mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-15 00:53:23 +01:00
Defib update, cell path update
This commit is contained in:
@@ -50,14 +50,14 @@
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..(severity)
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/obj/machinery/space_heater/air_conditioner/attackby(obj/item/I, mob/user)
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if(istype(I, /obj/item/weapon/cell))
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if(istype(I, /obj/item/weapon/stock_parts/cell))
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if(open)
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if(cell)
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user << "There is already a power cell inside."
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return
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else
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// insert cell
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var/obj/item/weapon/cell/C = usr.get_active_hand()
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var/obj/item/weapon/stock_parts/cell/C = usr.get_active_hand()
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if(istype(C))
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user.drop_item()
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cell = C
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@@ -138,7 +138,7 @@
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if("cellinstall")
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if(open && !cell)
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var/obj/item/weapon/cell/C = usr.get_active_hand()
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var/obj/item/weapon/stock_parts/cell/C = usr.get_active_hand()
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if(istype(C))
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usr.drop_item()
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cell = C
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@@ -524,8 +524,10 @@
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for(var/obj/item/clothing/accessory/AC in U.accessories)
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if(AC.icon_action_button)
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to_update += AC
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if(I.icon_action_button && (!I in to_update))
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to_update += I
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continue
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if(I.icon_action_button)
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to_update += I
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continue
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for(var/obj/item/I in to_update)
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var/obj/screen/item_action/A = new(hud_used)
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@@ -264,7 +264,7 @@
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name = "Devices & Tools"
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id = "tools"
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blacklist = null
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whitelist = list(/obj/item/device,/obj/item/weapon/card,/obj/item/weapon/cartridge,/obj/item/weapon/cautery,/obj/item/weapon/cell,/obj/item/weapon/circuitboard,
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whitelist = list(/obj/item/device,/obj/item/weapon/card,/obj/item/weapon/cartridge,/obj/item/weapon/cautery,/obj/item/weapon/stock_parts/cell,/obj/item/weapon/circuitboard,
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/obj/item/weapon/aiModule,/obj/item/weapon/airalarm_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/circular_saw,
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/obj/item/weapon/cloaking_device,/obj/item/weapon/crowbar,/obj/item/weapon/disk,/obj/item/weapon/firealarm_electronics,/obj/item/weapon/hand_tele,
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/obj/item/weapon/hand_labeler,/obj/item/weapon/hemostat,/obj/item/weapon/mop,/obj/item/weapon/locator,/obj/item/weapon/minihoe,
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@@ -38,9 +38,9 @@
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reqs = list(/obj/item/weapon/handcuffs/cable = 1,
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/obj/item/stack/rods = 1,
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/obj/item/weapon/wirecutters = 1,
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/obj/item/weapon/cell = 1)
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/obj/item/weapon/stock_parts/cell = 1)
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time = 80
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parts = list(/obj/item/weapon/cell = 1)
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parts = list(/obj/item/weapon/stock_parts/cell = 1)
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/datum/crafting_recipe/table/flamethrower
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name = "Flamethrower"
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@@ -90,7 +90,7 @@
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/obj/item/stack/sheet/metal = 5,
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/obj/item/stack/cable_coil = 5,
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/obj/item/weapon/gun/energy/advtaser = 1,
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/obj/item/weapon/cell = 1,
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/obj/item/weapon/stock_parts/cell = 1,
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/obj/item/device/assembly/prox_sensor = 1,
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/obj/item/robot_parts/r_arm = 1)
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tools = list(/obj/item/weapon/weldingtool, /obj/item/weapon/screwdriver)
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@@ -53,8 +53,8 @@
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W.icon_state = initial(W.icon_state)
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charged_item = I
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break
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else if(istype(item, /obj/item/weapon/cell/))
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var/obj/item/weapon/cell/C = item
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else if(istype(item, /obj/item/weapon/stock_parts/cell/))
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var/obj/item/weapon/stock_parts/cell/C = item
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if(prob(80))
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C.maxcharge -= 200
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if(C.maxcharge <= 1) //Div by 0 protection
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@@ -66,8 +66,8 @@
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else if(item.contents)
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var/obj/I = null
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for(I in item.contents)
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if(istype(I, /obj/item/weapon/cell/))
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var/obj/item/weapon/cell/C = I
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if(istype(I, /obj/item/weapon/stock_parts/cell/))
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var/obj/item/weapon/stock_parts/cell/C = I
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if(prob(80))
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C.maxcharge -= 200
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if(C.maxcharge <= 1) //Div by 0 protection
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@@ -464,10 +464,10 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee
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/obj/item/weapon/storage/toolbox/electrical,
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/obj/item/clothing/gloves/yellow,
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/obj/item/clothing/gloves/yellow,
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/obj/item/weapon/cell,
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/obj/item/weapon/cell,
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/obj/item/weapon/cell/high,
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/obj/item/weapon/cell/high)
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/obj/item/weapon/stock_parts/cell,
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/obj/item/weapon/stock_parts/cell,
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/obj/item/weapon/stock_parts/cell/high,
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/obj/item/weapon/stock_parts/cell/high)
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cost = 15
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containertype = /obj/structure/closet/crate
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containername = "Electrical maintenance crate"
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@@ -627,8 +627,8 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee
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/obj/item/device/flash,
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/obj/item/device/flash,
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/obj/item/device/flash,
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/obj/item/weapon/cell/high,
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/obj/item/weapon/cell/high)
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/obj/item/weapon/stock_parts/cell/high,
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/obj/item/weapon/stock_parts/cell/high)
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cost = 10
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containertype = /obj/structure/closet/crate/secure/gear
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containername = "Robotics Assembly"
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@@ -480,7 +480,7 @@ var/list/uplink_items = list()
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/datum/uplink_item/device_tools/medkit
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name = "Syndicate Medical Supply Kit"
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name = "Syndicate Combat Medic Kit"
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desc = "The syndicate medkit is a suspicious black and red. Included is a combat stimulant injector for rapid healing, a medical hud for quick identification of injured comrades, \
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and other medical supplies helpful for a medical field operative."
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item = /obj/item/weapon/storage/firstaid/tactical
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@@ -596,7 +596,7 @@
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item_state = "RPED"
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icon_override = 'icons/mob/in-hand/tools.dmi'
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w_class = 5
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can_hold = list("/obj/item/weapon/stock_parts","/obj/item/weapon/cell")
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can_hold = list("/obj/item/weapon/stock_parts")
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storage_slots = 50
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use_to_pickup = 1
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allow_quick_gather = 1
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@@ -37,7 +37,7 @@ ________________________________________________________________________________
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reagents.my_atom = src
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for(var/reagent_id in reagent_list)
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reagent_id == "uranium" ? reagents.add_reagent(reagent_id, r_maxamount+(a_boost*a_transfer)) : reagents.add_reagent(reagent_id, r_maxamount)//It will take into account uranium used for adrenaline boosting.
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cell = new/obj/item/weapon/cell/high//The suit should *always* have a battery because so many things rely on it.
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cell = new/obj/item/weapon/stock_parts/cell/high//The suit should *always* have a battery because so many things rely on it.
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cell.charge = 9990//Starting charge should not be higher than maximum charge. It leads to problems with recharging.
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cell.maxcharge = 10000 // Due to Ponies' overhaul Ninjas began starting with a 15000 energy cell. This should fix that issue.
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@@ -880,14 +880,14 @@ ________________________________________________________________________________
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U << "Replenished a total of [total_reagent_transfer ? total_reagent_transfer : "zero"] chemical units."//Let the player know how much total volume was added.
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return
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else if(istype(I, /obj/item/weapon/cell))
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else if(istype(I, /obj/item/weapon/stock_parts/cell))
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if(I:maxcharge>cell.maxcharge&&n_gloves&&n_gloves.candrain)
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U << "\blue Higher maximum capacity detected.\nUpgrading..."
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if (n_gloves&&n_gloves.candrain&&do_after(U,s_delay))
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U.drop_item()
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I.loc = src
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I:charge = min(I:charge+cell.charge, I:maxcharge)
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var/obj/item/weapon/cell/old_cell = cell
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var/obj/item/weapon/stock_parts/cell/old_cell = cell
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old_cell.charge = 0
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U.put_in_hands(old_cell)
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old_cell.add_fingerprint(U)
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@@ -1116,7 +1116,7 @@ ________________________________________________________________________________
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U << "\red This SMES cell has run dry of power. You must find another source."
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if("CELL")
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var/obj/item/weapon/cell/A = target
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var/obj/item/weapon/stock_parts/cell/A = target
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if(A.charge)
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if (G.candrain&&do_after(U,30))
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U << "\blue Gained <B>[A.charge]</B> energy from the cell."
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@@ -883,7 +883,7 @@ datum
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return 2
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hyper_cell
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steal_target = /obj/item/weapon/cell/hyper
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steal_target = /obj/item/weapon/stock_parts/cell/hyper
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explanation_text = "Steal a hyper capacity power cell."
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weight = 20
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@@ -133,7 +133,7 @@
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// Check station's power levels
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for (var/obj/machinery/power/apc/A in machines)
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if (A.z != 1) continue
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for (var/obj/item/weapon/cell/C in A.contents)
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for (var/obj/item/weapon/stock_parts/cell/C in A.contents)
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if (C.charge < 2300) score_powerloss += 1 // 200 charge leeway
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// Check how much uncleaned mess is on the station
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@@ -36,16 +36,17 @@
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/datum/theft_objective/hand_tele
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name = "a hand teleporter"
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typepath = /obj/item/weapon/hand_tele
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protected_jobs = list("Captain")
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protected_jobs = list("Captain", "Research Director")
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/datum/theft_objective/rcd
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name = "an RCD"
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name = "a rapid-construction-device"
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typepath = /obj/item/weapon/rcd
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protected_jobs = list("Chief Engineer")
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protected_jobs = list("Chief Engineer", "Quartermaster", "Cargo Technician", "Research Director", "Scientist", "Roboticist")
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/datum/theft_objective/jetpack
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name = "a jetpack"
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typepath = /obj/item/weapon/tank/jetpack
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protected_jobs = list("Chief Engineer")
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/datum/theft_objective/cap_jumpsuit
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name = "the captain's jumpsuit"
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@@ -64,9 +65,9 @@ datum/theft_objective/ai/check_special_completion(var/obj/item/device/aicard/C)
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return 0
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/datum/theft_objective/defib
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name = "a defibrillator"
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typepath = /obj/item/weapon/defibrillator
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protected_jobs = list("Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Virologist", "Psychiatrist", "Paramedic", "Brig Physician")
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name = "a compact defibrillator"
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typepath = /obj/item/weapon/defibrillator/compact
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protected_jobs = list("Chief Medical Officer")
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/datum/theft_objective/magboots
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name = "the chief engineer's advanced magnetic boots"
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@@ -97,7 +98,7 @@ datum/theft_objective/ai/check_special_completion(var/obj/item/device/aicard/C)
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/datum/theft_objective/corgi
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name = "a piece of corgi meat"
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typepath = /obj/item/weapon/reagent_containers/food/snacks/meat/corgi
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protected_jobs = list("Head of Personnel")
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protected_jobs = list("Head of Personnel", "Quartermaster", "Cargo Technician")
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/datum/theft_objective/capmedal
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name = "the medal of captaincy"
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@@ -254,7 +255,7 @@ datum/theft_objective/ai/check_special_completion(var/obj/item/device/aicard/C)
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/datum/theft_objective/special/hyper_cell
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name = "hyper-capacity cell"
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typepath = /obj/item/weapon/cell/hyper
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typepath = /obj/item/weapon/stock_parts/cell/hyper
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/datum/theft_objective/number/special
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flags = THEFT_FLAG_SPECIAL
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@@ -665,7 +665,7 @@ Auto Patrol[]"},
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user << "<span class='notice'>Taser gun attached.</span>"
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if(9)
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if(istype(W, /obj/item/weapon/cell))
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if(istype(W, /obj/item/weapon/stock_parts/cell))
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build_step++
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user << "<span class='notice'>You complete the ED-209.</span>"
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var/turf/T = get_turf(src)
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@@ -43,7 +43,7 @@ var/global/mulebot_count = 0
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var/auto_pickup = 1 // true if auto-pickup at beacon
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var/report_delivery = 1 // true if bot will announce an arrival to a location.
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var/obj/item/weapon/cell/cell
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var/obj/item/weapon/stock_parts/cell/cell
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var/datum/wires/mulebot/wires = null
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// the installed power cell
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@@ -96,8 +96,8 @@ var/global/mulebot_count = 0
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if(toggle_lock(user))
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user << "<span class='notice'>Controls [(locked ? "locked" : "unlocked")].</span>"
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updateUsrDialog()
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else if(istype(I,/obj/item/weapon/cell) && open && !cell)
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var/obj/item/weapon/cell/C = I
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else if(istype(I,/obj/item/weapon/stock_parts/cell) && open && !cell)
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var/obj/item/weapon/stock_parts/cell/C = I
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user.drop_item()
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C.loc = src
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cell = C
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@@ -286,7 +286,7 @@ var/global/mulebot_count = 0
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if("cellinsert")
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if(open && !cell)
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var/obj/item/weapon/cell/C = usr.get_active_hand()
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var/obj/item/weapon/stock_parts/cell/C = usr.get_active_hand()
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if(istype(C))
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usr.drop_item()
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cell = C
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@@ -8,7 +8,7 @@
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idle_power_usage = 5
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active_power_usage = 60
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power_channel = EQUIP
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var/obj/item/weapon/cell/charging = null
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var/obj/item/weapon/stock_parts/cell/charging = null
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var/chargelevel = -1
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proc
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updateicon()
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@@ -38,7 +38,7 @@
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if(stat & BROKEN)
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return
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if(istype(W, /obj/item/weapon/cell) && anchored)
|
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if(istype(W, /obj/item/weapon/stock_parts/cell) && anchored)
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if(charging)
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user << "\red There is already a cell in the charger."
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return
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@@ -289,7 +289,7 @@ to destroy them and players will be able to make replacements.
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frame_desc = "Requires 5 pieces of cable, 5 Power Cells and 1 Capacitor."
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req_components = list(
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/obj/item/stack/cable_coil = 5,
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/obj/item/weapon/cell = 5,
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/obj/item/weapon/stock_parts/cell = 5,
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/obj/item/weapon/stock_parts/capacitor = 1)
|
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@@ -361,7 +361,7 @@ to destroy them and players will be able to make replacements.
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/obj/item/weapon/stock_parts/capacitor = 1,
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/obj/item/weapon/stock_parts/manipulator = 1,
|
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/obj/item/weapon/stock_parts/console_screen = 1,
|
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/obj/item/weapon/cell = 1)
|
||||
/obj/item/weapon/stock_parts/cell = 1)
|
||||
|
||||
/obj/item/weapon/circuitboard/destructive_analyzer
|
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name = "Circuit board (Destructive Analyzer)"
|
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@@ -583,7 +583,7 @@ obj/item/weapon/circuitboard/rdserver
|
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frame_desc = "Requires 2 Capacitors, 1 Power Cell and 1 Manipulator."
|
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req_components = list(
|
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/obj/item/weapon/stock_parts/capacitor = 2,
|
||||
/obj/item/weapon/cell = 1,
|
||||
/obj/item/weapon/stock_parts/cell = 1,
|
||||
/obj/item/weapon/stock_parts/manipulator = 1)
|
||||
|
||||
// Telecomms circuit boards:
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
icon_state = "flood00"
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density = 1
|
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var/on = 0
|
||||
var/obj/item/weapon/cell/high/cell = null
|
||||
var/obj/item/weapon/stock_parts/cell/high/cell = null
|
||||
var/use = 5
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var/unlocked = 0
|
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var/open = 0
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@@ -83,7 +83,7 @@
|
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open = 1
|
||||
user << "You remove the battery panel."
|
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|
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if (istype(W, /obj/item/weapon/cell))
|
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if (istype(W, /obj/item/weapon/stock_parts/cell))
|
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if(open)
|
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if(cell)
|
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user << "There is a power cell already installed."
