turf/simulated/mineral,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_depot)
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"lX" = (/turf/simulated/mineral,/area/syndicate_depot/outer)
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"lY" = (/obj/structure/mineral_door/wood,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/outer)
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"lZ" = (/turf/simulated/floor/plating/airless/asteroid,/area/syndicate_depot/outer)
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"ma" = (/obj/structure/spider,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/outer)
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"mb" = (/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/outer)
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"mc" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/outer)
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"md" = (/obj/effect/decal/cleanable/spiderling_remains,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/outer)
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"me" = (/obj/item/reagent_containers/food/snacks/spiderleg,/obj/structure/spider,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/outer)
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"mf" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/outer)
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"mg" = (/obj/effect/landmark{name = "syndi_depot_bot"},/turf/simulated/floor/plating/airless/asteroid,/area/syndicate_depot/outer)
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"mh" = (/obj/machinery/navbeacon/invisible{codes_txt = "patrol;next_patrol=SDNW"; invisibility = 100; location = "SDNE"},/turf/simulated/floor/plating/airless/asteroid,/area/syndicate_depot/outer)
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"mi" = (/turf/simulated/wall,/area/syndicate_depot/outer)
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"mj" = (/obj/effect/spawner/random_spawners/syndicate/turret/external,/turf/simulated/floor/plating/airless/asteroid,/area/syndicate_depot/outer)
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"mk" = (/obj/machinery/light,/turf/simulated/floor/plating/airless/asteroid,/area/syndicate_depot/outer)
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"ml" = (/obj/structure/table,/obj/item/reagent_containers/food/drinks/cans/beer,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/outer)
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"mm" = (/obj/effect/decal/cleanable/cobweb2,/obj/structure/spider,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/outer)
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"mn" = (/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
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"mo" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/plating/airless/asteroid,/area/syndicate_depot/outer)
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"mp" = (/obj/structure/falsewall,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/outer)
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"mq" = (/obj/structure/stool/bed,/obj/item/bedsheet/syndie,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
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"mr" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
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"ms" = (/obj/structure/table,/obj/structure/reagent_dispensers/beerkeg,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
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"mt" = (/obj/item/reagent_containers/food/drinks/flask/barflask,/obj/structure/table,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
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"mu" = (/obj/machinery/light{dir = 1; on = 1},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
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"mv" = (/obj/machinery/door/poddoor{id_tag = "syndi_depot_lvl2"; name = "Level 2 Blast Doors"; protected = 0},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
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"mw" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
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"mx" = (/obj/effect/spawner/random_spawners/syndicate/layout/door,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
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"my" = (/obj/machinery/door/airlock/hatch/syndicate,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
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"mz" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
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"mA" = (/obj/effect/decal/cleanable/blood,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
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"mB" = (/obj/structure/sign/poster/contraband/syndicate_recruitment,/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
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"mC" = (/obj/effect/spawner/random_spawners/syndicate/loot,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
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"mD" = (/obj/machinery/light,/obj/effect/spawner/random_spawners/syndicate/turret,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
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"mE" = (/obj/structure/sign/poster/contraband/lamarr,/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
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"mF" = (/obj/machinery/light{dir = 1; on = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
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"mG" = (/obj/effect/spawner/random_spawners/syndicate/turret/external,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
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"mH" = (/turf/simulated/mineral,/area/space)
|
||||
"mI" = (/turf/simulated/floor/plating/airless/asteroid,/area/space)
|
||||
"mJ" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"; dir = 2},/area/space)
|
||||
@@ -663,8 +666,10 @@
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"mP" = (/obj/structure/closet/crate,/obj/item/ore/bananium,/obj/item/ore/bananium,/obj/item/ore/bananium,/obj/item/ore/bananium,/obj/item/ore/bananium,/turf/simulated/floor/plasteel/airless,/area/space)
|
||||
"mQ" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/obj/item/ore/bananium,/obj/item/grenade/bananade,/turf/simulated/floor/plasteel/airless,/area/space)
|
||||
"mR" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (EAST)"; icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/space)
|
||||
"mS" = (/obj/item/stack/sheet/metal{layer = 4.1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"mT" = (/obj/item/shard{icon_state = "small"},/turf/simulated/floor/plating/airless/asteroid,/area/space)
|
||||
"mU" = (/obj/item/ore/bananium,/turf/simulated/floor/plasteel/airless,/area/space)
|
||||
"mV" = (/obj/machinery/light{dir = 1; on = 1},/obj/item/stack/sheet/metal{layer = 4.1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"mW" = (/obj/structure/computerframe/HONKputer,/turf/simulated/floor/plasteel/airless,/area/space)
|
||||
"mX" = (/obj/item/shard{icon_state = "medium"},/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plating/airless/asteroid,/area/space)
|
||||
"mY" = (/obj/effect/landmark/corpse/clown{name = "Clown Pilot"},/turf/simulated/floor/plasteel/airless,/area/space)
|
||||
@@ -676,7 +681,11 @@
|
||||
"ne" = (/turf/simulated/floor/plasteel/airless,/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"; dir = 2},/area/space)
|
||||
"nf" = (/obj/item/pickaxe,/turf/simulated/floor/plasteel/airless,/area/space)
|
||||
"ng" = (/obj/structure/closet/crate,/obj/item/ore/bananium,/obj/item/ore/bananium,/obj/item/ore/bananium,/obj/item/ore/bananium,/turf/simulated/floor/plasteel/airless,/area/space)
|
||||
"nh" = (/obj/effect/spawner/random_spawners/syndicate/trap/mine,/obj/item/stack/sheet/metal{layer = 4.1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"ni" = (/obj/item/flag/chameleon{icon_state = "syndiflag"; name = "Syndicate Flag"; used = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nj" = (/obj/machinery/computer/syndicate_depot/teleporter,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nk" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (NORTH)"; icon_state = "heater"; dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/space)
|
||||
"nl" = (/obj/machinery/light{dir = 1; on = 1},/obj/effect/decal/warning_stripes/blue,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nm" = (/obj/item/shard,/turf/simulated/floor/plasteel/airless,/area/space)
|
||||
"nn" = (/obj/item/broken_bottle,/turf/simulated/floor/plasteel/airless,/area/space)
|
||||
"no" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall11"; dir = 2},/area/space)
|
||||
@@ -687,6 +696,122 @@
|
||||
"nt" = (/obj/item/shard,/turf/simulated/floor/plating/airless/asteroid,/area/space)
|
||||
"nu" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/space)
|
||||
"nv" = (/obj/effect/landmark/corpse/mime{name = "Mime Pilot"},/turf/simulated/floor/plasteel/airless,/area/space)
|
||||
"nw" = (/obj/machinery/bluespace_beacon/syndicate,/obj/effect/decal/warning_stripes/yellow,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nx" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plating/airless/asteroid,/area/syndicate_depot/outer)
|
||||
"ny" = (/obj/machinery/navbeacon/invisible{codes_txt = "patrol;next_patrol=SDSW"; invisibility = 100; location = "SDNW"},/turf/simulated/floor/plating/airless/asteroid,/area/syndicate_depot/outer)
|
||||
"nz" = (/obj/machinery/light{dir = 1; on = 1},/obj/effect/spawner/random_spawners/syndicate/turret,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nA" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nB" = (/obj/structure/sign/poster/contraband/fun_police,/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"nC" = (/obj/machinery/door/poddoor/multi_tile/two_tile_hor,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nD" = (/obj/effect/spawner/random_spawners/syndicate/trap/medbot,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nE" = (/obj/effect/spawner/random_spawners/syndicate/mob,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nF" = (/obj/effect/spawner/random_spawners/syndicate/loot/level2,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nG" = (/obj/item/lighter/zippo/black,/obj/structure/table,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nH" = (/obj/structure/sign/poster/contraband/lusty_xenomorph,/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"nI" = (/obj/effect/spawner/random_spawners/syndicate/layout/spacepod,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nJ" = (/obj/machinery/light{dir = 1; on = 1},/obj/effect/spawner/random_spawners/syndicate/loot,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nK" = (/obj/machinery/light{dir = 1; on = 1},/obj/effect/spawner/random_spawners/syndicate/loot/level2,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nL" = (/obj/structure/sign/poster/official/high_class_martini,/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"nM" = (/obj/machinery/light{dir = 8},/obj/effect/spawner/random_spawners/syndicate/loot,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nN" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/effect/spawner/random_spawners/syndicate/loot,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nO" = (/obj/effect/spawner/random_spawners/syndicate/turret,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nP" = (/obj/structure/dispenser,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nQ" = (/obj/structure/sign/poster/official/air1,/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"nR" = (/obj/item/storage/box/donkpockets,/obj/structure/table,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nS" = (/obj/machinery/computer/syndicate_depot/syndiecomms,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nT" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nU" = (/obj/structure/sign/poster/contraband/tools,/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"nV" = (/obj/structure/sign/poster/contraband/hacking_guide,/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"nW" = (/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/officer,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nX" = (/obj/effect/spawner/random_spawners/syndicate/loot/level3,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nY" = (/obj/machinery/atmospherics/unary/passive_vent/high_volume,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"nZ" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oa" = (/obj/machinery/vending/syndisnack,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"ob" = (/obj/machinery/door/airlock/silver,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oc" = (/obj/structure/closet/secure_closet/syndicate/depot,/obj/effect/spawner/random_spawners/syndicate/trap/documents,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"od" = (/obj/machinery/computer/syndicate_depot/selfdestruct,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oe" = (/obj/effect/decal/warning_stripes/red,/obj/structure/window/plasmareinforced{dir = 8},/obj/structure/fusionreactor,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"of" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"og" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oh" = (/obj/structure/table,/obj/effect/spawner/random_spawners/syndicate/trap/pizzabomb,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oi" = (/obj/structure/table,/obj/item/reagent_containers/food/snacks/syndicake,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oj" = (/obj/machinery/vending/syndicigs,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"ok" = (/obj/machinery/portable_atmospherics/canister/toxins,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"ol" = (/obj/effect/spawner/random_spawners/syndicate/layout/door/secret,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"om" = (/turf/simulated/floor/mineral/silver,/area/syndicate_depot/core)
|
||||
"on" = (/obj/machinery/door/airlock/plasma{welded = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oo" = (/turf/simulated/floor/mineral/plasma,/area/syndicate_depot/core)
|
||||
"op" = (/obj/structure/table,/obj/item/wrench,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oq" = (/obj/structure/table,/obj/item/folder/syndicate/yellow,/obj/item/pen,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"or" = (/obj/effect/landmark{dir = 6; name = "syndi_depot_shield"},/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"os" = (/obj/structure/cable,/obj/machinery/power/terminal,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"ot" = (/obj/effect/spawner/random_spawners/syndicate/layout/door/vault,/obj/effect/landmark{dir = 4; name = "syndi_depot_shield"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"ou" = (/obj/effect/landmark{dir = 4; name = "syndi_depot_shield"},/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"ov" = (/obj/structure/sign/poster/contraband/energy_swords,/obj/effect/landmark{dir = 4; name = "syndi_depot_shield"},/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"ow" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/landmark{dir = 4; name = "syndi_depot_shield"},/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"ox" = (/obj/effect/landmark{dir = 10; name = "syndi_depot_shield"},/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"oy" = (/obj/effect/spawner/random_spawners/syndicate/mob,/turf/simulated/floor/mineral/plasma,/area/syndicate_depot/core)
|
||||
"oz" = (/obj/machinery/light/small{tag = "icon-bulb1 (EAST)"; icon_state = "bulb1"; dir = 4},/turf/simulated/floor/mineral/silver,/area/syndicate_depot/core)
|
||||
"oA" = (/obj/structure/sign/poster/official/state_laws,/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"oB" = (/obj/effect/landmark{name = "syndi_depot_shield"},/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"oC" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/smes/upgraded{charge = 5e+006; input_level = 20000; output_level = 100000},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oD" = (/obj/effect/decal/warning_stripes/east,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oE" = (/obj/machinery/turretid/syndicate{name = "internal turret controls"; pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oF" = (/obj/machinery/light{dir = 1; on = 1},/obj/effect/spawner/random_spawners/syndicate/loot/level4,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oG" = (/obj/effect/spawner/random_spawners/syndicate/loot/level4,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oH" = (/obj/effect/spawner/random_spawners/syndicate/loot/level4,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oI" = (/obj/machinery/computer/syndicate_depot/aiterminal,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oJ" = (/obj/structure/mirror{pixel_x = -32},/turf/simulated/floor/mineral/silver,/area/syndicate_depot/core)
|
||||
"oK" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 12; pixel_y = 0},/turf/simulated/floor/mineral/plasma,/area/syndicate_depot/core)
|
||||
"oL" = (/obj/structure/sign/poster/contraband/missing_gloves,/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"oM" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oN" = (/obj/machinery/atmospherics/unary/passive_vent/high_volume{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oO" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/effect/spawner/random_spawners/syndicate/layout/door/vault,/obj/effect/landmark{name = "syndi_depot_shield"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oQ" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/armory,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oR" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oS" = (/obj/effect/decal/warning_stripes/north,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oT" = (/obj/effect/decal/warning_stripes/north,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oU" = (/obj/structure/sign/poster/contraband/revolver,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/effect/landmark{name = "syndi_depot_shield"},/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"oV" = (/obj/machinery/atmospherics/unary/passive_vent/high_volume{dir = 8},/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/officer,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oW" = (/obj/structure/mirror{pixel_x = -32},/turf/simulated/floor/mineral/plasma,/area/syndicate_depot/core)
|
||||
"oX" = (/obj/structure/toilet{dir = 8},/turf/simulated/floor/mineral/silver,/area/syndicate_depot/core)
|
||||
"oY" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"oZ" = (/obj/machinery/light,/obj/effect/spawner/random_spawners/syndicate/loot/level3,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"pa" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"pb" = (/obj/structure/cable,/obj/machinery/power/apc/noalarm{dir = 4; pixel_x = 24; req_access = list(150)},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"pc" = (/obj/machinery/computer/syndicate_depot/shieldcontrol,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"pd" = (/obj/effect/spawner/random_spawners/syndicate/layout/door/vault,/obj/effect/landmark{name = "syndi_depot_shield"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"pe" = (/obj/machinery/light{dir = 1; on = 1},/turf/simulated/floor/plating/airless/asteroid,/area/syndicate_depot/outer)
