mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-26 21:48:21 +01:00
This commit is contained in:
@@ -102,7 +102,7 @@ BLIND // can't see anything
|
||||
name = "Space helmet"
|
||||
icon_state = "space"
|
||||
desc = "A special helmet designed for work in a hazardous, low-pressure environment."
|
||||
flags = FPRINT | TABLEPASS | HEADCOVERSEYES | BLOCKHAIR
|
||||
flags = FPRINT | TABLEPASS | HEADCOVERSEYES | BLOCKHAIR | HEADCOVERSMOUTH
|
||||
item_state = "space"
|
||||
permeability_coefficient = 0.01
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 50)
|
||||
|
||||
@@ -81,6 +81,39 @@
|
||||
item_state = "sunglasses"
|
||||
darkness_view = -1
|
||||
|
||||
/obj/item/clothing/glasses/welding
|
||||
name = "welding goggles"
|
||||
desc = "Protects the eyes from welders, approved by the mad scientist association."
|
||||
icon_state = "welding-g"
|
||||
item_state = "welding-g"
|
||||
icon_action_button = "action_welding_g"
|
||||
var/up = 0
|
||||
|
||||
/obj/item/clothing/glasses/welding/attack_self()
|
||||
toggle()
|
||||
|
||||
|
||||
/obj/item/clothing/glasses/welding/verb/toggle()
|
||||
set category = "Object"
|
||||
set name = "Adjust welding goggles"
|
||||
set src in usr
|
||||
|
||||
if(usr.canmove && !usr.stat && !usr.restrained())
|
||||
if(src.up)
|
||||
src.up = !src.up
|
||||
src.flags |= GLASSESCOVERSEYES
|
||||
flags_inv |= HIDEEYES
|
||||
icon_state = initial(icon_state)
|
||||
usr << "You flip the [src] down to protect your eyes."
|
||||
else
|
||||
src.up = !src.up
|
||||
src.flags &= ~HEADCOVERSEYES
|
||||
flags_inv &= ~HIDEEYES
|
||||
icon_state = "[initial(icon_state)]up"
|
||||
usr << "You push the [src] up out of your face."
|
||||
|
||||
usr.update_inv_glasses()
|
||||
|
||||
/obj/item/clothing/glasses/sunglasses/blindfold
|
||||
name = "blindfold"
|
||||
desc = "Covers the eyes, preventing sight."
|
||||
|
||||
@@ -24,29 +24,29 @@
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
|
||||
icon_action_button = "action_welding"
|
||||
|
||||
attack_self()
|
||||
toggle()
|
||||
/obj/item/clothing/head/welding/attack_self()
|
||||
toggle()
|
||||
|
||||
|
||||
verb/toggle()
|
||||
set category = "Object"
|
||||
set name = "Adjust welding mask"
|
||||
set src in usr
|
||||
/obj/item/clothing/head/welding/verb/toggle()
|
||||
set category = "Object"
|
||||
set name = "Adjust welding mask"
|
||||
set src in usr
|
||||
|
||||
if(usr.canmove && !usr.stat && !usr.restrained())
|
||||
if(src.up)
|
||||
src.up = !src.up
|
||||
src.flags |= HEADCOVERSEYES
|
||||
flags_inv |= HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
|
||||
icon_state = "welding"
|
||||
usr << "You flip the mask down to protect your eyes."
|
||||
else
|
||||
src.up = !src.up
|
||||
src.flags &= ~HEADCOVERSEYES
|
||||
flags_inv &= ~(HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE)
|
||||
icon_state = "weldingup"
|
||||
usr << "You push the mask up out of your face."
|
||||
usr.update_inv_head() //so our mob-overlays update
|
||||
if(usr.canmove && !usr.stat && !usr.restrained())
|
||||
if(src.up)
|
||||
src.up = !src.up
|
||||
src.flags |= HEADCOVERSEYES | HEADCOVERSMOUTH
|
||||
flags_inv |= HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
|
||||
icon_state = initial(icon_state)
|
||||
usr << "You flip the [src] down to protect your eyes."
|
||||
else
|
||||
src.up = !src.up
|
||||
src.flags &= ~HEADCOVERSEYES | HEADCOVERSMOUTH
|
||||
flags_inv &= ~(HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE)
|
||||
icon_state = "[initial(icon_state)]up"
|
||||
usr << "You push the [src] up out of your face."
|
||||
usr.update_inv_head() //so our mob-overlays update
|
||||
|
||||
|
||||
/*
|
||||
|
||||
@@ -11,12 +11,14 @@
|
||||
desc = "An armored beret commonly used by special operations officers."
|
||||
icon_state = "beret_badge"
|
||||
armor = list(melee = 65, bullet = 55, laser = 35,energy = 20, bomb = 30, bio = 30, rad = 30)
|
||||
flags = FPRINT | TABLEPASS | HEADCOVERSEYES | BLOCKHAIR
|
||||
|
||||
//Space santa outfit suit
|
||||
/obj/item/clothing/head/helmet/space/santahat
|
||||
name = "Santa's hat"
|
||||
desc = "Ho ho ho. Merrry X-mas!"
|
||||
icon_state = "santahat"
|
||||
flags = FPRINT | TABLEPASS | HEADCOVERSEYES | BLOCKHAIR
|
||||
|
||||
/obj/item/clothing/suit/space/santa
|
||||
name = "Santa's suit"
|
||||
@@ -35,6 +37,7 @@
|
||||
icon_state = "pirate"
|
||||
item_state = "pirate"
|
||||
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30)
|
||||
flags = FPRINT | TABLEPASS | HEADCOVERSEYES | BLOCKHAIR
|
||||
|
||||
/obj/item/clothing/suit/space/pirate
|
||||
name = "pirate coat"
|
||||
|
||||
Reference in New Issue
Block a user