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Fixed a few more reversed add_logs
Did a search, and found 3 of these to patch up. Perhaps there's something left, perhaps not.
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@@ -571,7 +571,7 @@
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playsound(src,'sound/weapons/resonator_blast.ogg',50,1)
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if(creator)
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for(var/mob/living/L in src.loc)
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add_logs(creator, L, "used a resonator field on", object="resonator")
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add_logs(L, creator, "used a resonator field on", object="resonator")
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L << "<span class='danger'>The [src.name] ruptured with you in it!</span>"
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L.adjustBruteLoss(resonance_damage)
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else
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