|
||||
"pf" = (/obj/structure/sign/poster/official/obey,/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"pg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"ph" = (/obj/effect/landmark{dir = 5; name = "syndi_depot_shield"},/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"pi" = (/obj/structure/sign/poster/contraband/syndicate_pistol,/obj/effect/landmark{dir = 4; name = "syndi_depot_shield"},/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"pj" = (/obj/effect/landmark{dir = 9; name = "syndi_depot_shield"},/turf/simulated/wall/r_wall,/area/syndicate_depot/core)
|
||||
"pk" = (/mob/living/silicon/decoy/syndicate/depot,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"pl" = (/obj/machinery/door_control{active_power_usage = 0; id = "syndi_depot_rear"; idle_power_usage = 0; name = "mysterious button"; normaldoorcontrol = 0; use_power = 0},/obj/structure/sign/poster/contraband/syndicate_recruitment,/turf/simulated/wall,/area/syndicate_depot/core)
|
||||
"pm" = (/turf/simulated/mineral,/area/syndicate_depot/core)
|
||||
"pn" = (/obj/effect/spawner/random_spawners/blood_maybe,/turf/simulated/floor/plating/airless/asteroid,/area/syndicate_depot/core)
|
||||
"po" = (/obj/machinery/light{dir = 1; on = 1},/obj/effect/spawner/random_spawners/syndicate/turret,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"pp" = (/obj/machinery/light{dir = 1; on = 1},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"pq" = (/obj/machinery/recharge_station,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"pr" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"ps" = (/obj/machinery/door_control{active_power_usage = 0; id = "syndi_depot_rear"; idle_power_usage = 0; name = "mysterious button"; normaldoorcontrol = 0; pixel_x = 24; use_power = 0},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"pt" = (/obj/item/candle,/obj/structure/table,/turf/simulated/floor/plating/airless/asteroid,/area/syndicate_depot/core)
|
||||
"pu" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plating/airless/asteroid,/area/syndicate_depot/core)
|
||||
"pv" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"pw" = (/obj/machinery/computer/syndicate_depot/doors,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"px" = (/obj/machinery/atmospherics/unary/passive_vent/high_volume{dir = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"py" = (/obj/machinery/door/poddoor{id_tag = "syndi_depot_rear"; name = "Sealed Doors"; protected = 0},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"pz" = (/turf/simulated/floor/plating/airless/asteroid,/area/syndicate_depot/core)
|
||||
"pA" = (/obj/structure/falsewall,/turf/simulated/floor/plating/airless,/area/syndicate_depot/core)
|
||||
"pB" = (/obj/machinery/light/small{dir = 8},/obj/effect/spawner/random_spawners/syndicate/loot/level2,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"pC" = (/turf/simulated/wall,/area/syndicate_depot/core)
|
||||
"pD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/light/small,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"pE" = (/obj/machinery/navbeacon/invisible{codes_txt = "patrol;next_patrol=SDSE"; invisibility = 100; location = "SDSW"},/turf/simulated/floor/plating/airless/asteroid,/area/syndicate_depot/outer)
|
||||
"pF" = (/obj/machinery/light/small{dir = 8},/obj/effect/spawner/random_spawners/syndicate/turret,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/syndicate_depot/core)
|
||||
"pG" = (/obj/machinery/power/apc/noalarm{dir = 4; pixel_x = 24},/obj/structure/cable,/obj/machinery/turretid/syndicate{name = "external turret controls"; pixel_y = 32},/turf/simulated/floor/plating/airless,/area/syndicate_depot/outer)
|
||||
"pH" = (/obj/machinery/navbeacon/invisible{codes_txt = "patrol;next_patrol=SDNE"; invisibility = 100; location = "SDSE"},/turf/simulated/floor/plating/airless/asteroid,/area/syndicate_depot/outer)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
@@ -874,55 +999,6 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalXaaaalXlXaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalYlXlXaalXlXlYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalYlYlYlXlXlXlYlYlYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalYlYlYlZlXlZlYlYlYlYmambmcmbmdaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalYlYmambmembmflYlYlYmgmhmimjmgaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalYlYlYmgmimimimglYlYmamgmkmimjmlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalYlYlYmgmmmimmmgmbmbmbmgmnmimompaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalYlYmqmbmembmrmimimimemimsmtmglYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalYlYlYlYmgmimimimimimumgmbmbmbmbmflYlYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalYlYlYlYmgmimimimimimimemimvmwmbmbmbmflYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalYlYlYlYmqmbmbmbmbmbmbmgmnmimimxmymzmglYlYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalYlYlYlYlYlYlYlYlYmqmgmAmimimimBmCmglYlYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalYlYlYlYlYlYlYlYlYmgmDmimEmFmymzmglYlYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalYlYlYlYmqmbmbmbmbmbmbmGlYlYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalYlYlYlYlYlYlYlYlYlYlYlYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalYlYlYlYlYlYlYlYlYlYlYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalYlYlYlYlYlYlYlYlYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalYlYaalYlYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacvcvcvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacznknknkmJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamLnnnmncmLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacznonpaznpnqmJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHaaaaaaaamInrnomTnsnsnqmMaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHaaaamHmHmHmHmHntnvnumHmHaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmImImHmHaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmHmHmHaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmHmImIaaaaczmKmKmLmLmKmKmKmKmJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmHmIczmKmNmImOazazmPmPmQazmRdlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmTazazazazazmUazmRehaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmHmHmHmWmXmYazmZmUazmUazmUmRehaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmHmHnaaznbazncazmOazazazmUmRehaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmHmHndmKneaznfazazngmPmPazmRhZaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmHmHmHmHndmKmKmLmLmKmKmKmKmMaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmHaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHaamHmHmHmHmHmImImHmHmHmHmHmHmHmHmHmHmHaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmImImImHmHmHmHmHmHmHmHmHaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHaaaaaaaamImImHmImHmHmImImIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHaaaaaaaaaaaamImHmHmHmHmHmHmIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
@@ -933,6 +1009,55 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadudududududududufqdudududududufqdudududududududududufqdududududududududufqdududududududududududufqdudududududududuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVlXkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVkVkVkVkVkVkVlXlXkVkVkVkVkVkVkVlXkVkVkVkVkVkVkVlXkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVfqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVlXlXkVkVkVkVkVlXlXkVkVlXkVkVkVkVlXlXlXkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafqkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVlXlXlXkVlXlXlXkVkVlXlXlXlXkVlXlXlXlXlXkVlXkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVkVkVkVlXkVkVkVkVkVlXlXlXlXlXlXlXlXlXlXlXlXlXlXlXlXlXlXlXlXlXkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVkVlXlXlXlXlXlYlYlXlXlXlXlXlXlXlXlXlXlXlXlXlXlXlXlZlXlXlXlXlXkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVlXlXmbmamdmcmcmcmfmemalXlXmgmhlZlZlZlZlZlZlZlZlZlZlZlZlZlXlXlXkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacvcvcvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVlXlXmimcmcmcmcmcmcmcmdmamilXlZlZmjlZmklZlZlZlZlZmklZmjlZlZlXlXlXlXkVkVkVkVlXkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacznknknkmJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVlXlXlXmimcmcmcmcmcmcmlmcmmmilXlXlXmnmnmnmnmnmnmnmnmnmnmnmolZlZlXlXlXlXkVkVlXlXlXkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamLnnnmncmLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVlXlXlXlXmimpmpmimimimimimimimilXlXlXmnmqmqmqmrmtmsmnmumqmnmvmnlZlZlXlXlXkVkVkVkVlXkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacznonpaznpnqmJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVlXlXlXlXlXlXmcmclXlXlXlXlXlXlXlXlXlXlXmnmwmwmwmwmwmwmxmwmwmymzmnlZlZlXlXlXlXlXkVkVkVlXkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHaaaaaaaamInrnomTnsnsnqmMaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVlXlXlZlZmnmnmAmwmnmnmnmnmnmBmnmnmnmnmnmnmCmCmDmwmwmwmnmxmEmnmnmnmjlZlZlXlXlXlXlXkVkVlXkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHaaaamHmHmHmHmHntnvnumHmHaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVlXlXlXmglZmnmwmwmwmFmwmGmnmSmSnhmVmwnimnmnmnmnmnmnmnmxmnmwnlnjnwmnlZlZlZlXlXlXlXlXkVlXlXkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmImImHmHaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafqkVkVkVkVlXlXlZnynxmnmGmzmwmwmwmzmxmwmSmSnhnhmwmxmwmwmwnzmwmwmwmnmwmwnAmwmnmolZlXlXlXkVkVlXlXlXkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmHmHmHaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVlXlXlXlZlZlZmnmnmnnBnCmwmnmnmwmwmSmnmnmxmnnDmwmwmwnEmwnFmnmwnimwnimnlZlZlXlXkVkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmHmImIaaaaczmKmKmLmLmKmKmKmKmJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVlXlXlXlXlZmjmnmwmwmwmwmwmnmnmnmnmnmnnGmwmnnFnFmwmwmwmwnFmnmymnnHmnmnlZlZlXlXkVkVlXkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmHmIczmKmNmImOazazmPmPmQazmRdlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVlXlXlXlZlZmnnImwmwmwmwmnmCnJnFmnnKmwmwmnmnnLmnmnmxmnmnmnmwmwnJmCmnlZlZlXlXlXlXlXkVkVkVkVkVkVkVkVkVkVkVfqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmTazazazazazmUazmRehaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVlXlXlZlZmnnMmwmwmwnNmnmwmwmwmxmwmwmwmxmwmwnOmFmwmwmwmxmwmwmwmwmnlZlZlXlXlXkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmHmHmHmWmXmYazmZmUazmUazmUmRehaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVlXlXlZnxnQnPmwmwmwmwmxmwmwnEmnnOmwmwmnmwmwmwmwmwmwnRmnnimrnSmwmnmolZlZlXlXlXkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmHmHnaaznbazncazmOazazazmUmRehaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVlXlXlXlZlZmnnTnOmwmwnOmnnUmxmnmnmnnVmnmnnWnYnXnZnZmwoamnmnmnmnobmnmjlZlXlXlXlXmilXkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmHmHndmKneaznfazazngmPmPazmRhZaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVlXlXlXlZlZmjmnmnmnmxmnmnmnocmwmFmrodofoemnmwognXoiohmwojolokonomoomnlZlZlXlXlXlZlZlZmikVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmHmHmHmHndmKmKmLmLmKmKmKmKmMaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVlXlXlXlZlZmvmzmymwmwopmnoqmwmwmwmwosorouotowovouoxmxmnmnolmnoyozmnlZlZlXlXlZlZmilZlZkVkVkVlXkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmHmHaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVlXlXlXlZlZmnmnoAmwnEmwmxmwnOmwnWmwoCoBoEoDoGoFoHoBmwmwnzoImnoJoKmnlZlZlXlXmilZlXlZlZkVkVmilXlZkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHaamHmHmHmHmHmImImHmHmHmHmHmHmHmHmHmHmHaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVlXlXlZlZnxmnmCmwmwnNoLmwmwmwoNoMoPoOoRoQoToSoSoUoRoVmwnAmnoWoXmnmolZlXlXlZlZlXlXlZkVkVkVlZlZkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmImImImHmHmHmHmHmHmHmHmHaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVlXlXlZlZlZmnmnmnmxmnmnoYnXoZmwpapboBpcmwogmwmwpdmwmwmwmwmnobmnmnlZlZlXlXlZlXlXlXlZlZkVlXmilXlZkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHaaaaaaaamImImHmImHmHmImImIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVlXlXlXlZlZmjlZpemnmwmwmnpfmnmnmxpgmnphoupiowotoupjnXnXmwpkmnmwnOmnlZlZpmplpnlXlZlZlZlZmilXkVlXkVkVkVkVfqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHaaaaaaaaaaaamImHmHmHmHmHmHmIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafqkVkVkVkVlXlXlXlZlZlZlZlZmnnEmwmFmwmwmnmwpomnoYnXnXppmwpqmnmnmnmxmnmnprpsmnmymnpmptpumilZmilXlZlXlZlZlXkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamHmHmHmHmIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVlXlXlXlXlXlXlXlZlZmnmnnFpwpvmwmxmwpamxmwmwmwpxnWmwmxmwmFmwnhmxmwmwmymzpypApzpnlXlZlXlZlZlZlXlZlXlXkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVlXlXlXlXlXlXlZlZmnmnmnmnmnmnpBpamnmwmwnOmwmwmwmnnOmwmwmwmBmwmwmnmymnpmpmpClXlZlZlZlXlZlXlZmikVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVlXkVlXlXlXlZmjlZpelZlZlZmnmnpgmnmnmxmnmxmnmnmnmnnFmwmwmnmCmCmnlZlZlXlXlXkVlZlXmilXlZlXlZlXkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVlXlXlXlZlZmglZlZlZlZmvpDmymwmwmnmwnKnFnFmnnFmwnEmnmnmnmnlZlZlXlXlZlXkVkVlZkVlZlZlZkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVlXlXkVlXlXlZpElZlZlZlZmnpgmnpFmwmxnEmwmwmwmxmwmwmwmnlZlZpelZlZlXlXlZlZkVkVkVkVlZlZkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVkVkVlXlXlZlZlZlZmjlZpepGmnmnmnmnmnmnmnmwmnmwmwnOmnlZlZlZlZlZlXlXlZmikVkVkVkVlZkVkVkVkVkVkVkVfqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVkVlXlXlXlXlXlXlZlZlZlZlZlZpelZlZlZlZmnmnmnmnmnmnmnlZlZmglZlXlXlXlZkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafqkVkVkVkVkVkVkVkVkVlXlXlXlXlXlXlXlXlXlXlXlXlZlZlZlZlZmjlZlZpelZlZlZpemjpHlZlXlXlXlXkVlXkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVkVlXlXkVkVlXlXlXlXlXlXlXlXlXlXlZlZlZlZlZlZlZlZlZlZlZlZlXlXlXlXlXkVkVlXkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVkVkVlXkVkVkVlXlXlXkVkVlXlXlXlXlXlXlXlXlXlXlXlXlXlXlXlXlXlXlXkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVlXkVkVlXkVkVlXlXlXlXlXlXlXlXlXlXlXlXlXlXlXlXlXlXkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVlXlXlXlXkVkVlXlXlXkVkVlXlXlXkVkVlXkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVlXkVkVkVkVkVkVlXlXkVkVlXlXlXkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVlXlXkVkVkVkVlXkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadukVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVkVduaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadududududududududududufqdududududududududufqdudududududududududududududufqdududududududududufqdudududududududududuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
|
||||
@@ -43,7 +43,7 @@ SUBSYSTEM_DEF(atoms)
|
||||
count = atoms.len
|
||||
for(var/I in atoms)
|
||||
var/atom/A = I
|
||||
if(!A.initialized)
|
||||
if(A && !A.initialized)
|
||||
if(InitAtom(I, mapload_arg))
|
||||
atoms -= I
|
||||
CHECK_TICK
|
||||
|
||||
@@ -37,4 +37,8 @@
|
||||
qdel(C, FALSE, TRUE)
|
||||
dc.Cut()
|
||||
|
||||
return QDEL_HINT_QUEUE
|
||||
return QDEL_HINT_QUEUE
|
||||
|
||||
|
||||
/datum/nothing
|
||||
// Placeholder object, used for ispath checks. Has to be defined to prevent errors, but shouldn't ever be created.
|
||||
@@ -543,12 +543,6 @@ var/list/ghostteleportlocs = list()
|
||||
name = "\improper Syndicate Infiltrators"
|
||||
icon_state = "syndie-elite"
|
||||
|
||||
/area/syndicate_depot
|
||||
name = "\improper Suspicious Supply Depot"
|
||||
icon_state = "red"
|
||||
tele_proof = 1
|
||||
requires_power = 0
|
||||
|
||||
//EXTRA
|
||||
|
||||
/area/asteroid // -- TLE
|
||||
|
||||
@@ -0,0 +1,430 @@
|
||||
|
||||
/area/syndicate_depot
|
||||
name = "Suspicious Supply Depot"
|
||||
icon_state = "dark"
|
||||
tele_proof = 1
|
||||
|
||||
/area/syndicate_depot/core
|
||||
icon_state = "red"
|
||||
|
||||
var/local_alarm = FALSE // Level 1: Local alarm tripped, bot spawned, red fire overlay activated
|
||||
var/called_backup = FALSE // Level 2: Remote alarm tripped. Bot may path through depot. Backup spawned.
|
||||
var/used_self_destruct = FALSE // Level 3: Self destruct activated. Depot will be destroyed shortly.
|
||||
|
||||
var/run_started = FALSE
|
||||
var/run_finished = FALSE
|
||||
|
||||
// Soft UID-based refs
|
||||
var/list/guard_list = list()
|
||||
var/list/hostile_list = list()
|
||||
var/list/dead_list = list()
|
||||
var/list/peaceful_list = list()
|
||||
var/list/shield_list = list()
|
||||
|
||||
var/list/alert_log = list() // no refs, just a simple list of text strings
|
||||
|
||||
var/used_lockdown = FALSE
|
||||
var/destroyed = FALSE
|
||||
var/something_looted = FALSE
|
||||
var/on_peaceful = FALSE
|
||||
var/peace_betrayed = FALSE
|
||||
var/detected_mech = FALSE
|
||||
var/detected_pod = FALSE
|
||||
var/detected_double_agent = FALSE
|
||||
var/obj/machinery/computer/syndicate_depot/syndiecomms/comms_computer = null
|
||||
var/obj/structure/fusionreactor/reactor
|
||||
|
||||
/area/syndicate_depot/core/updateicon()
|
||||
if(destroyed)
|
||||
icon_state = null
|
||||
invisibility = INVISIBILITY_MAXIMUM
|
||||
else if(on_peaceful)
|
||||
icon_state = "green"
|
||||
invisibility = INVISIBILITY_LIGHTING
|
||||
else if(used_self_destruct)
|
||||
icon_state = "radiation"
|
||||
invisibility = INVISIBILITY_LIGHTING
|
||||
else if(called_backup)
|
||||
icon_state = "red"
|
||||
invisibility = INVISIBILITY_LIGHTING
|
||||
else if(local_alarm)
|
||||
icon_state = "bluenew"
|
||||
invisibility = INVISIBILITY_LIGHTING
|
||||
else
|
||||
icon_state = null
|
||||
invisibility = INVISIBILITY_MAXIMUM
|
||||
|
||||
/area/syndicate_depot/core/proc/reset_alert()
|
||||
|
||||
if(used_self_destruct)
|
||||
return
|
||||
|
||||
local_alarm = FALSE
|
||||
called_backup = FALSE
|
||||
used_self_destruct = FALSE
|
||||
something_looted = FALSE
|
||||
detected_mech = FALSE
|
||||
detected_pod = FALSE
|
||||
detected_double_agent = FALSE
|
||||
updateicon()
|
||||
despawn_guards()
|
||||
|
||||
guard_list = list()
|
||||
hostile_list = list()
|
||||
dead_list = list()
|
||||
peaceful_list = list()
|
||||
|
||||
alert_log += "Alert level reset."
|
||||
|
||||
/area/syndicate_depot/core/proc/increase_alert(reason)
|
||||
if(on_peaceful)
|
||||
peaceful_mode(FALSE, FALSE)
|
||||
peace_betrayed = TRUE
|
||||
activate_self_destruct("Depot has been infiltrated by double-agents.", TRUE, null)
|
||||
return
|
||||
if(!local_alarm)
|
||||
local_alarm(reason, FALSE)
|
||||
return
|
||||
if(!called_backup)
|
||||
call_backup(reason, FALSE)
|
||||
return
|
||||
if(!used_self_destruct)
|
||||
activate_self_destruct(reason, FALSE, null)
|
||||
updateicon()
|
||||
|
||||
/area/syndicate_depot/core/proc/locker_looted()
|
||||
something_looted = TRUE
|
||||
if(on_peaceful)
|
||||
increase_alert("Thieves!")
|
||||
|
||||
/area/syndicate_depot/core/proc/turret_died()
|
||||
something_looted = TRUE
|
||||
if(on_peaceful)
|
||||
increase_alert("Vandals!")
|
||||
|
||||
/area/syndicate_depot/core/proc/saw_mech(obj/mecha/E)
|
||||
if(detected_mech)
|
||||
return
|
||||
detected_mech = TRUE
|
||||
increase_alert("Hostile mecha detected: [E]")
|
||||
|
||||
/area/syndicate_depot/core/proc/saw_pod(obj/spacepod/P)
|
||||
if(detected_pod)
|
||||
return
|
||||
detected_pod = TRUE
|
||||
increase_alert("Hostile spacepod detected: [P]")
|
||||
|
||||
/area/syndicate_depot/core/proc/saw_double_agent(mob/living/M)
|
||||
if(detected_double_agent)
|
||||
return
|
||||
detected_double_agent = TRUE
|
||||
increase_alert("Hostile double-agent detected: [M]")
|
||||
|
||||
/area/syndicate_depot/core/proc/peaceful_mode(newvalue, bycomputer)
|
||||
if(newvalue)
|
||||
log_game("Depot visit: started")
|
||||
alert_log += "Code GREEN: visitor mode started."
