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Recreated the overlays for the cat ear gimmick item so that its color change could function correctly. Again.
Changed the commented out code as advised. It should all work as intended now. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1352 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -19,11 +19,10 @@
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mob.Blend(rgb(user.r_hair, user.g_hair, user.b_hair), ICON_ADD)
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mob2.Blend(rgb(user.r_hair, user.g_hair, user.b_hair), ICON_ADD)
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// var/icon/earbit = new/icon("icon" = 'head.dmi', "icon_state" = "kitty")
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// var/icon/earbit2 = new/icon("icon" = 'head.dmi', "icon_state" = "kitty2")
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// mob.Blend(earbit, ICON_OVERLAY)
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// mob2.Blend(earbit2, ICON_OVERLAY)
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// Once you've dug up the sprites, update the first two lines then uncomment them. --NEO
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var/icon/earbit = new/icon("icon" = 'head.dmi', "icon_state" = "kittyinner")
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var/icon/earbit2 = new/icon("icon" = 'head.dmi', "icon_state" = "kittyinner2")
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mob.Blend(earbit, ICON_OVERLAY)
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mob2.Blend(earbit2, ICON_OVERLAY)
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/obj/item/clothing/under/blackskirt
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name = "Black skirt"
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Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 35 KiB |
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