Added a pharmacy counter to Chemistry.

Toxins now has an air alarm, hopefully it works.
Fixed an unchecked file in goonstation.dme stopping the pillbottle boxes spawning in the chemistry locker.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@278 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
musketstgstation@gmail.com
2010-10-14 18:24:45 +00:00
parent 36109de11c
commit 6bb290d7c7
2 changed files with 4255 additions and 4253 deletions
+1
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@@ -430,6 +430,7 @@
#include "code\game\objects\closets\secure\bar.dm"
#include "code\game\objects\closets\secure\brig.dm"
#include "code\game\objects\closets\secure\captain.dm"
#include "code\game\objects\closets\secure\chemlocker.dm"
#include "code\game\objects\closets\secure\courtroom.dm"
#include "code\game\objects\closets\secure\engineering.dm"
#include "code\game\objects\closets\secure\medical.dm"
+4254 -4253
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