Large amounts of damage can now trigger internal bleeding.

This commit is contained in:
cib
2012-11-12 13:38:55 +01:00
parent b8b0694fba
commit 6d3e742992
+4 -1
View File
@@ -462,7 +462,10 @@
W = new wound_type(damage)
// Possibly trigger an internal wound, too.
if(damage > 10 && prob(damage))
var/datum/wound/internal_bleeding/I = new (5)
wounds += I
// check whether we can add the wound to an existing wound
for(var/datum/wound/other in wounds)