Clothing grammar tweaks and the such (#15761)

* Clothing grammar and the such

* Made the PR more \improper and other stuff

* Suggested stuff

* Removed 's where it made sense

There are more most likely
This commit is contained in:
E-MonaRhg
2021-03-30 12:27:55 +01:00
committed by GitHub
parent 275d10ca7c
commit 6d06dc97a4
35 changed files with 219 additions and 219 deletions
+22 -22
View File
@@ -59,7 +59,7 @@
eyes.receive_damage(5)
/obj/item/clothing/glasses/meson
name = "Optical Meson Scanner"
name = "optical meson scanner"
desc = "Used for seeing walls, floors, and stuff through anything."
icon_state = "meson"
item_state = "meson"
@@ -76,8 +76,8 @@
)
/obj/item/clothing/glasses/meson/night
name = "Night Vision Optical Meson Scanner"
desc = "An Optical Meson Scanner fitted with an amplified visible light spectrum overlay, providing greater visual clarity in darkness."
name = "night vision optical meson scanner"
desc = "An optical meson scanner fitted with an amplified visible light spectrum overlay, providing greater visual clarity in darkness."
icon_state = "nvgmeson"
origin_tech = "magnets=4;engineering=5;plasmatech=4"
see_in_dark = 8
@@ -100,7 +100,7 @@
sharp = 1
/obj/item/clothing/glasses/meson/cyber
name = "Eye Replacement Implant"
name = "eye replacement implant"
desc = "An implanted replacement for a left eye with meson vision capabilities."
icon_state = "cybereye-green"
item_state = "eyepatch"
@@ -130,7 +130,7 @@
return 1
/obj/item/clothing/glasses/science/night
name = "Night Vision Science Goggle"
name = "night vision science goggles"
desc = "Now you can science in darkness."
icon_state = "nvpurple"
item_state = "glasses"
@@ -138,7 +138,7 @@
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE //don't render darkness while wearing these
/obj/item/clothing/glasses/janitor
name = "Janitorial Goggles"
name = "janitorial goggles"
desc = "These'll keep the soap out of your eyes."
icon_state = "purple"
item_state = "glasses"
@@ -148,7 +148,7 @@
)
/obj/item/clothing/glasses/night
name = "Night Vision Goggles"
name = "night vision goggles"
desc = "You can totally see in the dark now!"
icon_state = "night"
item_state = "glasses"
@@ -188,7 +188,7 @@
)
/obj/item/clothing/glasses/material
name = "Optical Material Scanner"
name = "optical material scanner"
desc = "Very confusing glasses."
icon_state = "material"
item_state = "glasses"
@@ -202,7 +202,7 @@
)
/obj/item/clothing/glasses/material/cyber
name = "Eye Replacement Implant"
name = "eye replacement implant"
desc = "An implanted replacement for a left eye with material vision capabilities."
icon_state = "cybereye-blue"
item_state = "eyepatch"
@@ -210,7 +210,7 @@
flags_cover = null
/obj/item/clothing/glasses/material/lighting
name = "Neutron Goggles"
name = "neutron goggles"
desc = "These odd glasses use a form of neutron-based imaging to completely negate the effects of light and darkness."
origin_tech = null
vision_flags = 0
@@ -238,8 +238,8 @@
item_state = "hipster_glasses"
/obj/item/clothing/glasses/threedglasses
name = "\improper 3D glasses"
desc = "A long time ago, people used these glasses to makes images from screens threedimensional."
name = "3D glasses"
icon_state = "3d"
item_state = "3d"
@@ -250,7 +250,7 @@
)
/obj/item/clothing/glasses/gglasses
name = "Green Glasses"
name = "green glasses"
desc = "Forest green glasses, like the kind you'd wear when hatching a nasty scheme."
icon_state = "gglasses"
item_state = "gglasses"
@@ -263,8 +263,8 @@
prescription_upgradable = 1
/obj/item/clothing/glasses/sunglasses
desc = "Strangely ancient technology used to help provide rudimentary eye cover. Enhanced shielding blocks many flashes."
name = "sunglasses"
desc = "Strangely ancient technology used to help provide rudimentary eye cover. Enhanced shielding blocks many flashes."
icon_state = "sun"
item_state = "sunglasses"
see_in_dark = 1
@@ -279,8 +279,8 @@
)
/obj/item/clothing/glasses/sunglasses_fake
desc = "Cheap, plastic sunglasses. They don't even have UV protection."
name = "cheap sunglasses"
desc = "Cheap, plastic sunglasses. They don't even have UV protection."
icon_state = "sun"
item_state = "sunglasses"
see_in_dark = 0
@@ -332,8 +332,8 @@
scan_reagents = 1
/obj/item/clothing/glasses/virussunglasses
desc = "Strangely ancient technology used to help provide rudimentary eye cover. Enhanced shielding blocks many flashes."
name = "sunglasses"
desc = "Strangely ancient technology used to help provide rudimentary eye cover. Enhanced shielding blocks many flashes."
icon_state = "sun"
item_state = "sunglasses"
see_in_dark = 1
@@ -347,8 +347,8 @@
)
/obj/item/clothing/glasses/sunglasses/lasers
