Gives the mime his very own door

- The door uses the freezer airlock icon
- The door has no sound for open/close
This commit is contained in:
Artorp
2015-02-22 04:51:04 +01:00
parent c91558b095
commit 6da4244ccc
+6
View File
@@ -258,6 +258,10 @@
icon = 'icons/obj/doors/Doorbananium.dmi'
mineral = "clown"
/obj/machinery/door/airlock/mime
name = "Airlock"
icon = 'icons/obj/doors/Doorfreezer.dmi'
/obj/machinery/door/airlock/sandstone
name = "Sandstone Airlock"
icon = 'icons/obj/doors/Doorsand.dmi'
@@ -1066,6 +1070,7 @@ About the new airlock wires panel:
playsound(src.loc, 'sound/machines/windowdoor.ogg', 100, 1)
else if(istype(src, /obj/machinery/door/airlock/clown))
playsound(src.loc, 'sound/items/bikehorn.ogg', 30, 1)
else if(istype(src, /obj/machinery/door/airlock/mime))
else
playsound(src.loc, 'sound/machines/airlock.ogg', 30, 1)
if(src.closeOther != null && istype(src.closeOther, /obj/machinery/door/airlock/) && !src.closeOther.density)
@@ -1102,6 +1107,7 @@ About the new airlock wires panel:
playsound(src.loc, 'sound/machines/windowdoor.ogg', 30, 1)
else if(istype(src, /obj/machinery/door/airlock/clown))
playsound(src.loc, 'sound/items/bikehorn.ogg', 30, 1)
else if(istype(src, /obj/machinery/door/airlock/mime))
else
playsound(get_turf(src), 'sound/machines/airlock.ogg', 30, 1)