mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-27 14:07:51 +01:00
Merge branch 'master' of git://github.com/Baystation12/Baystation12
This commit is contained in:
@@ -982,6 +982,7 @@
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#include "code\WorkInProgress\explosion_particles.dm"
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#include "code\WorkInProgress\mapload\dmm_suite.dm"
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#include "code\WorkInProgress\mapload\reader.dm"
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#include "code\WorkInProgress\Mini\atmos_control.dm"
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#include "code\WorkInProgress\Mini\customitems.dm"
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#include "code\WorkInProgress\SkyMarshal\coatrack.dm"
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#include "code\WorkInProgress\SkyMarshal\eraser.dm"
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@@ -990,6 +991,7 @@
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#include "code\WorkInProgress\Tastyfish\Eliza_Data.dm"
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#include "code\WorkInProgress\Tastyfish\paiLiza.dm"
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#include "code\WorkInProgress\Tastyfish\Parser.dm"
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#include "code\WorkInProgress\Tastyfish\wallmount_frame.dm"
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#include "code\WorkInProgress\virus2\analyser.dm"
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#include "code\WorkInProgress\virus2\antibodies.dm"
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#include "code\WorkInProgress\virus2\base.dm"
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@@ -0,0 +1,325 @@
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/obj/item/weapon/circuitboard/atmoscontrol
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name = "Central Atmospherics Computer Circuitboard"
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build_path = "/obj/machinery/computer/security/atmoscontrol"
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/obj/machinery/computer/atmoscontrol
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name = "Central Atmospherics Computer"
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icon = 'computer.dmi'
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icon_state = "computer_generic"
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density = 1
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anchored = 1.0
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circuit = "/obj/item/weapon/circuitboard/atmoscontrol"
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var/obj/machinery/alarm/current = ""
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/obj/machinery/computer/atmoscontrol/attack_hand(mob/user)
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if(..())
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return
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user.machine = src
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var/dat = "<a href='?src=\ref[src]&reset=1'>Main Menu</a><hr>"
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if(current)
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dat += src.specific()
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else
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for(var/obj/machinery/alarm/alarm in world)
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dat += "<a href='?src=\ref[src]&alarm=\ref[alarm]'>"
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switch(max(alarm.danger_level, alarm.alarm_area.atmosalm))
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if (0)
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dat += "<font color=blue>"
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if (1)
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dat += "<font color=yellow>"
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if (2)
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dat += "<font color=red>"
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dat += "[alarm]</font></a><br/>"
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user << browse(dat, "window=atmoscontrol")
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/obj/machinery/computer/atmoscontrol/proc/specific()
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if(!current)
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return ""
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var/dat = "<h3>[current.name]</h3><hr>"
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dat += current.return_status()
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if(current.remote_control)
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dat += "<hr>[src.return_controls()]"
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return dat
