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https://github.com/ParadiseSS13/Paradise.git
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forgot this
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@@ -4,7 +4,7 @@
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if(!breath || (breath.total_moles() == 0))
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//Aliens breathe in vaccuum
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return 0
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return FALSE
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var/toxins_used = 0
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var/tox_detect_threshold = 0.02
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@@ -86,9 +86,12 @@
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return real_name
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/mob/living/carbon/human/IsVocal()
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// how do species that don't breathe talk? magic, that's what.
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if(!(NO_BREATHE in species.species_traits) && !get_organ_slot("lungs"))
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return FALSE
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if(mind)
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return !mind.miming
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return 1
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return TRUE
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/mob/living/carbon/human/proc/SetSpecialVoice(var/new_voice)
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if(new_voice)
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@@ -99,7 +99,7 @@
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adjustOxyLoss(1)
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failed_last_breath = TRUE
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throw_alert("not_enough_oxy", /obj/screen/alert/not_enough_oxy)
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return 0
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return FALSE
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var/safe_oxy_min = 16
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var/safe_co2_max = 10
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@@ -284,7 +284,7 @@
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species = "Plasmaman"
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safe_oxygen_min = 0 //We don't breath this
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safe_toxins_min = 16 //We breath THIS!
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safe_toxins_min = 16 //We breathe THIS!
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safe_toxins_max = 0
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/obj/item/organ/internal/lungs/vox
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@@ -292,10 +292,10 @@
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desc = "They're filled with dust....wow."
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species = "Vox"
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safe_oxygen_min = 0
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safe_oxygen_max = 1
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safe_nitro_min = 16
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oxy_damage_type = TOX
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safe_oxygen_min = 0 //We don't breathe this
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safe_oxygen_max = 1 //This is toxic to us
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safe_nitro_min = 16 //We breathe THIS!
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oxy_damage_type = TOX //And it poisons us
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/obj/item/organ/internal/lungs/drask
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icon = 'icons/obj/surgery_drask.dmi'
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@@ -303,7 +303,7 @@
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cold_message = "an invigorating coldness"
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cold_level_3_threshold = 60
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cold_level_1_damage = -COLD_GAS_DAMAGE_LEVEL_1 //They heal brute when the air is cold
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cold_level_1_damage = -COLD_GAS_DAMAGE_LEVEL_1 //They heal when the air is cold
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cold_level_2_damage = -COLD_GAS_DAMAGE_LEVEL_2
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cold_level_3_damage = -COLD_GAS_DAMAGE_LEVEL_3
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cold_damage_type = BRUTE
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cold_damage_type = BRUTE //more specifically they heal brute
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