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||||
|
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@@ -351,22 +351,6 @@ Class Procs:
|
||||
user << "<span class='notice'>[A.name] replaced with [B.name].</span>"
|
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shouldplaysound = 1
|
||||
break
|
||||
// Power cell snowflake
|
||||
for(var/obj/item/weapon/cell/A in component_parts)
|
||||
for(var/D in CB.req_components)
|
||||
if(ispath(A.type, D))
|
||||
P = D
|
||||
break
|
||||
for(var/obj/item/weapon/cell/B in W.contents)
|
||||
if(istype(B, P) && istype(A, P))
|
||||
if(B.rating > A.rating)
|
||||
W.remove_from_storage(B, src)
|
||||
W.handle_item_insertion(A, 1)
|
||||
component_parts -= A
|
||||
component_parts += B
|
||||
B.loc = null
|
||||
user << "<span class='notice'>[A.name] replaced with [B.name].</span>"
|
||||
break
|
||||
RefreshParts()
|
||||
else
|
||||
user << "<span class='notice'>Following parts detected in the machine:</span>"
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
|
||||
component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
|
||||
component_parts += new /obj/item/weapon/stock_parts/manipulator(src)
|
||||
component_parts += new /obj/item/weapon/cell/high(src)
|
||||
component_parts += new /obj/item/weapon/stock_parts/cell/high(src)
|
||||
RefreshParts()
|
||||
build_icon()
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
component_parts += new /obj/item/weapon/stock_parts/capacitor/super(src)
|
||||
component_parts += new /obj/item/weapon/stock_parts/capacitor/super(src)
|
||||
component_parts += new /obj/item/weapon/stock_parts/manipulator/pico(src)
|
||||
component_parts += new /obj/item/weapon/cell/hyper(src)
|
||||
component_parts += new /obj/item/weapon/stock_parts/cell/hyper(src)
|
||||
RefreshParts()
|
||||
|
||||
/obj/machinery/recharge_station/RefreshParts()
|
||||
@@ -38,7 +38,7 @@
|
||||
recharge_speed += C.rating * 100
|
||||
for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts)
|
||||
repairs += M.rating - 1
|
||||
for(var/obj/item/weapon/cell/C in component_parts)
|
||||
for(var/obj/item/weapon/stock_parts/cell/C in component_parts)
|
||||
recharge_speed *= C.maxcharge / 10000
|
||||
|
||||
/obj/machinery/recharge_station/process()
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
icon_state = "sheater0"
|
||||
name = "space heater"
|
||||
desc = "Made by Space Amish using traditional space techniques, this heater is guaranteed not to set the station on fire."
|
||||
var/obj/item/weapon/cell/cell
|
||||
var/obj/item/weapon/stock_parts/cell/cell
|
||||
var/on = 0
|
||||
var/open = 0
|
||||
var/set_temperature = 50 // in celcius, add T0C for kelvin
|
||||
@@ -52,14 +52,14 @@
|
||||
..(severity)
|
||||
|
||||
attackby(obj/item/I, mob/user)
|
||||
if(istype(I, /obj/item/weapon/cell))
|
||||
if(istype(I, /obj/item/weapon/stock_parts/cell))
|
||||
if(open)
|
||||
if(cell)
|
||||
user << "There is already a power cell inside."
|
||||
return
|
||||
else
|
||||
// insert cell
|
||||
var/obj/item/weapon/cell/C = usr.get_active_hand()
|
||||
var/obj/item/weapon/stock_parts/cell/C = usr.get_active_hand()
|
||||
if(istype(C))
|
||||
user.drop_item()
|
||||
cell = C
|
||||
@@ -144,7 +144,7 @@
|
||||
|
||||
if("cellinstall")
|
||||
if(open && !cell)
|
||||
var/obj/item/weapon/cell/C = usr.get_active_hand()
|
||||
var/obj/item/weapon/stock_parts/cell/C = usr.get_active_hand()
|
||||
if(istype(C))
|
||||
usr.drop_item()
|
||||
cell = C
|
||||
|
||||
@@ -979,8 +979,8 @@
|
||||
icon_state = "engivend"
|
||||
icon_deny = "engivend-deny"
|
||||
req_access_txt = "11" //Engineering Equipment access
|
||||
products = list(/obj/item/clothing/glasses/meson = 2,/obj/item/device/multitool = 4,/obj/item/weapon/airlock_electronics = 10,/obj/item/weapon/module/power_control = 10,/obj/item/weapon/airalarm_electronics = 10,/obj/item/weapon/cell/high = 10)
|
||||
contraband = list(/obj/item/weapon/cell/potato = 3)
|
||||
products = list(/obj/item/clothing/glasses/meson = 2,/obj/item/device/multitool = 4,/obj/item/weapon/airlock_electronics = 10,/obj/item/weapon/module/power_control = 10,/obj/item/weapon/airalarm_electronics = 10,/obj/item/weapon/stock_parts/cell/high = 10)
|
||||
contraband = list(/obj/item/weapon/stock_parts/cell/potato = 3)
|
||||
premium = list(/obj/item/weapon/storage/belt/utility = 3)
|
||||
|
||||
//This one's from bay12
|
||||
@@ -993,7 +993,7 @@
|
||||
products = list(/obj/item/clothing/under/rank/chief_engineer = 4,/obj/item/clothing/under/rank/engineer = 4,/obj/item/clothing/shoes/orange = 4,/obj/item/clothing/head/hardhat = 4,
|
||||
/obj/item/weapon/storage/belt/utility = 4,/obj/item/clothing/glasses/meson = 4,/obj/item/clothing/gloves/yellow = 4, /obj/item/weapon/screwdriver = 12,
|
||||
/obj/item/weapon/crowbar = 12,/obj/item/weapon/wirecutters = 12,/obj/item/device/multitool = 12,/obj/item/weapon/wrench = 12,/obj/item/device/t_scanner = 12,
|
||||
/obj/item/stack/cable_coil/heavyduty = 8, /obj/item/weapon/cell = 8, /obj/item/weapon/weldingtool = 8,/obj/item/clothing/head/welding = 8,
|
||||
/obj/item/stack/cable_coil/heavyduty = 8, /obj/item/weapon/stock_parts/cell = 8, /obj/item/weapon/weldingtool = 8,/obj/item/clothing/head/welding = 8,
|
||||
/obj/item/weapon/light/tube = 10,/obj/item/clothing/suit/fire = 4, /obj/item/weapon/stock_parts/scanning_module = 5,/obj/item/weapon/stock_parts/micro_laser = 5,
|
||||
/obj/item/weapon/stock_parts/matter_bin = 5,/obj/item/weapon/stock_parts/manipulator = 5,/obj/item/weapon/stock_parts/console_screen = 5)
|
||||
// There was an incorrect entry (cablecoil/power). I improvised to cablecoil/heavyduty.
|
||||
@@ -1008,7 +1008,7 @@
|
||||
icon_deny = "robotics-deny"
|
||||
req_access_txt = "29"
|
||||
products = list(/obj/item/clothing/suit/storage/labcoat = 4,/obj/item/clothing/under/rank/roboticist = 4,/obj/item/stack/cable_coil = 4,/obj/item/device/flash = 4,
|
||||
/obj/item/weapon/cell/high = 12, /obj/item/device/assembly/prox_sensor = 3,/obj/item/device/assembly/signaler = 3,/obj/item/device/healthanalyzer = 3,
|
||||
/obj/item/weapon/stock_parts/cell/high = 12, /obj/item/device/assembly/prox_sensor = 3,/obj/item/device/assembly/signaler = 3,/obj/item/device/healthanalyzer = 3,
|
||||
/obj/item/weapon/scalpel = 2,/obj/item/weapon/circular_saw = 2,/obj/item/weapon/tank/anesthetic = 2,/obj/item/clothing/mask/breath/medical = 5,
|
||||
/obj/item/weapon/screwdriver = 5,/obj/item/weapon/crowbar = 5)
|
||||
//everything after the power cell had no amounts, I improvised. -Sayu
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
ME.attach(src)
|
||||
return
|
||||
|
||||
/obj/mecha/combat/gygax/dark/add_cell(var/obj/item/weapon/cell/C=null)
|
||||
/obj/mecha/combat/gygax/dark/add_cell(var/obj/item/weapon/stock_parts/cell/C=null)
|
||||
if(C)
|
||||
C.forceMove(src)
|
||||
cell = C
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
var/deflect_chance = 10 //chance to deflect the incoming projectiles, hits, or lesser the effect of ex_act.
|
||||
//the values in this list show how much damage will pass through, not how much will be absorbed.
|
||||
var/list/damage_absorption = list("brute"=0.8,"fire"=1.2,"bullet"=0.9,"laser"=1,"energy"=1,"bomb"=1)
|
||||
var/obj/item/weapon/cell/cell
|
||||
var/obj/item/weapon/stock_parts/cell/cell
|
||||
var/state = 0
|
||||
var/list/log = new
|
||||
var/last_message = 0
|
||||
@@ -115,7 +115,7 @@
|
||||
internal_tank = new /obj/machinery/portable_atmospherics/canister/air(src)
|
||||
return internal_tank
|
||||
|
||||
/obj/mecha/proc/add_cell(var/obj/item/weapon/cell/C=null)
|
||||
/obj/mecha/proc/add_cell(var/obj/item/weapon/stock_parts/cell/C=null)
|
||||
if(C)
|
||||
C.forceMove(src)
|
||||
cell = C
|
||||
@@ -781,7 +781,7 @@
|
||||
user << "You screw the cell in place"
|
||||
return
|
||||
|
||||
else if(istype(W, /obj/item/weapon/cell))
|
||||
else if(istype(W, /obj/item/weapon/stock_parts/cell))
|
||||
if(state==4)
|
||||
if(!src.cell)
|
||||
user << "You install the powercell"
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
|
||||
var/on = 0 //is it turned on?
|
||||
var/cover_open = 0 //is the cover open?
|
||||
var/obj/item/weapon/cell/cell
|
||||
var/obj/item/weapon/stock_parts/cell/cell
|
||||
var/max_cooling = 12 //in degrees per second - probably don't need to mess with heat capacity here
|
||||
var/charge_consumption = 16.6 //charge per second at max_cooling
|
||||
var/thermostat = T20C
|
||||
@@ -25,7 +25,7 @@
|
||||
//TODO: make it heat up the surroundings when not in space
|
||||
|
||||
/obj/item/device/suit_cooling_unit/New()
|
||||
cell = new/obj/item/weapon/cell() //comes with the crappy default power cell - high-capacity ones shouldn't be hard to find
|
||||
cell = new/obj/item/weapon/stock_parts/cell() //comes with the crappy default power cell - high-capacity ones shouldn't be hard to find
|
||||
cell.loc = src
|
||||
|
||||
/obj/item/device/suit_cooling_unit/proc/cool_mob(mob/M)
|
||||
@@ -132,7 +132,7 @@
|
||||
updateicon()
|
||||
return
|
||||
|
||||
if (istype(W, /obj/item/weapon/cell))
|
||||
if (istype(W, /obj/item/weapon/stock_parts/cell))
|
||||
if(cover_open)
|
||||
if(cell)
|
||||
user << "There is a [cell] already installed here."
|
||||
|
||||
@@ -49,7 +49,7 @@
|
||||
construction_time = 350
|
||||
construction_cost = list("metal"=40000)
|
||||
var/wires = 0.0
|
||||
var/obj/item/weapon/cell/cell = null
|
||||
var/obj/item/weapon/stock_parts/cell/cell = null
|
||||
|
||||
/obj/item/robot_parts/head
|
||||
name = "robot head"
|
||||
@@ -251,7 +251,7 @@
|
||||
|
||||
/obj/item/robot_parts/chest/attackby(obj/item/W as obj, mob/user as mob)
|
||||
..()
|
||||
if(istype(W, /obj/item/weapon/cell))
|
||||
if(istype(W, /obj/item/weapon/stock_parts/cell))
|
||||
if(src.cell)
|
||||
user << "\blue You have already inserted a cell!"
|
||||
return
|
||||
|
||||
@@ -19,7 +19,8 @@
|
||||
var/safety = 1 //if you can zap people with the defibs on harm mode
|
||||
var/powered = 0 //if there's a cell in the defib with enough power for a revive, blocks paddles from reviving otherwise
|
||||
var/obj/item/weapon/twohanded/shockpaddles/paddles
|
||||
var/obj/item/weapon/cell/high/bcell = null
|
||||
var/obj/item/weapon/stock_parts/cell/high/bcell = null
|
||||
var/combat = 0 //can we revive through space suits?
|
||||
|
||||
/obj/item/weapon/defibrillator/New() //starts without a cell for rnd
|
||||
..()
|
||||
@@ -67,7 +68,7 @@
|
||||
overlays += "defibunit-charge[ratio]"
|
||||
|
||||
/obj/item/weapon/defibrillator/CheckParts()
|
||||
bcell = locate(/obj/item/weapon/cell) in contents
|
||||
bcell = locate(/obj/item/weapon/stock_parts/cell) in contents
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/defibrillator/ui_action_click()
|
||||
@@ -78,8 +79,8 @@
|
||||
return
|
||||
|
||||
/obj/item/weapon/defibrillator/attackby(obj/item/weapon/W, mob/user)
|
||||
if(istype(W, /obj/item/weapon/cell))
|
||||
var/obj/item/weapon/cell/C = W
|
||||
if(istype(W, /obj/item/weapon/stock_parts/cell))
|
||||
var/obj/item/weapon/stock_parts/cell/C = W
|
||||
if(bcell)
|
||||
user << "<span class='notice'>[src] already has a cell.</span>"
|
||||
else
|
||||
@@ -195,6 +196,49 @@
|
||||
paddles.cooldown = 0
|
||||
paddles.update_icon()
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/defibrillator/compact
|
||||
name = "compact defibrillator"
|
||||
desc = "A belt-equipped defibrillator that can be rapidly deployed."
|
||||
icon_state = "defibcompact"
|
||||
item_state = "defibcompact"
|
||||
w_class = 3
|
||||
slot_flags = SLOT_BELT
|
||||
origin_tech = "biotech=4"
|
||||
|
||||
/obj/item/weapon/defibrillator/compact/ui_action_click()
|
||||
if(usr.get_item_by_slot(slot_belt) == src)
|
||||
toggle_paddles()
|
||||
else
|
||||
usr << "<span class='warning'>Strap the defibrillator's belt on first!</span>"
|
||||
return
|
||||
|
||||
/obj/item/weapon/defibrillator/compact/loaded/New()
|
||||
..()
|
||||
paddles = make_paddles()
|
||||
bcell = new(src)
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/weapon/defibrillator/compact/combat
|
||||
name = "combat defibrillator"
|
||||
desc = "A belt-equipped blood-red defibrillator that can be rapidly deployed. Does not have the restrictions or safeties of conventional defibrillators and can revive through space suits."
|
||||
combat = 1
|
||||
safety = 0
|
||||
|
||||
/obj/item/weapon/defibrillator/compact/combat/loaded/New()
|
||||
..()
|
||||
paddles = make_paddles()
|
||||
bcell = new /obj/item/weapon/stock_parts/cell/infinite(src)
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/weapon/defibrillator/compact/combat/attackby(obj/item/weapon/W, mob/user)
|
||||
if(W == paddles)
|
||||
paddles.unwield()
|
||||
toggle_paddles()
|
||||
update_icon()
|
||||
return
|
||||
|
||||
//paddles
|
||||
|
||||
@@ -254,7 +298,7 @@
|
||||
else
|
||||
return 1
|
||||
|
||||
/obj/item/weapon/twohanded/shockpaddles/attack(mob/M as mob, mob/user as mob)
|
||||
/obj/item/weapon/twohanded/shockpaddles/attack(mob/M, mob/user)
|
||||
var/tobehealed
|
||||
var/threshold = -config.health_threshold_dead
|
||||
var/mob/living/carbon/human/H = M
|
||||
@@ -300,18 +344,19 @@
|
||||
playsound(get_turf(src), 'sound/weapons/flash.ogg', 50, 0)
|
||||
var/mob/dead/observer/ghost = H.get_ghost()
|
||||
var/tplus = world.time - H.timeofdeath
|
||||
var/tlimit = 3000 //past this much time the patient is unrecoverable (in deciseconds)
|
||||
var/tloss = 900 //brain damage starts setting in on the patient after some time left rotting
|
||||
var/tlimit = 6000 //past this much time the patient is unrecoverable (in deciseconds)
|
||||
var/tloss = 3000 //brain damage starts setting in on the patient after some time left rotting
|
||||
var/total_burn = 0
|
||||
var/total_brute = 0
|
||||
if(do_after(user, 20)) //placed on chest and short delay to shock for dramatic effect, revive time is 5sec total
|
||||
for(var/obj/item/carried_item in H.contents)
|
||||
if((istype(carried_item, /obj/item/clothing/suit/armor)) || (istype(carried_item, /obj/item/clothing/suit/space)))
|
||||
user.visible_message("<span class='notice'>[defib] buzzes: Patient's chest is obscured. Operation aborted.</span>")
|
||||
playsound(get_turf(src), 'sound/machines/buzz-sigh.ogg', 50, 0)
|
||||
busy = 0
|
||||
update_icon()
|
||||
return
|
||||
if(istype(carried_item, /obj/item/clothing/suit/space))
|
||||
if(!defib.combat)
|
||||
user.visible_message("<span class='notice'>[defib] buzzes: Patient's chest is obscured. Operation aborted.</span>")
|
||||
playsound(get_turf(src), 'sound/machines/buzz-sigh.ogg', 50, 0)
|
||||
busy = 0
|
||||
update_icon()
|
||||
return
|
||||
if(H.stat == 2)
|
||||
var/health = H.health
|
||||
M.visible_message("<span class='warning'>[M]'s body convulses a bit.")
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
|
||||
/obj/item/weapon/melee/energy/sword/cyborg/attack(mob/M, var/mob/living/silicon/robot/R)
|
||||
if(R.cell)
|
||||
var/obj/item/weapon/cell/C = R.cell
|
||||
var/obj/item/weapon/stock_parts/cell/C = R.cell
|
||||
if(active && !(C.use(hitcost)))
|
||||
attack_self()
|
||||
R << "<span class='notice'>It's out of charge!</span>"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/obj/item/weapon/cell
|
||||
/obj/item/weapon/stock_parts/cell
|
||||
name = "power cell"
|
||||
desc = "A rechargable electrochemical power cell."
|
||||
icon = 'icons/obj/power.dmi'
|
||||
@@ -13,7 +13,7 @@
|
||||
w_class = 3.0
|
||||
var/charge = 0 // note %age conveted to actual charge in New
|
||||
var/maxcharge = 10000
|
||||
var/rating = 1
|
||||
rating = 1
|
||||
m_amt = 700
|
||||
g_amt = 50
|
||||
var/rigged = 0 // true if rigged to explode
|
||||
@@ -25,7 +25,7 @@
|
||||
viewers(user) << "<span class='suicide'>[user] is licking the electrodes of the [src.name]! It looks like \he's trying to commit suicide.</span>"
|
||||
return (FIRELOSS)
|
||||
|
||||
/obj/item/weapon/cell/crap
|
||||
/obj/item/weapon/stock_parts/cell/crap
|
||||
name = "\improper Nanotrasen brand rechargable AA battery"
|
||||
desc = "You can't top the plasma top." //TOTALLY TRADEMARK INFRINGEMENT
|
||||
origin_tech = "powerstorage=0"
|
||||
@@ -33,22 +33,22 @@
|
||||
rating = 2
|
||||
g_amt = 40
|
||||
|
||||
/obj/item/weapon/cell/crap/empty/New()
|
||||
/obj/item/weapon/stock_parts/cell/crap/empty/New()
|
||||
..()
|
||||
charge = 0
|
||||
|
||||
/obj/item/weapon/cell/secborg
|
||||
/obj/item/weapon/stock_parts/cell/secborg
|
||||
name = "\improper Security borg rechargable D battery"
|
||||
origin_tech = "powerstorage=0"
|
||||
maxcharge = 6000 //6000 max charge / 1000 charge per shot = six shots
|
||||
rating = 2.5
|
||||
g_amt = 40
|
||||
|
||||
/obj/item/weapon/cell/secborg/empty/New()
|
||||
/obj/item/weapon/stock_parts/cell/secborg/empty/New()
|
||||
..()
|
||||
charge = 0
|
||||
|
||||
/obj/item/weapon/cell/high
|
||||
/obj/item/weapon/stock_parts/cell/high
|
||||
name = "high-capacity power cell"
|
||||
origin_tech = "powerstorage=2"
|
||||
icon_state = "hcell"
|
||||
@@ -56,11 +56,11 @@
|
||||
rating = 3
|
||||
g_amt = 60
|
||||
|
||||
/obj/item/weapon/cell/high/empty/New()
|
||||
/obj/item/weapon/stock_parts/cell/high/empty/New()
|
||||
..()
|
||||
charge = 0
|
||||
|
||||
/obj/item/weapon/cell/super
|
||||
/obj/item/weapon/stock_parts/cell/super
|
||||
name = "super-capacity power cell"
|
||||
origin_tech = "powerstorage=5"
|
||||
icon_state = "scell"
|
||||
@@ -69,11 +69,11 @@
|
||||
rating = 4
|
||||
construction_cost = list("metal"=750,"glass"=100)
|
||||
|
||||
/obj/item/weapon/cell/super/empty/New()
|
||||
/obj/item/weapon/stock_parts/cell/super/empty/New()
|
||||
..()
|
||||
charge = 0
|
||||
|
||||
/obj/item/weapon/cell/hyper
|
||||
/obj/item/weapon/stock_parts/cell/hyper
|
||||
name = "hyper-capacity power cell"
|
||||
origin_tech = "powerstorage=6"
|
||||
icon_state = "hpcell"
|
||||
@@ -82,11 +82,11 @@
|
||||
g_amt = 80
|
||||
construction_cost = list("metal"=500,"glass"=150,"gold"=200,"silver"=200)
|
||||
|
||||
/obj/item/weapon/cell/hyper/empty/New()
|
||||
/obj/item/weapon/stock_parts/cell/hyper/empty/New()
|
||||
..()
|
||||
charge = 0
|
||||
|
||||
/obj/item/weapon/cell/infinite
|
||||
/obj/item/weapon/stock_parts/cell/infinite
|
||||
name = "infinite-capacity power cell!"
