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Fixes Oversight - Preference Preview Icon Using Correct Colour
I'd missed this bit before where for the preview icon (only) it was still using the skin colour to generate the horns. Fixed it up so the preview icon is accurate.
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@@ -272,7 +272,7 @@ datum/preferences
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var/datum/sprite_accessory/horn_style = horn_styles_list[hn_style]
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if(horn_style)
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var/icon/horns_s = new/icon("icon" = horn_style.icon, "icon_state" = "[horn_style.icon_state]_s")
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horns_s.Blend(rgb(r_skin, g_skin, b_skin), ICON_ADD)
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horns_s.Blend(rgb(r_horns, g_horns, b_horns), ICON_ADD)
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eyes_s.Blend(horns_s, ICON_OVERLAY)
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var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[f_style]
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