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//a bunch of this is copied from atmos alarms
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/obj/machinery/computer/atmoscontrol/Topic(href, href_list)
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if(..())
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return
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if(href_list["reset"])
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current = null
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src.updateUsrDialog()
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if(href_list["alarm"])
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current = locate(href_list["alarm"])
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if(href_list["command"])
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var/device_id = href_list["id_tag"]
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switch(href_list["command"])
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if(
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"power",
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"adjust_external_pressure",
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"checks",
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"co2_scrub",
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"tox_scrub",
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"n2o_scrub",
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"panic_siphon",
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"scrubbing"
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)
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current.send_signal(device_id, list (href_list["command"] = text2num(href_list["val"])))
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spawn(3)
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src.updateUsrDialog()
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//if("adjust_threshold") //was a good idea but required very wide window
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if("set_threshold")
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var/env = href_list["env"]
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var/varname = href_list["var"]
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var/datum/tlv/tlv = current.TLV[env]
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var/newval = input("Enter [varname] for env", "Alarm triggers", tlv.vars[varname]) as num|null
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if (isnull(newval) || ..() || (current.locked && issilicon(usr)))
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return
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if (newval<0)
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tlv.vars[varname] = -1.0
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else if (env=="temperature" && newval>5000)
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tlv.vars[varname] = 5000
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else if (env=="pressure" && newval>50*ONE_ATMOSPHERE)
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tlv.vars[varname] = 50*ONE_ATMOSPHERE
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else if (env!="temperature" && env!="pressure" && newval>200)
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tlv.vars[varname] = 200
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else
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newval = round(newval,0.01)
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tlv.vars[varname] = newval
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spawn(1)
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src.updateUsrDialog()
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return
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if(href_list["screen"])
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current.screen = text2num(href_list["screen"])
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spawn(1)
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src.updateUsrDialog()
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return
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if(href_list["atmos_alarm"])
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if (current.alarm_area.atmosalert(2))
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current.post_alert(2)
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spawn(1)
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src.updateUsrDialog()
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current.update_icon()
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return
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if(href_list["atmos_reset"])
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if (current.alarm_area.atmosalert(0))
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current.post_alert(0)
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spawn(1)