|
||||
ghostlog("The syndicate depot has visitors")
|
||||
for(var/mob/living/simple_animal/bot/medbot/syndicate/B in src)
|
||||
qdel(B)
|
||||
for(var/mob/living/simple_animal/hostile/syndicate/N in src)
|
||||
N.a_intent = INTENT_HELP
|
||||
for(var/obj/structure/closet/secure_closet/syndicate/depot/L in src)
|
||||
if(L.opened)
|
||||
L.close()
|
||||
if(!L.locked)
|
||||
L.locked = 1
|
||||
L.req_access = list(access_syndicate_leader)
|
||||
L.update_icon()
|
||||
for(var/obj/machinery/computer/syndicate_depot/teleporter/P in src)
|
||||
if(!P.portal_enabled)
|
||||
P.toggle_portal()
|
||||
for(var/obj/machinery/door/airlock/hatch/syndicate/vault/V in src)
|
||||
if(!V.density)
|
||||
V.close()
|
||||
V.emergency = 0
|
||||
if(!V.locked)
|
||||
V.locked = !V.locked
|
||||
V.update_icon()
|
||||
else
|
||||
log_game("Depot visit: ended")
|
||||
alert_log += "Visitor mode ended."
|
||||
for(var/mob/living/simple_animal/hostile/syndicate/N in src)
|
||||
N.a_intent = INTENT_HARM
|
||||
for(var/obj/machinery/door/airlock/A in src)
|
||||
A.req_access_txt = "[access_syndicate_leader]"
|
||||
for(var/obj/structure/closet/secure_closet/syndicate/depot/L in src)
|
||||
if(L.locked)
|
||||
L.locked = !L.locked
|
||||
L.req_access = list()
|
||||
L.update_icon()
|
||||
on_peaceful = newvalue
|
||||
if(newvalue)
|
||||
announce_here("Depot Visitor","A Syndicate agent is visiting the depot.")
|
||||
else
|
||||
if(bycomputer)
|
||||
message_admins("Syndicate Depot visitor mode deactivated. Visitors:")
|
||||
announce_here("Depot Alert","Visit ended. All visting agents signed out.")
|
||||
else
|
||||
message_admins("Syndicate Depot visitor mode auto-deactivated because visitors robbed depot! Visitors:")
|
||||
announce_here("Depot Alert","A visiting agent has betrayed the Syndicate. Shoot all visitors on sight!")
|
||||
for(var/mob/M in list_getmobs(peaceful_list))
|
||||
if("syndicate" in M.faction)
|
||||
M.faction -= "syndicate"
|
||||
message_admins("- SYNDI DEPOT VISITOR: [ADMIN_FULLMONTY(M)]")
|
||||
list_add(M, hostile_list)
|
||||
peaceful_list = list()
|
||||
updateicon()
|
||||
|
||||
/area/syndicate_depot/core/proc/local_alarm(reason, silent)
|
||||
if(local_alarm)
|
||||
return
|
||||
log_game("Depot code: blue: " + list_show(hostile_list, TRUE))
|
||||
ghostlog("The syndicate depot has declared code blue.")
|
||||
alert_log += "Code BLUE: [reason]"
|
||||
local_alarm = TRUE
|
||||
if(!silent)
|
||||
announce_here("Depot Code BLUE", reason)
|
||||
var/list/possible_bot_spawns = list()
|
||||
for(var/obj/effect/landmark/L in landmarks_list)
|
||||
if(L.name == "syndi_depot_bot")
|
||||
possible_bot_spawns |= L
|
||||
if(possible_bot_spawns.len)
|
||||
var/obj/effect/landmark/S = pick(possible_bot_spawns)
|
||||
new /obj/effect/portal(get_turf(S))
|
||||
var/mob/living/simple_animal/bot/ed209/syndicate/B = new /mob/living/simple_animal/bot/ed209/syndicate(get_turf(S))
|
||||
list_add(B, guard_list)
|
||||
B.depotarea = src
|
||||
updateicon()
|
||||
|
||||
/area/syndicate_depot/core/proc/call_backup(reason, silent)
|
||||
if(called_backup || used_self_destruct)
|
||||
return
|
||||
log_game("Depot code: red: " + list_show(hostile_list, TRUE))
|
||||
ghostlog("The syndicate depot has declared code red.")
|
||||
alert_log += "Code RED: [reason]"
|
||||
called_backup = TRUE
|
||||
lockout_computers()
|
||||
for(var/obj/machinery/door/poddoor/P in airlocks)
|
||||
if(P.density && P.id_tag == "syndi_depot_lvl2" && !P.operating)
|
||||
spawn(0)
|
||||
P.open()
|
||||
if(!silent)
|
||||
announce_here("Depot Code RED", reason)
|
||||
|
||||
var/comms_online = FALSE
|
||||
if(istype(comms_computer))
|
||||
if(!(comms_computer.stat & (NOPOWER|BROKEN)))
|
||||
comms_online = TRUE
|
||||
if(comms_online)
|
||||
spawn(0)
|
||||
for(var/obj/effect/landmark/L in landmarks_list)
|
||||
if(prob(50))
|
||||
if(L.name == "syndi_depot_backup")
|
||||
var/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/space/S = new /mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/space(get_turf(L))
|
||||
S.name = "Syndicate Backup " + "([rand(1, 1000)])"
|
||||
S.depotarea = src
|
||||
list_add(S, guard_list)
|
||||
else if(!silent)
|
||||
announce_here("Depot Communications Offline", "Comms computer is damaged, destroyed or depowered. Unable to call in backup from Syndicate HQ.")
|
||||
updateicon()
|
||||
|
||||
/area/syndicate_depot/core/proc/activate_self_destruct(reason, containment_failure, mob/user)
|
||||
if(used_self_destruct)
|
||||
return
|
||||
log_game("Depot code: delta: " + list_show(hostile_list, TRUE))
|
||||
ghostlog("The syndicate depot is about to self-destruct.")
|
||||
alert_log += "Code DELTA: [reason]"
|
||||
used_self_destruct = TRUE
|
||||
local_alarm = TRUE
|
||||
called_backup = TRUE
|
||||
activate_lockdown(TRUE)
|
||||
lockout_computers()
|
||||
updateicon()
|
||||
despawn_guards()
|
||||
if(containment_failure)
|
||||
announce_here("Depot Code DELTA", reason)
|
||||
else
|
||||
announce_here("Depot Code DELTA","[reason] Depot declared lost to hostile forces. Priming self-destruct!")
|
||||
|
||||
if(user)
|
||||
var/turf/T = get_turf(user)
|
||||
var/area/A = get_area(T)
|
||||
var/log_msg = "[key_name(user)] has armed the depot self destruct device at [A.name] ([T.x],[T.y],[T.z])"
|
||||
message_admins(log_msg)
|
||||
log_game(log_msg)
|
||||
playsound(user, 'sound/machines/Alarm.ogg', 100, 0, 0)
|
||||
else
|
||||
log_game("Depot self destruct activated.")
|
||||
if(reactor)
|
||||
reactor.overload(containment_failure)
|
||||
else
|
||||
message_admins("<span class='adminnotice'>Syndicate Depot lacks reactor to initiate self-destruct. Must be destroyed manually.</span>")
|
||||
updateicon()
|
||||
|
||||
/area/syndicate_depot/core/proc/activate_lockdown()
|
||||
if(used_lockdown)
|
||||
return
|
||||
used_lockdown = TRUE
|
||||
for(var/obj/machinery/door/airlock/A in src)
|
||||
spawn(0)
|
||||
A.close()
|
||||
if(A.density)
|
||||
A.lock()
|
||||
|
||||
/area/syndicate_depot/core/proc/lockout_computers()
|
||||
for(var/obj/machinery/computer/syndicate_depot/C in src)
|
||||
C.activate_security_lockout()
|
||||
|
||||
/area/syndicate_depot/core/proc/toggle_door_locks()
|
||||
for(var/obj/machinery/door/airlock/A in src)
|
||||
A.emergency = !A.emergency
|
||||
if(A.locked)
|
||||
A.locked = !A.locked
|
||||
A.update_icon()
|
||||
|
||||
/area/syndicate_depot/core/proc/toggle_falsewalls()
|
||||
for(var/obj/structure/falsewall/reinforced/F in src)
|
||||
spawn(0)
|
||||
F.toggle()
|
||||
|
||||
/area/syndicate_depot/core/proc/toggle_teleport_beacon()
|
||||
for(var/obj/machinery/bluespace_beacon/syndicate/B in src)
|
||||
return B.toggle()
|
||||
|
||||
/area/syndicate_depot/core/proc/announce_here(a_header = "Depot Defense Alert", a_text = "")
|
||||
var/msg_text = "<font size=4 color='red'>[a_header]</font><br><font color='red'>[a_text]</font>"
|
||||
var/list/receivers = list()
|
||||
for(var/mob/M in mob_list)
|
||||
if(!M.ckey)
|
||||
continue
|
||||
var/turf/T = get_turf(M)
|
||||
if(T.loc != src)
|
||||
continue
|
||||
receivers |= M
|
||||
for(var/mob/R in receivers)
|
||||
to_chat(R, msg_text)
|
||||
R << sound('sound/misc/notice1.ogg')
|
||||
|
||||
/area/syndicate_depot/core/proc/shields_up()
|
||||
if(shield_list.len)
|
||||
return
|
||||
for(var/obj/effect/landmark/L in landmarks_list)
|
||||
if(L.name == "syndi_depot_shield")
|
||||
var/obj/machinery/shieldwall/syndicate/S = new /obj/machinery/shieldwall/syndicate(L.loc)
|
||||
shield_list += S.UID()
|
||||
|
||||
/area/syndicate_depot/core/proc/shields_key_check()
|
||||
if(!shield_list.len)
|
||||
return
|
||||
if(detected_mech || detected_pod || detected_double_agent)
|
||||
return
|
||||
shields_down()
|
||||
|
||||
/area/syndicate_depot/core/proc/shields_down()
|
||||
for(var/shuid in shield_list)
|
||||
var/obj/machinery/shieldwall/syndicate/S = locateUID(shuid)
|
||||
if(S)
|
||||
qdel(S)
|
||||
shield_list = list()
|
||||
|
||||
/area/syndicate_depot/core/proc/despawn_guards()
|
||||
for(var/mob/thismob in list_getmobs(guard_list))
|
||||
new /obj/effect/portal(get_turf(thismob))
|
||||
qdel(thismob)
|
||||
guard_list = list()
|
||||
|
||||
/area/syndicate_depot/core/proc/ghostlog(gmsg)
|
||||
if(istype(reactor))
|
||||
var/image/alert_overlay = image('icons/obj/flag.dmi', "syndiflag")
|
||||
notify_ghosts(gmsg, title = "Depot News", source = reactor, alert_overlay = alert_overlay, action = NOTIFY_JUMP)
|
||||
|
||||
/area/syndicate_depot/core/proc/declare_started()
|
||||
if(!run_started)
|
||||
run_started = TRUE
|
||||
log_game("Depot run: started: " + list_show(hostile_list, TRUE))
|
||||
|
||||
/area/syndicate_depot/core/proc/declare_finished()
|
||||
if(!run_finished && !used_self_destruct)
|
||||
run_finished = TRUE
|
||||
log_game("Depot run: finished successfully: " + list_show(hostile_list, TRUE))
|
||||
|
||||
/area/syndicate_depot/core/proc/list_add(mob/M, list/L)
|
||||
if(!istype(M))
|
||||
return
|
||||
var/mob_uid = M.UID()
|
||||
if(mob_uid in L)
|
||||
return
|
||||
L += mob_uid
|
||||
|
||||
/area/syndicate_depot/core/proc/list_remove(mob/M, list/L)
|
||||
if(!istype(M))
|
||||
return
|
||||
var/mob_uid = M.UID()
|
||||
if(mob_uid in L)
|
||||
L -= mob_uid
|
||||
|
||||
/area/syndicate_depot/core/proc/list_includes(mob/M, list/L)
|
||||
if(!istype(M))
|
||||
return FALSE
|
||||
var/mob_uid = M.UID()
|
||||
if(mob_uid in L)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/area/syndicate_depot/core/proc/list_show(list/L, show_ckeys = FALSE)
|
||||
var/list/formatted = list()
|
||||
for(var/uid in L)
|
||||
var/mob/M = locateUID(uid)
|
||||
if(!istype(M))
|
||||
continue
|
||||
if(show_ckeys)
|
||||
formatted += "[M.ckey]([M])"
|
||||
else
|
||||
formatted += "[M]"
|
||||
return formatted.Join(", ")
|
||||
|
||||
/area/syndicate_depot/core/proc/list_getmobs(list/L, show_ckeys = FALSE)
|
||||
var/list/moblist = list()
|
||||
for(var/uid in L)
|
||||
var/mob/M = locateUID(uid)
|
||||
if(!istype(M))
|
||||
continue
|
||||
moblist += M
|
||||
return moblist
|
||||
|
||||
/area/syndicate_depot/core/proc/list_gethtmlmobs(list/L)
|
||||
var/returntext = ""
|
||||
var/list/moblist = list_getmobs(L)
|
||||
if(moblist.len)
|
||||
returntext += "<UL>"
|
||||
for(var/mob/thismob in moblist)
|
||||
returntext += "<LI>[thismob]</LI>"
|
||||
returntext += "</UL>"
|
||||
else
|
||||
returntext += "<BR>NONE"
|
||||
return returntext
|
||||
|
||||
/area/syndicate_depot/outer
|
||||
name = "Suspicious Asteroid"
|
||||
icon_state = "green"
|
||||
|
||||
/area/syndicate_depot/perimeter
|
||||
name = "Suspicious Asteroid Perimeter"
|
||||
icon_state = "yellow"
|
||||
var/list/shield_list = list()
|
||||
|
||||
/area/syndicate_depot/perimeter/proc/perimeter_shields_up()
|
||||
if(shield_list.len)
|
||||
return
|
||||
for(var/turf/T in src)
|
||||
var/obj/machinery/shieldwall/syndicate/S = new /obj/machinery/shieldwall/syndicate(T)
|
||||
S.alpha = 0
|
||||
shield_list += S.UID()
|
||||
|
||||
/area/syndicate_depot/perimeter/proc/perimeter_shields_down()
|
||||
for(var/shuid in shield_list)
|
||||
var/obj/machinery/shieldwall/syndicate/S = locateUID(shuid)
|
||||
if(S)
|
||||
qdel(S)
|
||||
shield_list = list()
|
||||
@@ -429,3 +429,7 @@
|
||||
|
||||
// And animate the attack!
|
||||
animate(I, alpha = 175, pixel_x = 0, pixel_y = 0, pixel_z = 0, time = 3)
|
||||
|
||||
|
||||
/atom/movable/proc/portal_destroyed(obj/effect/portal/P)
|
||||
return
|
||||
|
||||
@@ -10,22 +10,31 @@
|
||||
idle_power_usage = 0
|
||||
var/syndicate = 0
|
||||
var/obj/item/radio/beacon/Beacon
|
||||
var/enabled = TRUE
|
||||
|
||||
/obj/machinery/bluespace_beacon/New()
|
||||
..()
|
||||
create_beacon()
|
||||
|
||||
/obj/machinery/bluespace_beacon/proc/create_beacon()
|
||||
var/turf/T = loc
|
||||
Beacon = new /obj/item/radio/beacon
|
||||
Beacon.invisibility = INVISIBILITY_MAXIMUM
|
||||
Beacon.loc = T
|
||||
Beacon.syndicate = syndicate
|
||||
|
||||
hide(T.intact)
|
||||
|
||||
/obj/machinery/bluespace_beacon/Destroy()
|
||||
/obj/machinery/bluespace_beacon/proc/destroy_beacon()
|
||||
QDEL_NULL(Beacon)
|
||||
|
||||
/obj/machinery/bluespace_beacon/proc/toggle()
|
||||
enabled = !enabled
|
||||
return enabled
|
||||
|
||||
/obj/machinery/bluespace_beacon/Destroy()
|
||||
destroy_beacon()
|
||||
return ..()
|
||||
|
||||
// update the invisibility and icon
|
||||
/obj/machinery/bluespace_beacon/hide(var/intact)
|
||||
invisibility = intact ? 101 : 0
|
||||
update_icon()
|
||||
@@ -33,21 +42,36 @@
|
||||
// update the icon_state
|
||||
/obj/machinery/bluespace_beacon/update_icon()
|
||||
var/state="floor_beacon"
|
||||
|
||||
if(invisibility)
|
||||
icon_state = "[state]f"
|
||||
|
||||
else
|
||||
icon_state = "[state]"
|
||||
|
||||
/obj/machinery/bluespace_beacon/process()
|
||||
if(!Beacon)
|
||||
var/turf/T = loc
|
||||
Beacon = new /obj/item/radio/beacon
|
||||
Beacon.invisibility = INVISIBILITY_MAXIMUM
|
||||
Beacon.loc = T
|
||||
if(Beacon)
|
||||
if(Beacon.loc != loc)
|
||||
Beacon.loc = loc
|
||||
if(enabled)
|
||||
if(Beacon)
|
||||
if(Beacon.loc != loc)
|
||||
Beacon.loc = loc
|
||||
else
|
||||
create_beacon()
|
||||
update_icon()
|
||||
else
|
||||
if(Beacon)
|
||||
destroy_beacon()
|
||||
update_icon()
|
||||
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/bluespace_beacon/syndicate
|
||||
syndicate = TRUE
|
||||
enabled = FALSE
|
||||
var/obj/machinery/computer/syndicate_depot/teleporter/mycomputer
|
||||
|
||||
/obj/machinery/bluespace_beacon/syndicate/New()
|
||||
..()
|
||||
if(!GAMEMODE_IS_NUCLEAR && prob(50))
|
||||
enabled = TRUE
|
||||
|
||||
/obj/machinery/bluespace_beacon/syndicate/Destroy()
|
||||
if(mycomputer)
|
||||
mycomputer.mybeacon = null
|
||||
return ..()
|
||||
@@ -0,0 +1,519 @@
|
||||
|
||||
#define DEPOT_VISITOR_START 1
|
||||
#define DEPOT_VISITOR_END 2
|
||||
#define DEPOT_VISITOR_ADD 3
|
||||
|
||||
|
||||
// Generic parent depot computer type
|
||||
|
||||
/obj/machinery/computer/syndicate_depot
|
||||
name = "depot computer"
|
||||
icon = 'icons/obj/computer.dmi'
|
||||
icon_keyboard = "syndie_key"
|
||||
icon_screen = "tcboss"
|
||||
light_color = LIGHT_COLOR_PURE_CYAN
|
||||
req_access = list(access_syndicate)
|
||||
var/security_lockout = FALSE
|
||||
var/sound_yes = 'sound/machines/twobeep.ogg'
|
||||
var/sound_no = 'sound/machines/buzz-sigh.ogg'
|
||||
var/sound_click = 'sound/machines/click.ogg'
|
||||
var/area/syndicate_depot/core/depotarea
|
||||
var/alerts_when_broken = FALSE
|
||||
var/has_alerted = FALSE
|
||||
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/New()
|
||||
. = ..()
|
||||
depotarea = areaMaster
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/attack_ai(mob/user)
|
||||
if(req_access.len && !("syndicate" in user.faction))
|
||||
to_chat(user, "<span class='warning'>A firewall blocks your access.</span>")
|
||||
return 1
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/emp_act(severity)
|
||||
return
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/emag_act(mob/user)
|
||||
to_chat(user, "<span class='notice'>The electronic systems in this console are far too advanced for your primitive hacking peripherals.</span>")
|
||||
return
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/allowed(mob/user)
|
||||
if(user.can_advanced_admin_interact())
|
||||
return 1
|
||||
if(!isliving(user))
|
||||
return 0
|
||||
if(has_security_lockout(user))
|
||||
return 0
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/proc/has_security_lockout(mob/user)
|
||||
if(security_lockout)
|
||||
playsound(user, 'sound/machines/buzz-sigh.ogg', 50, 0)
|
||||
to_chat(user, "<span class='warning'>[src] is under security lockout.</span>")
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/proc/activate_security_lockout()
|
||||
security_lockout = TRUE
|
||||
disable_special_functions()
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/attack_hand(mob/user)
|
||||
if(..())
|
||||
return
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
if(!allowed(user))
|
||||
to_chat(user, "<span class='warning'>Access Denied.</span>")
|
||||
return
|
||||
user.set_machine(src)
|
||||
var/dat = get_menu(user)
|
||||
user << browse(dat, "window=computer;size=575x450")
|
||||
onclose(user, "computer")
|
||||
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/set_broken()
|
||||
. = ..()
|
||||
if(alerts_when_broken && !has_alerted)
|
||||
has_alerted = TRUE
|
||||
raise_alert("[src] was damaged.")
