Nuke revamp, some tweaking.

This commit is contained in:
SkyMarshal
2012-01-01 18:58:28 -07:00
parent 77637127ea
commit 755d2d711a
12 changed files with 115 additions and 21 deletions
+4
View File
@@ -259,6 +259,8 @@
freq_text = "Mining"
if(1347)
freq_text = "Cargo"
if(connection.frequency == NUKE_FREQ)
freq_text = "Agent"
//There's probably a way to use the list var of channels in code\game\communications.dm to make the dept channels non-hardcoded, but I wasn't in an experimentive mood. --NEO
if(!freq_text)
@@ -269,6 +271,8 @@
if (display_freq==SYND_FREQ)
part_a = "<span class='syndradio'><span class='name'>"
if (display_freq==NUKE_FREQ)
part_a = "<span class='nukeradio'><span class='name'>"
else if (display_freq==COMM_FREQ)
part_a = "<span class='comradio'><span class='name'>"
else if (display_freq in DEPT_FREQS)