desc = "A peculiar set of sunglasses; they have various chips and other panels attached to the sides of the frames."
name = "high-tech sunglasses"
desc = "A peculiar set of sunglasses; they have various chips and other panels attached to the sides of the frames."
flags = NODROP
/obj/item/clothing/glasses/sunglasses/lasers/equipped(mob/user, slot) //grant them laser eyes upon equipping it.
@@ -401,7 +401,7 @@
item_state = "bigsunglasses"
/obj/item/clothing/glasses/thermal
name = "Optical Thermal Scanner"
name = "optical thermal scanner"
desc = "Thermals in the shape of glasses."
icon_state = "thermal"
item_state = "glasses"
@@ -421,25 +421,25 @@
..()
/obj/item/clothing/glasses/thermal/monocle
name = "Thermoncle"
desc = "A monocle thermal."
name = "thermoncle"
desc = "A thermal monocle."
icon_state = "thermoncle"
flags_cover = null //doesn't protect eyes because it's a monocle, duh
/obj/item/clothing/glasses/thermal/eyepatch
name = "Optical Thermal Eyepatch"
name = "optical thermal eyepatch"
desc = "An eyepatch with built-in thermal optics"
icon_state = "eyepatch"
item_state = "eyepatch"
/obj/item/clothing/glasses/thermal/jensen
name = "Optical Thermal Implants"
name = "optical thermal implant"
desc = "A set of implantable lenses designed to augment your vision"
icon_state = "thermalimplants"
item_state = "syringe_kit"
/obj/item/clothing/glasses/thermal/cyber
name = "Eye Replacement Implant"
name = "eye replacement implant"
desc = "An implanted replacement for a left eye with thermal vision capabilities."
icon_state = "cybereye-red"
item_state = "eyepatch"
+10 -10
View File
@@ -28,7 +28,7 @@
desc = desc + " The display flickers slightly."
/obj/item/clothing/glasses/hud/health
name = "\improper Health Scanner HUD"
name = "health scanner HUD"
desc = "A heads-up display that scans the humans in view and provides accurate data about their health status."
icon_state = "healthhud"
origin_tech = "magnets=3;biotech=2"
@@ -42,7 +42,7 @@
)
/obj/item/clothing/glasses/hud/health/night
name = "\improper Night Vision Health Scanner HUD"
name = "night vision health scanner HUD"
desc = "An advanced medical head-up display that allows doctors to find patients in complete darkness."
icon_state = "healthhudnight"
item_state = "glasses"
@@ -60,7 +60,7 @@
tint = 1
/obj/item/clothing/glasses/hud/diagnostic
name = "Diagnostic HUD"
name = "diagnostic HUD"
desc = "A heads-up display capable of analyzing the integrity and status of robotics and exosuits."
icon_state = "diagnostichud"
origin_tech = "magnets=2;engineering=2"
@@ -73,7 +73,7 @@
)
/obj/item/clothing/glasses/hud/diagnostic/night
name = "Night Vision Diagnostic HUD"
name = "night vision diagnostic HUD"
desc = "A robotics diagnostic HUD fitted with a light amplifier."
icon_state = "diagnostichudnight"
item_state = "glasses"
@@ -91,7 +91,7 @@
tint = 1
/obj/item/clothing/glasses/hud/security
name = "\improper Security HUD"
name = "security HUD"
desc = "A heads-up display that scans the humans in view and provides accurate data about their ID status and security records."
icon_state = "securityhud"
origin_tech = "magnets=3;combat=2"
@@ -115,7 +115,7 @@
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
/obj/item/clothing/glasses/hud/security/night
name = "\improper Night Vision Security HUD"
name = "night vision security HUD"
desc = "An advanced heads-up display which provides id data and vision in complete darkness."
icon_state = "securityhudnight"
origin_tech = "magnets=4;combat=4;plasmatech=4;engineering=5"
@@ -146,7 +146,7 @@
prescription = 1
/obj/item/clothing/glasses/hud/hydroponic
name = "Hydroponic HUD"
name = "hydroponic HUD"
desc = "A heads-up display capable of analyzing the health and status of plants growing in hydro trays and soil."
icon_state = "hydroponichud"
HUDType = DATA_HUD_HYDROPONIC
@@ -158,7 +158,7 @@
)
/obj/item/clothing/glasses/hud/hydroponic/night
name = "Night Vision Hydroponic HUD"
name = "night vision hydroponic HUD"
desc = "A hydroponic HUD fitted with a light amplifier."
icon_state = "hydroponichudnight"
item_state = "glasses"
@@ -201,7 +201,7 @@
toggle_veil()
/obj/item/clothing/glasses/hud/skills
name = "Skills HUD"
name = "skills HUD"
desc = "A heads-up display capable of showing the employment history records of NT crew members."
icon_state = "skill"
item_state = "glasses"
@@ -214,7 +214,7 @@
)
/obj/item/clothing/glasses/hud/skills/sunglasses
name = "Skills HUD Sunglasses"
name = "skills HUD sunglasses"
desc = "Sunglasses with a build-in skills HUD, showing the employment history of nearby NT crew members."
icon_state = "sunhudskill"
see_in_dark = 1 // None of these three can be converted to booleans. Do not try it.