|
||||
disable_special_functions()
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/proc/disable_special_functions()
|
||||
return
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/Topic(href, href_list)
|
||||
if(..())
|
||||
return 1
|
||||
if((usr.contents.Find(src) || (in_range(src, usr) && istype(loc, /turf))) || (istype(usr, /mob/living/silicon)))
|
||||
usr.set_machine(src)
|
||||
if(href_list["primary"])
|
||||
primary(usr)
|
||||
if(href_list["secondary"])
|
||||
secondary(usr, text2num(href_list["secondary"]))
|
||||
add_fingerprint(usr)
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/Destroy()
|
||||
disable_special_functions()
|
||||
if(alerts_when_broken && !has_alerted)
|
||||
raise_alert("[src] destroyed.")
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/proc/get_menu(mob/user)
|
||||
return ""
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/proc/primary(mob/user)
|
||||
if(!allowed(user))
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/proc/secondary(mob/user, subcommand)
|
||||
if(!allowed(user))
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/proc/raise_alert(reason)
|
||||
if(depotarea)
|
||||
depotarea.increase_alert(reason)
|
||||
|
||||
|
||||
|
||||
// Door Control Computer
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/doors
|
||||
name = "depot door control computer"
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/doors/get_menu(mob/user)
|
||||
return {"<B>Syndicate Depot Door Control Computer</B><HR>
|
||||
<BR><BR><a href='?src=[UID()];primary=1'>Toggle Airlock Emergency Access</a>
|
||||
<BR><BR><a href='?src=[UID()];secondary=1'>Toggle Hidden Doors</a>
|
||||
<BR>"}
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/doors/primary(mob/user)
|
||||
if(..())
|
||||
return
|
||||
if(depotarea)
|
||||
depotarea.toggle_door_locks(src)
|
||||
to_chat(user, "<span class='notice'>Door locks toggled.</span>")
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/doors/secondary(mob/user, subcommand)
|
||||
if(..())
|
||||
return
|
||||
if(depotarea)
|
||||
depotarea.toggle_falsewalls(src)
|
||||
to_chat(user, "<span class='notice'>False walls toggled.</span>")
|
||||
|
||||
|
||||
// Engineering AKA self destruct computer, no useful functions, just a trap for the people who can't resist pushing dangerous-sounding buttons.
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/selfdestruct
|
||||
name = "reactor control computer"
|
||||
icon_screen = "explosive"
|
||||
req_access = list()
|
||||
alerts_when_broken = TRUE
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/selfdestruct/get_menu(mob/user)
|
||||
var menutext = {"<B>Syndicate Depot Fusion Reactor Control</B><HR>
|
||||
<BR><BR><a href='?src=[UID()];primary=1'>Disable Containment Field</a>
|
||||
<BR>"}
|
||||
return menutext
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/selfdestruct/primary(mob/user)
|
||||
if(..())
|
||||
return
|
||||
if(depotarea.used_self_destruct)
|
||||
playsound(user, sound_no, 50, 0)
|
||||
return
|
||||
playsound(user, sound_click, 20, 1)
|
||||
if(depotarea)
|
||||
depotarea.activate_self_destruct("Fusion reactor containment field disengaged. All hands, evacuate. All hands, evacuate!", TRUE, user)
|
||||
|
||||
|
||||
// Shield computer, used to manipulate base shield, and armory shield
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/shieldcontrol
|
||||
name = "shield control computer"
|
||||
icon_screen = "accelerator"
|
||||
req_access = list(access_syndicate_leader)
|
||||
alerts_when_broken = TRUE
|
||||
var/area/syndicate_depot/perimeter/perimeterarea
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/shieldcontrol/New()
|
||||
. = ..()
|
||||
perimeterarea = locate(/area/syndicate_depot/perimeter)
|
||||
if(istype(perimeterarea) && (GAMEMODE_IS_NUCLEAR || prob(20)))
|
||||
spawn(200)
|
||||
perimeterarea.perimeter_shields_up()
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/shieldcontrol/Destroy()
|
||||
if(istype(perimeterarea) && perimeterarea.shield_list.len)
|
||||
perimeterarea.perimeter_shields_down()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/shieldcontrol/get_menu(mob/user)
|
||||
var menutext = {"<B>Syndicate Depot Shield Grid Control</B><HR>
|
||||
<BR>"}
|
||||
menutext += {"(SYNDI-LEADER) Whole-base Shield: [perimeterarea.shield_list.len ? "ON" : "OFF"] (<a href='?src=[UID()];primary=1'>[perimeterarea.shield_list.len ? "Disable" : "Enable"]</a>)<BR>"}
|
||||
menutext += {"(SYNDI-LEADER) Armory Shield: [depotarea.shield_list.len ? "ON" : "OFF"] (<a href='?src=[UID()];secondary=1'>[depotarea.shield_list.len ? "Disable" : "Enable"]</a>)<BR>"}
|
||||
return menutext
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/shieldcontrol/primary(mob/user)
|
||||
if(..())
|
||||
return
|
||||
if(depotarea.used_self_destruct)
|
||||
playsound(user, sound_no, 50, 0)
|
||||
return
|
||||
if(!istype(perimeterarea))
|
||||
return
|
||||
if(perimeterarea.shield_list.len)
|
||||
perimeterarea.perimeter_shields_down()
|
||||
else
|
||||
perimeterarea.perimeter_shields_up()
|
||||
playsound(user, sound_yes, 50, 0)
|
||||
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/shieldcontrol/secondary(mob/user)
|
||||
if(..())
|
||||
return
|
||||
if(!istype(depotarea))
|
||||
return
|
||||
if(depotarea.shield_list.len)
|
||||
depotarea.shields_down()
|
||||
else
|
||||
depotarea.shields_up()
|
||||
playsound(user, sound_yes, 50, 0)
|
||||
|
||||
|
||||
// Syndicate comms computer, used to activate visitor mode, and message syndicate. Traitor-only use.
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/syndiecomms
|
||||
name = "syndicate communications computer"
|
||||
icon_screen = "syndishuttle"
|
||||
req_access = list()
|
||||
alerts_when_broken = TRUE
|
||||
var/message_sent = FALSE
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/syndiecomms/New()
|
||||
. = ..()
|
||||
if(depotarea)
|
||||
depotarea.comms_computer = src
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/syndiecomms/Destroy()
|
||||
if(depotarea)
|
||||
depotarea.comms_computer = null
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/syndiecomms/get_menu(mob/user)
|
||||
var/menu = "<B>Syndicate Communications Relay</B><HR>"
|
||||
menu += "<BR><BR>One-Time Uplink to Syndicate HQ: [message_sent ? "ALREADY USED" : "AVAILABLE (<a href='?src=[UID()];primary=1'>Open Channel</a>)"]"
|
||||
if(depotarea.on_peaceful)
|
||||
menu += "<BR><BR>Visiting Agents: VISIT IN PROGRESS. "
|
||||
if(depotarea.list_includes(user, depotarea.peaceful_list))
|
||||
menu += "[user] IS RECOGNIZED AS VISITING AGENT"
|
||||
else
|
||||
menu += "[user] NOT RECOGNIZED. (<a href='?src=[UID()];secondary=[DEPOT_VISITOR_ADD]'>Sign-in as Agent</a>)"
|
||||
if(check_rights(R_ADMIN, 0, user))
|
||||
menu += "<BR><BR>ADMIN: (<a href='?src=[UID()];secondary=[DEPOT_VISITOR_END]'>End Visitor Mode</a>)"
|
||||
|
||||
else
|
||||
menu += "<BR><BR>Visiting Agents: NONE (<a href='?src=[UID()];secondary=[DEPOT_VISITOR_START]'>Sign-in as Agent</a>)"
|
||||
return menu
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/syndiecomms/primary(mob/user)
|
||||
if(..())
|
||||
return
|
||||
if(!isliving(user))
|
||||
to_chat(user, "ERROR: No lifesigns detected at terminal, aborting.") // Safety to prevent aghosts accidentally pressing it and getting everyone killed.
|
||||
return
|
||||
if(message_sent)
|
||||
playsound(user, 'sound/machines/buzz-sigh.ogg', 50, 0)
|
||||
to_chat(user, "<span class='warning'>[src] has already been used to transmit a message to the Syndicate.</span>")
|
||||
return
|
||||
message_sent = TRUE
|
||||
if(user.mind && user.mind.special_role == SPECIAL_ROLE_TRAITOR)
|
||||
var/input = stripped_input(user, "Please choose a message to transmit to Syndicate HQ via quantum entanglement. Transmission does not guarantee a response. This function may only be used ONCE.", "To abort, send an empty message.", "") as text|null
|
||||
if(!input)
|
||||
message_sent = FALSE
|
||||
return
|
||||
Syndicate_announce(input, user)
|
||||
to_chat(user, "Message transmitted.")
|
||||
log_say("[key_name(user)] has sent a Syndicate comms message from the depot: [input]", user)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>[src] requires authentication with syndicate codewords, which you do not know.</span>")
|
||||
raise_alert("Detected unauthorized access by [user] to [src]!")
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/syndiecomms/secondary(mob/user, subcommand)
|
||||
if(..())
|
||||
return
|
||||
if(has_security_lockout(user))
|
||||
return
|
||||
if(depotarea)
|
||||
if(depotarea.local_alarm || depotarea.called_backup || depotarea.used_self_destruct)
|
||||
to_chat(user, "<span class='warning'>Visitor sign-in is not possible while the depot is on security alert.</span>")
|
||||
else if(depotarea.on_peaceful)
|
||||
if(subcommand == DEPOT_VISITOR_END)
|
||||
if(check_rights(R_ADMIN, 0, user))
|
||||
depotarea.peaceful_mode(FALSE, TRUE)
|
||||
else if (subcommand == DEPOT_VISITOR_ADD)
|
||||
if(user.mind && user.mind.special_role == SPECIAL_ROLE_TRAITOR)
|
||||
if(depotarea.list_includes(user, depotarea.peaceful_list))
|
||||
to_chat(user, "<span class='warning'>[user] is already signed in as a visiting agent.</span>")
|
||||
else
|
||||
grant_syndie_faction(user)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>Only verified agents of the Syndicate may sign in as visitors. Everyone else will be shot on sight.</span>")
|
||||
else if(subcommand == DEPOT_VISITOR_START)
|
||||
if(depotarea.something_looted)
|
||||
to_chat(user, "<span class='warning'>Visitor sign-in is not possible after supplies have been taken from the depot.</span>")
|
||||
else if(user.mind && user.mind.special_role == SPECIAL_ROLE_TRAITOR)
|
||||
grant_syndie_faction(user)
|
||||
depotarea.peaceful_mode(TRUE, TRUE)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>Only verified agents of the Syndicate may sign in as visitors. Everyone else will be shot on sight.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>Unrecognized subcommand: [subcommand]</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>ERROR: [src] is unable to uplink to depot network.</span>")
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/syndiecomms/proc/grant_syndie_faction(mob/user)
|
||||
user.faction += "syndicate"
|
||||
depotarea.list_add(user, depotarea.peaceful_list)
|
||||
to_chat(user, {"<BR><span class='userdanger'>Welcome, Agent.</span>
|
||||
<span class='warning'>You are now signed-in as a depot visitor.
|
||||
Any other agents with you MUST sign in themselves.
|
||||
You may explore all rooms here, except for bolted ones.
|
||||
Your agent ID will give you access to most doors and computers.
|
||||
Standard Syndicate regulations apply to your visit.
|
||||
This means if ANY of you attack facility staff, break into anything, sabotage the facility, or bring non-agents here, then ALL of you will be summarily executed.
|
||||
Enjoy your stay.</span>
|
||||
"})
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/syndiecomms/power_change()
|
||||
. = ..()
|
||||
if(!security_lockout && (stat & NOPOWER))
|
||||
security_lockout = TRUE
|
||||
raise_alert("[src] lost power.")
|
||||
|
||||
|
||||
// Syndicate teleporter control, used to manage incoming/outgoing teleports
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/teleporter
|
||||
name = "syndicate teleporter console"
|
||||
icon_screen = "telesci"
|
||||
icon_keyboard = "teleport_key"
|
||||
var/obj/machinery/bluespace_beacon/syndicate/mybeacon
|
||||
var/obj/effect/portal/myportal
|
||||
var/portal_enabled = FALSE
|
||||
var/portaldir = WEST
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/teleporter/New()
|
||||
. = ..()
|
||||
spawn(10)
|
||||
findbeacon()
|
||||
choosetarget()
|
||||
update_portal()
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/teleporter/Destroy()
|
||||
if(mybeacon)
|
||||
mybeacon.mycomputer = null
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/teleporter/portal_destroyed(obj/effect/portal/P)
|
||||
myportal = null
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/teleporter/disable_special_functions()
|
||||
if(mybeacon)
|
||||
if(mybeacon.enabled)
|
||||
mybeacon.toggle()
|
||||
if(portal_enabled)
|
||||
portal_enabled = FALSE
|
||||
update_portal()
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/teleporter/proc/findbeacon()
|
||||
if(mybeacon)
|
||||
return TRUE
|
||||
for(var/obj/machinery/bluespace_beacon/syndicate/B in myArea)
|
||||
mybeacon = B
|
||||
B.mycomputer = src
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/teleporter/proc/choosetarget()
|
||||
var/list/eligible_turfs = list()
|
||||
for(var/obj/item/radio/beacon/R in beacons)
|
||||
var/turf/T = get_turf(R)
|
||||
if(!is_station_level(T.z))
|
||||
continue
|
||||
eligible_turfs += T
|
||||
if(eligible_turfs.len)
|
||||
return pick(eligible_turfs)
|
||||
else
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/teleporter/proc/update_portal()
|
||||
if(portal_enabled && !myportal)
|
||||
var/turf/tele_target = choosetarget()
|
||||
if(!tele_target)
|
||||
return
|
||||
var/turf/portal_turf = get_step(src, portaldir)
|
||||
var/obj/effect/portal/P = new(portal_turf, tele_target, src, 0)
|
||||
myportal = P
|
||||
P.failchance = 0
|
||||
P.icon_state = "portal1"
|
||||
var/area/A = get_area(tele_target)
|
||||
P.name = "[A] portal"
|
||||
else if(!portal_enabled && myportal)
|
||||
qdel(myportal)
|
||||
myportal = null
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/teleporter/get_menu(mob/user)
|
||||
var/menutext = "<B>Syndicate Teleporter Control</B><HR>"
|
||||
findbeacon()
|
||||
if(mybeacon)
|
||||
menutext += {"<BR><BR>Incoming Teleport Beacon: [mybeacon.enabled ? "ON" : "OFF"] (<a href='?src=[UID()];primary=1'>[mybeacon.enabled ? "Disable" : "Enable"]</a>)<BR>"}
|
||||
else
|
||||
menutext += {"<BR><BR>Incoming Teleport Beacon: Reconnecting to beacon..."}
|
||||
menutext += {"<BR><BR>Outgoing Teleport Portal: [portal_enabled ? "ON" : "OFF"]"}
|
||||
if(check_rights(R_ADMIN, 0, user) || (depotarea.on_peaceful && !portal_enabled))
|
||||
menutext += {" (<a href='?src=[UID()];secondary=1'>[portal_enabled ? "Disable" : "Enable"]</a>)<BR>"}
|
||||
return menutext
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/teleporter/primary(mob/user)
|
||||
if(..())
|
||||
return
|
||||
if(!mybeacon && user)
|
||||
to_chat(user, "<span class='notice'>Unable to connect to teleport beacon.</span>")
|
||||
return
|
||||
var/bresult = mybeacon.toggle()
|
||||
to_chat(user, "<span class='notice'>Syndicate Teleporter Beacon: [bresult ? "<span class='green'>ON</span>" : "<span class='red'>OFF</span>"]</span>")
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/teleporter/secondary(mob/user)
|
||||
if(..())
|
||||
return
|
||||
if(!check_rights(R_ADMIN, 0, user) && !(depotarea.on_peaceful && !portal_enabled))
|
||||
return
|
||||
if(!portal_enabled && myportal)
|
||||
to_chat(user, "<span class='notice'>Outgoing Teleport Portal: deactivating... please wait...</span>")
|
||||
return
|
||||
toggle_portal()
|
||||
to_chat(user, "<span class='notice'>Outgoing Teleport Portal: [portal_enabled ? "<span class='green'>ON</span>" : "<span class='red'>OFF</span>"]</span>")
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/teleporter/proc/toggle_portal()
|
||||
portal_enabled = !portal_enabled
|
||||
update_portal()
|
||||
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/aiterminal
|
||||
name = "syndicate ai terminal"
|
||||
icon_screen = "command"
|
||||
req_access = list()
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/aiterminal/get_menu(mob/user)
|
||||
var/menutext = "<B>Syndicate AI Terminal</B><HR><BR>"
|
||||
if(!istype(depotarea))
|
||||
menutext += "<BR>ERROR: Unable to connect to AI network."
