Merge branch 'master' into newmap

This commit is contained in:
cib
2012-11-11 12:53:43 +01:00
11 changed files with 8875 additions and 8835 deletions
@@ -28,13 +28,13 @@
/obj/item/weapon/storage/firstaid/regular/New()
..()
if (empty) return
new /obj/item/device/healthanalyzer( src )
new /obj/item/weapon/reagent_containers/hypospray/autoinjector( src )
new /obj/item/stack/medical/bruise_pack(src)
new /obj/item/stack/medical/bruise_pack(src)
new /obj/item/stack/medical/bruise_pack(src)
new /obj/item/stack/medical/ointment(src)
new /obj/item/stack/medical/ointment(src)
new /obj/item/stack/medical/ointment(src)
return
/obj/item/weapon/storage/firstaid/toxin/New()
+23
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@@ -287,12 +287,29 @@
icon_state = "wolfflight"
item_state = "wolfflight"
/obj/item/weapon/crowbar/fluff/zelda_creedy_1 //daaneesh: Zelda Creedy
name = "Zelda's Crowbar"
desc = "A pink crow bar that has an engraving that reads, 'To Zelda. Love always, Dawn'"
icon = 'icons/obj/custom_items.dmi'
icon_state = "zeldacrowbar"
item_state = "crowbar"
//////////////////////////////////
//////////// Clothing ////////////
//////////////////////////////////
//////////// Gloves ////////////
/obj/item/clothing/gloves/fluff/murad_hassim_1
name = "Tajaran Surgical Gloves"
desc = "Reinforced sterile gloves custom tailored to comfortably accommodate Tajaran claws."
icon_state = "latex"
item_state = "lgloves"
siemens_coefficient = 0.30
permeability_coefficient = 0.01
color="white"
/obj/item/clothing/gloves/fluff/walter_brooks_1 //botanistpower: Walter Brooks
name = "mittens"
desc = "A pair of well worn, blue mittens."
@@ -362,6 +379,12 @@
icon = 'custom_items.dmi'
icon_state = "enos_adlai_1"
/obj/item/clothing/head/fluff/edvin_telephosphor_1 //foolamancer: Edvin Telephosphor
name = "Edvin's Hat"
desc = "A hat specially tailored for Skrellian anatomy. It has a yellow badge on the front, with a large red 'T' inscribed on it."
icon = 'custom_items.dmi'
icon_state = "edvin_telephosphor_1"
//////////// Suits ////////////
/obj/item/clothing/suit/labcoat/fluff/pink //spaceman96: Trenna Seber
+20 -1
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@@ -117,9 +117,20 @@
return
//if(icon_state == initial(icon_state))
var/icontype = input("Please, select a display!", "AI", null/*, null*/) in list("Monochrome", "Blue", "Inverted", "Firewall", "Green", "Red", "Static")
var/icontype = ""
var/list/icons = list("Monochrome", "Blue", "Inverted", "Firewall", "Green", "Red", "Static")
if (src.name == "B.A.N.N.E.D." && src.ckey == "spaceman96")
icons += "B.A.N.N.E.D."
if (src.name == "M00X-BC" && src.ckey == "searif")
icons += "M00X-BC"
if (src.name == "TRIBUNAL" && src.ckey == "serithi")
icons += "Tribunal"
icons += "Tribunal Malfunctioning"
if (src.name == "Skuld" && src.ckey == "ravensdale")
icons += "Skuld"
/* if(icontype == "Clown")
icon_state = "ai-clown2"*/
icontype = input("Please, select a display!", "AI", null/*, null*/) in icons
if(icontype == "Monochrome")
icon_state = "ai-mono"
else if(icontype == "Blue")
@@ -134,6 +145,14 @@
icon_state = "ai-malf"
else if(icontype == "Static")
icon_state = "ai-static"
else if(icontype == "M00X-BC")
icon_state = "ai-searif"
else if(icontype == "Tribunal")
icon_state = "ai-tribunal"
else if(icontype == "Tribunal Malfunctioning")
icon_state = "ai-tribunal-malf"
else if(icontype == "Skuld")
icon_state = "ai-ravensdale"
//else
//usr <<"You can only change your display once!"
//return
+3 -2
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@@ -1,8 +1,9 @@
/mob/living/silicon/ai/death(gibbed)
if(stat == DEAD) return
stat = DEAD
icon_state = "ai-crash"
if (src.name == "Skuld" && src.ckey == "ravensdale")//checks ID of AI and player to see if it needs to pull the custom death sprite and goes to blue-screen if it doesn't
icon_state = "ai-ravensdale-crash"
else icon_state = "ai-crash"
update_canmove()
if(src.eyeobj)
src.eyeobj.setLoc(get_turf(src))
@@ -55,7 +55,7 @@
/obj/item/weapon/reagent_containers/hypospray/autoinjector
name = "autoinjector"
desc = "A rapid and safe way to administer small amounts of drugs by untrained or trained personnel."
icon_state = "autoinjector"
icon_state = "autoinjector1"
item_state = "autoinjector"
amount_per_transfer_from_this = 5
volume = 5
+4
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@@ -5,7 +5,9 @@ chinsky: Victor Kaminski: /obj/item/fluff/victor_kaminsky_1
chinsky: Summer Springfield: /obj/item/weapon/camera_test/fluff/orange
compactninja: Al Peterson: /obj/item/clothing/head/flatcap
compactninja: Lister Black: /obj/item/weapon/storage/pill_bottle/fluff/listermedbottle, /obj/item/weapon/storage/pill_bottle/fluff/listermedbottle
crazy2455: Murad Hassim: /obj/item/clothing/gloves/fluff/murad_hassim_1
cubejackal: Barry Sharke: /obj/item/clothing/mask/fluff/electriccig
daaneesh: Zelda Creedy: /obj/item/weapon/crowbar/fluff/zelda_creedy_1
desiderium: Momiji Inubashiri: /obj/item/clothing/under/fluff/olddressuniform
desiderium: Rook Maudlin: /obj/item/clothing/suit/det_suit/fluff/retpolcoat, /obj/item/clothing/head/det_hat/fluff/retpolcap, /obj/item/clothing/under/det/fluff/retpoluniform
deusdactyl: James Girard: /obj/item/clothing/head/secsoft/fluff/swatcap, /obj/item/clothing/suit/armor/vest/fluff/deus_blueshield
@@ -14,6 +16,7 @@ executivekill: Hunter Duke: /obj/item/weapon/lighter/zippo/fluff/executivekill_1
fastler: Fastler Greay: /obj/item/weapon/card/id/fluff/lifetime
fniff: Sarah Calvera: /obj/item/fluff/sarah_calvera_1
fniff: Angleo Wilkerson: /obj/item/fluff/angelo_wilkerson_1
foolamancer: Edvin Telephosphor: /obj/item/clothing/head/fluff/edvin_telephosphor_1
gvazdas: Sarah Carbrokes: /obj/item/fluff/sarah_carbrokes_1
jamini: Edwin Atweeke: /obj/item/clothing/suit/labcoat/fluff/burnt
leonheart11: Johann Erzatz: /obj/item/weapon/reagent_containers/food/drinks/flask/fluff/johann_erzatz_1
@@ -51,3 +54,4 @@ vinceluk: Seth Sealis: /obj/item/clothing/suit/det_suit/fluff/graycoat
whitellama: Ethan Way: /obj/item/fluff/ethan_way_1
whitewolf41: Jeremy Wolf: /obj/item/clothing/under/rank/security/fluff/jeremy_wolf_1
roaper: Ian Colm: /obj/item/weapon/card/id/fluff/ian_colmid
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