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src.updateUsrDialog()
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current.update_icon()
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return
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if(href_list["mode"])
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||||
current.mode = text2num(href_list["mode"])
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current.apply_mode()
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spawn(5)
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src.updateUsrDialog()
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return
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src.updateUsrDialog()
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//copypasta from alarm code, changed to work with this without derping hard
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//---START COPYPASTA----
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#define AALARM_MODE_SCRUBBING 1
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#define AALARM_MODE_VENTING 2 //makes draught
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#define AALARM_MODE_PANIC 3 //constantly sucks all air
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#define AALARM_MODE_REPLACEMENT 4 //sucks off all air, then refill and swithes to scrubbing
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#define AALARM_MODE_OFF 5
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#define AALARM_SCREEN_MAIN 1
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#define AALARM_SCREEN_VENT 2
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#define AALARM_SCREEN_SCRUB 3
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#define AALARM_SCREEN_MODE 4
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#define AALARM_SCREEN_SENSORS 5
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/obj/machinery/computer/atmoscontrol/proc/return_controls()
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var/output = ""//"<B>[alarm_zone] Air [name]</B><HR>"
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switch(current.screen)
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if (AALARM_SCREEN_MAIN)
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if(current.alarm_area.atmosalm)
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output += {"<a href='?src=\ref[src];alarm=\ref[current];atmos_reset=1'>Reset - Atmospheric Alarm</a><hr>"}
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else
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output += {"<a href='?src=\ref[src];alarm=\ref[current];atmos_alarm=1'>Activate - Atmospheric Alarm</a><hr>"}
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output += {"
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<a href='?src=\ref[src];alarm=\ref[current];screen=[AALARM_SCREEN_SCRUB]'>Scrubbers Control</a><br>
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<a href='?src=\ref[src];alarm=\ref[current];screen=[AALARM_SCREEN_VENT]'>Vents Control</a><br>
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<a href='?src=\ref[src];alarm=\ref[current];screen=[AALARM_SCREEN_MODE]'>Set envirenomentals mode</a><br>
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<a href='?src=\ref[src];alarm=\ref[current];screen=[AALARM_SCREEN_SENSORS]'>Sensor Control</a><br>
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<HR>
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"}
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if (current.mode==AALARM_MODE_PANIC)
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output += "<font color='red'><B>PANIC SYPHON ACTIVE</B></font><br><A href='?src=\ref[src];alarm=\ref[current];mode=[AALARM_MODE_OFF]'>turn syphoning off</A>"
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else
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output += "<A href='?src=\ref[src];alarm=\ref[current];mode=[AALARM_MODE_PANIC]'><font color='red'><B>ACTIVATE PANIC SYPHON IN AREA</B></font></A>"
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if (AALARM_SCREEN_VENT)
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var/sensor_data = ""
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if(current.alarm_area.air_vent_names.len)
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for(var/id_tag in current.alarm_area.air_vent_names)
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var/long_name = current.alarm_area.air_vent_names[id_tag]
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var/list/data = current.alarm_area.air_vent_info[id_tag]
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var/state = ""
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if(!data)
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state = "<font color='red'> can not be found!</font>"
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data = list("external" = 0) //for "0" instead of empty string