|
||||
return menutext
|
||||
|
||||
if(depotarea.alert_log.len)
|
||||
menutext += "Event Log:<UL>"
|
||||
for(var/thisline in depotarea.alert_log)
|
||||
menutext += "<LI>[thisline]</LI>"
|
||||
menutext += "</UL>"
|
||||
else
|
||||
menutext += "Event Log: EMPTY"
|
||||
menutext += "<BR><BR>"
|
||||
|
||||
menutext += "Terminated Intruders: "
|
||||
menutext += depotarea.list_gethtmlmobs(depotarea.dead_list)
|
||||
menutext += "<BR><BR>"
|
||||
|
||||
menutext += "Extra Security Forces: "
|
||||
menutext += depotarea.list_gethtmlmobs(depotarea.guard_list)
|
||||
menutext += "<BR><BR>"
|
||||
|
||||
menutext += "Visiting Agents: "
|
||||
menutext += depotarea.list_gethtmlmobs(depotarea.peaceful_list)
|
||||
menutext += "<BR><BR>"
|
||||
|
||||
var/has_bot = FALSE
|
||||
for(var/mob/living/simple_animal/bot/ed209/syndicate/B in depotarea.list_getmobs(depotarea.guard_list))
|
||||
has_bot = TRUE
|
||||
if(has_bot)
|
||||
menutext += "<BR><BR>Sentry Bot: (<a href='?src=[UID()];secondary=1'>issue recall order</a>)"
|
||||
else
|
||||
menutext += "<BR><BR>Sentry Bot: (none present)"
|
||||
menutext += "<BR><BR>"
|
||||
|
||||
if(check_rights(R_ADMIN, 0, user))
|
||||
if(depotarea.on_peaceful)
|
||||
menutext += "<BR><BR>ADMIN: (To end visitor mode, use comms console.)"
|
||||
else
|
||||
menutext += "<BR><BR>ADMIN: (<a href='?src=[UID()];primary=1'>Reset Depot Alert Level</a>)"
|
||||
|
||||
return menutext
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/aiterminal/primary(mob/user)
|
||||
if(..())
|
||||
return
|
||||
if(!check_rights(R_ADMIN, 0, user))
|
||||
return
|
||||
if(depotarea)
|
||||
depotarea.reset_alert()
|
||||
to_chat(user, "Alert level reset.")
|
||||
|
||||
/obj/machinery/computer/syndicate_depot/aiterminal/secondary(mob/user)
|
||||
if(..())
|
||||
return
|
||||
for(var/mob/living/simple_animal/bot/ed209/syndicate/B in depotarea.list_getmobs(depotarea.guard_list))
|
||||
depotarea.list_remove(B, depotarea.guard_list)
|
||||
new /obj/effect/portal(get_turf(B))
|
||||
to_chat(user, "[B] has been recalled.")
|
||||
qdel(B)
|
||||
raise_alert("Sentry bot removed via emergency recall.")
|
||||
@@ -329,6 +329,20 @@
|
||||
note_overlay_file = 'icons/obj/doors/airlocks/hatch/overlays.dmi'
|
||||
assemblytype = /obj/structure/door_assembly/door_assembly_hatch
|
||||
|
||||
/obj/machinery/door/airlock/hatch/syndicate
|
||||
name = "syndicate hatch"
|
||||
req_access_txt = "150"
|
||||
|
||||
/obj/machinery/door/airlock/hatch/syndicate/vault
|
||||
name = "syndicate vault hatch"
|
||||
req_access_txt = "151"
|
||||
icon = 'icons/obj/doors/airlocks/vault/vault.dmi'
|
||||
overlays_file = 'icons/obj/doors/airlocks/vault/overlays.dmi'
|
||||
assemblytype = /obj/structure/door_assembly/door_assembly_vault
|
||||
security_level = 6
|
||||
hackProof = TRUE
|
||||
aiControlDisabled = TRUE
|
||||
|
||||
/obj/machinery/door/airlock/hatch/gamma
|
||||
name = "gamma level hatch"
|
||||
hackProof = 1
|
||||
|
||||
@@ -72,7 +72,7 @@
|
||||
// called when turf state changes
|
||||
// hide the object if turf is intact
|
||||
/obj/machinery/navbeacon/hide(intact)
|
||||
invisibility = intact ? 101 : 0
|
||||
invisibility = intact ? INVISIBILITY_MAXIMUM : SEE_INVISIBLE_MINIMUM
|
||||
updateicon()
|
||||
|
||||
// update the icon_state
|
||||
@@ -214,3 +214,11 @@ Transponder Codes:<UL>"}
|
||||
codes[newkey] = newval
|
||||
|
||||
updateDialog()
|
||||
|
||||
|
||||
/obj/machinery/navbeacon/invisible
|
||||
invisibility = INVISIBILITY_MAXIMUM
|
||||
|
||||
/obj/machinery/navbeacon/invisible/hide(intact)
|
||||
invisibility = INVISIBILITY_MAXIMUM
|
||||
updateicon()
|
||||
@@ -982,6 +982,10 @@ var/list/turret_icons
|
||||
/obj/machinery/porta_turret/syndicate
|
||||
projectile = /obj/item/projectile/bullet
|
||||
eprojectile = /obj/item/projectile/bullet
|
||||
// Syndicate turrets *always* operate in lethal mode.
|
||||
// So, nothing, not even emagging them, makes them switch bullet type.
|
||||
// So, its best to always have their projectile and eprojectile settings be the same. That way, you know what they will shoot.
|
||||
// Otherwise, you end up with situations where one of the two bullet types will never be used.
|
||||
shot_sound = 'sound/weapons/Gunshot.ogg'
|
||||
eshot_sound = 'sound/weapons/Gunshot.ogg'
|
||||
|
||||
@@ -1010,6 +1014,19 @@ var/list/turret_icons
|
||||
check_synth = 1
|
||||
ailock = 1
|
||||
|
||||
/obj/machinery/porta_turret/syndicate/die()
|
||||
. = ..()
|
||||
var/area/syndicate_depot/core/depotarea = areaMaster
|
||||
if(istype(depotarea))
|
||||
depotarea.turret_died()
|
||||
|
||||
/obj/machinery/porta_turret/syndicate/shootAt(mob/living/target)
|
||||
var/area/syndicate_depot/core/depotarea = areaMaster
|
||||
if(istype(depotarea))
|
||||
depotarea.list_add(target, depotarea.hostile_list)
|
||||
depotarea.declare_started()
|
||||
return ..(target)
|
||||
|
||||
/obj/machinery/porta_turret/syndicate/New()
|
||||
..()
|
||||
if(req_one_access && req_one_access.len)
|
||||
@@ -1046,17 +1063,17 @@ var/list/turret_icons
|
||||
name = "machine gun turret (7.62)"
|
||||
desc = "Syndicate exterior defense turret chambered for 7.62 rounds. Designed to down intruders with heavy calliber bullets."
|
||||
projectile = /obj/item/projectile/bullet
|
||||
eprojectile = /obj/item/projectile/bullet/midbullet
|
||||
eprojectile = /obj/item/projectile/bullet
|
||||
|
||||
/obj/machinery/porta_turret/syndicate/grenade
|
||||
name = "mounted grenade launcher (40mm)"
|
||||
desc = "Syndicate 40mm grenade launcher defense turret. If you've had this much time to look at it, you're probably already dead."
|
||||
projectile = /obj/item/projectile/bullet/a40mm
|
||||
eprojectile = /obj/item/projectile/bullet/midbullet
|
||||
eprojectile = /obj/item/projectile/bullet/a40mm
|
||||
|
||||
/obj/machinery/porta_turret/syndicate/assault_pod
|
||||
name = "machine gun turret (4.6x30mm)"
|
||||
desc = "Syndicate exterior defense turret chambered for 4.6x30mm rounds. Designed to be fitted to assault pods, it uses low calliber bullets to save space."
|
||||
health = 100
|
||||
projectile = /obj/item/projectile/bullet/weakbullet3
|
||||
eprojectile = /obj/item/projectile/bullet/midbullet
|
||||
eprojectile = /obj/item/projectile/bullet/weakbullet3
|
||||
|
||||
@@ -607,3 +607,61 @@
|
||||
return prob(10)
|
||||
else
|
||||
return !src.density
|
||||
|
||||
|
||||
/obj/machinery/shieldwall/syndicate
|
||||
name = "energy shield"
|
||||
desc = "A strange energy shield."
|
||||
icon_state = "shield-red"
|
||||
|
||||
/obj/machinery/shieldwall/syndicate/CanPass(atom/movable/mover, turf/target, height=0)
|
||||
if(isliving(mover))
|
||||
var/mob/living/M = mover
|
||||
if("syndicate" in M.faction)
|
||||
return 1
|
||||
if(istype(mover, /obj/item/projectile))
|
||||
return 0
|
||||
return ..(mover, target, height)
|
||||
|
||||
/obj/machinery/shieldwall/syndicate/CanAStarPass(ID, to_dir, caller)
|
||||
if(isliving(caller))
|
||||
var/mob/living/M = caller
|
||||
if("syndicate" in M.faction)
|
||||
return 1
|
||||
return ..(ID, to_dir, caller)
|
||||
|
||||
/obj/machinery/shieldwall/syndicate/proc/phaseout()
|
||||
// If you're bumping into an invisible shield, make it fully visible, then fade out over a couple of seconds.
|
||||
if(alpha == 0)
|
||||
alpha = 255
|
||||
animate(src, alpha = 10, time = 20, easing = EASE_OUT)
|
||||
spawn(20)
|
||||
alpha = 0
|
||||
|
||||
/obj/machinery/shieldwall/syndicate/Bumped(atom/user)
|
||||
phaseout()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/shieldwall/syndicate/attackby(obj/item/W, mob/user, params)
|
||||
phaseout()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/shieldwall/syndicate/bullet_act(obj/item/projectile/Proj)
|
||||
phaseout()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/shieldwall/syndicate/ex_act(severity)
|
||||
phaseout()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/shieldwall/syndicate/emp_act(severity)
|
||||
phaseout()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/shieldwall/syndicate/attack_hand(mob/user)
|
||||
phaseout()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/shieldwall/syndicate/hitby(AM as mob|obj)
|
||||
phaseout()
|
||||
return ..()
|
||||
|
||||
@@ -56,6 +56,7 @@
|
||||
|
||||
syndicate = 1
|
||||
faction = "syndicate"
|
||||
req_access = list(access_syndicate_leader)
|
||||
|
||||
/obj/machinery/turretid/Destroy()
|
||||
if(control_area)
|
||||
|
||||
@@ -26,12 +26,9 @@
|
||||
|
||||
/obj/effect/portal/Destroy()
|
||||
portals -= src
|
||||
if(istype(creator, /obj/item/hand_tele))
|
||||
var/obj/item/hand_tele/O = creator
|
||||
O.active_portals--
|
||||
else if(istype(creator, /obj/item/gun/energy/wormhole_projector))
|
||||
var/obj/item/gun/energy/wormhole_projector/P = creator
|
||||
P.portal_destroyed(src)
|
||||
if(istype(creator, /obj))
|
||||
var/obj/O = creator
|
||||
O.portal_destroyed(src)
|
||||
creator = null
|
||||
target = null
|
||||
return ..()
|
||||
|
||||
@@ -2,27 +2,36 @@
|
||||
name = "random spawners"
|
||||
icon = 'icons/mob/screen_gen.dmi'
|
||||
icon_state = "x2"
|
||||
color = "#00FF00"
|
||||
var/list/result = list(
|
||||
/turf/simulated/floor/plasteel = 1,
|
||||
/turf/simulated/floor/plating = 1,
|
||||
/obj/effect/decal/cleanable/blood/splatter = 1,
|
||||
/obj/effect/decal/cleanable/blood/oil = 1,
|
||||
/obj/effect/decal/cleanable/fungus = 1)
|
||||
var/spawn_inside = null
|
||||
|
||||
// This needs to come before the initialization wave because
|
||||
// the thing it creates might need to be initialized too
|
||||
/obj/effect/spawner/random_spawners/Initialize()
|
||||
// This needs to use New() instead of Initialize() because the thing it creates might need to be initialized too
|
||||
/obj/effect/spawner/random_spawners/New()
|
||||
. = ..()
|
||||
var/turf/T = get_turf(src)
|
||||
if(!T)
|
||||
log_runtime(EXCEPTION("Spawner placed in nullspace!"), src)
|
||||
return
|
||||
randspawn(T)
|
||||
|
||||
/obj/effect/spawner/random_spawners/proc/randspawn(turf/T)
|
||||
var/thing_to_place = pickweight(result)
|
||||
if(ispath(thing_to_place, /turf))
|
||||
if(ispath(thing_to_place, /datum/nothing))
|
||||
// Nothing.
