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Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
Conflicts: code/game/gamemodes/gameticker.dm Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
@@ -4,51 +4,6 @@
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// BEGIN_INTERNALS
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// END_INTERNALS
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// BEGIN_FILE_DIR
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#define FILE_DIR .
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#define FILE_DIR "code"
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#define FILE_DIR "code/TriDimension"
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#define FILE_DIR "code/WorkInProgress"
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#define FILE_DIR "code/WorkInProgress/Cael_Aislinn"
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#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Rust"
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#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Supermatter"
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#define FILE_DIR "code/WorkInProgress/Susan"
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#define FILE_DIR "html"
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#define FILE_DIR "icons"
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#define FILE_DIR "icons/48x48"
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#define FILE_DIR "icons/effects"
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#define FILE_DIR "icons/mecha"
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#define FILE_DIR "icons/misc"
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#define FILE_DIR "icons/mob"
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#define FILE_DIR "icons/mob/human_races"
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#define FILE_DIR "icons/obj"
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#define FILE_DIR "icons/obj/assemblies"
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#define FILE_DIR "icons/obj/atmospherics"
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#define FILE_DIR "icons/obj/clothing"
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#define FILE_DIR "icons/obj/doors"
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#define FILE_DIR "icons/obj/flora"
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#define FILE_DIR "icons/obj/machines"
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#define FILE_DIR "icons/obj/pipes"
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#define FILE_DIR "icons/pda_icons"
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#define FILE_DIR "icons/spideros_icons"
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#define FILE_DIR "icons/Testing"
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#define FILE_DIR "icons/turf"
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#define FILE_DIR "icons/vehicles"
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#define FILE_DIR "icons/vending_icons"
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#define FILE_DIR "maps"
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#define FILE_DIR "sound"
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#define FILE_DIR "sound/AI"
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#define FILE_DIR "sound/ambience"
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#define FILE_DIR "sound/effects"
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#define FILE_DIR "sound/effects/wind"
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#define FILE_DIR "sound/hallucinations"
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#define FILE_DIR "sound/items"
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#define FILE_DIR "sound/machines"
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#define FILE_DIR "sound/mecha"
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#define FILE_DIR "sound/misc"
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#define FILE_DIR "sound/piano"
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#define FILE_DIR "sound/violin"
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#define FILE_DIR "sound/voice"
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#define FILE_DIR "sound/weapons"
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// END_FILE_DIR
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// BEGIN_PREFERENCES
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@@ -37,10 +37,9 @@ var/global/datum/controller/gameticker/ticker
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var/triai = 0//Global holder for Triumvirate
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/datum/controller/gameticker/proc/pregame()
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login_music = pick('sound/ambience/title1.ogg','sound/ambience/title2.ogg') // choose title music!
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for(var/mob/new_player/M in mob_list)
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if(M.client) M.client.playtitlemusic()
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login_music = pick('sound/ambience/title1.ogg','sound/ambience/title2.ogg','sound/ambience/b12_combined_start.ogg') // choose title music!
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/* for(var/mob/new_player/M in mob_list)
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if(M.client) M.client.playtitlemusic()*/
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do
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pregame_timeleft = 180
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world << "<B><FONT color='blue'>Welcome to the pre-game lobby!</FONT></B>"
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@@ -2,16 +2,15 @@
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/area/mine
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icon_state = "mining"
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music = 'sound/ambience/song_game.ogg'
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/area/mine/explored
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name = "Mine"
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icon_state = "explored"
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music = null
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/area/mine/unexplored
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name = "Mine"
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icon_state = "unexplored"
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music = null
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/area/mine/lobby
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name = "Mining station"
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@@ -7231,7 +7231,7 @@
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"cJc" = (/obj/item/weapon/wrench,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
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"cJd" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
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"cJe" = (/turf/unsimulated/beach/sand,/area/beach)
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"cJf" = (/obj/effect/signpost,/turf/unsimulated/beach/sand,/area/beach)
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"cJf" = (/obj/structure/signpost,/turf/unsimulated/beach/sand,/area/beach)
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"cJg" = (/obj/structure/closet,/turf/unsimulated/beach/sand,/area/beach)
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"cJh" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
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"cJi" = (/obj/effect/overlay/palmtree_l,/turf/unsimulated/beach/sand,/area/beach)
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@@ -7340,7 +7340,7 @@
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"cLh" = (/obj/structure/rack,/obj/item/weapon/kitchenknife/ritual,/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station)
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"cLi" = (/obj/item/weapon/reagent_containers/food/snacks/grown/banana,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
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"cLj" = (/obj/structure/table/woodentable,/obj/item/weapon/stamp/clown,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
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"cLk" = (/obj/effect/signpost,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
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"cLk" = (/obj/structure/signpost,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
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"cLl" = (/obj/effect/landmark{name = "Clown Land"},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
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"cLm" = (/obj/item/weapon/shovel,/turf/unsimulated/floor{icon_state = "asteroid"; name = "dust"},/area/planet/clown)
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"cLn" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/derelict/ship)
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