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else if (data["timestamp"]+AALARM_REPORT_TIMEOUT < world.time)
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state = "<font color='red'> not responding!</font>"
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||||
sensor_data += {"
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<B>[long_name]</B>[state]<BR>
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||||
<B>Operating:</B>
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<A href='?src=\ref[src];alarm=\ref[current];id_tag=[id_tag];command=power;val=[!data["power"]]'>[data["power"]?"on":"off"]</A>
|
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<BR>
|
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<B>Pressure checks:</B>
|
||||
<A href='?src=\ref[src];alarm=\ref[current];id_tag=[id_tag];command=checks;val=[data["checks"]^1]' [(data["checks"]&1)?"style='font-weight:bold;'":""]>external</A>
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||||
<A href='?src=\ref[src];alarm=\ref[current];id_tag=[id_tag];command=checks;val=[data["checks"]^2]' [(data["checks"]&2)?"style='font-weight:bold;'":""]>internal</A>
|
||||
<BR>
|
||||
<B>External pressure bound:</B>
|
||||
<A href='?src=\ref[src];alarm=\ref[current];id_tag=[id_tag];command=adjust_external_pressure;val=-1000'>-</A>
|
||||
<A href='?src=\ref[src];alarm=\ref[current];id_tag=[id_tag];command=adjust_external_pressure;val=-100'>-</A>
|
||||
<A href='?src=\ref[src];alarm=\ref[current];id_tag=[id_tag];command=adjust_external_pressure;val=-10'>-</A>
|
||||
<A href='?src=\ref[src];alarm=\ref[current];id_tag=[id_tag];command=adjust_external_pressure;val=-1'>-</A>
|
||||
[data["external"]]
|
||||
<A href='?src=\ref[src];alarm=\ref[current];id_tag=[id_tag];command=adjust_external_pressure;val=+1'>+</A>
|
||||
<A href='?src=\ref[src];alarm=\ref[current];id_tag=[id_tag];command=adjust_external_pressure;val=+10'>+</A>
|
||||
<A href='?src=\ref[src];alarm=\ref[current];id_tag=[id_tag];command=adjust_external_pressure;val=+100'>+</A>
|
||||
<A href='?src=\ref[src];alarm=\ref[current];id_tag=[id_tag];command=adjust_external_pressure;val=+1000'>+</A>
|
||||
<BR>
|
||||
"}
|
||||
if (data["direction"] == "siphon")
|
||||
sensor_data += {"
|
||||
<B>Direction:</B>
|
||||
siphoning
|
||||
<BR>
|
||||
"}
|
||||
sensor_data += {"<HR>"}
|
||||
else
|
||||
sensor_data = "No vents connected.<BR>"
|
||||
output = {"<a href='?src=\ref[src];alarm=\ref[current];screen=[AALARM_SCREEN_MAIN]'>Main menu</a><br>[sensor_data]"}
|
||||
if (AALARM_SCREEN_SCRUB)
|
||||
var/sensor_data = ""
|
||||
if(current.alarm_area.air_scrub_names.len)
|
||||
for(var/id_tag in current.alarm_area.air_scrub_names)
|
||||
var/long_name = current.alarm_area.air_scrub_names[id_tag]
|
||||
var/list/data = current.alarm_area.air_scrub_info[id_tag]
|
||||
var/state = ""
|
||||
if(!data)
|
||||
state = "<font color='red'> can not be found!</font>"
|
||||
data = list("external" = 0) //for "0" instead of empty string
|
||||
else if (data["timestamp"]+AALARM_REPORT_TIMEOUT < world.time)
|
||||
state = "<font color='red'> not responding!</font>"
|
||||
|
||||
sensor_data += {"
|
||||
<B>[long_name]</B>[state]<BR>
|
||||
<B>Operating:</B>
|
||||
<A href='?src=\ref[src];alarm=\ref[current];id_tag=[id_tag];command=power;val=[!data["power"]]'>[data["power"]?"on":"off"]</A><BR>
|
||||
<B>Type:</B>
|
||||
<A href='?src=\ref[src];alarm=\ref[current];id_tag=[id_tag];command=scrubbing;val=[!data["scrubbing"]]'>[data["scrubbing"]?"scrubbing":"syphoning"]</A><BR>
|
||||
"}
|
||||
|
||||
if(data["scrubbing"])
|
||||
sensor_data += {"
|
||||
<B>Filtering:</B>
|
||||
Carbon Dioxide
|
||||
<A href='?src=\ref[src];alarm=\ref[current];id_tag=[id_tag];command=co2_scrub;val=[!data["filter_co2"]]'>[data["filter_co2"]?"on":"off"]</A>;
|
||||
Toxins
|
||||
<A href='?src=\ref[src];alarm=\ref[current];id_tag=[id_tag];command=tox_scrub;val=[!data["filter_toxins"]]'>[data["filter_toxins"]?"on":"off"]</A>;
|
||||
Nitrous Oxide
|
||||
<A href='?src=\ref[src];alarm=\ref[current];id_tag=[id_tag];command=n2o_scrub;val=[!data["filter_n2o"]]'>[data["filter_n2o"]?"on":"off"]</A>
|
||||
<BR>
|
||||
"}
|
||||
sensor_data += {"
|
||||
<B>Panic syphon:</B> [data["panic"]?"<font color='red'><B>PANIC SYPHON ACTIVATED</B></font>":""]
|
||||
<A href='?src=\ref[src];alarm=\ref[current];id_tag=[id_tag];command=panic_siphon;val=[!data["panic"]]'><font color='[(data["panic"]?"blue'>Dea":"red'>A")]ctivate</font></A><BR>
|
||||
<HR>
|
||||
"}
|
||||
else
|
||||
sensor_data = "No scrubbers connected.<BR>"
|
||||
output = {"<a href='?src=\ref[src];alarm=\ref[current];screen=[AALARM_SCREEN_MAIN]'>Main menu</a><br>[sensor_data]"}
|
||||
|
||||
if (AALARM_SCREEN_MODE)
|
||||
output += {"
|
||||
<a href='?src=\ref[src];alarm=\ref[current];screen=[AALARM_SCREEN_MAIN]'>Main menu</a><br>
|
||||
<b>Air machinery mode for the area:</b><ul>"}
|
||||
var/list/modes = list(
|
||||
AALARM_MODE_SCRUBBING = "Filtering",
