Fixes a bug reported by XSI. Nuke disks were not being deleted properly, causing infinite nukedisks to spawn everywhere.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3469 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
elly1989@rocketmail.com
2012-04-16 15:08:12 +00:00
parent 4743404f15
commit 6afbbda1cd
+1 -1
View File
@@ -224,4 +224,4 @@
var/obj/D = new /obj/item/weapon/disk/nuclear(pick(blobstart))
message_admins("[src] has been destroyed. Spawning [D] at ([D.x], [D.y], [D.z]).")
log_game("[src] has been destroyed. Spawning [D] at ([D.x], [D.y], [D.z]).")
..()
..()