|
||||
icon_state = "icell"
|
||||
origin_tech = null
|
||||
@@ -96,7 +96,7 @@
|
||||
use()
|
||||
return 1
|
||||
|
||||
/obj/item/weapon/cell/potato
|
||||
/obj/item/weapon/stock_parts/cell/potato
|
||||
name = "potato battery"
|
||||
desc = "A rechargable starch based power cell."
|
||||
origin_tech = "powerstorage=1"
|
||||
@@ -110,7 +110,7 @@
|
||||
minor_fault = 1
|
||||
|
||||
|
||||
/obj/item/weapon/cell/slime
|
||||
/obj/item/weapon/stock_parts/cell/slime
|
||||
name = "charged slime core"
|
||||
desc = "A yellow slime core infused with plasma, it crackles with power."
|
||||
origin_tech = "powerstorage=2;biotech=4"
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
attack_verb = list("beaten")
|
||||
var/stunforce = 7
|
||||
var/status = 0
|
||||
var/obj/item/weapon/cell/high/bcell = null
|
||||
var/obj/item/weapon/stock_parts/cell/high/bcell = null
|
||||
var/hitcost = 1500
|
||||
|
||||
/obj/item/weapon/melee/baton/suicide_act(mob/user)
|
||||
@@ -25,7 +25,7 @@
|
||||
return
|
||||
|
||||
/obj/item/weapon/melee/baton/CheckParts()
|
||||
bcell = locate(/obj/item/weapon/cell) in contents
|
||||
bcell = locate(/obj/item/weapon/stock_parts/cell) in contents
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/melee/baton/loaded/New() //this one starts with a cell pre-installed.
|
||||
@@ -61,8 +61,8 @@
|
||||
user <<"<span class='warning'>The baton does not have a power source installed.</span>"
|
||||
|
||||
/obj/item/weapon/melee/baton/attackby(obj/item/weapon/W, mob/user)
|
||||
if(istype(W, /obj/item/weapon/cell))
|
||||
var/obj/item/weapon/cell/C = W
|
||||
if(istype(W, /obj/item/weapon/stock_parts/cell))
|
||||
var/obj/item/weapon/stock_parts/cell/C = W
|
||||
if(bcell)
|
||||
user << "<span class='notice'>[src] already has a cell.</span>"
|
||||
else
|
||||
|
||||
@@ -56,11 +56,11 @@
|
||||
icon = 'icons/obj/power.dmi'
|
||||
icon_state = "cell"
|
||||
item_to_spawn()
|
||||
return pick(prob(10);/obj/item/weapon/cell/crap,\
|
||||
prob(40);/obj/item/weapon/cell,\
|
||||
prob(40);/obj/item/weapon/cell/high,\
|
||||
prob(9);/obj/item/weapon/cell/super,\
|
||||
prob(1);/obj/item/weapon/cell/hyper)
|
||||
return pick(prob(10);/obj/item/weapon/stock_parts/cell/crap,\
|
||||
prob(40);/obj/item/weapon/stock_parts/cell,\
|
||||
prob(40);/obj/item/weapon/stock_parts/cell/high,\
|
||||
prob(9);/obj/item/weapon/stock_parts/cell/super,\
|
||||
prob(1);/obj/item/weapon/stock_parts/cell/hyper)
|
||||
|
||||
|
||||
/obj/random/bomb_supply
|
||||
|
||||
@@ -13,5 +13,5 @@
|
||||
new /obj/item/clothing/head/helmet/space/nasavoid(src)
|
||||
new /obj/item/clothing/suit/space/nasavoid(src)
|
||||
new /obj/item/weapon/crowbar(src)
|
||||
new /obj/item/weapon/cell(src)
|
||||
new /obj/item/weapon/stock_parts/cell(src)
|
||||
new /obj/item/device/multitool(src)
|
||||
@@ -148,7 +148,7 @@
|
||||
new /obj/item/clothing/shoes/brown (src)
|
||||
new /obj/item/device/radio/headset/heads/cmo(src)
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/weapon/defibrillator/loaded(src)
|
||||
new /obj/item/weapon/defibrillator/compact/loaded(src)
|
||||
new /obj/item/weapon/storage/belt/medical(src)
|
||||
new /obj/item/device/flash(src)
|
||||
new /obj/item/weapon/reagent_containers/hypospray/CMO(src)
|
||||
|
||||
@@ -14,8 +14,8 @@
|
||||
var/mob/living/carbon/occupant
|
||||
var/mob/living/carbon/occupant2 //two seaters
|
||||
var/datum/spacepod/equipment/equipment_system
|
||||
var/battery_type = "/obj/item/weapon/cell/high"
|
||||
var/obj/item/weapon/cell/battery
|
||||
var/battery_type = "/obj/item/weapon/stock_parts/cell/high"
|
||||
var/obj/item/weapon/stock_parts/cell/battery
|
||||
var/datum/gas_mixture/cabin_air
|
||||
var/obj/machinery/portable_atmospherics/canister/internal_tank
|
||||
var/datum/effect/effect/system/ion_trail_follow/space_trail/ion_trail
|
||||
@@ -158,7 +158,7 @@
|
||||
if(iscrowbar(W))
|
||||
hatch_open = !hatch_open
|
||||
user << "<span class='notice'>You [hatch_open ? "open" : "close"] the maintenance hatch.</span>"
|
||||
if(istype(W, /obj/item/weapon/cell))
|
||||
if(istype(W, /obj/item/weapon/stock_parts/cell))
|
||||
if(!hatch_open)
|
||||
return ..()
|
||||
if(battery)
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
//var/deflect_chance = 10 //chance to deflect the incoming projectiles, hits, or lesser the effect of ex_act.
|
||||
//the values in this list show how much damage will pass through, not how much will be absorbed.
|
||||
var/list/damage_absorption = list("brute"=0.8,"fire"=1.2,"bullet"=0.9,"laser"=1,"energy"=1,"bomb"=1)
|
||||
var/obj/item/weapon/cell/cell //Our power source
|
||||
var/obj/item/weapon/stock_parts/cell/cell //Our power source
|
||||
var/state = 0
|
||||
var/list/log = new
|
||||
var/last_message = 0
|
||||
@@ -93,7 +93,7 @@
|
||||
internal_tank = new /obj/machinery/portable_atmospherics/canister/air(src)
|
||||
return internal_tank*/
|
||||
|
||||
/obj/vehicle/proc/add_cell(var/obj/item/weapon/cell/C=null)
|
||||
/obj/vehicle/proc/add_cell(var/obj/item/weapon/stock_parts/cell/C=null)
|
||||
if(C)
|
||||
C.forceMove(src)
|
||||
cell = C
|
||||
|
||||
@@ -102,7 +102,7 @@
|
||||
drain("MECHA",A,suit)
|
||||
return 1
|
||||
/*
|
||||
if(istype(A,/obj/item/weapon/cell))
|
||||
if(istype(A,/obj/item/weapon/stock_parts/cell))
|
||||
A.add_fingerprint(H)
|
||||
drain("CELL",A,suit)
|
||||
return 1
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
name = "ninja hood"
|
||||
icon_state = "s-ninja"
|
||||
item_state = "s-ninja_hood"
|
||||
allowed = list(/obj/item/weapon/cell)
|
||||
allowed = list(/obj/item/weapon/stock_parts/cell)
|
||||
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 25)
|
||||
unacidable = 1
|
||||
siemens_coefficient = 0.2
|
||||
@@ -14,7 +14,7 @@
|
||||
desc = "A unique, vaccum-proof suit of nano-enhanced armor designed specifically for Spider Clan assassins."
|
||||
icon_state = "s-ninja"
|
||||
item_state = "s-ninja_suit"
|
||||
allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/tank,/obj/item/weapon/cell,/obj/item/device/suit_cooling_unit)
|
||||
allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/tank,/obj/item/weapon/stock_parts/cell,/obj/item/device/suit_cooling_unit)
|
||||
slowdown = 0
|
||||
unacidable = 1
|
||||
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30)
|
||||
@@ -22,7 +22,7 @@
|
||||
|
||||
//Important parts of the suit.
|
||||
var/mob/living/carbon/affecting = null//The wearer.
|
||||
var/obj/item/weapon/cell/cell//Starts out with a high-capacity cell using New().
|
||||
var/obj/item/weapon/stock_parts/cell/cell//Starts out with a high-capacity cell using New().
|
||||
var/datum/effect/effect/system/spark_spread/spark_system//To create sparks.
|
||||
var/reagent_list[] = list("tricordrazine","dexalinp","spaceacillin","anti_toxin","nutriment","uranium","hyronalin")//The reagents ids which are added to the suit at New().
|
||||
var/stored_research[]//For stealing station research.
|
||||
|
||||
@@ -20,7 +20,10 @@
|
||||
|
||||
/obj/item/clothing/accessory/holster/attack_self()
|
||||
var/holsteritem = usr.get_active_hand()
|
||||
holster(holsteritem, usr)
|
||||
if(!holstered)
|
||||
holster(holsteritem, usr)
|
||||
else
|
||||
unholster(usr)
|
||||
|
||||
/obj/item/clothing/accessory/holster/proc/holster(obj/item/I, mob/user as mob)
|
||||
if(holstered)
|
||||
|
||||
@@ -61,7 +61,7 @@
|
||||
// Battery must be installed BEFORE wiring the computer.
|
||||
// if installing it in an existing computer, you will have to
|
||||
// get back to this state first.
|
||||
var/obj/item/weapon/cell/battery = null
|
||||
var/obj/item/weapon/stock_parts/cell/battery = null
|
||||
|
||||
/obj/structure/computer3frame/server
|
||||
name = "server frame"
|
||||
@@ -143,7 +143,7 @@
|
||||
else
|
||||
user << "\red There's no battery to remove!"
|
||||
|
||||
if(istype(P, /obj/item/weapon/cell))
|
||||
if(istype(P, /obj/item/weapon/stock_parts/cell))
|
||||
if(!battery)
|
||||
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
|
||||
if(do_after(5))
|
||||
|
||||
@@ -68,7 +68,7 @@
|
||||
// the comms computer, solar trackers, etc, that should function when all else is off.
|
||||
// Laptops will require batteries and have no mains power.
|
||||
|
||||
var/obj/item/weapon/cell/battery = null // uninterruptible power supply aka battery
|
||||
var/obj/item/weapon/stock_parts/cell/battery = null // uninterruptible power supply aka battery
|
||||
|
||||
|
||||
verb/ResetComputer()
|
||||
@@ -185,7 +185,7 @@
|
||||
toybox.init(src)
|
||||
continue
|
||||
|
||||
if(ispath(typekey,/obj/item/weapon/cell))
|
||||
if(ispath(typekey,/obj/item/weapon/stock_parts/cell))
|
||||
if(battery) continue
|
||||
battery = new typekey(src)
|
||||
continue
|
||||
@@ -452,7 +452,7 @@
|
||||
//Returns percentage of battery charge remaining. Returns -1 if no battery is installed.
|
||||
proc/check_battery_status()
|
||||
if (battery)
|
||||
var/obj/item/weapon/cell/B = battery
|
||||
var/obj/item/weapon/stock_parts/cell/B = battery
|
||||
return round(B.charge / (B.maxcharge / 100))
|
||||
else
|
||||
return -1
|
||||
|
||||
@@ -122,7 +122,7 @@
|
||||
|
||||
New(var/L, var/built = 0)
|
||||
if(!built && !battery)
|
||||
battery = new /obj/item/weapon/cell(src)
|
||||
battery = new /obj/item/weapon/stock_parts/cell(src)
|
||||
..(L,built)
|
||||
|
||||
verb/close_computer()
|
||||
|
||||
@@ -202,10 +202,10 @@
|
||||
newlap.spawn_parts += (/obj/item/part/computer/networking/cable)
|
||||
if (power == 1)
|
||||
del(newlap.battery)
|
||||
newlap.battery = new /obj/item/weapon/cell/high(newlap)
|
||||
newlap.battery = new /obj/item/weapon/stock_parts/cell/high(newlap)
|
||||
if (power == 2)
|
||||
del(newlap.battery)
|
||||
newlap.battery = new /obj/item/weapon/cell/super(newlap)
|
||||
newlap.battery = new /obj/item/weapon/stock_parts/cell/super(newlap)
|
||||
|
||||
newlap.spawn_parts()
|
||||
|
||||
@@ -293,7 +293,7 @@
|
||||
return total
|
||||
|
||||
/obj/machinery/lapvend/proc/choose_progs(var/obj/item/weapon/card/id/C)
|
||||
if(access_security in C.access || access_forensics_lockers in C.access)
|
||||
if((access_medical in C.access) || (access_forensics_lockers in C.access))
|
||||
newlap.spawn_files += (/datum/file/program/secure_data)
|
||||
newlap.spawn_files += (/datum/file/camnet_key)
|
||||
newlap.spawn_files += (/datum/file/camnet_key/researchoutpost)
|
||||
@@ -349,9 +349,9 @@
|
||||
network = 2
|
||||
if(istype(L.stored_computer.net,/obj/item/part/computer/networking/cable))
|
||||
network = 3
|
||||
if(istype(L.stored_computer.battery, /obj/item/weapon/cell/high))
|
||||
if(istype(L.stored_computer.battery, /obj/item/weapon/stock_parts/cell/high))
|
||||
power = 1
|
||||
if(istype(L.stored_computer.battery, /obj/item/weapon/cell/super))
|
||||
if(istype(L.stored_computer.battery, /obj/item/weapon/stock_parts/cell/super))
|
||||
power = 2
|
||||
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
/obj/item/part/computer/cardslot/dual,/obj/item/part/computer/networking/area)
|
||||
New(var/L,var/built=0)
|
||||
if(!built && !battery)
|
||||
battery = new /obj/item/weapon/cell(src)
|
||||
battery = new /obj/item/weapon/stock_parts/cell(src)
|
||||
..(L,built)
|
||||
|
||||
/obj/machinery/computer3/laptop/testing
|
||||
@@ -28,7 +28,7 @@
|
||||
/obj/item/part/computer/cardslot/dual,/obj/item/part/computer/networking/area)
|
||||
New(var/L,var/built=0)
|
||||
if(!built && !battery)
|
||||
battery = new /obj/item/weapon/cell/super(src)
|
||||
battery = new /obj/item/weapon/stock_parts/cell/super(src)
|
||||
..(L,built)
|
||||
|
||||
/obj/machinery/computer3/wall_comp/testing
|
||||
@@ -44,7 +44,7 @@
|
||||
/obj/item/part/computer/cardslot/dual,/obj/item/part/computer/networking/area)
|
||||
New(var/L,var/built=0)
|
||||
if(!built && !battery)
|
||||
battery = new /obj/item/weapon/cell(src)
|
||||
battery = new /obj/item/weapon/stock_parts/cell(src)
|
||||
..(L,built)
|
||||
|
||||
/obj/machinery/computer3/server/testing
|
||||
@@ -60,7 +60,7 @@
|
||||
/obj/item/part/computer/cardslot/dual,/obj/item/part/computer/networking/area)
|
||||
New(var/L,var/built=0)
|
||||
if(!built && !battery)
|
||||
battery = new /obj/item/weapon/cell(src)
|
||||
battery = new /obj/item/weapon/stock_parts/cell(src)
|
||||
..(L,built)
|
||||
|
||||
/obj/machinery/computer3/server/rack/testing
|
||||
@@ -76,7 +76,7 @@
|
||||
/obj/item/part/computer/cardslot/dual,/obj/item/part/computer/networking/area)
|
||||
New(var/L,var/built=0)
|
||||
if(!built && !battery)
|
||||
battery = new /obj/item/weapon/cell(src)
|
||||
battery = new /obj/item/weapon/stock_parts/cell(src)
|
||||
..(L,built)
|
||||
|
||||
/obj/item/weapon/storage/box/testing_disks
|
||||
|
||||
@@ -249,7 +249,7 @@
|
||||
new /obj/item/weapon/storage/toolbox/electrical(C)
|
||||
|
||||
if(prob(25))
|
||||
new /obj/item/weapon/cell(C)
|
||||
new /obj/item/weapon/stock_parts/cell(C)
|
||||
|
||||
if("coffin")
|
||||
new /obj/structure/closet/coffin(src.loc)
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
var/obj/item/weapon/stock_parts/matter_bin/storage
|
||||
var/obj/item/weapon/stock_parts/micro_laser/cutter
|
||||
var/obj/item/weapon/stock_parts/capacitor/cellmount
|
||||
var/obj/item/weapon/cell/cell
|
||||
var/obj/item/weapon/stock_parts/cell/cell
|
||||
|
||||
//Flags
|
||||
var/need_update_field = 0
|
||||
@@ -195,7 +195,7 @@
|
||||
cellmount = W
|
||||
user << "You install \the [W]."