|
||||
else if(ispath(thing_to_place, /turf))
|
||||
T.ChangeTurf(thing_to_place)
|
||||
else
|
||||
new thing_to_place(T)
|
||||
if(ispath(spawn_inside, /obj))
|
||||
var/obj/O = new thing_to_place(T)
|
||||
var/obj/E = new spawn_inside(T)
|
||||
O.forceMove(E)
|
||||
else
|
||||
new thing_to_place(T)
|
||||
qdel(src)
|
||||
|
||||
/obj/effect/spawner/random_spawners/blood_maybe
|
||||
@@ -108,3 +117,195 @@
|
||||
result = list(
|
||||
/turf/simulated/wall = 1,
|
||||
/obj/effect/decal/cleanable/fungus = 7)
|
||||
|
||||
|
||||
|
||||
// z6 DEPOT SPAWNERS
|
||||
|
||||
/obj/effect/spawner/random_spawners/syndicate
|
||||
|
||||
|
||||
|
||||
// Turrets
|
||||
|
||||
/obj/effect/spawner/random_spawners/syndicate/turret
|
||||
name = "50pc int turret"
|
||||
icon_state = "x"
|
||||
result = list(/datum/nothing = 1,
|
||||
/obj/machinery/porta_turret/syndicate/interior = 1)
|
||||
|
||||
/obj/effect/spawner/random_spawners/syndicate/turret/external
|
||||
name = "50pc ext turret"
|
||||
result = list(/datum/nothing = 1,
|
||||
/obj/machinery/porta_turret/syndicate/exterior = 1)
|
||||
|
||||
|
||||
// Mobs
|
||||
|
||||
/obj/effect/spawner/random_spawners/syndicate/mob
|
||||
name = "50pc melee syndimob"
|
||||
icon_state = "x"
|
||||
color = "#333333"
|
||||
result = list(/datum/nothing = 1,
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot = 1)
|
||||
|
||||
|
||||
// Traps
|
||||
|
||||
/obj/effect/spawner/random_spawners/syndicate/trap
|
||||
icon_state = "x"
|
||||
color = "#000000"
|
||||
|
||||
/obj/effect/spawner/random_spawners/syndicate/trap/pizzabomb
|
||||
name = "50pc trap pizza"
|
||||
result = list(/obj/item/pizzabox/meat = 1,
|
||||
/obj/item/pizza_bomb/autoarm = 1)
|
||||
|
||||
/obj/effect/spawner/random_spawners/syndicate/trap/medbot
|
||||
name = "50pc trap medibot"
|
||||
result = list(/datum/nothing = 1,
|
||||
/mob/living/simple_animal/bot/medbot/syndicate/emagged = 1)
|
||||
|
||||
/obj/effect/spawner/random_spawners/syndicate/trap/mine
|
||||
name = "50pc trap landmine"
|
||||
result = list(/datum/nothing = 1,
|
||||
/obj/effect/mine/explosive = 1)
|
||||
|
||||
/obj/effect/spawner/random_spawners/syndicate/trap/documents
|
||||
name = "66pc trapped documents"
|
||||
result = list(/obj/item/documents/syndicate/yellow = 1,
|
||||
/obj/item/documents/syndicate/yellow/trapped = 1)
|
||||
|
||||
|
||||
|
||||
|
||||
// Loot
|
||||
|
||||
/obj/effect/spawner/random_spawners/syndicate/loot
|
||||
name = "common loot"
|
||||
icon_state = "x3"
|
||||
spawn_inside = /obj/structure/closet/secure_closet/syndicate/depot
|
||||
// Loot schema: costumes, toys, useless gimmick items, trapped items
|
||||
result = list(/datum/nothing = 13,
|
||||
/obj/item/storage/toolbox/syndicate = 1,
|
||||
/obj/item/storage/toolbox/syndicate/trapped = 1,
|
||||
/obj/item/storage/fancy/cigarettes/cigpack_syndicate = 1,
|
||||
/obj/item/toy/cards/deck/syndicate = 1,
|
||||
/obj/item/storage/secure/briefcase/syndie = 1,
|
||||
/obj/item/toy/syndicateballoon = 1,
|
||||
/obj/item/soap/syndie = 1,
|
||||
/obj/item/clothing/under/syndicate = 1,
|
||||
/obj/item/clothing/under/syndicate/tacticool = 1,
|
||||
/obj/item/clothing/mask/gas/syndicate = 1,
|
||||
/obj/item/suppressor = 1,
|
||||
/obj/item/coin/antagtoken/syndicate = 1,
|
||||
/obj/item/storage/box/syndie_kit/cutouts = 1)
|
||||
|
||||
/obj/effect/spawner/random_spawners/syndicate/loot/level2
|
||||
name = "rare loot"
|
||||
// Loot schema: space gear, basic armor, basic ammo (10mm, rcd), drugs, more dangerous/useful gimmick items, lower-value minerals
|
||||
result = list(/datum/nothing = 27,
|
||||
/obj/item/storage/box/syndie_kit/space = 1,
|
||||
/obj/item/storage/box/syndie_kit/hardsuit = 1,
|
||||
/obj/item/clothing/shoes/magboots/syndie = 1,
|
||||
/obj/item/clothing/suit/armor/vest/combat = 1,
|
||||
/obj/item/ammo_box/magazine/m10mm = 1,
|
||||
/obj/item/storage/pill_bottle/happy = 1,
|
||||
/obj/item/storage/pill_bottle/zoom = 1,
|
||||
/obj/item/storage/pill_bottle/random_drug_bottle = 2,
|
||||
/obj/item/storage/backpack/duffel/syndie/surgery = 1,
|
||||
/obj/item/clothing/shoes/syndigaloshes = 1,
|
||||
/obj/item/storage/belt/military = 1,
|
||||
/obj/item/clothing/under/chameleon = 1,
|
||||
/obj/item/storage/backpack/satchel_flat = 1,
|
||||
/obj/item/rcd = 1,
|
||||
/obj/item/rcd_ammo = 1,
|
||||
/obj/item/stamp/chameleon = 1,
|
||||
/obj/item/flag/chameleon = 1,
|
||||
/obj/item/lighter/zippo/gonzofist = 1,
|
||||
/obj/item/clothing/gloves/fingerless/rapid = 1,
|
||||
/obj/item/grenade/spawnergrenade/manhacks = 1,
|
||||
/obj/item/grenade/syndieminibomb = 1,
|
||||
/obj/item/storage/box/syndie_kit/throwing_weapons = 1,
|
||||
/obj/item/pen/edagger = 1,
|
||||
/obj/item/stack/sheet/mineral/plasma{amount = 20} = 1,
|
||||
/obj/item/stack/sheet/mineral/silver{amount = 20} = 1,
|
||||
/obj/item/stack/sheet/mineral/gold{amount = 20} = 1)
|
||||
|
||||
/obj/effect/spawner/random_spawners/syndicate/loot/level3
|
||||
name = "officer loot"
|
||||
// Loot schema: medkits, very useful devices (jammer, illegal upgrade, RCD), better quality ammo (AP, fire), basic weapons (pistol, empgrenade), high value ores (diamond, uranium)
|
||||
result = list(/datum/nothing = 25,
|
||||
/obj/item/jammer = 1,
|
||||
/obj/item/storage/firstaid = 1,
|
||||
/obj/item/storage/box/syndie_kit/bonerepair = 1,
|
||||
/obj/item/gun/projectile/automatic/pistol = 1,
|
||||
/obj/item/stock_parts/cell/bluespace = 1,
|
||||
/obj/item/card/emag = 1,
|
||||
/obj/item/encryptionkey/binary = 1,
|
||||
/obj/item/pinpointer/advpinpointer = 1,
|
||||
/obj/item/borg/upgrade/vtec = 1,
|
||||
/obj/item/borg/upgrade/syndicate = 1,
|
||||
/obj/item/borg/upgrade/selfrepair = 1,
|
||||
/obj/item/stack/sheet/mineral/diamond{amount = 10} = 1,
|
||||
/obj/item/stack/sheet/mineral/uranium{amount = 10} = 1,
|
||||
/obj/item/clothing/shoes/magboots/syndie/advance = 1,
|
||||
/obj/item/grenade/empgrenade = 1,
|
||||
/obj/item/grenade/clown_grenade = 1,
|
||||
/obj/item/grenade/spawnergrenade/feral_cats = 1,
|
||||
/obj/item/ammo_box/magazine/m10mm/ap = 1,
|
||||
/obj/item/ammo_box/magazine/m10mm/fire = 1,
|
||||
/obj/item/ammo_box/magazine/m10mm/hp = 1,
|
||||
/obj/item/rad_laser = 1,
|
||||
/obj/item/storage/box/syndie_kit/emp = 1,
|
||||
/obj/item/batterer = 1,
|
||||
/obj/item/toy/carpplushie/dehy_carp = 1,
|
||||
/obj/item/clothing/glasses/hud/security/chameleon = 1)
|
||||
|
||||
/obj/effect/spawner/random_spawners/syndicate/loot/level4
|
||||
name = "armory loot"
|
||||
// Loot schema: high-power weapons (m90, esword, ebow, revolver), devices that negate depot challenges (thermal glasses, chameleon device), explosives
|
||||
result = list(/obj/item/gun/projectile/automatic/c20r = 1,
|
||||
/obj/item/gun/projectile/automatic/m90 = 1,
|
||||
/obj/item/gun/projectile/automatic/sniper_rifle/syndicate = 1,
|
||||
/obj/item/melee/energy/sword/saber = 1,
|
||||
/obj/item/gun/energy/kinetic_accelerator/crossbow = 1,
|
||||
/obj/item/gun/projectile/revolver = 1,
|
||||
/obj/item/clothing/gloves/color/yellow/power = 1,
|
||||
/obj/item/twohanded/chainsaw = 1,
|
||||
/obj/item/bee_briefcase = 1,
|
||||
/obj/item/twohanded/energizedfireaxe = 1,
|
||||
/obj/item/clothing/glasses/thermal = 1,
|
||||
/obj/item/chameleon = 1,
|
||||
/obj/item/reagent_containers/hypospray/autoinjector/stimulants = 1,
|
||||
/obj/item/storage/box/syndie_kit/atmosgasgrenades = 1,
|
||||
/obj/item/grenade/plastic/x4 = 1)
|
||||
|
||||
|
||||
// Layout-affecting spawns
|
||||
|
||||
/obj/effect/spawner/random_spawners/syndicate/layout
|
||||
icon_state = "x2"
|
||||
|
||||
/obj/effect/spawner/random_spawners/syndicate/layout/door
|
||||
name = "50pc door 25pc falsewall 25pc wall"
|
||||
result = list(/obj/machinery/door/airlock/hatch/syndicate = 6,
|
||||
/turf/simulated/wall/r_wall = 2,
|
||||
/obj/structure/falsewall/reinforced = 2)
|
||||
|
||||
/obj/effect/spawner/random_spawners/syndicate/layout/door/secret
|
||||
name = "50pc falsewall 50pc wall"
|
||||
result = list(/turf/simulated/wall/r_wall = 1,
|
||||
/obj/structure/falsewall/reinforced = 1)
|
||||
|
||||
/obj/effect/spawner/random_spawners/syndicate/layout/door/vault
|
||||
name = "60pc vaultdoor 20pc falsewall 20pc wall"
|
||||
result = list(/obj/machinery/door/airlock/hatch/syndicate/vault = 6,
|
||||
/turf/simulated/wall/r_wall = 2,
|
||||
/obj/structure/falsewall/reinforced = 2)
|
||||
|
||||
|
||||
/obj/effect/spawner/random_spawners/syndicate/layout/spacepod
|
||||
name = "50pc loot spacepod"
|
||||
result = list(/obj/spacepod/syndi = 1,
|
||||
/obj/spacepod/syndi/unlocked = 1)
|
||||
@@ -98,4 +98,8 @@
|
||||
|
||||
/obj/item/pizza_bomb/New()
|
||||
..()
|
||||
correct_wire = pick(wires)
|
||||
correct_wire = pick(wires)
|
||||
|
||||
/obj/item/pizza_bomb/autoarm
|
||||
timer_set = 1
|
||||
timer = 10
|
||||
@@ -54,9 +54,15 @@
|
||||
name = "suspicious beacon"
|
||||
desc = "A label on it reads: <i>Activate to have a singularity beacon teleported to your location</i>."
|
||||
origin_tech = "bluespace=6;syndicate=5"
|
||||
syndicate = 1
|
||||
syndicate = TRUE
|
||||
var/obj/machinery/computer/syndicate_depot/teleporter/mycomputer
|
||||
|
||||
/obj/item/radio/beacon/syndicate/attack_self(mob/user as mob)
|
||||
/obj/item/radio/beacon/syndicate/Destroy()
|
||||
if(mycomputer)
|
||||
mycomputer.mybeacon = null
|
||||
return ..()
|
||||
|
||||
/obj/item/radio/beacon/syndicate/attack_self(mob/user)
|
||||
if(user)
|
||||
to_chat(user, "<span class='notice'>Locked In</span>")
|
||||
new /obj/machinery/power/singularity_beacon/syndicate( user.loc )
|
||||
@@ -69,7 +75,7 @@
|
||||
desc = "A label on it reads: <i>Warning: Activating this device will send a high-ordinance explosive to your location</i>."
|
||||
origin_tech = "bluespace=5;syndicate=5"
|
||||
|
||||
/obj/item/radio/beacon/syndicate/bomb/attack_self(mob/user as mob)
|
||||
/obj/item/radio/beacon/syndicate/bomb/attack_self(mob/user)
|
||||
if(user)
|
||||
to_chat(user, "<span class='notice'>Locked In</span>")
|
||||
new /obj/machinery/syndicatebomb( user.loc )
|
||||
|
||||
@@ -27,3 +27,24 @@
|
||||
name = "'Blue' secret documents"
|
||||
desc = "\"Top Secret\" documents printed on special copy-protected paper. It details sensitive Syndicate operational intelligence. These documents are marked \"Blue\"."
|
||||
icon_state = "docs_blue"
|
||||
|
||||
/obj/item/documents/syndicate/yellow
|
||||
name = "'Yellow' secret documents"
|
||||
desc = "\"Top Secret\" documents printed on special copy-protected paper. It details sensitive Syndicate operational intelligence. These documents are marked \"Yellow\"."
|
||||
icon_state = "docs_yellow"
|
||||
|
||||
/obj/item/documents/syndicate/yellow/trapped
|
||||
desc = "\"Top Secret\" documents printed on special copy-protected paper. It details sensitive Syndicate operational intelligence. These documents are marked \"Yellow\", and have a thin film of clear material covering their surface."
|
||||
var/poison_type = "amanitin"
|
||||
var/poison_dose = 20
|
||||
var/poison_total = 60
|
||||
|
||||
/obj/item/documents/syndicate/yellow/trapped/pickup(user)
|
||||
if(ishuman(user) && poison_total > 0)
|
||||
var/mob/living/carbon/human/H = user
|
||||
var/obj/item/clothing/gloves/G = H.gloves
|
||||
if(!istype(G) || G.transfer_prints)
|
||||
H.reagents.add_reagent(poison_type, poison_dose)
|
||||
poison_total -= poison_dose
|
||||
add_attack_logs(src, user, "Picked up [src], the trapped syndicate documents")
|
||||
..()
|
||||
@@ -159,6 +159,10 @@
|
||||
..()
|
||||
CreateDefaultTrigger(/obj/item/assembly/mousetrap)
|
||||
|
||||
/obj/item/grenade/chem_grenade/explosion/mine_armed/New()
|
||||
..()
|
||||
CreateDefaultTrigger(/obj/item/assembly/mousetrap/armed)
|
||||
|
||||
|
||||
// Water + Potassium = Boom
|
||||
|
||||
@@ -198,6 +202,7 @@
|
||||
|
||||
|
||||
|
||||
|
||||
// Basic EMP grenade
|
||||
/obj/item/grenade/chem_grenade/emp
|
||||
payload_name = "EMP"
|
||||
|
||||
@@ -86,6 +86,16 @@
|
||||
new /obj/item/multitool(src)
|
||||
new /obj/item/clothing/gloves/combat(src)
|
||||
|
||||
|
||||
/obj/item/storage/toolbox/syndicate/trapped
|
||||
name = "suspicious looking toolbox"
|
||||
desc = "Danger. Very robust. Has a small red marker by the handle."
|
||||
|
||||
/obj/item/storage/toolbox/syndicate/trapped/New()
|
||||
..()
|
||||
new /obj/item/grenade/chem_grenade/explosion/mine_armed(src)
|
||||
|
||||
|
||||
/obj/item/storage/toolbox/drone
|
||||
name = "mechanical toolbox"
|
||||
icon_state = "blue"
|
||||
|
||||
@@ -141,3 +141,6 @@ Frequency:
|
||||
active_portals++
|
||||
add_fingerprint(user)
|
||||
return
|
||||
|
||||
/obj/item/hand_tele/portal_destroyed(obj/effect/portal/P)
|
||||
active_portals--
|
||||
@@ -121,26 +121,25 @@
|
||||
if(!(opened ? close() : open()))
|
||||
to_chat(user, "<span class='notice'>It won't budge!</span>")
|
||||
|
||||
// this should probably use dump_contents()
|
||||
/obj/structure/closet/ex_act(severity)
|
||||
switch(severity)
|
||||
if(1)
|
||||
for(var/atom/movable/A in src)//pulls everything out of the locker and hits it with an explosion
|
||||
A.forceMove(loc)
|
||||
A.ex_act(severity++)
|
||||
dump_contents()
|
||||
qdel(src)
|
||||
if(2)
|
||||
if(prob(50))
|
||||
for(var/atom/movable/A in src)
|
||||
A.forceMove(loc)
|
||||
A.ex_act(severity++)
|
||||
dump_contents()
|
||||
new /obj/item/stack/sheet/metal(loc)
|
||||
qdel(src)
|
||||
if(3)
|
||||
if(prob(5))
|
||||
for(var/atom/movable/A in src)
|
||||
A.forceMove(loc)
|
||||
A.ex_act(severity++)
|
||||
dump_contents()
|
||||
new /obj/item/stack/sheet/metal(loc)
|
||||
qdel(src)
|
||||
|
||||
@@ -149,23 +148,20 @@
|
||||
if((Proj.damage_type == BRUTE || Proj.damage_type == BURN))
|
||||
health -= Proj.damage
|
||||
if(health <= 0)
|
||||
for(var/atom/movable/A in src)
|
||||
A.forceMove(loc)
|
||||
dump_contents()
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/closet/attack_animal(mob/living/simple_animal/user)
|
||||
if(user.environment_smash)
|
||||
user.do_attack_animation(src)
|
||||
visible_message("<span class='warning'>[user] destroys the [src].</span>")
|
||||
for(var/atom/movable/A in src)
|
||||
A.forceMove(loc)
|
||||
dump_contents()
|
||||
qdel(src)
|
||||
|
||||
// this should probably use dump_contents()
|
||||
/obj/structure/closet/blob_act()
|
||||
if(prob(75))
|
||||
for(var/atom/movable/A in src)
|
||||
A.forceMove(loc)
|
||||
dump_contents()
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/closet/attackby(obj/item/W, mob/user, params)
|
||||
|
||||
@@ -0,0 +1,45 @@
|
||||
|
||||
/obj/structure/closet/secure_closet/syndicate/depot
|
||||
name = "depot supply closet"
|
||||
desc = ""
|
||||
locked = 0
|
||||
anchored = 1
|
||||
health = 200
|
||||
req_access = list()
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/syndicate/depot/New()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/structure/closet/secure_closet/syndicate/depot/emag_act()
|
||||
. = ..()
|
||||
loot_pickup()
|
||||
|
||||
/obj/structure/closet/secure_closet/syndicate/depot/open()
|
||||
. = ..()
|
||||
if(opened)
|
||||
loot_pickup()
|
||||
|
||||
/obj/structure/closet/secure_closet/syndicate/depot/dump_contents()
|
||||
loot_pickup()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/closet/secure_closet/syndicate/depot/proc/loot_pickup()
|
||||
var/area/syndicate_depot/core/depotarea = areaMaster
|
||||
if(depotarea)
|
||||
depotarea.locker_looted()
|
||||
|
||||
/obj/structure/closet/secure_closet/syndicate/depot/attack_animal(mob/M)
|
||||
if(isanimal(M) && "syndicate" in M.faction)
|
||||
to_chat(M, "<span class='warning'>The [src] resists your attack!</span>")
|
||||
return
|
||||
return ..(M)
|
||||
|
||||
/obj/structure/closet/secure_closet/syndicate/depot/emp_act(severity)
|
||||
return
|
||||
|
||||
/obj/structure/closet/secure_closet/syndicate/depot/togglelock(mob/user)
|
||||
. = ..()
|
||||
if(!locked)
|
||||
loot_pickup()
|
||||
@@ -0,0 +1,106 @@
|
||||
|
||||
/obj/structure/fusionreactor
|
||||
name = "syndicate fusion reactor"
|
||||
desc = ""
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "powersink1"
|
||||
anchored = 1
|
||||
max_integrity = 50
|
||||
var/area/syndicate_depot/core/depotarea
|
||||
|
||||
/obj/structure/fusionreactor/Initialize()
|
||||
. = ..()
|
||||
depotarea = areaMaster
|
||||
if(depotarea)
|
||||
depotarea.reactor = src
|
||||
|
||||
/obj/structure/fusionreactor/Destroy()
|
||||
if(depotarea)
|
||||
depotarea.reactor = null
|
||||
..()
|
||||
|
||||
/obj/structure/fusionreactor/ex_act(severity)
|
||||
if(severity < 3)
|
||||
obj_integrity = 0
|
||||
healthcheck()
|
||||
|
||||
/obj/structure/fusionreactor/bullet_act(obj/item/projectile/Proj)
|
||||
obj_integrity -= Proj.damage
|
||||
..()
|
||||
healthcheck()
|
||||
|
||||
/obj/structure/fusionreactor/proc/healthcheck()
|
||||
if(obj_integrity <= 0)
|
||||
overload(TRUE)
|
||||
|
||||
/obj/structure/fusionreactor/attackby(obj/item/I, mob/user, params)
|
||||
if(iswrench(I))
|
||||
playsound(loc, I.usesound, 50, 1)
|
||||
to_chat(user, "<span class='notice'>The [src] is too well secured to the floor.</span>")
|
||||
else if(isscrewdriver(I))
|
||||
to_chat(user, "<span class='notice'>You try to screwdriver open [src], but accidentally release some radiation!</span>")
|
||||
if(prob(50))
|
||||
empulse(src, 4, 10)
|
||||
else
|
||||
for(var/mob/living/M in range(10, loc))
|
||||
M.apply_effect(rand(5, 25), IRRADIATE)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/structure/fusionreactor/proc/overload(containment_failure)
|
||||
var/obj/effect/overload/O = new /obj/effect/overload(get_turf(src))
|
||||
if(containment_failure)
|
||||
playsound(loc, 'sound/machines/Alarm.ogg', 100, 0, 0)
|
||||
O.deliberate = TRUE
|
||||
O.max_cycles = 6
|
||||
qdel(src)
|
||||
|
||||
/obj/effect/overload
|
||||
icon = 'icons/obj/tesla_engine/energy_ball.dmi'
|
||||
icon_state = "energy_ball"
|
||||
pixel_x = -32
|
||||
pixel_y = -32
|
||||
anchored = 1
|
||||
var/cycles = 0
|
||||
var/beepsound = 'sound/items/timer.ogg'
|
||||
var/deliberate = FALSE
|
||||
var/max_cycles = 10
|
||||
var/max_fire_range = 9
|
||||
var/area/syndicate_depot/core/depotarea
|
||||
|
||||
/obj/effect/overload/Initialize()
|
||||
. = ..()
|
||||
processing_objects.Add(src)
|
||||
depotarea = areaMaster
|
||||
if(istype(depotarea))
|
||||
if(!depotarea.used_self_destruct)
|
||||
depotarea.used_self_destruct = TRUE // Silences all further alerts from this point onwards.
