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https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-11 23:23:28 +01:00
Compilation fix for ERT code.
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@@ -198,6 +198,7 @@
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#include "code\game\communications.dm"
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#include "code\game\dna.dm"
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#include "code\game\hud.dm"
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#include "code\game\response_team.dm"
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#include "code\game\shuttle_engines.dm"
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#include "code\game\skincmd.dm"
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#include "code\game\smoothwall.dm"
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@@ -256,7 +256,7 @@ var/specops_shuttle_timeleft = 0
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user << "\red Access Denied."
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return
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if (sent_strike_team == 0 && send_emergency_team == 0)
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if (sent_strike_team == 0 && sent_emergency_team == 0)
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usr << "\red The strike team has not yet deployed."
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return
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@@ -1,13 +1,13 @@
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//STRIKE TEAMS
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var/list/response_team_members = list()
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var/send_emergency_team = 0
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var/global/sent_emergency_team = 0
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client/verb/JoinResponseTeam()
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set category = "IC"
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if(istype(usr,/mob/dead/observer) || istype(usr,/mob/new_player))
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if(!send_emergency_team)
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if(!sent_emergency_team)
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usr << "No emergency response team is currently being sent."
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return
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if(jobban_isbanned(usr, "Syndicate") || jobban_isbanned(usr, "Emergency Response Team") || jobban_isbanned(usr, "Security Officer"))
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@@ -64,7 +64,7 @@ proc/percentage_antagonists()
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proc/trigger_armed_response_team(var/force = 0)
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if(send_emergency_team)
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if(sent_emergency_team)
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return
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var/send_team_chance = 20 // base chance that a team will be sent
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@@ -79,7 +79,7 @@ proc/trigger_armed_response_team(var/force = 0)
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command_alert("According to our sensors, [station_name()] has entered code red. We will prepare and dispatch an emergency response team to deal with the situation.", "Command Report")
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send_emergency_team = 1
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sent_emergency_team = 1
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var/area/security/nuke_storage/nukeloc = locate()//To find the nuke in the vault
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var/obj/machinery/nuclearbomb/nuke = locate() in nukeloc
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@@ -2,6 +2,7 @@
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var/const/commandos_possible = 6 //if more Commandos are needed in the future
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var/global/sent_strike_team = 0
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/client/proc/strike_team()
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if(!ticker)
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usr << "<font color='red'>The game hasn't started yet!</font>"
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