|
||||
return
|
||||
else if(istype(W,/obj/item/weapon/cell))
|
||||
else if(istype(W,/obj/item/weapon/stock_parts/cell))
|
||||
if(cell)
|
||||
user << "The drill already has a cell installed."
|
||||
else
|
||||
|
||||
@@ -814,7 +814,7 @@
|
||||
|
||||
/datum/manufacture/powercell
|
||||
name = "Power Cell"
|
||||
item = /obj/item/weapon/cell
|
||||
item = /obj/item/weapon/stock_parts/cell
|
||||
cost1 = /obj/item/weapon/ore/iron
|
||||
cname1 = "Iron"
|
||||
amount1 = 4
|
||||
|
||||
@@ -130,7 +130,7 @@
|
||||
spawntypes = list(
|
||||
/obj/item/weapon/pickaxe/plasmacutter=1,
|
||||
/obj/machinery/shieldgen=1,
|
||||
/obj/item/weapon/cell/hyper=1
|
||||
/obj/item/weapon/stock_parts/cell/hyper=1
|
||||
)
|
||||
fluffitems = list(
|
||||
/obj/structure/table/reinforced=2,
|
||||
|
||||
@@ -843,8 +843,8 @@ It can still be worn/put on as normal.
|
||||
if(slot_r_hand)
|
||||
return r_hand
|
||||
return null
|
||||
|
||||
/mob/living/carbon/human/get_item_by_slot(slot_id)
|
||||
|
||||
/mob/living/carbon/get_item_by_slot(slot_id)
|
||||
switch(slot_id)
|
||||
if(slot_back)
|
||||
return back
|
||||
@@ -860,4 +860,45 @@ It can still be worn/put on as normal.
|
||||
return r_hand
|
||||
return null
|
||||
|
||||
|
||||
// Return the item currently in the slot ID
|
||||
/mob/living/carbon/human/get_item_by_slot(slot_id)
|
||||
switch(slot_id)
|
||||
if(slot_back)
|
||||
return back
|
||||
if(slot_wear_mask)
|
||||
return wear_mask
|
||||
if(slot_handcuffed)
|
||||
return handcuffed
|
||||
if(slot_legcuffed)
|
||||
return legcuffed
|
||||
if(slot_l_hand)
|
||||
return l_hand
|
||||
if(slot_r_hand)
|
||||
return r_hand
|
||||
if(slot_belt)
|
||||
return belt
|
||||
if(slot_wear_id)
|
||||
return wear_id
|
||||
if(slot_l_ear)
|
||||
return l_ear
|
||||
if(slot_r_ear)
|
||||
return r_ear
|
||||
if(slot_glasses)
|
||||
return glasses
|
||||
if(slot_gloves)
|
||||
return gloves
|
||||
if(slot_head)
|
||||
return head
|
||||
if(slot_shoes)
|
||||
return shoes
|
||||
if(slot_wear_suit)
|
||||
return wear_suit
|
||||
if(slot_w_uniform)
|
||||
return w_uniform
|
||||
if(slot_l_store)
|
||||
return l_store
|
||||
if(slot_r_store)
|
||||
return r_store
|
||||
if(slot_s_store)
|
||||
return s_store
|
||||
return null
|
||||
|
||||
@@ -264,7 +264,7 @@
|
||||
if (src.client)
|
||||
src.client.screen -= src.contents
|
||||
for(var/obj/I in src.contents)
|
||||
//if(I && !(istype(I,/obj/item/weapon/cell) || istype(I,/obj/item/device/radio) || istype(I,/obj/machinery/camera) || istype(I,/obj/item/device/mmi)))
|
||||
//if(I && !(istype(I,/obj/item/weapon/stock_parts/cell) || istype(I,/obj/item/device/radio) || istype(I,/obj/machinery/camera) || istype(I,/obj/item/device/mmi)))
|
||||
if(I)
|
||||
// Make sure we're not showing any of our internal components, as that would be lewd.
|
||||
// This way of doing it ensures that shit we pick up will be visible, wheras shit inside of us isn't.
|
||||
|
||||
@@ -40,7 +40,7 @@ They can only use one tool at a time, they can't choose modules, and they have 1
|
||||
updateicon()
|
||||
|
||||
if(!cell)
|
||||
cell = new /obj/item/weapon/cell(src)
|
||||
cell = new /obj/item/weapon/stock_parts/cell(src)
|
||||
cell.maxcharge = 7500
|
||||
cell.charge = 7500
|
||||
..()
|
||||
@@ -190,7 +190,7 @@ They can only use one tool at a time, they can't choose modules, and they have 1
|
||||
opened = 1
|
||||
updateicon()
|
||||
|
||||
else if (istype(W, /obj/item/weapon/cell) && opened) // trying to put a cell inside
|
||||
else if (istype(W, /obj/item/weapon/stock_parts/cell) && opened) // trying to put a cell inside
|
||||
if(wiresexposed)
|
||||
user << "Close the panel first."
|
||||
else if(cell)
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
//Has a list of items that it can hold.
|
||||
var/list/can_hold = list(
|
||||
/obj/item/weapon/cell,
|
||||
/obj/item/weapon/stock_parts/cell,
|
||||
/obj/item/weapon/firealarm_electronics,
|
||||
/obj/item/weapon/airalarm_electronics,
|
||||
/obj/item/weapon/airlock_electronics,
|
||||
|
||||
@@ -309,7 +309,7 @@
|
||||
if (src.client)
|
||||
src.client.screen -= src.contents
|
||||
for(var/obj/I in src.contents)
|
||||
if(I && !(istype(I,/obj/item/weapon/cell) || istype(I,/obj/item/device/radio) || istype(I,/obj/machinery/camera) || istype(I,/obj/item/device/mmi)))
|
||||
if(I && !(istype(I,/obj/item/weapon/stock_parts/cell) || istype(I,/obj/item/device/radio) || istype(I,/obj/machinery/camera) || istype(I,/obj/item/device/mmi)))
|
||||
src.client.screen += I
|
||||
if(src.module_state_1)
|
||||
src.module_state_1:screen_loc = ui_inv1
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
|
||||
var/obj/item/device/radio/borg/radio = null
|
||||
var/mob/living/silicon/ai/connected_ai = null
|
||||
var/obj/item/weapon/cell/cell = null
|
||||
var/obj/item/weapon/stock_parts/cell/cell = null
|
||||
var/obj/machinery/camera/camera = null
|
||||
|
||||
// Components are basically robot organs.
|
||||
@@ -95,7 +95,7 @@
|
||||
mmi.icon_state="posibrain-occupied"
|
||||
if(syndie)
|
||||
if(!cell)
|
||||
cell = new /obj/item/weapon/cell(src)
|
||||
cell = new /obj/item/weapon/stock_parts/cell(src)
|
||||
laws = new /datum/ai_laws/antimov()
|
||||
lawupdate = 0
|
||||
scrambledcodes = 1
|
||||
@@ -124,7 +124,7 @@
|
||||
C.wrapped = new C.external_type
|
||||
|
||||
if(!cell)
|
||||
cell = new /obj/item/weapon/cell(src)
|
||||
cell = new /obj/item/weapon/stock_parts/cell(src)
|
||||
cell.maxcharge = 7500
|
||||
cell.charge = 7500
|
||||
|
||||
@@ -752,7 +752,7 @@
|
||||
opened = 1
|
||||
updateicon()
|
||||
|
||||
else if (istype(W, /obj/item/weapon/cell) && opened) // trying to put a cell inside
|
||||
else if (istype(W, /obj/item/weapon/stock_parts/cell) && opened) // trying to put a cell inside
|
||||
var/datum/robot_component/C = components["power cell"]
|
||||
if(wiresexposed)
|
||||
user << "Close the panel first."
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
var/obj/item/device/radio/borg/radio = null
|
||||
var/mob/living/silicon/ai/connected_ai = null
|
||||
var/obj/item/weapon/cell/cell = null
|
||||
var/obj/item/weapon/stock_parts/cell/cell = null
|
||||
var/obj/machinery/camera/camera = null
|
||||
var/obj/item/device/mmi/mmi = null
|
||||
var/list/req_access = list(access_robotics) //Access needed to pop out the brain.
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
var/spooky=0
|
||||
var/area/area
|
||||
var/areastring = null
|
||||
var/obj/item/weapon/cell/cell
|
||||
var/obj/item/weapon/stock_parts/cell/cell
|
||||
var/start_charge = 90 // initial cell charge %
|
||||
var/cell_type = 2500 // 0=no cell, 1=regular, 2=high-cap (x5) <- old, now it's just 0=no cell, otherwise dictate cellcapacity by changing this value. 1 used to be 1000, 2 was 2500
|
||||
var/opened = 0 //0=closed, 1=opened, 2=cover removed
|
||||
@@ -142,7 +142,7 @@
|
||||
has_electronics = 2 //installed and secured
|
||||
// is starting with a power cell installed, create it and set its charge level
|
||||
if(cell_type)
|
||||
src.cell = new/obj/item/weapon/cell(src)
|
||||
src.cell = new/obj/item/weapon/stock_parts/cell(src)
|
||||
cell.maxcharge = cell_type // cell_type is maximum charge (old default was 1000 or 2500 (values one and two respectively)
|
||||
cell.charge = start_charge * cell.maxcharge / 100.0 // (convert percentage to actual value)
|
||||
|
||||
@@ -399,7 +399,7 @@
|
||||
else
|
||||
opened = 1
|
||||
update_icon()
|
||||
else if (istype(W, /obj/item/weapon/cell) && opened) // trying to put a cell inside
|
||||
else if (istype(W, /obj/item/weapon/stock_parts/cell) && opened) // trying to put a cell inside
|
||||
if(cell)
|
||||
user << "There is a power cell already installed."
|
||||
return
|
||||
|
||||
+15
-15
@@ -1,16 +1,16 @@
|
||||
// the power cell
|
||||
// charge from 0 to 100%
|
||||
// fits in APC to provide backup power
|
||||
/obj/item/weapon/cell/var/image/overlay_image
|
||||
/obj/item/weapon/stock_parts/cell/var/image/overlay_image
|
||||
|
||||
/obj/item/weapon/cell/New()
|
||||
/obj/item/weapon/stock_parts/cell/New()
|
||||
..()
|
||||
charge = maxcharge
|
||||
|
||||
spawn(5)
|
||||
updateicon()
|
||||
|
||||
/obj/item/weapon/cell/proc/updateicon()
|
||||
/obj/item/weapon/stock_parts/cell/proc/updateicon()
|
||||
if(isnull(src.overlay_image))
|
||||
src.overlay_image = image('icons/obj/power.dmi')
|
||||
overlays.Cut()
|
||||
@@ -24,11 +24,11 @@
|
||||
src.overlay_image.icon_state = "cell-o1"
|
||||
overlays += src.overlay_image
|
||||
|
||||
/obj/item/weapon/cell/proc/percent() // return % charge of cell
|
||||
/obj/item/weapon/stock_parts/cell/proc/percent() // return % charge of cell
|
||||
return 100.0*charge/maxcharge
|
||||
|
||||
// use power from a cell
|
||||
/obj/item/weapon/cell/proc/use(var/amount)
|
||||
/obj/item/weapon/stock_parts/cell/proc/use(var/amount)
|
||||
if(rigged && amount > 0)
|
||||
explode()
|
||||
return 0
|
||||
@@ -38,7 +38,7 @@
|
||||
return 1
|
||||
|
||||
// recharge the cell
|
||||
/obj/item/weapon/cell/proc/give(var/amount)
|
||||
/obj/item/weapon/stock_parts/cell/proc/give(var/amount)
|
||||
if(rigged && amount > 0)
|
||||
explode()
|
||||
return 0
|
||||
@@ -55,7 +55,7 @@
|
||||
return power_used
|
||||
|
||||
|
||||
/obj/item/weapon/cell/examine()
|
||||
/obj/item/weapon/stock_parts/cell/examine()
|
||||
set src in view(1)
|
||||
if(usr /*&& !usr.stat*/)
|
||||
if(maxcharge <= 2500)
|
||||
@@ -65,7 +65,7 @@
|
||||
if(crit_fail)
|
||||
usr << "\red This power cell seems to be faulty."
|
||||
|
||||
/obj/item/weapon/cell/attack_self(mob/user as mob)
|
||||
/obj/item/weapon/stock_parts/cell/attack_self(mob/user as mob)
|
||||
src.add_fingerprint(user)
|
||||
|
||||
if(ishuman(user))
|
||||
@@ -76,7 +76,7 @@
|
||||
SNG.drain("CELL",src,H.wear_suit)
|
||||
return
|
||||
|
||||
/obj/item/weapon/cell/attackby(obj/item/W, mob/user)
|
||||
/obj/item/weapon/stock_parts/cell/attackby(obj/item/W, mob/user)
|
||||
..()
|
||||
if(istype(W, /obj/item/weapon/reagent_containers/syringe))
|
||||
var/obj/item/weapon/reagent_containers/syringe/S = W
|
||||
@@ -93,7 +93,7 @@
|
||||
S.reagents.clear_reagents()
|
||||
|
||||
|
||||
/obj/item/weapon/cell/proc/explode()
|
||||
/obj/item/weapon/stock_parts/cell/proc/explode()
|
||||
var/turf/T = get_turf(src.loc)
|
||||
/*
|
||||
* 1000-cell explosion(T, -1, 0, 1, 1)
|
||||
@@ -121,13 +121,13 @@
|
||||
spawn(1)
|
||||
del(src)
|
||||
|
||||
/obj/item/weapon/cell/proc/corrupt()
|
||||
/obj/item/weapon/stock_parts/cell/proc/corrupt()
|
||||
charge /= 2
|
||||
maxcharge /= 2
|
||||
if (prob(10))
|
||||
rigged = 1 //broken batterys are dangerous
|
||||
|
||||
/obj/item/weapon/cell/emp_act(severity)
|
||||
/obj/item/weapon/stock_parts/cell/emp_act(severity)
|
||||
charge -= 1000 / severity
|
||||
if (charge < 0)
|
||||
charge = 0
|
||||
@@ -135,7 +135,7 @@
|
||||
reliability -= 10 / severity
|
||||
..()
|
||||
|
||||
/obj/item/weapon/cell/ex_act(severity)
|
||||
/obj/item/weapon/stock_parts/cell/ex_act(severity)
|
||||
|
||||
switch(severity)
|
||||
if(1.0)
|
||||
@@ -155,10 +155,10 @@
|
||||
corrupt()
|
||||
return
|
||||
|
||||
/obj/item/weapon/cell/blob_act()
|
||||
/obj/item/weapon/stock_parts/cell/blob_act()
|
||||
ex_act(1)
|
||||
|
||||
/obj/item/weapon/cell/proc/get_electrocute_damage()
|
||||
/obj/item/weapon/stock_parts/cell/proc/get_electrocute_damage()
|
||||
switch (charge)
|
||||
/* if (9000 to INFINITY)
|
||||
return min(rand(90,150),rand(90,150))
|
||||
|
||||
@@ -475,11 +475,11 @@
|
||||
power_source = Cable.powernet
|
||||
|
||||
var/datum/powernet/PN
|
||||
var/obj/item/weapon/cell/cell
|
||||
var/obj/item/weapon/stock_parts/cell/cell
|
||||
|
||||
if(istype(power_source,/datum/powernet))
|
||||
PN = power_source
|
||||
else if(istype(power_source,/obj/item/weapon/cell))
|
||||
else if(istype(power_source,/obj/item/weapon/stock_parts/cell))
|
||||
cell = power_source
|
||||
else if(istype(power_source,/obj/machinery/power/apc))
|
||||
var/obj/machinery/power/apc/apc = power_source
|
||||
@@ -514,7 +514,7 @@
|
||||
else if (istype(power_source,/datum/powernet))
|
||||
var/drained_power = drained_energy/CELLRATE //convert from "joules" to "watts"
|
||||
PN.newload+=drained_power
|
||||
else if (istype(power_source, /obj/item/weapon/cell))
|
||||
else if (istype(power_source, /obj/item/weapon/stock_parts/cell))
|
||||
cell.use(drained_energy)
|
||||
return drained_energy
|
||||
|
||||
|
||||
@@ -33,11 +33,11 @@
|
||||
..()
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/weapon/circuitboard/smes(null)
|
||||
component_parts += new /obj/item/weapon/cell/high(null)
|
||||
component_parts += new /obj/item/weapon/cell/high(null)
|
||||
component_parts += new /obj/item/weapon/cell/high(null)
|
||||
component_parts += new /obj/item/weapon/cell/high(null)
|
||||
component_parts += new /obj/item/weapon/cell/high(null)
|
||||
component_parts += new /obj/item/weapon/stock_parts/cell/high(null)
|
||||
component_parts += new /obj/item/weapon/stock_parts/cell/high(null)
|
||||
component_parts += new /obj/item/weapon/stock_parts/cell/high(null)
|
||||
component_parts += new /obj/item/weapon/stock_parts/cell/high(null)
|
||||
component_parts += new /obj/item/weapon/stock_parts/cell/high(null)
|
||||
component_parts += new /obj/item/weapon/stock_parts/capacitor(null)
|
||||
component_parts += new /obj/item/stack/cable_coil(null, 5)
|
||||
RefreshParts()
|
||||
@@ -68,7 +68,7 @@
|
||||
IO += CP.rating
|
||||
input_level_max = 200000 * IO
|
||||
output_level_max = 200000 * IO
|
||||
for(var/obj/item/weapon/cell/PC in component_parts)
|
||||
for(var/obj/item/weapon/stock_parts/cell/PC in component_parts)
|
||||
C += PC.maxcharge
|
||||
capacity = C / (15000) * 1e6
|
||||
|
||||
|
||||
@@ -77,7 +77,7 @@
|
||||
|
||||
force = 10
|
||||
projectile_type = "/obj/item/projectile/energy/sonic"
|
||||
cell_type = "/obj/item/weapon/cell/super"
|
||||
cell_type = "/obj/item/weapon/stock_parts/cell/super"
|
||||
fire_delay = 40
|
||||
fire_sound = 'sound/effects/basscannon.ogg'
|
||||
|
||||
|
||||
@@ -4,9 +4,9 @@
|
||||
desc = "A basic energy-based gun."
|
||||
fire_sound = 'sound/weapons/Taser.ogg'
|
||||
|
||||
var/obj/item/weapon/cell/power_supply //What type of power cell this uses
|
||||
var/obj/item/weapon/stock_parts/cell/power_supply //What type of power cell this uses
|
||||
var/charge_cost = 1000 //How much energy is needed to fire.
