Span fixes

This commit is contained in:
Markolie
2015-07-29 00:53:02 +02:00
parent 9ce6884719
commit 6fa10982e1
+10 -11
View File
@@ -33,7 +33,6 @@
if(active && HasFuel() && !IsBroken() && anchored && powernet)
add_avail(power_gen * power_output)
UseFuel()
src.updateDialog()
else
active = 0
icon_state = initial(icon_state)
@@ -52,9 +51,9 @@
if(!..(user,1 ))
return
if(active)
usr << "\blue The generator is on."
usr << "<span class='notice'>The generator is on.</span>"
else
usr << "\blue The generator is off."
usr << "<span class='notice'>The generator is off.</span>"
/obj/machinery/power/port_gen/emp_act(severity)
var/duration = 6000 //ten minutes
@@ -86,7 +85,7 @@
name = "\improper P.A.C.M.A.N.-type Portable Generator"
desc = "A power generator that runs on solid plasma sheets. Rated for 80 kW max safe output."
var/sheet_name = "plasma Sheets"
var/sheet_name = "Plasma Sheets"
var/sheet_path = /obj/item/stack/sheet/mineral/plasma
var/board_path = "/obj/item/weapon/circuitboard/pacman"
@@ -223,7 +222,7 @@
var/temp_loss = (temperature - cooling_temperature)/TEMPERATURE_DIVISOR
temp_loss = between(2, round(temp_loss, 1), TEMPERATURE_CHANGE_MAX)
temperature = max(temperature - temp_loss, cooling_temperature)
src.updateDialog()
nanomanager.update_uis(src)
if(overheating)
overheating--
@@ -259,9 +258,9 @@
var/obj/item/stack/addstack = O
var/amount = min((max_sheets - sheets), addstack.amount)
if(amount < 1)
user << "\blue The [src.name] is full!"
user << "<span class='notice'>The [src.name] is full!</span>"
return
user << "\blue You add [amount] sheet\s to the [src.name]."
user << "<span class='notice'>You add [amount] sheet\s to the [src.name].</span>"
sheets += amount
addstack.use(amount)
nanomanager.update_uis(src)
@@ -271,10 +270,10 @@
if(!anchored)
connect_to_network()
user << "\blue You secure the generator to the floor."
user << "<span class='notice'>You secure the generator to the floor.</span>"
else
disconnect_from_network()
user << "\blue You unsecure the generator from the floor."
user << "<span class='notice'>You unsecure the generator from the floor.</span>"
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
anchored = !anchored
@@ -283,9 +282,9 @@
panel_open = !panel_open
playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1)
if(panel_open)
user << "\blue You open the access panel."
user << "<span class='notice'>You open the access panel.</span>"
else
user << "\blue You close the access panel."
user << "<span class='notice'>You close the access panel.</span>"
else if(istype(O, /obj/item/weapon/storage/part_replacer) && panel_open)
exchange_parts(user, O)
return