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Automatic changelog compile, [ci skip]
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@@ -55,6 +55,25 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">26 March 2017</h2>
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<h3 class="author">FalseIncarnate updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Re-adds the telescopic scythe, the pinnacle of covert reaping technologies. Currently admin-spawn only, for use in the most dire of harvest times.</li>
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<li class="bugfix">Scythes (normal and telescopic) should once again clear swathes through all but the hardiest of vines when in proper reaping configurations, and heavily damage those they don't outright destroy.</li>
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<li class="bugfix">Ankle-high piles of dirt will no longer prevent you from stepping over them.</li>
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</ul>
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<h3 class="author">Kyep updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Adjusted Beach awaymission so it now includes deadly (but rewarding) pirate area.</li>
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<li class="tweak">Adjusted the centcom away mission to make it viable.</li>
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</ul>
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<h3 class="author">Purpose2 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">QoL: Newly built APCs come unlocked.</li>
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<li class="tweak">QoL: Chief Engineer's locker has more building permits.</li>
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<li class="bugfix">Assorted grammatical fixes.</li>
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</ul>
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<h2 class="date">25 March 2017</h2>
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<h3 class="author">Crazylemon64 updated:</h3>
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<ul class="changes bgimages16">
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@@ -4266,3 +4266,20 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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Kyep:
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- bugfix: Pipes in the Wizard Academy have been banished back under the carpet,
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where they belong.
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2017-03-26:
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FalseIncarnate:
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- rscadd: Re-adds the telescopic scythe, the pinnacle of covert reaping technologies.
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Currently admin-spawn only, for use in the most dire of harvest times.
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- bugfix: Scythes (normal and telescopic) should once again clear swathes through
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all but the hardiest of vines when in proper reaping configurations, and heavily
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damage those they don't outright destroy.
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- bugfix: Ankle-high piles of dirt will no longer prevent you from stepping over
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them.
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Kyep:
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- tweak: Adjusted Beach awaymission so it now includes deadly (but rewarding) pirate
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area.
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- tweak: Adjusted the centcom away mission to make it viable.
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Purpose2:
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- tweak: 'QoL: Newly built APCs come unlocked.'
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- tweak: 'QoL: Chief Engineer''s locker has more building permits.'
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- bugfix: Assorted grammatical fixes.
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@@ -1,4 +0,0 @@
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author: "Kyep"
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delete-after: True
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changes:
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- tweak: "Adjusted Beach awaymission so it now includes deadly (but rewarding) pirate area."
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@@ -1,4 +0,0 @@
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author: "Kyep"
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delete-after: True
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changes:
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- tweak: "Adjusted the centcom away mission to make it viable."
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@@ -1,6 +0,0 @@
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author: "FalseIncarnate"
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delete-after: True
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changes:
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- rscadd: "Re-adds the telescopic scythe, the pinnacle of covert reaping technologies. Currently admin-spawn only, for use in the most dire of harvest times."
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- bugfix: "Scythes (normal and telescopic) should once again clear swathes through all but the hardiest of vines when in proper reaping configurations, and heavily damage those they don't outright destroy."
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- bugfix: "Ankle-high piles of dirt will no longer prevent you from stepping over them."
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@@ -1,6 +0,0 @@
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author: "Purpose2"
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delete-after: True
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changes:
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- tweak: "QoL: Newly built APCs come unlocked."
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- tweak: "QoL: Chief Engineer's locker has more building permits."
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- bugfix: "Assorted grammatical fixes."
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