|
||||
var/cell_type = "/obj/item/weapon/cell"
|
||||
var/cell_type = "/obj/item/weapon/stock_parts/cell"
|
||||
var/projectile_type = "/obj/item/projectile/beam"
|
||||
var/modifystate
|
||||
|
||||
@@ -55,7 +55,7 @@
|
||||
|
||||
/*
|
||||
attackby(obj/item/weapon/W, mob/user)
|
||||
if(istype(W, /obj/item/weapon/cell))
|
||||
if(istype(W, /obj/item/weapon/stock_parts/cell))
|
||||
if(!power_supply)
|
||||
user.drop_item()
|
||||
W.loc = src
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon_state = "advtaser"
|
||||
item_state = null //so the human update icon uses the icon_state instead.
|
||||
icon_override = 'icons/mob/in-hand/guns.dmi'
|
||||
cell_type = "/obj/item/weapon/cell"
|
||||
cell_type = "/obj/item/weapon/stock_parts/cell"
|
||||
origin_tech = null
|
||||
fire_sound = 'sound/weapons/Taser.ogg'
|
||||
projectile_type = "/obj/item/projectile/energy/electrode"
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
fire_sound = 'sound/weapons/pulse.ogg'
|
||||
charge_cost = 200
|
||||
projectile_type = "/obj/item/projectile/beam/pulse"
|
||||
cell_type = "/obj/item/weapon/cell/super"
|
||||
cell_type = "/obj/item/weapon/stock_parts/cell/super"
|
||||
var/mode = 2
|
||||
slot_flags = SLOT_BACK
|
||||
w_class = 4.0
|
||||
@@ -52,7 +52,7 @@
|
||||
/obj/item/weapon/gun/energy/pulse_rifle/destroyer
|
||||
name = "pulse destroyer"
|
||||
desc = "A heavy-duty, pulse-based energy weapon."
|
||||
cell_type = "/obj/item/weapon/cell/infinite"
|
||||
cell_type = "/obj/item/weapon/stock_parts/cell/infinite"
|
||||
|
||||
attack_self(mob/living/user as mob)
|
||||
user << "\red [src.name] has three settings, and they are all DESTROY."
|
||||
@@ -63,7 +63,7 @@
|
||||
name = "m1911-P"
|
||||
desc = "It's not the size of the gun, it's the size of the hole it puts through people."
|
||||
icon_state = "m1911-p"
|
||||
cell_type = "/obj/item/weapon/cell/infinite"
|
||||
cell_type = "/obj/item/weapon/stock_parts/cell/infinite"
|
||||
w_class = 3.0
|
||||
slot_flags = SLOT_BELT
|
||||
isHandgun()
|
||||
|
||||
@@ -92,7 +92,7 @@
|
||||
item_state = "c20r"
|
||||
w_class = 4
|
||||
projectile_type = "/obj/item/projectile/meteor"
|
||||
cell_type = "/obj/item/weapon/cell/potato"
|
||||
cell_type = "/obj/item/weapon/stock_parts/cell/potato"
|
||||
clumsy_check = 0 //Admin spawn only, might as well let clowns use it.
|
||||
var/charge_tick = 0
|
||||
var/recharge_time = 5 //Time it takes for shots to recharge (in ticks)
|
||||
@@ -229,7 +229,7 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
|
||||
projectile_type = "/obj/item/projectile/kinetic"
|
||||
fire_sound = 'sound/weapons/Kenetic_accel.ogg'
|
||||
charge_cost = 5000
|
||||
cell_type = "/obj/item/weapon/cell/crap"
|
||||
cell_type = "/obj/item/weapon/stock_parts/cell/crap"
|
||||
var/overheat = 0
|
||||
var/recent_reload = 1
|
||||
|
||||
@@ -255,7 +255,7 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
|
||||
icon_state = "disabler"
|
||||
item_state = null
|
||||
projectile_type = "/obj/item/projectile/beam/disabler"
|
||||
cell_type = "/obj/item/weapon/cell"
|
||||
cell_type = "/obj/item/weapon/stock_parts/cell"
|
||||
charge_cost = 500
|
||||
|
||||
|
||||
@@ -268,7 +268,7 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
|
||||
icon_state = "l6closed0"
|
||||
icon = 'icons/obj/gun.dmi'
|
||||
fire_sound = 'sound/weapons/Gunshot_smg.ogg'
|
||||
cell_type = "/obj/item/weapon/cell/secborg"
|
||||
cell_type = "/obj/item/weapon/stock_parts/cell/secborg"
|
||||
projectile_type = "/obj/item/projectile/bullet/midbullet3"
|
||||
charge_cost = 300 //Yeah, let's NOT give them a 300 round clip that recharges, 20 is more reasonable and will actually hurt the borg's battery for overuse.
|
||||
var/charge_tick = 0
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
item_state = null //so the human update icon uses the icon_state instead.
|
||||
fire_sound = 'sound/weapons/Taser.ogg'
|
||||
projectile_type = "/obj/item/projectile/energy/electrode"
|
||||
cell_type = "/obj/item/weapon/cell/crap"
|
||||
cell_type = "/obj/item/weapon/stock_parts/cell/crap"
|
||||
|
||||
/obj/item/weapon/gun/energy/taser/cyborg
|
||||
name = "taser gun"
|
||||
@@ -14,7 +14,7 @@
|
||||
icon_state = "taser"
|
||||
fire_sound = 'sound/weapons/Taser.ogg'
|
||||
projectile_type = "/obj/item/projectile/energy/electrode"
|
||||
cell_type = "/obj/item/weapon/cell/secborg"
|
||||
cell_type = "/obj/item/weapon/stock_parts/cell/secborg"
|
||||
var/charge_tick = 0
|
||||
var/recharge_time = 10 //Time it takes for shots to recharge (in ticks)
|
||||
|
||||
@@ -49,7 +49,7 @@
|
||||
fire_sound = "sound/weapons/gunshot.ogg"
|
||||
origin_tech = "combat=3;materials=3;powerstorage=2"
|
||||
projectile_type = "/obj/item/projectile/energy/electrode"
|
||||
cell_type = "/obj/item/weapon/cell"
|
||||
cell_type = "/obj/item/weapon/stock_parts/cell"
|
||||
|
||||
|
||||
|
||||
@@ -64,7 +64,7 @@
|
||||
silenced = 1
|
||||
fire_sound = 'sound/weapons/Genhit.ogg'
|
||||
projectile_type = "/obj/item/projectile/energy/bolt"
|
||||
cell_type = "/obj/item/weapon/cell/crap"
|
||||
cell_type = "/obj/item/weapon/stock_parts/cell/crap"
|
||||
var/charge_tick = 0
|
||||
|
||||
/obj/item/weapon/gun/energy/crossbow/New()
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
origin_tech = "combat=3;materials=4;powerstorage=3;magnets=2"
|
||||
|
||||
projectile_type = "/obj/item/projectile/temp"
|
||||
cell_type = "/obj/item/weapon/cell/crap"
|
||||
cell_type = "/obj/item/weapon/stock_parts/cell/crap"
|
||||
|
||||
|
||||
New()
|
||||
|
||||
@@ -72,7 +72,7 @@
|
||||
var/tension = 0 // Current draw on the bow.
|
||||
var/max_tension = 5 // Highest possible tension.
|
||||
var/release_speed = 5 // Speed per unit of tension.
|
||||
var/obj/item/weapon/cell/cell = null // Used for firing superheated rods.
|
||||
var/obj/item/weapon/stock_parts/cell/cell = null // Used for firing superheated rods.
|
||||
var/current_user // Used to check if the crossbow has changed hands since being drawn.
|
||||
|
||||
/obj/item/weapon/gun/launcher/crossbow/emp_act(severity)
|
||||
@@ -158,7 +158,7 @@
|
||||
superheat_rod(user)
|
||||
return
|
||||
|
||||
if(istype(W, /obj/item/weapon/cell))
|
||||
if(istype(W, /obj/item/weapon/stock_parts/cell))
|
||||
if(!cell)
|
||||
user.drop_item()
|
||||
W.loc = src
|
||||
@@ -213,7 +213,7 @@
|
||||
user.visible_message("\The [src] only takes baguettes.")
|
||||
return
|
||||
|
||||
if(istype(W, /obj/item/weapon/cell))
|
||||
if(istype(W, /obj/item/weapon/stock_parts/cell))
|
||||
user.visible_message("The [src] is too simple be adapted with a cell.")
|
||||
return
|
||||
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
options[/obj/item/weapon/stock_parts/console_screen] = "Replace the console screen to fix it."
|
||||
options[/obj/item/weapon/stock_parts/manipulator/pico] = "Upgrade to a pico manipulator to fix it."
|
||||
options[/obj/item/weapon/stock_parts/matter_bin/super] = "Give it a super matter bin to fix it."
|
||||
options[/obj/item/weapon/cell/super] = "Replace the reagent synthesizer with a super capacity cell to fix it."
|
||||
options[/obj/item/weapon/stock_parts/cell/super] = "Replace the reagent synthesizer with a super capacity cell to fix it."
|
||||
options[/obj/item/device/mass_spectrometer/adv] = "Replace the reagent scanner with an advanced mass spectrometer to fix it"
|
||||
options[/obj/item/weapon/stock_parts/micro_laser/high] = "Repair the reagent synthesizer with an high-power micro-laser to fix it"
|
||||
options[/obj/item/device/reagent_scanner/adv] = "Replace the reagent scanner with an advanced reagent scanner to fix it"
|
||||
@@ -290,7 +290,7 @@
|
||||
component_parts += new /obj/item/weapon/stock_parts/manipulator(src)
|
||||
component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
|
||||
component_parts += new /obj/item/weapon/stock_parts/console_screen(src)
|
||||
component_parts += new /obj/item/weapon/cell/super(src)
|
||||
component_parts += new /obj/item/weapon/stock_parts/cell/super(src)
|
||||
RefreshParts()
|
||||
|
||||
/obj/machinery/chem_dispenser/constructable/RefreshParts()
|
||||
@@ -303,7 +303,7 @@
|
||||
max_energy = temp_energy * 5 //max energy = (bin1.rating + bin2.rating - 1) * 5, 5 on lowest 25 on highest
|
||||
for(var/obj/item/weapon/stock_parts/capacitor/C in component_parts)
|
||||
time += C.rating
|
||||
for(var/obj/item/weapon/cell/P in component_parts)
|
||||
for(var/obj/item/weapon/stock_parts/cell/P in component_parts)
|
||||
time += round(P.maxcharge, 10000) / 10000
|
||||
recharge_delay /= time/2 //delay between recharges, double the usual time on lowest 50% less than usual on highest
|
||||
for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts)
|
||||
|
||||
@@ -1323,7 +1323,7 @@ datum
|
||||
required_container = /obj/item/slime_extract/yellow
|
||||
required_other = 1
|
||||
on_reaction(var/datum/reagents/holder, var/created_volume)
|
||||
var/obj/item/weapon/cell/slime/P = new /obj/item/weapon/cell/slime
|
||||
var/obj/item/weapon/stock_parts/cell/slime/P = new /obj/item/weapon/stock_parts/cell/slime
|
||||
P.loc = get_turf_loc(holder.my_atom)
|
||||
|
||||
slimeglow
|
||||
|
||||
@@ -89,7 +89,7 @@
|
||||
W:amount -= 5
|
||||
if(!W:amount) del(W)
|
||||
user << "<span class='notice'>You add some cable to the potato and slide it inside the battery encasing.</span>"
|
||||
var/obj/item/weapon/cell/potato/pocell = new /obj/item/weapon/cell/potato(user.loc)
|
||||
var/obj/item/weapon/stock_parts/cell/potato/pocell = new /obj/item/weapon/stock_parts/cell/potato(user.loc)
|
||||
pocell.maxcharge = src.potency * 10
|
||||
pocell.charge = pocell.maxcharge
|
||||
del(src)
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
req_tech = list("powerstorage" = 1)
|
||||
build_type = PROTOLATHE | AUTOLATHE | MECHFAB
|
||||
materials = list("$metal" = 700, "$glass" = 50)
|
||||
build_path = /obj/item/weapon/cell
|
||||
build_path = /obj/item/weapon/stock_parts/cell
|
||||
category = list("Misc","Power")
|
||||
|
||||
/datum/design/high_cell
|
||||
@@ -19,7 +19,7 @@
|
||||
req_tech = list("powerstorage" = 2)
|
||||
build_type = PROTOLATHE | AUTOLATHE | MECHFAB
|
||||
materials = list("$metal" = 700, "$glass" = 60)
|
||||
build_path = /obj/item/weapon/cell/high
|
||||
build_path = /obj/item/weapon/stock_parts/cell/high
|
||||
category = list("Misc","Power")
|
||||
|
||||
/datum/design/hyper_cell
|
||||
@@ -30,7 +30,7 @@
|
||||
reliability_base = 70
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list("$metal" = 400, "$gold" = 150, "$silver" = 150, "$glass" = 70)
|
||||
build_path = /obj/item/weapon/cell/hyper
|
||||
build_path = /obj/item/weapon/stock_parts/cell/hyper
|
||||
category = list("Misc","Power")
|
||||
|
||||
/datum/design/super_cell
|
||||
@@ -41,7 +41,7 @@
|
||||
reliability_base = 75
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list("$metal" = 700, "$glass" = 70)
|
||||
build_path = /obj/item/weapon/cell/super
|
||||
build_path = /obj/item/weapon/stock_parts/cell/super
|
||||
category = list("Misc","Power")
|
||||
|
||||
/datum/design/pacman
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
/obj/item/weapon/caution/cone,\
|
||||
/obj/item/weapon/crowbar,\
|
||||
/obj/item/weapon/clipboard,\
|
||||
/obj/item/weapon/cell,\
|
||||
/obj/item/weapon/stock_parts/cell,\
|
||||
/obj/item/weapon/circular_saw,\
|
||||
/obj/item/weapon/hatchet,\
|
||||
/obj/item/weapon/handcuffs,\
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
if(user)
|
||||
if(istype(user, /mob/living/silicon/robot))
|
||||
var/mob/living/silicon/robot/R = user
|
||||
for (var/obj/item/weapon/cell/D in R.contents)
|
||||
for (var/obj/item/weapon/stock_parts/cell/D in R.contents)
|
||||
D.charge += rand() * 100 + 50
|
||||
R << "\blue SYSTEM ALERT: Large energy boost detected!"
|
||||
return 1
|
||||
@@ -17,12 +17,12 @@
|
||||
if(holder)
|
||||
var/turf/T = get_turf(holder)
|
||||
for (var/obj/machinery/power/apc/C in range(200, T))
|
||||
for (var/obj/item/weapon/cell/B in C.contents)
|
||||
for (var/obj/item/weapon/stock_parts/cell/B in C.contents)
|
||||
B.charge += 25
|
||||
for (var/obj/machinery/power/smes/S in range (src.effectrange,src))
|
||||
S.charge += 25
|
||||
for (var/mob/living/silicon/robot/M in mob_list)
|
||||
for (var/obj/item/weapon/cell/D in M.contents)
|
||||
for (var/obj/item/weapon/stock_parts/cell/D in M.contents)
|
||||
D.charge += 25
|
||||
M << "\blue SYSTEM ALERT: Energy boost detected!"
|
||||
return 1
|
||||
@@ -31,12 +31,12 @@
|
||||
if(holder)
|
||||
var/turf/T = get_turf(holder)
|
||||
for (var/obj/machinery/power/apc/C in range(200, T))
|
||||
for (var/obj/item/weapon/cell/B in C.contents)
|
||||
for (var/obj/item/weapon/stock_parts/cell/B in C.contents)
|
||||
B.charge += rand() * 100
|
||||
for (var/obj/machinery/power/smes/S in range (src.effectrange,src))
|
||||
S.charge += 250
|
||||
for (var/mob/living/silicon/robot/M in mob_list)
|
||||
for (var/obj/item/weapon/cell/D in M.contents)
|
||||
for (var/obj/item/weapon/stock_parts/cell/D in M.contents)
|
||||
D.charge += rand() * 100
|
||||
M << "\blue SYSTEM ALERT: Energy boost detected!"
|
||||
return 1
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
if(user)
|
||||
if(istype(user, /mob/living/silicon/robot))
|
||||
var/mob/living/silicon/robot/R = user
|
||||
for (var/obj/item/weapon/cell/D in R.contents)
|
||||
for (var/obj/item/weapon/stock_parts/cell/D in R.contents)
|
||||
D.charge = max(D.charge - rand() * 100, 0)
|
||||
R << "\blue SYSTEM ALERT: Energy drain detected!"
|
||||
return 1
|
||||
@@ -19,12 +19,12 @@
|
||||
if(holder)
|
||||
var/turf/T = get_turf(holder)
|
||||
for (var/obj/machinery/power/apc/C in range(200, T))
|
||||
for (var/obj/item/weapon/cell/B in C.contents)
|
||||
for (var/obj/item/weapon/stock_parts/cell/B in C.contents)
|
||||
B.charge = max(B.charge - 50,0)
|
||||
for (var/obj/machinery/power/smes/S in range (src.effectrange,src))
|
||||
S.charge = max(S.charge - 100,0)
|
||||
for (var/mob/living/silicon/robot/M in mob_list)
|
||||
for (var/obj/item/weapon/cell/D in M.contents)
|
||||
for (var/obj/item/weapon/stock_parts/cell/D in M.contents)
|
||||
D.charge = max(D.charge - 50,0)
|
||||
M << "\red SYSTEM ALERT: Energy drain detected!"
|
||||
return 1
|
||||
@@ -33,12 +33,12 @@
|
||||
if(holder)
|
||||
var/turf/T = get_turf(holder)
|
||||
for (var/obj/machinery/power/apc/C in range(200, T))
|
||||
for (var/obj/item/weapon/cell/B in C.contents)
|
||||
for (var/obj/item/weapon/stock_parts/cell/B in C.contents)
|
||||
B.charge = max(B.charge - rand() * 150,0)
|
||||
for (var/obj/machinery/power/smes/S in range (src.effectrange,src))
|
||||
S.charge = max(S.charge - 250,0)
|
||||
for (var/mob/living/silicon/robot/M in mob_list)
|
||||
for (var/obj/item/weapon/cell/D in M.contents)
|
||||
for (var/obj/item/weapon/stock_parts/cell/D in M.contents)
|
||||
D.charge = max(D.charge - rand() * 150,0)
|
||||
M << "\red SYSTEM ALERT: Energy drain detected!"