|
||||
AALARM_MODE_VENTING = "Draught",
|
||||
AALARM_MODE_PANIC = "<font color='red'>PANIC</font>",
|
||||
AALARM_MODE_REPLACEMENT = "<font color='red'>REPLACE AIR</font>",
|
||||
AALARM_MODE_OFF = "Off",
|
||||
)
|
||||
for (var/m=1,m<=modes.len,m++)
|
||||
if (current.mode==m)
|
||||
output += {"<li><A href='?src=\ref[src];alarm=\ref[current];mode=[m]'><b>[modes[m]]</b></A> (selected)</li>"}
|
||||
else
|
||||
output += {"<li><A href='?src=\ref[src];alarm=\ref[current];mode=[m]'>[modes[m]]</A></li>"}
|
||||
output += "</ul>"
|
||||
if (AALARM_SCREEN_SENSORS)
|
||||
output += {"
|
||||
<a href='?src=\ref[src];alarm=\ref[current];screen=[AALARM_SCREEN_MAIN]'>Main menu</a><br>
|
||||
<b>Alarm thresholds:</b><br>
|
||||
Partial pressure for gases
|
||||
<style>/* some CSS woodoo here. Does not work perfect in ie6 but who cares? */
|
||||
table td { border-left: 1px solid black; border-top: 1px solid black;}
|
||||
table tr:first-child th { border-left: 1px solid black;}
|
||||
table th:first-child { border-top: 1px solid black; font-weight: normal;}
|
||||
table tr:first-child th:first-child { border: none;}
|
||||
.dl0 { color: green; }
|
||||
.dl1 { color: orange; }
|
||||
.dl2 { color: red; font-weght: bold;}
|
||||
</style>
|
||||
<table cellspacing=0>
|
||||
<TR><th></th><th class=dl2>min2</th><th class=dl1>min1</th><th class=dl1>max1</th><th class=dl2>max2</th></TR>
|
||||
"}
|
||||
var/list/gases = list(
|
||||
"oxygen" = "O<sub>2</sub>",
|
||||
"carbon dioxide" = "CO<sub>2</sub>",
|
||||
"plasma" = "Toxin",
|
||||
"other" = "Other",
|
||||
)
|
||||
var/list/thresholds = list("min2", "min1", "max1", "max2")
|
||||
var/datum/tlv/tlv
|
||||
for (var/g in gases)
|
||||
output += {"
|
||||
<TR><th>[gases[g]]</th>
|
||||
"}
|
||||
tlv = current.TLV[g]
|
||||
for (var/v in thresholds)
|
||||
output += {"
|
||||
<td>
|
||||
<A href='?src=\ref[src];alarm=\ref[current];command=set_threshold;env=[g];var=[v]'>[tlv.vars[v]>=0?tlv.vars[v]:"OFF"]</A>
|
||||
</td>
|
||||
"}
|
||||
output += {"
|
||||
</TR>
|
||||
"}
|
||||
tlv = current.TLV["pressure"]
|
||||
output += {"
|
||||
<TR><th>Pressure</th>
|
||||
"}
|
||||
for (var/v in thresholds)
|
||||
output += {"
|
||||
<td>
|
||||
<A href='?src=\ref[src];alarm=\ref[current];command=set_threshold;env=pressure;var=[v]'>[tlv.vars[v]>=0?tlv.vars[v]:"OFF"]</A>
|
||||
</td>
|
||||
"}
|
||||
output += {"
|
||||
</TR>
|
||||
"}
|
||||
tlv = current.TLV["temperature"]
|
||||
output += {"
|
||||
<TR><th>Temperature</th>
|
||||
"}
|
||||
for (var/v in thresholds)
|
||||
output += {"
|
||||
<td>
|
||||
<A href='?src=\ref[src];alarm=\ref[current];command=set_threshold;env=temperature;var=[v]'>[tlv.vars[v]>=0?tlv.vars[v]:"OFF"]</A>
|
||||
</td>
|
||||
"}
|
||||
output += {"
|
||||
</TR>
|
||||
"}
|
||||
output += {"</table>"}
|
||||
|
||||
return output
|
||||
//---END COPYPASTA----
|
||||
@@ -0,0 +1,215 @@
|
||||
// a frame for generic wall-mounted things, such as fire alarm, status display..
|
||||
// combination of apc_frame and machine_frame
|
||||
/obj/machinery/constructable_frame/wallmount_frame
|
||||
icon = 'stock_parts.dmi'
|
||||
icon_state = "wm_0"
|
||||
var/wall_offset = 24
|
||||
density = 0
|
||||
|
||||
/obj/machinery/constructable_frame/wallmount_frame/New()
|
||||
spawn(1)
|
||||
if (!istype(loc, /turf/simulated/floor))
|
||||
usr << "\red [name] cannot be placed on this spot."
|
||||
new/obj/item/stack/sheet/metal(get_turf(src), 2)
|
||||
del(src)
|
||||
return
|
||||
|
||||
var/turf/obj_ofs = get_step(locate(2,2,1), dir)
|
||||
pixel_x = (obj_ofs.x - 2) * wall_offset
|
||||
pixel_y = (obj_ofs.y - 2) * wall_offset
|
||||
|
||||
var/turf/T = get_step(usr, dir)
|
||||
if(!istype(T, /turf/simulated/wall))
|
||||
usr << "\red [name] must be placed on a wall."
|
||||
new/obj/item/stack/sheet/metal(get_turf(src), 2)
|
||||
del(src)
|
||||
return
|
||||
|
||||
dir = get_dir(T, loc)
|
||||
|
||||
/obj/machinery/constructable_frame/wallmount_frame/attackby(obj/item/P as obj, mob/user as mob)
|
||||
if(P.crit_fail)
|
||||
user << "\red This part is faulty, you cannot add this to the machine!"
|
||||
return
|
||||
switch(state)
|
||||
if(1)
|
||||
if(istype(P, /obj/item/weapon/cable_coil))
|
||||
if(P:amount >= 5)
|
||||
playsound(src.loc, 'Deconstruct.ogg', 50, 1)
|
||||
user << "\blue You start to add cables to the frame."
|
||||
if(do_after(user, 20))
|
||||
P:amount -= 5
|
||||
if(!P:amount) del(P)
|
||||
user << "\blue You add cables to the frame."
|
||||
state = 2
|
||||
icon_state = "wm_1"
|
||||
if(istype(P, /obj/item/weapon/wrench))
|
||||
playsound(src.loc, 'Ratchet.ogg', 75, 1)
|
||||
user << "\blue You dismantle the frame"
|
||||
new /obj/item/stack/sheet/metal(src.loc, 2)
|
||||
del(src)
|
||||
if(2)
|
||||
if(istype(P, /obj/item/weapon/circuitboard))
|
||||
var/obj/item/weapon/circuitboard/B = P
|
||||
if(B.board_type == "wallmount")
|
||||
playsound(src.loc, 'Deconstruct.ogg', 50, 1)
|
||||
user << "\blue You add the circuit board to the frame."