|
||||
depotarea.updateicon()
|
||||
depotarea.shields_down()
|
||||
|
||||
/obj/effect/overload/process()
|
||||
var/turf/T = get_turf(src)
|
||||
if(cycles < max_cycles)
|
||||
if(!deliberate)
|
||||
playsound(loc, beepsound, 50, 0)
|
||||
cycles++
|
||||
var/fire_range = min(cycles, max_fire_range)
|
||||
|
||||
for(var/turf/simulated/turf in range(fire_range, T))
|
||||
new /obj/effect/hotspot(turf)
|
||||
return
|
||||
|
||||
if(!istype(depotarea))
|
||||
depotarea = areaMaster
|
||||
if(istype(depotarea))
|
||||
depotarea.destroyed = TRUE
|
||||
depotarea.updateicon()
|
||||
|
||||
for(var/obj/structure/closet/L in range(30, T))
|
||||
L.open()
|
||||
for(var/mob/living/M in range(30, T))
|
||||
M.gib()
|
||||
explosion(get_turf(src), 25, 35, 45, 55, 1, 1, 60, 0, 0)
|
||||
processing_objects.Remove(src)
|
||||
qdel(src)
|
||||
|
||||
@@ -17,8 +17,8 @@
|
||||
if(announce)
|
||||
event_announcement.Announce("Abnormal activity detected in [station_name()]'s powernet. As a precautionary measure, the station's power will be shut off for an indeterminate duration.", "Critical Power Failure", new_sound = 'sound/AI/poweroff.ogg')
|
||||
|
||||
var/list/skipped_areas = list(/area/turret_protected/ai)
|
||||
var/list/skipped_areas_apc = list(/area/engine/engineering)
|
||||
var/list/skipped_areas = list(/area/turret_protected/ai, /area/syndicate_depot)
|
||||
var/list/skipped_areas_apc = list(/area/engine/engineering, /area/syndicate_depot)
|
||||
|
||||
for(var/obj/machinery/power/smes/S in machines)
|
||||
var/area/current_area = get_area(S)
|
||||
@@ -41,8 +41,8 @@
|
||||
C.cell.charge = 0
|
||||
|
||||
/proc/power_restore(var/announce = 1)
|
||||
var/list/skipped_areas = list(/area/turret_protected/ai)
|
||||
var/list/skipped_areas_apc = list(/area/engine/engineering)
|
||||
var/list/skipped_areas = list(/area/turret_protected/ai, /area/syndicate_depot)
|
||||
var/list/skipped_areas_apc = list(/area/engine/engineering, /area/syndicate_depot)
|
||||
|
||||
if(announce)
|
||||
event_announcement.Announce("Power has been restored to [station_name()]. We apologize for the inconvenience.", "Power Systems Nominal", new_sound = 'sound/AI/poweron.ogg')
|
||||
|
||||
@@ -95,8 +95,9 @@
|
||||
sideslist = list("valid", "salad")
|
||||
credits = 20
|
||||
|
||||
/obj/item/coin/antagtoken/New()
|
||||
return
|
||||
/obj/item/coin/antagtoken/syndicate
|
||||
name = "syndicate coin"
|
||||
credits = 160
|
||||
|
||||
/obj/item/coin/attackby(obj/item/W as obj, mob/user as mob, params)
|
||||
if(istype(W, /obj/item/stack/cable_coil))
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
/mob/living/silicon/decoy/death(gibbed)
|
||||
if(stat == DEAD) return
|
||||
if(stat == DEAD)
|
||||
return
|
||||
stat = DEAD
|
||||
icon_state = "ai-crash"
|
||||
spawn(10)
|
||||
explosion(loc, 3, 6, 12, 15)
|
||||
|
||||
for(var/obj/machinery/ai_status_display/O in world) //change status
|
||||
O.mode = 2
|
||||
return ..(gibbed)
|
||||
if(atoms_share_level(O, src))
|
||||
O.mode = 2
|
||||
..(0)
|
||||
gib()
|
||||
@@ -4,9 +4,54 @@
|
||||
icon_state = "ai"
|
||||
anchored = 1 // -- TLE
|
||||
canmove = 0
|
||||
a_intent = INTENT_HARM // This is apparently the only thing that stops other mobs walking through them as if they were thin air.
|
||||
|
||||
/mob/living/silicon/decoy/New()
|
||||
src.icon = 'icons/mob/AI.dmi'
|
||||
src.icon_state = "ai"
|
||||
src.anchored = 1
|
||||
src.canmove = 0
|
||||
src.canmove = 0
|
||||
|
||||
/mob/living/silicon/decoy/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/aicard))
|
||||
to_chat(user, "<span class='warning'>You cannot find an intellicard slot on [src].</span>")
|
||||
return TRUE
|
||||
else
|
||||
return ..()
|
||||
|
||||
/mob/living/silicon/decoy/syndicate
|
||||
faction = list("syndicate")
|
||||
name = "R.O.D.G.E.R"
|
||||
desc = "Red Operations, Depot General Emission Regulator"
|
||||
icon_state = "ai-magma"
|
||||
|
||||
/mob/living/silicon/decoy/syndicate/New()
|
||||
. = ..()
|
||||
icon_state = "ai-magma"
|
||||
|
||||
/mob/living/silicon/decoy/syndicate/depot
|
||||
var/raised_alert = FALSE
|
||||
|
||||
/mob/living/silicon/decoy/syndicate/depot/proc/raise_alert()
|
||||
raised_alert = TRUE
|
||||
var/area/syndicate_depot/core/depotarea = get_area(src) // Cannot use myArea or areaMaster as neither will be defined for this mob type
|
||||
if(istype(depotarea))
|
||||
depotarea.increase_alert("AI Unit Offline")
|
||||
else
|
||||
say("Connection failure!")
|
||||
|
||||
/mob/living/silicon/decoy/syndicate/depot/death(pass)
|
||||
if(!raised_alert)
|
||||
raise_alert()
|
||||
. = ..(pass)
|
||||
|
||||
/mob/living/silicon/decoy/syndicate/depot/adjustBruteLoss(dmg)
|
||||
. = ..(dmg)
|
||||
updatehealth()
|
||||
|
||||
/mob/living/silicon/decoy/syndicate/depot/adjustFireLoss(dmg)
|
||||
. = ..(dmg)
|
||||
updatehealth()
|
||||
|
||||
/mob/living/silicon/decoy/syndicate/depot/ex_act(severity)
|
||||
adjustBruteLoss(250)
|
||||
@@ -1,10 +1,5 @@
|
||||
/mob/living/silicon/decoy/Life(seconds, times_fired)
|
||||
if(src.stat == 2)
|
||||
return
|
||||
else
|
||||
if(src.health <= config.health_threshold_dead && src.stat != 2)
|
||||
death()
|
||||
return
|
||||
return
|
||||
|
||||
|
||||
/mob/living/silicon/decoy/updatehealth()
|
||||
@@ -13,3 +8,11 @@
|
||||
stat = CONSCIOUS
|
||||
else
|
||||
health = 100 - getOxyLoss() - getToxLoss() - getFireLoss() - getBruteLoss()
|
||||
update_stat()
|
||||
|
||||
|
||||
/mob/living/silicon/decoy/update_stat()
|
||||
if(stat == DEAD)
|
||||
return
|
||||
if(health <= 0)
|
||||
death()
|
||||
@@ -204,6 +204,10 @@
|
||||
if(disabled)
|
||||
return
|
||||
|
||||
ed209_ai()
|
||||
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/proc/ed209_ai()
|
||||
var/list/targets = list()
|
||||
for(var/mob/living/carbon/C in view(7, src)) //Let's find us a target
|
||||
var/threatlevel = 0
|
||||
|
||||
@@ -45,6 +45,7 @@
|
||||
var/treat_virus = 1 //If on, the bot will attempt to treat viral infections, curing them if possible.
|
||||
var/shut_up = 0 //self explanatory :)
|
||||
var/syndicate_aligned = FALSE // Will it only treat operatives?
|
||||
var/drops_parts = TRUE
|
||||
|
||||
/mob/living/simple_animal/bot/medbot/tox
|
||||
skin = "tox"
|
||||
@@ -77,6 +78,7 @@
|
||||
name = "Suspicious Medibot"
|
||||
desc = "You'd better have insurance!"
|
||||
skin = "bezerk"
|
||||
faction = list("syndicate")
|
||||
treatment_oxy = "perfluorodecalin"
|
||||
treatment_brute = "bicaridine"
|
||||
treatment_fire = "kelotane"
|
||||
@@ -91,6 +93,11 @@
|
||||
..()
|
||||
Radio.syndie = 1
|
||||
|
||||
/mob/living/simple_animal/bot/medbot/syndicate/emagged
|
||||
emagged = 2
|
||||
declare_crit = 0
|
||||
drops_parts = FALSE
|
||||
|
||||
/mob/living/simple_animal/bot/medbot/update_icon()
|
||||
overlays.Cut()
|
||||
if(skin)
|
||||
@@ -554,36 +561,37 @@
|
||||
visible_message("<span class='userdanger'>[src] blows apart!</span>")
|
||||
var/turf/Tsec = get_turf(src)
|
||||
|
||||
switch(skin)
|
||||
if("ointment")
|
||||
new /obj/item/storage/firstaid/fire/empty(Tsec)
|
||||
if("tox")
|
||||
new /obj/item/storage/firstaid/toxin/empty(Tsec)
|
||||
if("o2")
|
||||
new /obj/item/storage/firstaid/o2/empty(Tsec)
|
||||
if("brute")
|
||||
new /obj/item/storage/firstaid/brute/empty(Tsec)
|
||||
if("adv")
|
||||
new /obj/item/storage/firstaid/adv/empty(Tsec)
|
||||
if("bezerk")
|
||||
var/obj/item/storage/firstaid/tactical/empty/T = new(Tsec)
|
||||
T.syndicate_aligned = syndicate_aligned //This is a special case since Syndicate medibots and the mysterious medibot look the same; we also dont' want crew building Syndicate medibots if the mysterious medibot blows up.
|
||||
if("fish")
|
||||
new /obj/item/storage/firstaid/aquatic_kit(Tsec)
|
||||
else
|
||||
new /obj/item/storage/firstaid(Tsec)
|
||||
if(drops_parts)
|
||||
switch(skin)
|
||||
if("ointment")
|
||||
new /obj/item/storage/firstaid/fire/empty(Tsec)
|
||||
if("tox")
|
||||
new /obj/item/storage/firstaid/toxin/empty(Tsec)
|
||||
if("o2")
|
||||
new /obj/item/storage/firstaid/o2/empty(Tsec)
|
||||
if("brute")
|
||||
new /obj/item/storage/firstaid/brute/empty(Tsec)
|
||||
if("adv")
|
||||
new /obj/item/storage/firstaid/adv/empty(Tsec)
|
||||
if("bezerk")
|
||||
var/obj/item/storage/firstaid/tactical/empty/T = new(Tsec)
|
||||
T.syndicate_aligned = syndicate_aligned //This is a special case since Syndicate medibots and the mysterious medibot look the same; we also dont' want crew building Syndicate medibots if the mysterious medibot blows up.
|
||||
if("fish")
|
||||
new /obj/item/storage/firstaid/aquatic_kit(Tsec)
|
||||
else
|
||||
new /obj/item/storage/firstaid(Tsec)
|
||||
|
||||
new /obj/item/assembly/prox_sensor(Tsec)
|
||||
new /obj/item/assembly/prox_sensor(Tsec)
|
||||
|
||||
new /obj/item/healthanalyzer(Tsec)
|
||||
new /obj/item/healthanalyzer(Tsec)
|
||||
|
||||
if(prob(50))
|
||||
new /obj/item/robot_parts/l_arm(Tsec)
|
||||
|
||||
if(reagent_glass)
|
||||
reagent_glass.forceMove(Tsec)
|
||||
reagent_glass = null
|
||||
|
||||
if(prob(50))
|
||||
new /obj/item/robot_parts/l_arm(Tsec)
|
||||
|
||||
if(emagged && prob(25))
|
||||
playsound(loc, 'sound/voice/minsult.ogg', 50, 0)
|
||||
|
||||
|
||||
@@ -0,0 +1,216 @@
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate
|
||||
name = "Syndicate Sentry Bot"
|
||||
desc = "A syndicate security bot."
|
||||
model = "Guardian"
|
||||
icon = 'icons/mecha/mecha.dmi'
|
||||
icon_state = "darkgygax"
|
||||
radio_channel = "Syndicate"
|
||||
health = 300
|
||||
maxHealth = 300
|
||||
declare_arrests = 0
|
||||
idcheck = 1
|
||||
arrest_type = 1
|
||||
auto_patrol = 1
|
||||
emagged = 2
|
||||
faction = list("syndicate")
|
||||
shoot_sound = 'sound/weapons/wave.ogg'
|
||||
anchored = 1
|
||||
pressure_resistance = 100 //100 kPa difference required to push
|
||||
throw_pressure_limit = 120
|
||||
window_id = "syndiebot"
|
||||
window_name = "Syndicate Bot Interface"
|
||||
var/turf/saved_turf
|
||||
var/stepsound = 'sound/mecha/mechstep.ogg'
|
||||
var/area/syndicate_depot/core/depotarea
|
||||
var/raised_alert = FALSE
|
||||
var/pathing_failed = FALSE
|
||||
var/turf/spawn_turf
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/New()
|
||||
..()
|
||||
if(access_card)
|
||||
access_card.access = list(access_syndicate, access_syndicate_leader)
|
||||
set_weapon()
|
||||
update_icon()
|
||||
spawn_turf = get_turf(src)
|
||||
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/update_icon()
|
||||
icon_state = initial(icon_state)
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/turn_on()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/turn_off()
|
||||
..()
|
||||
update_icon()
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/get_controls(mob/user)
|
||||
to_chat(user, "<span class='warning'>[src] has no accessible control panel!</span>")
|
||||
return
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/show_controls(mob/M)
|
||||
return
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/Topic(href, href_list)
|
||||
return
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/retaliate(mob/living/carbon/human/H)
|
||||
if(!H)
|
||||
return
|
||||
target = H
|
||||
mode = BOT_HUNT
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/emag_act(mob/user)
|
||||
to_chat(user, "<span class='warning'>[src] has no card reader slot!</span>")
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/ed209_ai()
|
||||
var/turf/current_turf = get_turf(src)
|
||||
if(saved_turf && current_turf != saved_turf)
|
||||
playsound(loc, stepsound, 40, 1)
|
||||
if(spawn_turf && !atoms_share_level(src, spawn_turf))
|
||||
raise_alert("[src] lost in space.")
|
||||
raised_alert = FALSE
|
||||
raise_alert("[src] activated self-destruct.")