|
||||
return 1
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
icon_state = "suspension2"
|
||||
density = 1
|
||||
req_access = list(access_research)
|
||||
var/obj/item/weapon/cell/cell
|
||||
var/obj/item/weapon/stock_parts/cell/cell
|
||||
var/obj/item/weapon/card/id/auth_card
|
||||
var/locked = 1
|
||||
var/open = 0
|
||||
@@ -16,7 +16,7 @@
|
||||
var/list/secured_mobs = list()
|
||||
|
||||
/obj/machinery/suspension_gen/New()
|
||||
src.cell = new/obj/item/weapon/cell/high(src)
|
||||
src.cell = new/obj/item/weapon/stock_parts/cell/high(src)
|
||||
..()
|
||||
|
||||
/obj/machinery/suspension_gen/process()
|
||||
@@ -205,7 +205,7 @@
|
||||
desc = "It has stubby legs bolted up against it's body for stabilising."
|
||||
else
|
||||
user << "<span class='warning'>You are unable to secure [src] while it is active!</span>"
|
||||
else if (istype(W, /obj/item/weapon/cell))
|
||||
else if (istype(W, /obj/item/weapon/stock_parts/cell))
|
||||
if(open)
|
||||
if(cell)
|
||||
user << "<span class='warning'>There is a power cell already installed.</span>"
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
//-------------------------------------------
|
||||
/obj/vehicle/train/ambulance/engine/New()
|
||||
..()
|
||||
cell = new /obj/item/weapon/cell/high
|
||||
cell = new /obj/item/weapon/stock_parts/cell/high
|
||||
verbs -= /atom/movable/verb/pull
|
||||
key = new()
|
||||
|
||||
@@ -86,10 +86,10 @@
|
||||
..()
|
||||
flick("mulebot-emagged", src)
|
||||
|
||||
/obj/vehicle/train/ambulance/trolley/insert_cell(var/obj/item/weapon/cell/C, var/mob/living/carbon/human/H)
|
||||
/obj/vehicle/train/ambulance/trolley/insert_cell(var/obj/item/weapon/stock_parts/cell/C, var/mob/living/carbon/human/H)
|
||||
return
|
||||
|
||||
/obj/vehicle/train/ambulance/engine/insert_cell(var/obj/item/weapon/cell/C, var/mob/living/carbon/human/H)
|
||||
/obj/vehicle/train/ambulance/engine/insert_cell(var/obj/item/weapon/stock_parts/cell/C, var/mob/living/carbon/human/H)
|
||||
..()
|
||||
update_stats()
|
||||
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
//-------------------------------------------
|
||||
/obj/vehicle/train/cargo/engine/New()
|
||||
..()
|
||||
cell = new /obj/item/weapon/cell/high
|
||||
cell = new /obj/item/weapon/stock_parts/cell/high
|
||||
verbs -= /atom/movable/verb/pull
|
||||
key = new()
|
||||
var/image/I = new(icon = 'icons/obj/vehicles.dmi', icon_state = "cargo_engine_overlay", layer = src.layer + 0.2) //over mobs
|
||||
@@ -82,10 +82,10 @@
|
||||
else
|
||||
icon_state = initial(icon_state)
|
||||
|
||||
/obj/vehicle/train/cargo/trolley/insert_cell(var/obj/item/weapon/cell/C, var/mob/living/carbon/human/H)
|
||||
/obj/vehicle/train/cargo/trolley/insert_cell(var/obj/item/weapon/stock_parts/cell/C, var/mob/living/carbon/human/H)
|
||||
return
|
||||
|
||||
/obj/vehicle/train/cargo/engine/insert_cell(var/obj/item/weapon/cell/C, var/mob/living/carbon/human/H)
|
||||
/obj/vehicle/train/cargo/engine/insert_cell(var/obj/item/weapon/stock_parts/cell/C, var/mob/living/carbon/human/H)
|
||||
..()
|
||||
update_stats()
|
||||
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
//-------------------------------------------
|
||||
/obj/vehicle/train/janitor/engine/New()
|
||||
..()
|
||||
cell = new /obj/item/weapon/cell/high
|
||||
cell = new /obj/item/weapon/stock_parts/cell/high
|
||||
verbs -= /atom/movable/verb/pull
|
||||
key = new()
|
||||
var/datum/reagents/R = new/datum/reagents(100)
|
||||
@@ -136,10 +136,10 @@
|
||||
..()
|
||||
flick("mulebot-emagged", src)
|
||||
|
||||
/obj/vehicle/train/janitor/trolley/insert_cell(var/obj/item/weapon/cell/C, var/mob/living/carbon/human/H)
|
||||
/obj/vehicle/train/janitor/trolley/insert_cell(var/obj/item/weapon/stock_parts/cell/C, var/mob/living/carbon/human/H)
|
||||
return
|
||||
|
||||
/obj/vehicle/train/janitor/engine/insert_cell(var/obj/item/weapon/cell/C, var/mob/living/carbon/human/H)
|
||||
/obj/vehicle/train/janitor/engine/insert_cell(var/obj/item/weapon/stock_parts/cell/C, var/mob/living/carbon/human/H)
|
||||
..()
|
||||
update_stats()
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
var/move_delay = 1 //set this to limit the speed of the vehicle
|
||||
var/movable = 1
|
||||
|
||||
var/obj/item/weapon/cell/cell
|
||||
var/obj/item/weapon/stock_parts/cell/cell
|
||||
var/charge_use = 5 //set this to adjust the amount of power the vehicle uses per move
|
||||
|
||||
var/atom/movable/load //all vehicles can take a load, since they should all be a least drivable
|
||||
@@ -72,7 +72,7 @@
|
||||
else if(istype(W, /obj/item/weapon/crowbar) && cell && open)
|
||||
remove_cell(user)
|
||||
|
||||
else if(istype(W, /obj/item/weapon/cell) && !cell && open)
|
||||
else if(istype(W, /obj/item/weapon/stock_parts/cell) && !cell && open)
|
||||
insert_cell(W, user)
|
||||
else if(istype(W, /obj/item/weapon/weldingtool))
|
||||
var/obj/item/weapon/weldingtool/T = W
|
||||
@@ -236,7 +236,7 @@
|
||||
turn_on()
|
||||
return
|
||||
|
||||
/obj/vehicle/proc/insert_cell(var/obj/item/weapon/cell/C, var/mob/living/carbon/human/H)
|
||||
/obj/vehicle/proc/insert_cell(var/obj/item/weapon/stock_parts/cell/C, var/mob/living/carbon/human/H)
|
||||
if(cell)
|
||||
return
|
||||
if(!istype(C))
|
||||
|
||||
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|
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|
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@@ -109,7 +109,7 @@
|
||||
"ce" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{carbon_dioxide = 48.7; dir = 1; heat_capacity = 1e+006; icon_state = "warning"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
|
||||
"cf" = (/obj/structure/sign/securearea{pixel_x = 0; pixel_y = 32},/turf/simulated/floor{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "warningcorner"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
|
||||
"cg" = (/obj/machinery/light/small{active_power_usage = 0; dir = 4; icon_state = "bulb-broken"; status = 2},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "red"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
|
||||
"ch" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/table,/obj/machinery/cell_charger,/obj/machinery/light/small{dir = 8},/obj/item/weapon/cell/high,/obj/item/weapon/paper{info = "Alright, listen up. If you're reading this, I'm either taking a shit or I've been recalled back to Command. Either way, you'll need to know how to restore power. We've stolen this stuff from Nanotrasen, so all the equipment is jury-rigged. We have generators that work on both plasma and uranium, about 50 sheets should power the outpost for quite a while. If the generators aren't working, which is very likely, take the power cell on the desk and put it into the APC in the hallway. That should get the place running, at least for a little while."; name = "Engineering Instructions"},/turf/simulated/floor/plating{dir = 8; heat_capacity = 1e+006; icon_state = "warnplate"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
|
||||
"ch" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/table,/obj/machinery/cell_charger,/obj/machinery/light/small{dir = 8},/obj/item/weapon/stock_parts/cell/high,/obj/item/weapon/paper{info = "Alright, listen up. If you're reading this, I'm either taking a shit or I've been recalled back to Command. Either way, you'll need to know how to restore power. We've stolen this stuff from Nanotrasen, so all the equipment is jury-rigged. We have generators that work on both plasma and uranium, about 50 sheets should power the outpost for quite a while. If the generators aren't working, which is very likely, take the power cell on the desk and put it into the APC in the hallway. That should get the place running, at least for a little while."; name = "Engineering Instructions"},/turf/simulated/floor/plating{dir = 8; heat_capacity = 1e+006; icon_state = "warnplate"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
|
||||
"ci" = (/obj/structure/stool,/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
|
||||
"cj" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating{dir = 1; heat_capacity = 1e+006; icon_state = "warnplate"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
|
||||
"ck" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{dir = 4; heat_capacity = 1e+006; icon_state = "warnplatecorner"; tag = "icon-warnplatecorner (EAST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
|
||||
@@ -332,7 +332,7 @@
|
||||
"gt" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/disposalpipe/segment{desc = "An underfloor disposal pipe. This one has been applied with an acid-proof coating."; dir = 4; name = "Acid-Proof disposal pipe"; unacidable = 1},/obj/machinery/door/poddoor/preopen{desc = "A heavy duty blast door that opens mechanically. This one has been applied with an acid-proof coating."; id = "Awaylab"; name = "Acid-Proof containment chamber blast door"; unacidable = 1},/obj/structure/cable,/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
|
||||
"gu" = (/obj/structure/disposalpipe/segment{desc = "An underfloor disposal pipe. This one has been applied with an acid-proof coating."; dir = 4; name = "Acid-Proof disposal pipe"; unacidable = 1},/obj/structure/alien/weeds,/obj/structure/alien/resin/wall,/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
|
||||
"gv" = (/obj/structure/disposalpipe/segment{desc = "An underfloor disposal pipe. This one has been applied with an acid-proof coating."; dir = 2; icon_state = "pipe-c"; name = "Acid-Proof disposal pipe"; unacidable = 1},/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
|
||||
"gw" = (/obj/structure/table,/obj/effect/decal/cleanable/dirt,/obj/machinery/cell_charger,/obj/item/weapon/cell/high,/obj/item/device/radio/off,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
|
||||
"gw" = (/obj/structure/table,/obj/effect/decal/cleanable/dirt,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high,/obj/item/device/radio/off,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
|
||||
"gx" = (/obj/structure/table,/obj/item/weapon/paper{info = "Ivan Volodin Stories:<br><br>Entry Won - 28/05/2554:<br>Hello. I am Crazy Ivan. Boss say I must write. I do good job fixing outpost. Is very good job. Much better than mines. Many nice people. I cause no trouble.<br><br>Entry Too - 05/06/2554:<br>I am finding problem with Booze-O-Mat. Is not problem. I solve very easy. Use yellow tool to make purple light go off. I am good engineer! Bartender will be very happy.<br><br>Entry Tree - 08/06/2554:<br>Bartender is not happy. Security man is not happy. Cannot feel legs, is very cold in freezer. Is not good. Table is jammed into door, have no tools. Is very not good. But, on bright side, found meat! Shall chew to keep spirits up.<br><br>Entry Fore - 12/06/2554:<br>Big nasty purple bug looked at me today. Make nervous. Blue wall wire can be broken, then bad thing happens. Very very bad thing. Man in orange spacesuit wave at me today too. He seem nice. Wonder who was?<br><br>Entry Fiv - 15/06/2554:<br>I eat cornflakes today. Is good day. Sun shine for a while. Was nice. I also take ride on disposals chute. Was fun, but tiny. Get clog out of pipes, was vodka bottle. Is empty. This make many sads.<br><br>Entry Sex: 19/06/2554:<br>Purple bugs jumpy today. When waved, get hiss. Maybe very bad. Maybe just ill. Do not know. Is science problem, is not engineer problem. I eat sandwich. Is glorious job. Wish to never end."; name = "Personal Log - Ivan Volodin"},/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
|
||||
"gy" = (/obj/machinery/light/small,/obj/structure/closet/toolcloset,/obj/item/clothing/gloves/yellow,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
|
||||
"gz" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
|
||||
@@ -568,7 +568,7 @@
|
||||
"kV" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "0"},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
|
||||
"kW" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 0; heat_capacity = 1e+006; icon_state = "blue"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
|
||||
"kX" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/device/multitool,/turf/simulated/floor{dir = 0; heat_capacity = 1e+006; icon_state = "blue"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
|
||||
"kY" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor{dir = 0; heat_capacity = 1e+006; icon_state = "blue"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
|
||||
"kY" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor{dir = 0; heat_capacity = 1e+006; icon_state = "blue"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
|
||||
"kZ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 0; heat_capacity = 1e+006; icon_state = "blue"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
|
||||
"la" = (/obj/structure/stool/bed/chair,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "bar"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
|
||||
"lb" = (/obj/structure/extinguisher_cabinet{pixel_x = 26; pixel_y = 0},/obj/machinery/camera{c_tag = "Kitchen"; dir = 8; network = list("MO19")},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
|
||||
@@ -711,7 +711,7 @@
|
||||
"nI" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
|
||||
"nJ" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/awaycontent/a3{always_unpowered = 1; has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
|
||||
"nK" = (/obj/machinery/washing_machine,/turf/simulated/floor{carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_state = "barber"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
|
||||
"nL" = (/obj/machinery/light/small{dir = 1},/obj/structure/window/reinforced{dir = 4; layer = 2.9},/obj/structure/table,/obj/structure/bedsheetbin,/obj/item/clothing/tie/black,/obj/item/clothing/under/lawyer/black,/turf/simulated/floor{carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_state = "barber"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
|
||||
"nL" = (/obj/machinery/light/small{dir = 1},/obj/structure/window/reinforced{dir = 4; layer = 2.9},/obj/structure/table,/obj/structure/bedsheetbin,/obj/item/clothing/accessory/black,/obj/item/clothing/under/lawyer/black,/turf/simulated/floor{carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_state = "barber"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
|
||||
"nM" = (/obj/machinery/alarm{dir = 8; frequency = 1439; locked = 0; pixel_x = 23; pixel_y = 0; req_access = null},/turf/simulated/floor{carbon_dioxide = 48.7; dir = 2; heat_capacity = 1e+006; icon_state = "neutralcorner"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
|
||||
"nN" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "201"; req_one_access_txt = "0"},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
|
||||
"nO" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
|
||||
|
||||
@@ -464,7 +464,7 @@
|
||||
"iV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall,/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
|
||||
"iW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "white"},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
|
||||
"iX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10; level = 1},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "white"},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
|
||||
"iY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "white"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
|
||||
"iY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "white"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
|
||||
"iZ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "white"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
|
||||
"ja" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
|
||||
"jb" = (/obj/machinery/light/small{dir = 8},/obj/machinery/alarm{dir = 4; frequency = 1439; locked = 0; pixel_x = -23; pixel_y = 0; req_access = null},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "bar"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
|
||||
@@ -618,10 +618,10 @@
|
||||
"lT" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/sign/deathsposal{desc = "A warning sign which reads 'DISPOSAL: LEADS TO EXTERIOR'"; name = "\improper DISPOSAL: LEADS TO EXTERIOR"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "bar"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
|
||||
"lU" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass{name = "Diner"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
|
||||
"lV" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/glass{name = "Diner"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
|
||||
"lW" = (/obj/structure/closet/crate,/obj/item/stack/sheet/mineral/plasma{amount = 26},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
|
||||
"lW" = (/obj/structure/closet/crate,/obj/item/stack/sheet/mineral/plasma{amount = 26},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
|
||||
"lX" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera{c_tag = "Engineering Secure Storage"; dir = 2; network = list("UO45")},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
|
||||
"lY" = (/obj/structure/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig,/turf/simulated/floor/plating{dir = 8; heat_capacity = 1e+006; icon_state = "warnplate"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
|
||||
"lZ" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "warndark"; tag = "icon-warndark (EAST)"},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
|
||||
"lZ" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "warndark"; tag = "icon-warndark (EAST)"},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
|
||||
"ma" = (/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
|
||||
"mb" = (/turf/simulated/floor{burnt = 1; dir = 8; heat_capacity = 1e+006; icon_state = "floorscorched1"; tag = "icon-floorscorched1 (WEST)"},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
|
||||
"mc" = (/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "white"},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
|
||||
@@ -845,7 +845,7 @@
|
||||
"qm" = (/obj/machinery/light/small,/obj/structure/sink{dir = 8; icon_state = "sink"; pixel_x = -11; pixel_y = 0},/obj/structure/mirror{pixel_x = -28},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
|
||||
"qn" = (/obj/structure/toilet{tag = "icon-toilet00 (WEST)"; icon_state = "toilet00"; dir = 8},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
|
||||
"qo" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/item/clothing/glasses/hud/health,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 2; heat_capacity = 1e+006; icon_state = "whitecorner"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
|
||||
"qp" = (/obj/structure/table,/obj/machinery/alarm{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/weapon/hand_labeler,/obj/item/clothing/tie/stethoscope,/turf/simulated/floor{dir = 2; heat_capacity = 1e+006; icon_state = "whitehall"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
|
||||