|
||||
circuit = P
|
||||
user.drop_item()
|
||||
P.loc = src
|
||||
icon_state = "wm_2"
|
||||
state = 3
|
||||
components = list()
|
||||
req_components = circuit.req_components.Copy()
|
||||
for(var/A in circuit.req_components)
|
||||
req_components[A] = circuit.req_components[A]
|
||||
if(circuit.frame_desc) desc = circuit.frame_desc
|
||||
else
|
||||
user << "\red This frame does not accept circuit boards of this type!"
|
||||
if(istype(P, /obj/item/weapon/wirecutters))
|
||||
playsound(src.loc, 'wirecutter.ogg', 50, 1)
|
||||
user << "\blue You remove the cables."
|
||||
state = 1
|
||||
icon_state = "wm_0"
|
||||
var/obj/item/weapon/cable_coil/A = new /obj/item/weapon/cable_coil( src.loc )
|
||||
A.amount = 5
|
||||
|
||||
if(3)
|
||||
if(istype(P, /obj/item/weapon/crowbar))
|
||||
playsound(src.loc, 'Crowbar.ogg', 50, 1)
|
||||
state = 2
|
||||
circuit.loc = src.loc
|
||||
circuit = null
|
||||
if(components.len == 0)
|
||||
user << "\blue You remove the circuit board."
|
||||
else
|
||||
user << "\blue You remove the circuit board and other components."
|
||||
for(var/obj/item/weapon/W in components)
|
||||
W.loc = src.loc
|
||||
desc = initial(desc)
|
||||
req_components = null
|
||||
components = null
|
||||
icon_state = "wm_1"
|
||||
|
||||
if(istype(P, /obj/item/weapon/screwdriver))
|
||||
var/component_check = 1
|
||||
for(var/R in req_components)
|
||||
if(req_components[R] > 0)
|
||||
component_check = 0
|
||||
break
|
||||
if(component_check)
|
||||
playsound(src.loc, 'Screwdriver.ogg', 50, 1)
|
||||
var/obj/machinery/new_machine = new src.circuit.build_path(src.loc)
|
||||
new_machine.dir = dir
|
||||
if(istype(circuit, /obj/item/weapon/circuitboard/status_display))
|
||||
new_machine.pixel_x = pixel_x * 1.33
|
||||
new_machine.pixel_y = pixel_y * 1.33
|
||||
else
|
||||
new_machine.pixel_x = pixel_x
|
||||
new_machine.pixel_y = pixel_y
|
||||
for(var/obj/O in new_machine.component_parts)
|
||||
del(O)
|
||||
new_machine.component_parts = list()
|
||||
for(var/obj/O in src)
|
||||
if(circuit.contain_parts) // things like disposal don't want their parts in them
|
||||
O.loc = new_machine
|
||||
else
|
||||
O.loc = null
|
||||
new_machine.component_parts += O
|
||||
if(circuit.contain_parts)
|
||||
circuit.loc = new_machine
|
||||
else
|
||||
circuit.loc = null
|
||||
new_machine.RefreshParts()
|
||||
del(src)
|
||||
|
||||
if(istype(P, /obj/item/weapon))
|
||||
for(var/I in req_components)
|
||||
if(istype(P, text2path(I)) && (req_components[I] > 0))
|
||||
if(istype(P, /obj/item/weapon/cable_coil))
|
||||
var/obj/item/weapon/cable_coil/CP = P
|
||||
if(CP.amount > 1)
|
||||
var/obj/item/weapon/cable_coil/CC = new /obj/item/weapon/cable_coil(src)
|
||||
CC.amount = 1
|
||||
components += CC
|
||||
req_components[I]--
|
||||
break
|
||||
user.drop_item()
|
||||
P.loc = src
|
||||
components += P
|
||||
req_components[I]--
|
||||
break
|
||||
if(P.loc != src && !istype(P, /obj/item/weapon/cable_coil))
|
||||
user << "\red You cannot add that component to the machine!"
|
||||
|
||||
/obj/item/weapon/circuitboard/firealarm
|
||||
name = "Circuit board (Fire Alarm)"
|
||||
build_path = "/obj/machinery/firealarm"
|
||||
board_type = "wallmount"
|
||||
origin_tech = "engineering=2"
|
||||
frame_desc = "Requires 1 Scanning Module, 1 Capacitor, and 2 pieces of cable."
