Merge pull request #6020 from Markolie/fixpower

Disable alerts on ruin APC's
This commit is contained in:
Fox McCloud
2016-12-23 22:17:26 -05:00
committed by GitHub
3 changed files with 6 additions and 6 deletions
@@ -82,7 +82,7 @@
"bD" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/beans,/turf/simulated/floor/plasteel{tag = "icon-bar"; icon_state = "bar"},/area/ruin/unpowered)
"bE" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plasteel{tag = "icon-bar"; icon_state = "bar"},/area/ruin/unpowered)
"bF" = (/obj/machinery/seed_extractor,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
"bG" = (/obj/machinery/power/apc{dir = 8; name = "Bunker APC"; keep_preset_name = 1; pixel_x = -24; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
"bG" = (/obj/machinery/power/apc/noalarm{dir = 8; name = "Bunker APC"; keep_preset_name = 1; pixel_x = -24; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
"bH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
"bI" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
"bJ" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
@@ -35,7 +35,7 @@
"aI" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/ruin/onehalf/hallway)
"aJ" = (/obj/machinery/iv_drip,/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/ruin/onehalf/dorms_med)
"aK" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/ruin/onehalf/dorms_med)
"aL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable,/obj/machinery/power/apc{keep_preset_name = 1; name = "Hallway APC"; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/plasteel/airless,/area/ruin/onehalf/hallway)
"aL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable,/obj/machinery/power/apc/noalarm{keep_preset_name = 1; name = "Hallway APC"; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/plasteel/airless,/area/ruin/onehalf/hallway)
"aM" = (/obj/structure/disposalpipe/segment,/obj/structure/disposalpipe/segment,/obj/machinery/door/poddoor{id_tag = "bayint1"; name = "mining drone bay blast door"},/turf/simulated/floor/plating,/area/ruin/onehalf/drone_bay)
"aN" = (/obj/machinery/door_control{id = "bayint1"; name = "Pod Bay 1 Internal"; pixel_x = -5; pixel_y = -6},/obj/machinery/door_control{id = "bayext1"; name = "Pod Bay 1 External"; pixel_x = -5; pixel_y = 6},/obj/machinery/door_control{id = "bayint2"; name = "Pod Bay 2 Internal"; pixel_x = 7; pixel_y = -6},/obj/machinery/door_control{id = "bayext2"; name = "Pod Bay 2 External"; pixel_x = 7; pixel_y = 6},/turf/simulated/wall,/area/ruin/onehalf/drone_bay)
"aO" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/poddoor{id_tag = "bayint2"; name = "mining drone bay blast door"},/turf/simulated/floor/plating,/area/ruin/onehalf/drone_bay)
@@ -48,7 +48,7 @@
"aV" = (/obj/machinery/door/airlock/glass_medical{name = "airlock"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/ruin/onehalf/dorms_med)
"aW" = (/obj/machinery/door/airlock,/turf/simulated/floor/plasteel,/area/ruin/onehalf/dorms_med)
"aX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warning"},/area/ruin/onehalf/drone_bay)
"aY" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/closet/crate/medical,/obj/item/clothing/accessory/stethoscope,/obj/item/device/healthanalyzer,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/machinery/power/apc{dir = 4; keep_preset_name = 1; name = "Crew Quarters APC"; pixel_x = 27},/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/ruin/onehalf/dorms_med)
"aY" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/closet/crate/medical,/obj/item/clothing/accessory/stethoscope,/obj/item/device/healthanalyzer,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/machinery/power/apc/noalarm{dir = 4; keep_preset_name = 1; name = "Crew Quarters APC"; pixel_x = 27},/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/ruin/onehalf/dorms_med)
"aZ" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/ruin/onehalf/drone_bay)
"ba" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/ruin/onehalf/drone_bay)
"bb" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/ruin/onehalf/drone_bay)
@@ -74,7 +74,7 @@
"bv" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/ruin/onehalf/hallway)
"bw" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel/airless,/area/ruin/onehalf/hallway)
"bx" = (/obj/structure/disposalpipe/segment,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel/airless{icon_state = "damaged1"},/area/ruin/onehalf/hallway)
"by" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; keep_preset_name = 1; name = "Mining Drone Bay APC"; pixel_y = 26},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/ruin/onehalf/drone_bay)
"by" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc/noalarm{dir = 1; keep_preset_name = 1; name = "Mining Drone Bay APC"; pixel_y = 26},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/ruin/onehalf/drone_bay)
"bz" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/ruin/onehalf/hallway)
"bA" = (/obj/structure/disposalpipe/segment,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel/airless,/area/ruin/onehalf/hallway)
"bB" = (/obj/machinery/door/airlock/glass{name = "glass airlock"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/ruin/onehalf/drone_bay)
@@ -92,7 +92,7 @@
"bN" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/turf/simulated/floor/plasteel/airless,/area/ruin/onehalf/hallway)
"bO" = (/obj/structure/girder/reinforced,/obj/item/stack/sheet/plasteel,/turf/simulated/floor/plating/airless,/area/ruin/onehalf/hallway)
"bP" = (/obj/structure/girder/reinforced,/turf/simulated/floor/plating/airless,/area/ruin/onehalf/hallway)
"bQ" = (/obj/structure/cable{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 1; keep_preset_name = 1; name = "Bridge APC"; pixel_y = 26},/turf/simulated/floor/plasteel,/area/ruin/onehalf/bridge)
"bQ" = (/obj/structure/cable{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc/noalarm{dir = 1; keep_preset_name = 1; name = "Bridge APC"; pixel_y = 26},/turf/simulated/floor/plasteel,/area/ruin/onehalf/bridge)
"bR" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/ruin/onehalf/hallway)
"bS" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel/airless,/area/ruin/onehalf/hallway)
"bT" = (/turf/simulated/wall/r_wall,/area/ruin/onehalf/bridge)
@@ -20,7 +20,7 @@
"t" = (/obj/item/weapon/rack_parts,/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/ruin/unpowered)
"u" = (/obj/machinery/door/airlock/glass,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
"v" = (/obj/machinery/door/airlock,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
"w" = (/obj/machinery/power/apc{dir = 2; name = "Outpost APC"; keep_preset_name = 1; pixel_y = -24},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
"w" = (/obj/machinery/power/apc/noalarm{dir = 2; name = "Outpost APC"; keep_preset_name = 1; pixel_y = -24},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
"x" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
"y" = (/obj/structure/dispenser/oxygen,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
"z" = (/obj/structure/table/reinforced,/obj/item/clothing/head/ushanka,/turf/simulated/floor/plasteel{dir = 4; icon_state = "darkredfull"},/area/ruin/unpowered)