"qp" = (/obj/structure/table,/obj/machinery/alarm{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/weapon/hand_labeler,/obj/item/clothing/accessory/stethoscope,/turf/simulated/floor{dir = 2; heat_capacity = 1e+006; icon_state = "whitehall"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
|
||||
"qq" = (/obj/machinery/vending/medical{req_access_txt = "201"},/turf/simulated/floor{dir = 6; heat_capacity = 1e+006; icon_state = "whitehall"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
|
||||
"qr" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "whitehall"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
|
||||
"qs" = (/obj/structure/stool/bed/chair/wood/normal,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
|
||||
@@ -1138,7 +1138,7 @@
|
||||
"vT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
|
||||
"vU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/machinery/vending/engivend{req_access_txt = "0"},/obj/machinery/camera{c_tag = "Engineering Foyer"; dir = 1; network = list("UO45")},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
|
||||
"vV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/vending/tool,/obj/structure/sign/poster{icon_state = "poster5_legit"; pixel_x = 0; pixel_y = -32; serial_number = 21},/turf/simulated/floor{burnt = 1; dir = 8; heat_capacity = 1e+006; icon_state = "floorscorched2"; tag = "icon-floorscorched2 (WEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
|
||||
"vW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor{dir = 6; heat_capacity = 1e+006; icon_state = "yellow"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
|
||||
"vW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor{dir = 6; heat_capacity = 1e+006; icon_state = "yellow"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
|
||||
"vX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
|
||||
"vY" = (/obj/structure/closet/emcloset,/obj/item/clothing/mask/breath,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; heat_capacity = 1e+006; icon_state = "bot"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
|
||||
"vZ" = (/obj/structure/closet/firecloset,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; heat_capacity = 1e+006; icon_state = "bot"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
|
||||
|
||||
+28
-26
@@ -156,7 +156,7 @@
|
||||
"acZ" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/security/hos)
|
||||
"ada" = (/obj/machinery/door_control{id = "Prison Gate"; name = "Prison Wing Lockdown"; pixel_x = -28; pixel_y = 7; req_access_txt = "2"},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -28; pixel_y = -3; req_access_txt = "2"},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
|
||||
"adb" = (/obj/structure/table/woodentable,/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
|
||||
"adc" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = 0; pixel_y = 10},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/effect/decal/warning_stripes/east,/turf/simulated/floor,/area/security/podbay)
|
||||
"adc" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = 0; pixel_y = 10},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/effect/decal/warning_stripes/east,/turf/simulated/floor,/area/security/podbay)
|
||||
"add" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/engine,/area/security/podbay)
|
||||
"ade" = (/obj/machinery/light{dir = 1; on = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/engine,/area/security/podbay)
|
||||
"adf" = (/obj/machinery/camera{c_tag = "Brig Podbay"; dir = 2; network = list("SS13")},/obj/machinery/door_control{desc = "A remote control-switch for the pod doors."; id = "secpodbay"; name = "Pod Door Control"; pixel_x = 0; pixel_y = 24; req_access_txt = "71"},/turf/simulated/floor/engine,/area/security/podbay)
|
||||
@@ -1789,7 +1789,7 @@
|
||||
"aIu" = (/obj/structure/table,/obj/machinery/alarm{pixel_y = 23},/obj/item/device/t_scanner,/turf/simulated/floor,/area/storage/primary)
|
||||
"aIv" = (/obj/structure/table,/obj/machinery/camera{c_tag = "Primary Tool Storage"},/obj/machinery/requests_console{department = "Tool Storage"; departmentType = 0; pixel_y = 30},/obj/item/device/assembly/igniter{pixel_x = -8; pixel_y = -4},/obj/item/device/assembly/igniter,/obj/item/weapon/screwdriver{pixel_y = 16},/turf/simulated/floor,/area/storage/primary)
|
||||
"aIw" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/obj/item/device/multitool,/obj/item/device/multitool{pixel_x = 4},/turf/simulated/floor,/area/storage/primary)
|
||||
"aIx" = (/obj/structure/table,/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/cell_charger,/obj/item/weapon/cell/high,/turf/simulated/floor,/area/storage/primary)
|
||||
"aIx" = (/obj/structure/table,/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high,/turf/simulated/floor,/area/storage/primary)
|
||||
"aIy" = (/obj/structure/table,/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor,/area/storage/primary)
|
||||
"aIz" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/storage/primary)
|
||||
"aIA" = (/obj/machinery/vending/tool,/turf/simulated/floor,/area/storage/primary)
|
||||
@@ -1882,7 +1882,7 @@
|
||||
"aKj" = (/obj/structure/table,/obj/item/device/radio{pixel_y = 6},/obj/item/device/radio{pixel_x = 6; pixel_y = 4},/obj/item/device/radio{pixel_x = -6; pixel_y = 4},/obj/item/device/radio,/turf/simulated/floor,/area/gateway)
|
||||
"aKk" = (/obj/structure/sign/biohazard{pixel_x = 32},/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor,/area/gateway)
|
||||
"aKl" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots{pixel_y = -5},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
|
||||
"aKm" = (/obj/structure/table/reinforced,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva)
|
||||
"aKm" = (/obj/structure/table/reinforced,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva)
|
||||
"aKn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
|
||||
"aKo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/table/reinforced,/obj/item/weapon/book/manual/evaguide,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva)
|
||||
"aKp" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/weapon/tank/nitrogen,/obj/item/clothing/suit/space/eva/vox,/obj/item/clothing/mask/breath/vox,/obj/item/clothing/head/helmet/space/eva/vox,/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/ai_monitored/storage/eva)
|
||||
@@ -2000,7 +2000,7 @@
|
||||
"aMx" = (/obj/machinery/door/window{dir = 8; name = "Mass Driver"; req_access_txt = "22"},/obj/machinery/mass_driver{dir = 1; id = "chapelgun"},/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/chapel/main)
|
||||
"aMy" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/escapepodbay)
|
||||
"aMz" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/crowbar/red,/turf/simulated/floor,/area/escapepodbay)
|
||||
"aMA" = (/obj/structure/table,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/cell,/obj/item/device/flashlight,/turf/simulated/floor,/area/escapepodbay)
|
||||
"aMA" = (/obj/structure/table,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/stock_parts/cell,/obj/item/device/flashlight,/turf/simulated/floor,/area/escapepodbay)
|
||||
"aMB" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/effect/decal/warning_stripes/east,/turf/simulated/floor,/area/escapepodbay)
|
||||
"aMC" = (/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor/engine,/area/escapepodbay)
|
||||
"aMD" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/engine,/area/escapepodbay)
|
||||
@@ -3161,7 +3161,7 @@
|
||||
"biO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
|
||||
"biP" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
|
||||
"biQ" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
|
||||
"biR" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/module/power_control,/obj/item/weapon/cell{maxcharge = 2000},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
|
||||
"biR" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/module/power_control,/obj/item/weapon/stock_parts/cell{maxcharge = 2000},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
|
||||
"biS" = (/obj/machinery/conveyor{dir = 1; id = "packageSort1"},/turf/simulated/floor/plating,/area/quartermaster/office)
|
||||
"biT" = (/obj/structure/stool,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/office)
|
||||
"biU" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/office)
|
||||
@@ -3898,7 +3898,7 @@
|
||||
"bwX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/warning_stripes/east,/obj/effect/decal/warning_stripes/yellow,/turf/simulated/floor,/area/assembly/robotics)
|
||||
"bwY" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
|
||||
"bwZ" = (/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
|
||||
"bxa" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
|
||||
"bxa" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
|
||||
"bxb" = (/obj/structure/closet/firecloset,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{dir = 10; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTHEAST)"},/area/medical/research{name = "Research Division"})
|
||||
"bxc" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{dir = 6; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTHEAST)"},/area/medical/research{name = "Research Division"})
|
||||
"bxd" = (/obj/machinery/light{dir = 8},/obj/machinery/computer/rdconsole/core,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/toxins/lab)
|
||||
@@ -3982,7 +3982,7 @@
|
||||
"byD" = (/turf/simulated/floor,/area/assembly/robotics)
|
||||
"byE" = (/obj/effect/decal/warning_stripes/east,/turf/simulated/floor,/area/assembly/robotics)
|
||||
"byF" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
|
||||
"byG" = (/obj/structure/table,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000; pixel_x = 5; pixel_y = -5},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/item/weapon/crowbar,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
|
||||
"byG" = (/obj/structure/table,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000; pixel_x = 5; pixel_y = -5},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/item/weapon/crowbar,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
|
||||
"byH" = (/obj/machinery/status_display,/turf/simulated/wall/r_wall,/area)
|
||||
"byI" = (/obj/structure/sign/securearea,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall/r_wall,/area)
|
||||
"byJ" = (/obj/machinery/newscaster{pixel_x = -27; pixel_y = 1},/turf/simulated/floor{icon_state = "white"},/area/toxins/lab)
|
||||
@@ -4073,7 +4073,7 @@
|
||||
"bAq" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{icon_state = "bot"},/area/medical/research{name = "Research Division"})
|
||||
"bAr" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "bot"},/area/medical/research{name = "Research Division"})
|
||||
"bAs" = (/obj/machinery/door_control{id = "rdlab2"; name = "Research and Development Lab Shutters Control"; pixel_x = -24; pixel_y = -24; req_access_txt = "47"},/turf/simulated/floor{icon_state = "white"},/area/toxins/lab)
|
||||
"bAt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor{icon_state = "white"},/area/toxins/lab)
|
||||
"bAt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor{icon_state = "white"},/area/toxins/lab)
|
||||
"bAu" = (/obj/structure/table,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = 0; pixel_y = 0},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = 0; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/toxins/lab)
|
||||
"bAv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/toxins/lab)
|
||||
"bAw" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil,/obj/item/weapon/stock_parts/scanning_module{pixel_x = 0; pixel_y = 0},/obj/item/weapon/stock_parts/scanning_module{pixel_x = 2; pixel_y = 3},/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor{icon_state = "white"},/area/toxins/lab)
|
||||
@@ -5458,7 +5458,7 @@
|
||||
"caX" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/plating,/area/storage/tech)
|
||||
"caY" = (/obj/machinery/camera{c_tag = "Tech Storage"; dir = 2; network = list("SS13")},/obj/machinery/power/apc{dir = 1; name = "Tech Storage APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/cyborgrecharger{pixel_x = -4; pixel_y = -2},/obj/item/weapon/circuitboard/mech_bay_power_console{pixel_x = 2; pixel_y = 2},/obj/item/weapon/circuitboard/mech_recharger,/obj/item/weapon/circuitboard/mechfab{pixel_y = 3},/turf/simulated/floor/plating,/area/storage/tech)
|
||||
"caZ" = (/obj/structure/table,/obj/item/device/analyzer,/obj/item/device/healthanalyzer,/turf/simulated/floor/plating,/area/storage/tech)
|
||||
"cba" = (/obj/structure/table,/obj/item/device/analyzer/plant_analyzer,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plating,/area/storage/tech)
|
||||
"cba" = (/obj/structure/table,/obj/item/device/analyzer/plant_analyzer,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plating,/area/storage/tech)
|
||||
"cbb" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/plating,/area/storage/tech)
|
||||
"cbc" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft)
|
||||
"cbd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/aft)
|
||||
@@ -5769,7 +5769,7 @@
|
||||
"cgW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area)
|
||||
"cgX" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area)
|
||||
"cgY" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/grille,/obj/structure/cable,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area)
|
||||
"cgZ" = (/obj/structure/table,/obj/item/stack/cable_coil{pixel_x = -3; pixel_y = 3},/obj/item/stack/cable_coil,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plating,/area/storage/tech)
|
||||
"cgZ" = (/obj/structure/table,/obj/item/stack/cable_coil{pixel_x = -3; pixel_y = 3},/obj/item/stack/cable_coil,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plating,/area/storage/tech)
|
||||
"cha" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plating,/area/storage/tech)
|
||||
"chb" = (/obj/machinery/requests_console{department = "Tech storage"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/storage/tech)
|
||||
"chc" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/storage/tech)
|
||||
@@ -6559,7 +6559,7 @@
|
||||
"cwg" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/engine/hardsuitstorage)
|
||||
"cwh" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/engine/hardsuitstorage)
|
||||
"cwi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine/chiefs_office)
|
||||
"cwj" = (/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = 24},/obj/structure/table/reinforced,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/clothing/glasses/meson{pixel_y = 4},/obj/item/device/megaphone,/mob/living/simple_animal/parrot/Poly,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
||||
"cwj" = (/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = 24},/obj/structure/table/reinforced,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/clothing/glasses/meson{pixel_y = 4},/obj/item/device/megaphone,/mob/living/simple_animal/parrot/Poly,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
||||
"cwk" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Engineer's Desk"; departmentType = 3; name = "Chief Engineer RC"; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/photocopier,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
||||
"cwl" = (/obj/machinery/door_control{id = "atmos"; name = "Atmospherics Lockdown"; pixel_x = 10; pixel_y = 24; req_access_txt = "24"},/obj/machinery/door_control{desc = "A remote control-switch for the engineering security doors."; id = "Engineering"; name = "Engineering Lockdown"; pixel_x = -10; pixel_y = 24; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for secure storage."; id = "Secure Storage"; name = "Engineering Secure Storage"; pixel_x = 0; pixel_y = 24; req_access_txt = "11"},/obj/machinery/light_switch{pixel_y = 38},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101; on = 1; pressure_checks = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
||||
"cwm" = (/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
||||
@@ -6681,7 +6681,7 @@
|
||||
"cyy" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/radio,/obj/item/weapon/storage/belt/utility,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/engine/equipmentstorage)
|
||||
"cyz" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area/engine/equipmentstorage)
|
||||
"cyA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/equipmentstorage)
|
||||
"cyB" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/machinery/atmospherics/pipe/simple/hidden/supply{level = 1},/obj/item/weapon/cell/high,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/equipmentstorage)
|
||||
"cyB" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/machinery/atmospherics/pipe/simple/hidden/supply{level = 1},/obj/item/weapon/stock_parts/cell/high,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/equipmentstorage)
|
||||
"cyC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{level = 1},/turf/simulated/wall/r_wall,/area)
|
||||
"cyD" = (/obj/machinery/atmospherics/portables_connector{dir = 1; name = "Connector Port (Air Supply)"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/atmos)
|
||||
"cyE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/binary/volume_pump/on{dir = 4; name = "External to Filter"},/turf/simulated/floor,/area/atmos)
|
||||
@@ -6838,7 +6838,7 @@
|
||||
"cBz" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
|
||||
"cBA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/space_heater,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
|
||||
"cBB" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/power/monitor{name = "Engine Power Monitoring Computer"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/engine/engineering)
|
||||
"cBC" = (/obj/structure/table,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/ears/earmuffs{pixel_x = -5; pixel_y = 6},/obj/item/clothing/ears/earmuffs{pixel_x = -5; pixel_y = 6},/obj/item/clothing/ears/earmuffs{pixel_x = -5; pixel_y = 6},/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/belt/utility,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/item/weapon/cell/high,/turf/simulated/floor,/area/engine/engineering)
|
||||
"cBC" = (/obj/structure/table,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/ears/earmuffs{pixel_x = -5; pixel_y = 6},/obj/item/clothing/ears/earmuffs{pixel_x = -5; pixel_y = 6},/obj/item/clothing/ears/earmuffs{pixel_x = -5; pixel_y = 6},/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/belt/utility,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/item/weapon/stock_parts/cell/high,/turf/simulated/floor,/area/engine/engineering)
|
||||
"cBD" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/table,/obj/item/stack/sheet/mineral/plasma{amount = 30},/obj/item/device/pipe_painter,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||
"cBE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/power/port_gen/pacman,/turf/simulated/floor,/area/engine/engineering)
|
||||
"cBF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/engine/engineering)
|
||||
@@ -7156,7 +7156,7 @@
|
||||
"cHF" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1441; icon_state = "on"; id = "co2_in"; on = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos)
