The fact this is inconsistent hurts me.

This commit is contained in:
Chakirski
2016-08-04 11:29:26 -05:00
parent 5a82177cdc
commit 6dca3112b3
3 changed files with 13 additions and 13 deletions
@@ -279,7 +279,7 @@
"afs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/prison/solitary{name = "Prisoner Education Chamber"})
"aft" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/prison/solitary{name = "Prisoner Education Chamber"})
"afu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/sink/kitchen{desc = "A sink used for washing one's hands and face. It looks rusty and home-made"; name = "old sink"; pixel_y = 28},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/prison/solitary{name = "Prisoner Education Chamber"})
"afv" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/power/apc{cell_type = 2500; dir = 1; name = "Prisoner Education Chamber APC"; pixel_y = 24},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/item/weapon/storage/backpack/duffel/security{contents = newlist(/obj/item/weapon/scalpel,/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/item/weapon/surgical_drapes,/obj/item/clothing/mask/surgical); desc = "A large dufflebag for holding extra supplies - this one has a material inlay with space for various sharp-looking tools."; name = "dufflebag"; pixel_y = 5},/obj/item/clothing/mask/balaclava,/obj/item/weapon/reagent_containers/spray/cleaner{pixel_x = 5},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/prison/solitary{name = "Prisoner Education Chamber"})
"afv" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/power/apc{cell_type = 2500; dir = 1; name = "Prisoner Education Chamber APC"; pixel_y = 24},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/item/weapon/storage/backpack/duffel/security{contents = newlist(/obj/item/weapon/scalpel,/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/item/weapon/surgical_drapes,/obj/item/clothing/mask/surgical); desc = "A large duffelbag for holding extra supplies - this one has a material inlay with space for various sharp-looking tools."; name = "duffelbag"; pixel_y = 5},/obj/item/clothing/mask/balaclava,/obj/item/weapon/reagent_containers/spray/cleaner{pixel_x = 5},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/prison/solitary{name = "Prisoner Education Chamber"})
"afw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/wall/r_wall,/area/security/prison)
"afx" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "permacell3"; name = "Cell Shutters"; opacity = 0},/obj/machinery/door/airlock/glass{id_tag = "permabolt3"; name = "Cell 3"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
"afy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall,/area/security/prison)
@@ -1679,7 +1679,7 @@
"aGo" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 6},/area/security/nuke_storage)
"aGp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel{icon_state = "vault"},/area/security/nuke_storage)
"aGq" = (/obj/machinery/camera/motion{c_tag = "Vault"; dir = 1; network = list("MiniSat")},/obj/machinery/light,/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 10},/area/security/nuke_storage)
"aGr" = (/obj/structure/safe,/obj/item/weapon/storage/secure/briefcase{contents = newlist(/obj/item/clothing/suit/armor/vest,/obj/item/weapon/gun/projectile/automatic/pistol,/obj/item/weapon/suppressor,/obj/item/clothing/mask/balaclava,/obj/item/bodybag,/obj/item/weapon/soap/nanotrasen)},/obj/item/weapon/storage/backpack/duffel{contents = newlist(/obj/item/clothing/under/lawyer,/obj/item/clothing/accessory/waistcoat,/obj/item/clothing/shoes/laceup,/obj/item/clothing/gloves/color/black,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/head/fedora); desc = "A large dufflebag for holding extra things. There is a NanoTrasen logo on the back."; icon_state = "duffle-syndieammo"; item_state = "duffle-syndieammo"},/obj/item/weapon/card/id/silver{access = list(12); assignment = "Reaper"; name = "Thirteen's ID Card (Reaper)"; registered_name = "Thirteen"},/obj/item/weapon/lazarus_injector,/obj/item/weapon/gun/energy/gun/advtaser,/obj/item/weapon/gun/projectile/revolver/russian,/obj/item/ammo_box/a357,/obj/item/clothing/accessory/stethoscope,/obj/item/weapon/book{desc = "An undeniably handy book."; icon_state = "bookknock"; name = "A Simpleton's Guide to Safe-cracking with Stethoscopes"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 4},/area/security/nuke_storage)