|
||||
contain_parts = 0
|
||||
req_components = list(
|
||||
"/obj/item/weapon/stock_parts/scanning_module" = 1,
|
||||
"/obj/item/weapon/stock_parts/capacitor" = 1,
|
||||
"/obj/item/weapon/cable_coil" = 2)
|
||||
|
||||
/obj/item/weapon/circuitboard/alarm
|
||||
name = "Circuit board (Atmospheric Alarm)"
|
||||
build_path = "/obj/machinery/alarm"
|
||||
board_type = "wallmount"
|
||||
origin_tech = "engineering=2;programming=2"
|
||||
frame_desc = "Requires 1 Scanning Module, 1 Console Screen, and 2 pieces of cable."
|
||||
contain_parts = 0
|
||||
req_components = list(
|
||||
"/obj/item/weapon/stock_parts/scanning_module" = 1,
|
||||
"/obj/item/weapon/stock_parts/console_screen" = 1,
|
||||
"/obj/item/weapon/cable_coil" = 2)
|
||||
|
||||
/* oh right, not a machine :(
|
||||
/obj/item/weapon/circuitboard/intercom
|
||||
name = "Circuit board (Intercom)"
|
||||
build_path = "/obj/item/device/radio/intercom"
|
||||
board_type = "wallmount"
|
||||
origin_tech = "engineering=2"
|
||||
frame_desc = "Requires 1 Console Screen, and 2 piece of cable."
|
||||
contain_parts = 0
|
||||
req_components = list(
|
||||
"/obj/item/weapon/stock_parts/console_screen" = 1,
|
||||
"/obj/item/weapon/cable_coil" = 2)
|
||||
*/
|
||||
|
||||
/* too complex to set up the dept for an RC in a way intuitive for the user
|
||||
/obj/item/weapon/circuitboard/requests_console
|
||||
name = "Circuit board (Requests Console)"
|
||||
build_path = "/obj/machinery/requests_console"
|
||||
board_type = "wallmount"
|
||||
origin_tech = "engineering=2;programming=2"
|
||||
frame_desc = "Requires 1 radio, 1 Console Screen, and 1 piece of cable."
|
||||
contain_parts = 0
|
||||
req_components = list(
|
||||
"/obj/item/device/radio" = 1,
|
||||
"/obj/item/weapon/stock_parts/console_screen" = 1
|
||||
"/obj/item/weapon/cable_coil" = 1)
|
||||
*/
|
||||
|
||||
/obj/item/weapon/circuitboard/status_display
|
||||
name = "Circuit board (Status Display)"
|
||||
build_path = "/obj/machinery/status_display"
|
||||
board_type = "wallmount"
|
||||
origin_tech = "engineering=2,programming=2"
|
||||
frame_desc = "Requires 2 Console Screens, and 1 piece of cable."
|
||||
contain_parts = 0
|
||||
req_components = list(
|
||||
"/obj/item/weapon/stock_parts/console_screen" = 2,
|
||||
"/obj/item/weapon/cable_coil" = 1)
|
||||
|
||||
/obj/item/weapon/circuitboard/light_switch
|
||||
name = "Circuit board (Light Switch)"
|
||||
build_path = "/obj/machinery/light_switch"
|
||||
board_type = "wallmount"
|
||||
origin_tech = "engineering=2"
|
||||
frame_desc = "Requires 2 pieces of cable."