|
||||
qdel(src)
|
||||
saved_turf = current_turf
|
||||
switch(mode)
|
||||
if(BOT_IDLE)
|
||||
walk_to(src,0)
|
||||
look_for_perp()
|
||||
if(!mode && auto_patrol)
|
||||
mode = BOT_START_PATROL
|
||||
if(BOT_HUNT)
|
||||
if(frustration >= 8)
|
||||
walk_to(src,0)
|
||||
back_to_idle()
|
||||
if(target)
|
||||
if(isliving(target))
|
||||
if(target.stat == DEAD)
|
||||
back_to_idle()
|
||||
return
|
||||
shootAt(target)
|
||||
var/turf/olddist = get_dist(src, target)
|
||||
walk_to(src, target,1,4)
|
||||
if((get_dist(src, target)) >= (olddist))
|
||||
frustration++
|
||||
else
|
||||
frustration = 0
|
||||
else
|
||||
back_to_idle()
|
||||
if(BOT_START_PATROL)
|
||||
look_for_perp()
|
||||
start_patrol()
|
||||
if(BOT_PATROL)
|
||||
look_for_perp()
|
||||
bot_patrol()
|
||||
else
|
||||
back_to_idle()
|
||||
return
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/look_for_perp()
|
||||
if(disabled)
|
||||
return
|
||||
for(var/mob/M in view(7, src))
|
||||
if(M.invisibility > see_invisible)
|
||||
continue
|
||||
if("syndicate" in M.faction)
|
||||
continue
|
||||
if(M.stat == DEAD)
|
||||
continue
|
||||
if((M.name == oldtarget_name) && (world.time < last_found + 100))
|
||||
continue
|
||||
target = M
|
||||
oldtarget_name = M.name
|
||||
mode = BOT_HUNT
|
||||
spawn(0)
|
||||
handle_automated_action()
|
||||
break
|
||||
for(var/obj/spacepod/P in view(7, src))
|
||||
if((P.name == oldtarget_name) && (world.time < last_found + 100))
|
||||
continue
|
||||
if(!P.pilot)
|
||||
continue
|
||||
if("syndicate" in P.pilot.faction)
|
||||
continue
|
||||
if(P.pilot.stat == DEAD)
|
||||
continue
|
||||
target = P
|
||||
oldtarget_name = P.name
|
||||
mode = BOT_HUNT
|
||||
spawn(0)
|
||||
handle_automated_action()
|
||||
break
|
||||
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/shootAt(atom/target)
|
||||
if(lastfired && world.time - lastfired < shot_delay)
|
||||
return
|
||||
lastfired = world.time
|
||||
var/obj/item/projectile/P = new projectile(loc)
|
||||
playsound(loc, shoot_sound, 100, 1)
|
||||
P.current = loc
|
||||
P.starting = loc
|
||||
P.firer = src
|
||||
P.yo = target.y - loc.y
|
||||
P.xo = target.x - loc.x
|
||||
P.original = target
|
||||
P.fire()
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/explode()
|
||||
if (!QDELETED(src))
|
||||
if(depotarea)
|
||||
depotarea.list_remove(src, depotarea.guard_list)
|
||||
walk_to(src,0)
|
||||
visible_message("<span class='userdanger'>[src] blows apart!</span>")
|
||||
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
|
||||
s.set_up(3, 1, src)
|
||||
s.start()
|
||||
new /obj/effect/decal/cleanable/blood/oil(loc)
|
||||
var/obj/effect/decal/mecha_wreckage/gygax/dark/wreck = new /obj/effect/decal/mecha_wreckage/gygax/dark(loc)
|
||||
wreck.name = "sentry bot wreckage"
|
||||
|
||||
raise_alert("[src] destroyed.")
|
||||
qdel(src)
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/set_weapon()
|
||||
projectile = /obj/item/projectile/bullet/a40mm
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/emp_act(severity)
|
||||
return
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/UnarmedAttack(atom/A)
|
||||
if(!on)
|
||||
return
|
||||
shootAt(A)
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/cuff(mob/living/carbon/C)
|
||||
shootAt(C)
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/stun_attack(mob/living/carbon/C)
|
||||
shootAt(C)
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/speak()
|
||||
return
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/Process_Spacemove(movement_dir = 0)
|
||||
return 1
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/start_patrol()
|
||||
if(tries >= BOT_STEP_MAX_RETRIES)
|
||||
if(!pathing_failed)
|
||||
pathing_failed = TRUE
|
||||
var/failmsg = "Depot: [src] at [loc.x],[loc.y],[loc.z] lacks patrol target."
|
||||
if(istype(patrol_target))
|
||||
failmsg = "Depot: [src] at [loc.x],[loc.y],[loc.z] cannot reach [patrol_target.x],[patrol_target.y]"
|
||||
log_debug(failmsg)
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/bot/ed209/syndicate/proc/raise_alert(reason)
|
||||
if(raised_alert)
|
||||
return
|
||||
raised_alert = TRUE
|
||||
if(depotarea)
|
||||
depotarea.increase_alert(reason)
|
||||
@@ -115,6 +115,11 @@
|
||||
corpseidjob = "Operative"
|
||||
corpseidaccess = "Syndicate"
|
||||
|
||||
/obj/effect/landmark/mobcorpse/syndicateautogib/createCorpse()
|
||||
var/mob/living/carbon/human/M = new /mob/living/carbon/human(loc)
|
||||
M.real_name = src.name
|
||||
M.gib()
|
||||
qdel(src)
|
||||
|
||||
|
||||
/obj/effect/landmark/mobcorpse/clown
|
||||
|
||||
@@ -39,17 +39,20 @@
|
||||
armour_penetration = 28
|
||||
status_flags = 0
|
||||
loot = list(/obj/effect/landmark/mobcorpse/syndicatesoldier, /obj/item/melee/energy/sword/saber/red, /obj/item/shield/energy)
|
||||
var/melee_block_chance = 20
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
|
||||
user.changeNext_move(CLICK_CD_MELEE)
|
||||
user.do_attack_animation(src)
|
||||
if(O.force)
|
||||
if(prob(80))
|
||||
if(prob(melee_block_chance))
|
||||
visible_message("<span class='boldwarning'>[src] blocks the [O] with its shield! </span>")
|
||||
else
|
||||
var/damage = O.force
|
||||
if(O.damtype == STAMINA)
|
||||
damage = 0
|
||||
health -= damage
|
||||
visible_message("<span class='boldwarning'>[src] has been attacked with the [O] by [user]. </span>")
|
||||
else
|
||||
visible_message("<span class='boldwarning'>[src] blocks the [O] with its shield! </span>")
|
||||
playsound(loc, O.hitsound, 25, 1, -1)
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>This weapon is ineffective, it does no damage.</span>")
|
||||
@@ -65,19 +68,182 @@
|
||||
visible_message("<span class='danger'>[src] blocks [Proj] with its shield!</span>")
|
||||
return 0
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/autogib
|
||||
loot = list(/obj/effect/landmark/mobcorpse/syndicateautogib)
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/space
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot
|
||||
name = "Syndicate Operative"
|
||||
force_threshold = 6 // Prevents people using punches to bypass eshield
|
||||
robust_searching = 1 // Together with stat_attack, ensures dionae/etc that regen are killed properly
|
||||
stat_attack = 1
|
||||
universal_speak = 1
|
||||
melee_block_chance = 40
|
||||
var/area/syndicate_depot/core/depotarea
|
||||
var/raised_alert = FALSE
|
||||
var/alert_on_death = FALSE
|
||||
var/alert_on_timeout = FALSE
|
||||
var/alert_on_spacing = TRUE
|
||||
var/alert_on_shield_breach = FALSE
|
||||
var/seen_enemy = FALSE
|
||||
var/seen_enemy_name = null
|
||||
var/seen_revived_enemy = FALSE
|
||||
var/aggro_cycles = 0
|
||||
var/scan_cycles = 0
|
||||
var/shield_key = FALSE
|
||||
var/turf/spawn_turf
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/New()
|
||||
..()
|
||||
name = "[name] [pick(last_names)]"
|
||||
depotarea = areaMaster
|
||||
spawn_turf = get_turf(src)
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/Aggro()
|
||||
. = ..()
|
||||
if(target && istype(depotarea))
|
||||
if(!seen_enemy)
|
||||
seen_enemy = TRUE
|
||||
playsound(loc, 'sound/weapons/saberon.ogg', 35, 1)
|
||||
if(alert_on_shield_breach)
|
||||
if(depotarea.shield_list.len)
|
||||
raise_alert("[name] reports that an intruder is trying to breach the armory shield!")
|
||||
alert_on_shield_breach = FALSE
|
||||
raised_alert = FALSE
|
||||
alert_on_death = TRUE
|
||||
if(isliving(target))
|
||||
var/mob/living/M = target
|
||||
depotarea.list_add(M, depotarea.hostile_list)
|
||||
if(M.mind && M.mind.special_role == SPECIAL_ROLE_TRAITOR)
|
||||
depotarea.saw_double_agent(M)
|
||||
depotarea.declare_started()
|
||||
seen_enemy_name = target.name
|
||||
if(istype(target, /obj/mecha))
|
||||
depotarea.saw_mech(target)
|
||||
if(istype(target, /obj/spacepod))
|
||||
depotarea.saw_pod(target)
|
||||
if(depotarea.list_includes(target, depotarea.dead_list))
|
||||
seen_revived_enemy = TRUE
|
||||
raise_alert("[name] reports intruder [target] has returned from death!")
|
||||
depotarea.list_remove(target, depotarea.dead_list)
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/handle_automated_action()
|
||||
if(seen_enemy)
|
||||
aggro_cycles++
|
||||
if(alert_on_timeout && !raised_alert && aggro_cycles >= 60)
|
||||
raise_alert("[name] has reported contact with hostile entity: [seen_enemy_name]")
|
||||
if(scan_cycles >= 15 && istype(depotarea))
|
||||
scan_cycles = 0
|
||||
if(!atoms_share_level(src, spawn_turf))
|
||||
if(alert_on_spacing)
|
||||
raise_alert("[src] lost in space.")
|
||||
death()
|
||||
return
|
||||
for(var/mob/living/body in hearers(vision_range, targets_from))
|
||||
if(body.stat != DEAD)
|
||||
continue
|
||||
if(depotarea.list_includes(body, depotarea.dead_list))
|
||||
continue
|
||||
if(faction_check(body))
|
||||
continue
|
||||
say("Target [body]... terminated.")
|
||||
depotarea.list_add(body, depotarea.dead_list)
|
||||
pointed(body)
|
||||
else
|
||||
scan_cycles++
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/proc/raise_alert(var/reason)
|
||||
if(istype(depotarea) && (!raised_alert || seen_revived_enemy) && !depotarea.used_self_destruct)
|
||||
raised_alert = TRUE
|
||||
say("Intruder!")
|
||||
depotarea.increase_alert(reason)
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/death()
|
||||
if(alert_on_death)
|
||||
if(seen_enemy_name)
|
||||
raise_alert("[name] has died in combat with [seen_enemy_name].")
|
||||
else
|
||||
raise_alert("[name] has died.")
|
||||
if(shield_key && depotarea)
|
||||
depotarea.shields_key_check()
|
||||
if(depotarea)
|
||||
depotarea.list_remove(src, depotarea.guard_list)
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/CanPass(atom/movable/mover, turf/target, height=0)
|
||||
if(isliving(mover))
|
||||
var/mob/living/blocker = mover
|
||||
if(faction_check(blocker))
|
||||
return 1
|
||||
return ..(mover, target, height)
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/officer
|
||||
name = "Syndicate Officer"
|
||||
alert_on_death = TRUE
|
||||
alert_on_timeout = TRUE
|
||||
melee_block_chance = 60
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/armory
|
||||
name = "Syndicate Quartermaster"
|
||||
icon_state = "syndicatemeleespace"
|
||||
icon_living = "syndicatemeleespace"
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
minbodytemp = 0
|
||||
maxHealth = 250
|
||||
health = 250
|
||||
melee_block_chance = 80
|
||||
alert_on_timeout = TRUE
|
||||
alert_on_shield_breach = TRUE
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/armory/death()
|
||||
if(depotarea)
|
||||
depotarea.declare_finished()
|
||||
return ..()
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/armory/Initialize()
|
||||
. = ..()
|
||||
if(istype(depotarea))
|
||||
var/list/key_candidates = list()
|
||||
for(var/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/officer/O in living_mob_list)
|
||||
if(O == src)
|
||||
continue
|
||||
key_candidates += O
|
||||
if(key_candidates.len)
|
||||
var/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/officer/O = pick(key_candidates)
|
||||
O.shield_key = TRUE
|
||||
depotarea.shields_up()
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/space
|
||||
name = "Syndicate Backup"
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
minbodytemp = 0
|
||||
icon_state = "syndicatemeleespace"
|
||||
icon_living = "syndicatemeleespace"
|
||||
speed = 1
|
||||
wander = 0
|
||||
alert_on_spacing = FALSE
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/space/Process_Spacemove(var/movement_dir = 0)
|
||||
return
|
||||
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/space
|
||||
name = "Syndicate Commando"
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
minbodytemp = 0
|
||||
icon_state = "syndicatemeleespace"
|
||||
icon_living = "syndicatemeleespace"
|
||||
speed = 1
|
||||
loot = list(/obj/effect/landmark/mobcorpse/syndicatecommando, /obj/item/melee/energy/sword/saber/red, /obj/item/shield/energy)
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/space/Process_Spacemove(var/movement_dir = 0)
|
||||
return
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/ranged
|
||||
ranged = 1
|
||||
rapid = 1
|
||||
@@ -97,10 +263,11 @@
|
||||
speed = 1
|
||||
loot = list(/obj/effect/landmark/mobcorpse/syndicatecommando, /obj/item/gun/projectile/automatic/c20r)
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/ranged/space/Process_Spacemove(var/movement_dir = 0)
|
||||
return
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/ranged/space/autogib
|
||||
loot = list(/obj/effect/landmark/mobcorpse/syndicateautogib)
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/viscerator
|
||||
|
||||
@@ -121,3 +121,12 @@
|
||||
..()
|
||||
new /obj/item/documents/syndicate/blue(src)
|
||||
update_icon()
|
||||
|
||||
/obj/item/folder/syndicate/yellow
|
||||
icon_state = "folder_syellow"
|
||||
|
||||
/obj/item/folder/syndicate/yellow/full/New()
|
||||
..()
|
||||
new /obj/item/documents/syndicate/yellow(src)
|
||||
update_icon()
|
||||
|
||||
|
||||
@@ -198,7 +198,7 @@
|
||||
..()
|
||||
select_fire(usr)
|
||||
|
||||
/obj/item/gun/energy/wormhole_projector/proc/portal_destroyed(obj/effect/portal/P)
|
||||
/obj/item/gun/energy/wormhole_projector/portal_destroyed(obj/effect/portal/P)
|
||||
if(P.icon_state == "portal")
|
||||
blue = null
|
||||
if(orange)
|
||||
|
||||
@@ -557,11 +557,14 @@ obj/spacepod/proc/add_equipment(mob/user, var/obj/item/spacepod_equipment/SPE, v
|
||||
|
||||
/obj/spacepod/syndi
|
||||
name = "syndicate spacepod"
|
||||
desc = "An armed spacepod painted in syndicate colors."
|
||||
desc = "A spacepod painted in syndicate colors."
|
||||
icon_state = "pod_synd"
|
||||
health = 400
|
||||
unlocked = FALSE
|
||||
|
||||
/obj/spacepod/syndi/unlocked
|
||||
unlocked = TRUE
|
||||
|
||||
/obj/spacepod/sec/New()
|
||||
..()
|
||||
var/obj/item/spacepod_equipment/weaponry/burst_taser/T = new /obj/item/spacepod_equipment/weaponry/taser
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 21 KiB |
@@ -395,6 +395,7 @@
|
||||
#include "code\game\world.dm"
|
||||
#include "code\game\area\ai_monitored.dm"
|
||||
#include "code\game\area\areas.dm"
|
||||
#include "code\game\area\depot-areas.dm"
|
||||
#include "code\game\area\Dynamic areas.dm"
|
||||
#include "code\game\area\Space Station 13 areas.dm"
|
||||
#include "code\game\dna\dna2.dm"
|
||||
@@ -635,6 +636,7 @@
|
||||
#include "code\game\machinery\computer\communications.dm"
|
||||
#include "code\game\machinery\computer\computer.dm"
|
||||
#include "code\game\machinery\computer\crew.dm"
|
||||
#include "code\game\machinery\computer\depot.dm"
|
||||
#include "code\game\machinery\computer\HolodeckControl.dm"
|
||||
#include "code\game\machinery\computer\honkputer.dm"
|
||||
#include "code\game\machinery\computer\law.dm"
|
||||
@@ -955,6 +957,7 @@
|
||||
#include "code\game\objects\structures\bedsheet_bin.dm"
|
||||
#include "code\game\objects\structures\coathanger.dm"
|
||||
#include "code\game\objects\structures\curtains.dm"
|
||||
#include "code\game\objects\structures\depot.dm"
|
||||
#include "code\game\objects\structures\displaycase.dm"
|
||||
#include "code\game\objects\structures\door_assembly.dm"
|
||||
#include "code\game\objects\structures\door_assembly_types.dm"
|
||||
@@ -1015,6 +1018,7 @@
|
||||
#include "code\game\objects\structures\crates_lockers\closets\secure\bar.dm"
|
||||
#include "code\game\objects\structures\crates_lockers\closets\secure\cargo.dm"
|
||||
#include "code\game\objects\structures\crates_lockers\closets\secure\chaplain.dm"
|
||||
#include "code\game\objects\structures\crates_lockers\closets\secure\depot.dm"
|
||||
#include "code\game\objects\structures\crates_lockers\closets\secure\engineering.dm"
|
||||
#include "code\game\objects\structures\crates_lockers\closets\secure\freezer.dm"
|
||||
#include "code\game\objects\structures\crates_lockers\closets\secure\guncabinet.dm"
|
||||
@@ -1776,6 +1780,7 @@
|
||||
#include "code\modules\mob\living\simple_animal\bot\medbot.dm"
|
||||
#include "code\modules\mob\living\simple_animal\bot\mulebot.dm"
|
||||
#include "code\modules\mob\living\simple_animal\bot\secbot.dm"
|
||||
#include "code\modules\mob\living\simple_animal\bot\syndicate.dm"
|
||||
#include "code\modules\mob\living\simple_animal\friendly\butterfly.dm"
|
||||
#include "code\modules\mob\living\simple_animal\friendly\cat.dm"
|
||||
#include "code\modules\mob\living\simple_animal\friendly\cockroach.dm"
|
||||
|
||||
Reference in New Issue
Block a user