"aGr" = (/obj/structure/safe,/obj/item/weapon/storage/secure/briefcase{contents = newlist(/obj/item/clothing/suit/armor/vest,/obj/item/weapon/gun/projectile/automatic/pistol,/obj/item/weapon/suppressor,/obj/item/clothing/mask/balaclava,/obj/item/bodybag,/obj/item/weapon/soap/nanotrasen)},/obj/item/weapon/storage/backpack/duffel{contents = newlist(/obj/item/clothing/under/lawyer,/obj/item/clothing/accessory/waistcoat,/obj/item/clothing/shoes/laceup,/obj/item/clothing/gloves/color/black,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/head/fedora); desc = "A large duffelbag for holding extra things. There is a NanoTrasen logo on the back."; icon_state = "duffel-syndieammo"; item_state = "duffel-syndieammo"},/obj/item/weapon/card/id/silver{access = list(12); assignment = "Reaper"; name = "Thirteen's ID Card (Reaper)"; registered_name = "Thirteen"},/obj/item/weapon/lazarus_injector,/obj/item/weapon/gun/energy/gun/advtaser,/obj/item/weapon/gun/projectile/revolver/russian,/obj/item/ammo_box/a357,/obj/item/clothing/accessory/stethoscope,/obj/item/weapon/book{desc = "An undeniably handy book."; icon_state = "bookknock"; name = "A Simpleton's Guide to Safe-cracking with Stethoscopes"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 4},/area/security/nuke_storage)
"aGs" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1; layer = 2.9},/turf/simulated/shuttle/plating,/area/shuttle/siberia)
"aGt" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Labor Camp Shuttle Airlock"; req_access_txt = "0"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/hallway/primary/fore)
"aGu" = (/obj/effect/spawner/window/reinforced{useFull = 1; tag = "fullReinWin"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/door/poddoor/preopen{id_tag = "Secure Gate"; name = "brig shutters"},/turf/simulated/floor/plating,/area/security/brig)
+2 -2
View File
@@ -894,8 +894,8 @@ var/list/uplink_items = list()
cost = 1
/datum/uplink_item/device_tools/surgerybag
name = "Syndicate Surgery Dufflebag"
desc = "The Syndicate surgery dufflebag is a toolkit containing all surgery tools, a straitjacket, and a muzzle."
name = "Syndicate Surgery Duffelbag"
desc = "The Syndicate surgery duffelbag is a toolkit containing all surgery tools, a straitjacket, and a muzzle."
reference = "SSDB"
item = /obj/item/weapon/storage/backpack/duffel/syndie/surgery
cost = 4
@@ -276,8 +276,8 @@
slowdown = 1
/obj/item/weapon/storage/backpack/duffel/syndie
name = "suspicious looking dufflebag"
desc = "A large dufflebag for holding extra tactical supplies."
name = "suspicious looking duffelbag"
desc = "A large duffelbag for holding extra tactical supplies."
icon_state = "duffel-syndi"
item_state = "duffel-syndimed"
origin_tech = "syndicate=1"
@@ -297,7 +297,7 @@
item_state = "duffel-syndiammo"
/obj/item/weapon/storage/backpack/duffel/syndie/ammo/loaded
desc = "A large dufflebag, packed to the brim with Bulldog shotgun ammo."
desc = "A large duffelbag, packed to the brim with Bulldog shotgun ammo."
/obj/item/weapon/storage/backpack/duffel/syndie/ammo/loaded/New()
..()
@@ -312,10 +312,10 @@
new /obj/item/ammo_box/magazine/m12g/dragon(src)
/obj/item/weapon/storage/backpack/duffel/syndie/surgery
name = "surgery dufflebag"
desc = "A suspicious looking dufflebag for holding surgery tools."
name = "surgery duffelbag"
desc = "A suspicious looking duffelbag for holding surgery tools."
icon_state = "duffel-syndimed"
item_state = "duffle-syndimed"
item_state = "duffel-syndimed"
/obj/item/weapon/storage/backpack/duffel/syndie/surgery/New()
..()
@@ -333,10 +333,10 @@
new /obj/item/device/mmi/syndie(src)
/obj/item/weapon/storage/backpack/duffel/syndie/surgery_fake //for maint spawns
name = "surgery dufflebag"
desc = "A suspicious looking dufflebag for holding surgery tools."
name = "surgery duffelbag"
desc = "A suspicious looking duffelbag for holding surgery tools."
icon_state = "duffel-syndimed"
item_state = "duffle-syndimed"
item_state = "duffel-syndimed"
/obj/item/weapon/storage/backpack/duffel/syndie/surgery_fake/New()
..()