|
||||
"cHG" = (/turf/space,/area/shuttle/constructionsite/station)
|
||||
"cHH" = (/turf/simulated/floor/plating,/area/storage/secure)
|
||||
"cHI" = (/obj/structure/closet/crate,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/storage/secure)
|
||||
"cHI" = (/obj/structure/closet/crate,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/storage/secure)
|
||||
"cHJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "engineering_west_pump"; tag_exterior_door = "engineering_west_outer"; frequency = 1379; id_tag = "engineering_west_airlock"; tag_interior_door = "engineering_west_inner"; pixel_x = 25; req_access_txt = "10;13"; tag_chamber_sensor = "engineering_west_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "engineering_west_sensor"; pixel_x = 25; pixel_y = 12},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||
"cHK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area)
|
||||
"cHL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area)
|
||||
@@ -8327,7 +8327,7 @@
|
||||
"deg" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/table,/obj/machinery/cell_charger,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"deh" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/table,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"dei" = (/obj/machinery/vending/wallmed1/syndicate{pixel_x = -30},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"dej" = (/obj/structure/table,/obj/item/weapon/cell/high{pixel_x = -3; pixel_y = 3},/obj/item/weapon/cell/high,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"dej" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell/high{pixel_x = -3; pixel_y = 3},/obj/item/weapon/stock_parts/cell/high,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"dek" = (/obj/structure/table,/obj/item/weapon/screwdriver{pixel_y = 9},/obj/item/device/assembly/voice{pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"del" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/item/device/assembly/infra,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"dem" = (/obj/structure/table,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start)
|
||||
@@ -8507,7 +8507,7 @@
|
||||
"dhE" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
|
||||
"dhF" = (/obj/structure/rack,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
|
||||
"dhG" = (/obj/structure/rack,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/teargas,/obj/item/weapon/storage/box/teargas,/obj/item/weapon/storage/box/teargas,/obj/item/weapon/storage/box/teargas,/obj/item/weapon/storage/box/teargas,/obj/item/weapon/storage/box/teargas,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
|
||||
"dhH" = (/obj/structure/table/reinforced,/obj/item/weapon/defibrillator/loaded,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
|
||||
"dhH" = (/obj/structure/table/reinforced,/obj/item/weapon/defibrillator/compact/combat/loaded,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
|
||||
"dhI" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/hypospray/CMO,/obj/item/weapon/reagent_containers/hypospray/CMO,/obj/item/weapon/reagent_containers/hypospray/CMO,/obj/item/weapon/reagent_containers/hypospray/CMO,/obj/item/weapon/reagent_containers/hypospray/CMO,/obj/item/weapon/reagent_containers/hypospray/CMO,/obj/item/weapon/storage/box/gloves,/obj/item/weapon/storage/box/gloves,/obj/item/weapon/storage/box/gloves,/obj/item/weapon/storage/box/gloves,/obj/item/weapon/storage/box/gloves,/obj/item/weapon/storage/box/gloves,/obj/item/weapon/storage/box/masks,/obj/item/weapon/storage/box/masks,/obj/item/weapon/storage/box/masks,/obj/item/weapon/storage/box/masks,/obj/item/weapon/storage/box/masks,/obj/item/weapon/storage/box/masks,/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
|
||||
"dhJ" = (/obj/machinery/vending/medical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
|
||||
"dhK" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/storage/box/autoinjectors,/obj/item/weapon/storage/box/autoinjectors,/obj/item/weapon/storage/box/autoinjectors,/obj/item/weapon/storage/box/autoinjectors,/obj/item/weapon/storage/box/autoinjectors,/obj/item/weapon/storage/box/autoinjectors,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/storage/box/syringes,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
|
||||
@@ -9306,7 +9306,7 @@
|
||||
"dwX" = (/obj/structure/table,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
|
||||
"dwY" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/derelict/ship)
|
||||
"dwZ" = (/obj/item/device/multitool,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
|
||||
"dxa" = (/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
|
||||
"dxa" = (/obj/item/weapon/stock_parts/cell{charge = 100; maxcharge = 15000},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
|
||||
"dxb" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor/plating,/area/derelict/ship)
|
||||
"dxc" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/derelict/ship)
|
||||
"dxd" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_l (WEST)"; icon_state = "burst_l"; dir = 8},/turf/space,/area/derelict/ship)
|
||||
@@ -9634,7 +9634,7 @@
|
||||
"dDn" = (/obj/machinery/power/apc{dir = 1; name = "Telecoms Sat. Teleporter APC"; pixel_x = 1; pixel_y = 26},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/tcommsat/entrance)
|
||||
"dDo" = (/obj/structure/sign/vacuum,/turf/simulated/wall/r_wall,/area/tcommsat/entrance)
|
||||
"dDp" = (/obj/machinery/atmospherics/pipe/tank/air,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/tcommsat/entrance)
|
||||
"dDq" = (/obj/item/weapon/cell,/turf/simulated/floor,/area/tcommsat/entrance)
|
||||
"dDq" = (/obj/item/weapon/stock_parts/cell,/turf/simulated/floor,/area/tcommsat/entrance)
|
||||
"dDr" = (/turf/simulated/floor,/area/tcommsat/entrance)
|
||||
"dDs" = (/obj/structure/closet/malf/suits,/turf/simulated/floor,/area/tcommsat/entrance)
|
||||
"dDt" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1381; master_tag = "telecoms_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor/plating/airless,/area)
|
||||
@@ -9662,7 +9662,7 @@
|
||||
"dDP" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/AIsattele)
|
||||
"dDQ" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating/airless,/area/AIsattele)
|
||||
"dDR" = (/obj/structure/rack,/obj/item/clothing/gloves/yellow,/turf/simulated/floor/plating/airless,/area/AIsattele)
|
||||
"dDS" = (/obj/item/weapon/cell,/turf/simulated/floor/plating/airless,/area/AIsattele)
|
||||
"dDS" = (/obj/item/weapon/stock_parts/cell,/turf/simulated/floor/plating/airless,/area/AIsattele)
|
||||
"dDT" = (/obj/item/device/radio/beacon,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating/airless,/area/AIsattele)
|
||||
"dDU" = (/obj/item/device/flashlight,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating/airless,/area/AIsattele)
|
||||
"dDV" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating/airless,/area/AIsattele)
|
||||
@@ -10048,7 +10048,7 @@
|
||||
"dLl" = (/obj/structure/transit_tube{icon_state = "S-NE"},/obj/structure/lattice,/turf/space,/area)
|
||||
"dLm" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/research_outpost/maintstore1)
|
||||
"dLn" = (/obj/structure/closet/hydrant{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/research_outpost/maintstore1)
|
||||
"dLo" = (/obj/structure/table,/obj/item/device/analyzer/plant_analyzer,/obj/item/weapon/cell,/obj/item/stack/cable_coil/random,/obj/item/stack/cable_coil/random,/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{dir = 2; pixel_y = 25},/turf/simulated/floor/plating,/area/research_outpost/maintstore1)
|
||||
"dLo" = (/obj/structure/table,/obj/item/device/analyzer/plant_analyzer,/obj/item/weapon/stock_parts/cell,/obj/item/stack/cable_coil/random,/obj/item/stack/cable_coil/random,/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{dir = 2; pixel_y = 25},/turf/simulated/floor/plating,/area/research_outpost/maintstore1)
|
||||
"dLp" = (/obj/structure/transit_tube{icon_state = "D-SW"},/turf/simulated/wall/r_wall,/area/research_outpost/maintstore1)
|
||||
"dLq" = (/obj/structure/transit_tube{icon_state = "D-SE"},/turf/simulated/wall/r_wall,/area/research_outpost/maintstore1)
|
||||
"dLr" = (/obj/structure/transit_tube{icon_state = "NE-SW"},/turf/simulated/wall/r_wall,/area/research_outpost/maintstore1)
|
||||
@@ -11198,7 +11198,7 @@
|
||||
"ehr" = (/obj/machinery/computer/mech_bay_power_console,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/west_outpost)
|
||||
"ehs" = (/obj/structure/disposalpipe/segment,/obj/structure/sign/deathsposal,/turf/simulated/wall,/area/mine/living_quarters)
|
||||
"eht" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"ehu" = (/obj/structure/table/reinforced,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 8},/area/mine/explored)
|
||||
"ehu" = (/obj/structure/table/reinforced,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 8},/area/mine/explored)
|
||||
"ehv" = (/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"},/area/mine/explored)
|
||||
"ehw" = (/obj/machinery/mining/brace,/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"},/area/mine/explored)
|
||||
"ehx" = (/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 4},/area/mine/explored)
|
||||
@@ -11733,7 +11733,7 @@
|
||||
"erG" = (/obj/machinery/bot/secbot/buzzsky,/turf/simulated/floor,/area/derelict/bridge)
|
||||
"erH" = (/obj/structure/table,/obj/item/device/paicard,/turf/simulated/floor,/area/derelict/bridge)
|
||||
"erI" = (/obj/structure/stool,/turf/simulated/floor,/area/derelict/bridge)
|
||||
"erJ" = (/obj/structure/table,/obj/item/weapon/cell,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor,/area/derelict/bridge)
|
||||
"erJ" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor,/area/derelict/bridge)
|
||||
"erK" = (/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine)
|
||||
"erL" = (/obj/item/stack/cable_coil/cut,/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/singularity_engine)
|
||||
"erM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area/derelict/bridge/access)
|
||||
@@ -11779,7 +11779,7 @@
|
||||
"esA" = (/obj/structure/table,/obj/item/device/aicard,/turf/simulated/floor/airless,/area/derelict/bridge/access)
|
||||
"esB" = (/obj/structure/table,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless,/area/derelict/bridge/access)
|
||||
"esC" = (/obj/structure/table,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/turf/simulated/floor/airless,/area/derelict/bridge/access)
|
||||
"esD" = (/obj/structure/table,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor/airless,/area/derelict/bridge/access)
|
||||
"esD" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor/airless,/area/derelict/bridge/access)
|
||||
"esE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/airless,/area/derelict/bridge/access)
|
||||
"esF" = (/obj/structure/girder,/turf/simulated/floor/plating/airless,/area)
|
||||
"esG" = (/turf/simulated/floor/airless{icon_state = "circuit"},/area/derelict/singularity_engine)
|
||||
@@ -12018,7 +12018,7 @@
|
||||
"exf" = (/obj/structure/window/basic{dir = 1},/turf/simulated/floor/plating,/area/derelict/arrival)
|
||||
"exg" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/derelict/arrival)
|
||||
"exh" = (/obj/structure/table,/turf/simulated/floor/airless,/area/derelict/hallway/primary)
|
||||
"exi" = (/obj/structure/table,/obj/item/weapon/cell,/turf/simulated/floor/airless,/area/derelict/hallway/primary)
|
||||
"exi" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell,/turf/simulated/floor/airless,/area/derelict/hallway/primary)
|
||||
"exj" = (/obj/machinery/vending/sovietsoda,/turf/simulated/floor/airless,/area/derelict/hallway/primary)
|
||||
"exk" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 0; name = "Worn-out APC"; pixel_y = -24},/turf/simulated/floor/airless,/area/derelict/hallway/primary)
|
||||
"exl" = (/obj/structure/table,/turf/simulated/floor/airless,/area)
|
||||
@@ -12149,7 +12149,7 @@
|
||||
"ezG" = (/obj/machinery/teleport/station,/turf/simulated/floor/airless,/area/derelict/teleporter)
|
||||
"ezH" = (/obj/machinery/teleport/hub,/turf/simulated/floor/airless,/area/derelict/teleporter)
|
||||
"ezI" = (/obj/machinery/light_construct/small{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/teleporter)
|
||||
"ezJ" = (/obj/structure/table,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor/airless,/area/derelict/teleporter)
|
||||
"ezJ" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor/airless,/area/derelict/teleporter)
|
||||
"ezK" = (/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/teleporter)
|
||||
"ezL" = (/obj/machinery/power/apc{dir = 0; name = "Worn-out APC"; pixel_y = -24},/turf/simulated/floor/airless,/area/derelict/teleporter)
|
||||
"ezM" = (/turf/simulated/floor/plating/airless/asteroid,/area/syndicate_depot)
|
||||
@@ -12550,6 +12550,8 @@
|
||||
"eHr" = (/obj/structure/table,/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/hop,/obj/item/device/eftpos,/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"eHs" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/blue,/obj/machinery/camera{c_tag = "Brig Medbay"; dir = 2; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/security/medbay)
|
||||
"eHt" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/effect/landmark{name = "JoinLateCryo"},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/sleep)
|
||||
"eHu" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/turf/simulated/floor,/area/quartermaster/storage)
|
||||
"eHv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/turf/simulated/floor,/area/quartermaster/storage)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
@@ -12688,7 +12690,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagaaaaaaaaaaaaaaaaaaaaabtNbvybvzbvAaDxaDxbvBbvCaDxbvDaySbvEbvFbvGbvHbmuaaaaaaaaaaabaabbvIbvIbvIbvIbvIbvIbvIaaaaaabvJbvKbvLbvMbvNbudbudbudbudbudbudbvObvPbvQbvRbvSbvTbvUbvVbiWbiWbvWbiWbiWbvXbvYbvZbwaaaibwbaaqaaqaosaaqaaJbwcaaibwdbuBaaibwebpwbpwbpwbwfaaiaaabuFaaibwgbwhbwibwjbwkabJbwlabJbwmbpFbwnaaibpHbwobwpbwqbwrbwsbwtbwubwvbwwbwxbwybwzbwAbwBbwCboCbwDbtlbwEbwFaaqbwGbwHbwIbwJbwKbwLbwMbqfaaibwNbwObwPbwQbwQbwRbwSbwTbwUbwVbwWbwXbwYbwZbxaaaibxbbvqbxcaaibxdbxebxfbrXbrXbxgaaibrZbsabxhaaiaaaaaaaaaaaaaabbxibxjbxkbxjbxkbxjbxlaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabhhbhhbhhbhhbhhbhhbhhbhhbhhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabxmaDwbxnbxnbxobbgbxpaGbayabxqbxpaySbxrbxsbxtbxubmuaaaaaaaaaaaaaaabvIbvIbvIbvIbvIbvIbvIaaaaaabxvbxwbudbxxbxybxybxybxybxybxzbxAbxybxBbxCbxDbxEbxFbxGbxHbiWbxIbkebxJbxKbxLbxMbxNbxOaaiaaiaaibxPbxQbxRbxSbxTaaibpubuBaaibxUbxVbxWbxXbxYaaiaaabxZaaibyabybbycaaqbydaaqbyeaaqbyfbpFbygaaiaXibyhbyibyjbykaaqbylbymbynbyobypbypbyqbyrbysbytaaqaaJbyubyvaaqaaqaaqaaJbywaosaaqaaiaaiaaibyxbyyabmbyzbvebvfbyAbwQbyBbyCbyDbyDbyEbrObyFbyGbyHaaibrTbyIaaibyJbyKbrXbyLbyMbyNaaibtLbyOaaiaaiaaaaaaaaaaaaaabbyPbyQbyRbySbySbyTbyPaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabhhbhhbhhbhhbhhbhhbhhbhhbhhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyUbyUbyUbyUbyUaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabvIbvIbvIbvIbvIbvIbvIbyWbyXbyYbyZbudbzabudbzbbzbbzbbzbbsybuebudbudbufbzcbzdbzebzfbzgbzhbzibkebkebzjbzkbxMbxNbzlbzmbznbzobzpbzqbzrbzsbztaaibzubzvacFbzwbzxbzybzzbzAachbrebzBaaibzCbzDbzEaaqbzFaaqbzGaaqbzHbpFbzIaaibzJbzKbzLbzMbzNabJbzObzPabJabJbzQbzRabJabJbzSbzTaxSaxVbzUbzVbzWbzXbzYbzZbAabAbbAcaaibAdbAebAfbAgabmbAhbAibAjbAkbAlaaqbAmbyDbyDbAnbAobyFbApaaibAqbAqbAraaibAsbAtbAubAvbrXbAwaaibtLbAxaaiaaaaaaaaaaaaaaaaabbAybAzbyRbySbyRbAAbxkaabaaaaaaaaaaaaaaaaagaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabhhbhhbhhbhhbhhbhhbhhbhhbhhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyUbyUbyUbyUbyUbyUbyUaaaaaaaaaaaaaaaaaaaaaaaaaaabyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabvIbvIbvIbvIbvIbvIbvIbABbACbABbADbAEbzabudbudbudbudbudbsybuebAFbhBbhBbAGbkebuhbzfbAHbAIbAJbAKbAKbALbAMbANbAObAPbAQbARbASbATbAUbAVbAWbAXaaibwdbuBaaibAYbAZbBabBbbBcaaiaaabxZaaiabmaaiaaiaaiaaiaaibBdaaibBebpFbzIaaibBfbBgbBgbBhbBiaaqbBjbBkbBlbBmbBnbBobBpbBlbBqbBrbBsbBtbBubBvbBwbBwbBxbBybBzbBAbBBbBCbBDbBEbBFbBGbBHbBIbBIbBJbBKbBLaaqbBMbrObrObBNbBObyFbBPbBQbBRbBSbBTaaqbBUbBVaQDbBWbjEaaiaaibBXaaiaaibBYbBZbBZbBZbCaaaibyPbySbyRbySbySbCbbyPaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabhhbhhbhhbhhbhhbhhbhhbhhbhhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyUbyUbyUbyUbyUbyUbyUaaaaaaaaaaaaaaaaaaaaaaaaaaabyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabvIbvIbvIbvIbvIbvIbvIbABbACbABbADeHueHveHubAEbudbudbudbsybuebAFbhBbhBbAGbkebuhbzfbAHbAIbAJbAKbAKbALbAMbANbAObAPbAQbARbASbATbAUbAVbAWbAXaaibwdbuBaaibAYbAZbBabBbbBcaaiaaabxZaaiabmaaiaaiaaiaaiaaibBdaaibBebpFbzIaaibBfbBgbBgbBhbBiaaqbBjbBkbBlbBmbBnbBobBpbBlbBqbBrbBsbBtbBubBvbBwbBwbBxbBybBzbBAbBBbBCbBDbBEbBFbBGbBHbBIbBIbBJbBKbBLaaqbBMbrObrObBNbBObyFbBPbBQbBRbBSbBTaaqbBUbBVaQDbBWbjEaaiaaibBXaaiaaibBYbBZbBZbBZbCaaaibyPbySbyRbySbySbCbbyPaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabhhbhhbhhbhhbhhbhhbhhbhhbhhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyUbyUbyUbyUbyUbyUbyUbyUbyUaaaaaaaaaaaaaaaaaaaaabyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVaaaaaaaaaaaaaaaaaaaagaaaaaaaaabvIbvIbvIbvIbvIbvIbvIbCcbCdbCcbCebudbzabudbzbbzbbzbbzbbsybuebCfbCgbhBbChbkebuhbzfbCibCjbCkbkeblNbkebClbxMbpFbCmaYObARbCnbCobCpbCqbCrbCsborabtbCtaaiaaibCubCvbCwaaiaaiaaabxZaaibCxbCybCzbCAbCBbCCbCDachbCEbpFbzIbwsbCFbCGbCHbCIbCJaaqbCKbCLbCMbCNbCObCPbCQbCRbCSbCTbCUbCVbCWbCXbCYbCZbDabDbbDcbDdbDeaaibDfbDgbDhbDiaaibDjbDkbDlbDmbDmaaqbDnbDobDpaaqbDqbyFbDraaqbDsbDtbDubDvbDwbDxbDybDzbDAbDBbDCbDDbDEbDFbDGbDGbDHbDIbDJbDKbDLbxjbxkbDMbxkbxjbDNaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabhhbhhbhhbhhbhhbhhbhhbhhbhhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyUbyUbyUbyUbyUbyUbyUbyUbyUaaaaaaaaaaaaaaaaaabyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabvIbvIbvIbvIbvIbvIbvIbDObyXbDPbDQbudbzabudbudbudbudbudbsybuebCfbDRbhBbFnbkebDTbDUbkebDVbkdbkebkebDWbxLbxMbpFbCmaYObARaaibDXbDYbDZbEabEbabmbEcbEdbEeachachbEfbEgachbrebrebEhaaibEibEjbEkbElbEmbEmbEnbEobEpbpFbEqaaiaaqbErbjEbEsbEtaaqbCKbEuaaqbEvbEwbExbEyaaqbCKbEzbEAaaqaaqaaqaosaaqaaqaaqbEBamfaaqaaiaaibECaaqaaqaaiaaiaaqaaJaaqaaqaaqaaqaaqaaqaaqbEDbEEbEFaaqbEGbEHbEIbEJbEJbEKbELbEMbENbEObEPbEQbERbESbETbETbEUbDwbEVaaibEWbEXbEYbEZaaibFaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabhhbhhbhhbhhbhhbhhbhhbhhbhhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyUbyUbyUbyUbyUbyUbyUbyUbyUaaaaaaaaaaaaaaaaaabyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVbyVaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabvIbvIbvIbvIbvIbvIbvIbCcbCdbCcbFbbFcbFdbudbudbudbFcbudbsybuebCfbFebhBbFfbkebuhbzfbkebolbFgbkebkebFhbzkbxMbpFbFibFjbFkaaibFlbFmeHrbFobFpabmbFqbFrbFsbFtbFubFvbFwaaqaaaaaaaaaaaibFxbFybFzbFzbFAbFBbFCaaibFDbFEbzIbFFbFGbFHbFIbFJbFKbFLbFMbCLbjEbFNbFObFPbFQbjEbCKbEzbFRbFSbFTbFUbFVbFWaaqbFXbFYbFZaaqbGabGbbGcbGdbGebGfbGgbDBbGhbEJbEJbGibGjbEJbGkbGlbGmbGnbGobEJbGpbGqbGrbGsbGtbGuaaiabmaaiaaiaaibBXaaiaaibBYbCaaaibGvbGwbGxbGybGzbGAbGBbGCaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
|
||||
Reference in New Issue
Block a user