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More scoreboard hook updates
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@@ -29,10 +29,15 @@
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if (I.stat == 2 && I.z == 1)
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score_deadaipenalty = 1
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score_deadcrew += 1
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/* for (var/mob/living/carbon/human/I in mob_list)
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for (var/datum/ailment/disease/V in I.ailments)
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if (!V.vaccine && !V.spread != "Remissive") score_disease++
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if (I.stat == 2 && I.z == 1) score_deadcrew += 1*/
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for (var/mob/living/carbon/human/I in mob_list)
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// for (var/datum/ailment/disease/V in I.ailments)
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// if (!V.vaccine && !V.spread != "Remissive") score_disease++
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if (I.stat == 2 && I.z == 1) score_deadcrew += 1
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if (I.job == "Clown")
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for(var/thing in I.attack_log)
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if(findtext(thing, "<font color='orange'>")) score_clownabuse++
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for(var/mob/living/player in mob_list)
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if (player.client)
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if (player.stat != 2)
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@@ -143,17 +148,17 @@
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// Bonus Modifiers
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//var/traitorwins = score_traitorswon
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var/deathpoints = score_deadcrew * 25
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var/deathpoints = score_deadcrew * 25 //done
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var/researchpoints = score_researchdone * 30
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var/eventpoints = score_eventsendured * 50
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var/escapoints = score_escapees * 25
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var/escapoints = score_escapees * 25 //done
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var/harvests = score_stuffharvested * 5 //done
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var/shipping = score_stuffshipped * 5
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var/mining = score_oremined * 2 //done
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var/meals = score_meals * 5 //done, but this only counts cooked meals, not drinks served
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var/power = score_powerloss * 20
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var/messpoints
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if (score_mess != 0) messpoints = score_mess
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if (score_mess != 0) messpoints = score_mess //done
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var/plaguepoints = score_disease * 30
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// Mode Specific
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