Defib update, cell path update

This commit is contained in:
Markolie
2015-02-09 16:12:01 +01:00
parent 1af0b33393
commit 7285f39fc1
82 changed files with 362 additions and 284 deletions
@@ -17,7 +17,7 @@
var/on = 0 //is it turned on?
var/cover_open = 0 //is the cover open?
var/obj/item/weapon/cell/cell
var/obj/item/weapon/stock_parts/cell/cell
var/max_cooling = 12 //in degrees per second - probably don't need to mess with heat capacity here
var/charge_consumption = 16.6 //charge per second at max_cooling
var/thermostat = T20C
@@ -25,7 +25,7 @@
//TODO: make it heat up the surroundings when not in space
/obj/item/device/suit_cooling_unit/New()
cell = new/obj/item/weapon/cell() //comes with the crappy default power cell - high-capacity ones shouldn't be hard to find
cell = new/obj/item/weapon/stock_parts/cell() //comes with the crappy default power cell - high-capacity ones shouldn't be hard to find
cell.loc = src
/obj/item/device/suit_cooling_unit/proc/cool_mob(mob/M)
@@ -132,7 +132,7 @@
updateicon()
return
if (istype(W, /obj/item/weapon/cell))
if (istype(W, /obj/item/weapon/stock_parts/cell))
if(cover_open)
if(cell)
user << "There is a [cell] already installed here."