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Defib update, cell path update
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@@ -56,11 +56,11 @@
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icon = 'icons/obj/power.dmi'
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icon_state = "cell"
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item_to_spawn()
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return pick(prob(10);/obj/item/weapon/cell/crap,\
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prob(40);/obj/item/weapon/cell,\
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prob(40);/obj/item/weapon/cell/high,\
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prob(9);/obj/item/weapon/cell/super,\
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prob(1);/obj/item/weapon/cell/hyper)
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return pick(prob(10);/obj/item/weapon/stock_parts/cell/crap,\
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prob(40);/obj/item/weapon/stock_parts/cell,\
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prob(40);/obj/item/weapon/stock_parts/cell/high,\
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prob(9);/obj/item/weapon/stock_parts/cell/super,\
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prob(1);/obj/item/weapon/stock_parts/cell/hyper)
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/obj/random/bomb_supply
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