|
||||
contain_parts = 0
|
||||
req_components = list(
|
||||
"/obj/item/weapon/cable_coil" = 2)
|
||||
@@ -38,7 +38,7 @@ proc/airborne_can_reach(turf/source, turf/target)
|
||||
|
||||
for(var/i=0, i<5, i++) if(!step_towards(dummy, target)) break
|
||||
|
||||
var/rval = (dummy.loc == target)
|
||||
var/rval = (dummy.loc in range(1,target))
|
||||
del dummy
|
||||
return rval
|
||||
|
||||
@@ -396,6 +396,12 @@ proc/airborne_can_reach(turf/source, turf/target)
|
||||
mob.say("*sneeze")
|
||||
if(mob.virus2) mob.virus2.spread_airborne(mob)
|
||||
if(mob.virus2) mob.virus2.spread_airborne(mob)
|
||||
if(prob(5))
|
||||
var/obj/effect/decal/cleanable/mucus/this = new(mob.loc)
|
||||
this.anchored = 0
|
||||
step(this, mob.dir)
|
||||
this.anchored = 1
|
||||
this.virus2 = mob.virus2
|
||||
|
||||
|
||||
/datum/disease2/effect/greater/cough
|
||||
@@ -405,6 +411,9 @@ proc/airborne_can_reach(turf/source, turf/target)
|
||||
mob.say("*cough")
|
||||
if(mob.virus2) mob.virus2.spread_airborne(mob)
|
||||
if(mob.virus2) mob.virus2.spread_airborne(mob)
|
||||
if(prob(2))
|
||||
var/obj/effect/decal/cleanable/mucus/this = new(mob.loc)
|
||||
this.virus2 = mob.virus2
|
||||
|
||||
/datum/disease2/effect/greater/gunck
|
||||
name = "Flemmingtons"
|
||||
@@ -481,6 +490,12 @@ proc/airborne_can_reach(turf/source, turf/target)
|
||||
mob.say("*sneeze")
|
||||
if(mob.virus2) mob.virus2.spread_airborne(mob)
|
||||
if(mob.virus2) mob.virus2.spread_airborne(mob)
|
||||
if(prob(10))
|
||||
var/obj/effect/decal/cleanable/mucus/this = new(mob.loc)
|
||||
this.anchored = 0
|
||||
step(this, mob.dir)
|
||||
this.anchored = 1
|
||||
this.virus2 = mob.virus2
|
||||
|
||||
/datum/disease2/effect/lesser/cough
|
||||
name = "Anima Syndrome"
|
||||
@@ -489,6 +504,9 @@ proc/airborne_can_reach(turf/source, turf/target)
|
||||
mob.say("*cough")
|
||||
if(mob.virus2) mob.virus2.spread_airborne(mob)
|
||||
if(mob.virus2) mob.virus2.spread_airborne(mob)
|
||||
if(prob(10))
|
||||
var/obj/effect/decal/cleanable/mucus/this = new(mob.loc)
|
||||
this.virus2 = mob.virus2
|
||||
|
||||
/*/datum/disease2/effect/lesser/hallucinations
|
||||
name = "Hallucinational Syndrome"
|
||||
|
||||
@@ -68,14 +68,14 @@
|
||||
user.machine = src
|
||||
var/dat
|
||||
if(splicing)
|
||||
dat = "Splicing in progress"
|
||||
dat = "Splicing in progress."
|
||||
else if(scanning)
|
||||
dat = "Splicing in progress"
|
||||
dat = "Splicing in progress."
|
||||
else if(burning)
|
||||
dat = "Data disk burning in progress"
|
||||
dat = "Data disk burning in progress."
|
||||
else
|
||||
if(dish)
|
||||
dat = "Virus dish inserted"
|
||||
dat = "Virus dish inserted."
|
||||
|
||||
dat += "<BR>Current DNA strand : "
|
||||
if(memorybank)
|
||||
@@ -88,7 +88,7 @@
|
||||
|
||||
dat += "<BR><A href='?src=\ref[src];disk=1'>Burn DNA Sequence to data storage disk</a>"
|
||||
else
|
||||
dat += "Empty"
|
||||
dat += "Empty."
|
||||
|
||||
dat += "<BR><BR>"
|
||||
|
||||
@@ -101,13 +101,13 @@
|
||||
dat += ": [e.effect.name]"
|
||||
dat += " (5-[e.effect.stage])</a>"
|
||||
else
|
||||
dat += "<BR>Insufficent cells to attempt gene splicing"
|
||||
dat += "<BR>Insufficent cells to attempt gene splicing."
|
||||
else
|
||||
dat += "<BR>No virus found in dish"
|
||||
dat += "<BR>No virus found in dish."
|
||||
|
||||
dat += "<BR><BR><A href='?src=\ref[src];eject=1'>Eject disk</a>"
|
||||
else
|
||||
dat += "<BR>Please insert dish"
|
||||
dat += "<BR>Please insert dish."
|
||||
|
||||
user << browse(dat, "window=computer;size=400x500")
|
||||
onclose(user, "computer")
|
||||
|
||||
@@ -18,12 +18,15 @@ datum/shuttle_controller
|
||||
timelimit //important when the shuttle gets called for more than shuttlearrivetime
|
||||
//timeleft = 360 //600
|
||||
fake_recall = 0 //Used in rounds to prevent "ON NOES, IT MUST [INSERT ROUND] BECAUSE SHUTTLE CAN'T BE CALLED"
|
||||
|
||||
deny_shuttle = 0 //for admins not allowing it to be called.
|
||||
|
||||
// call the shuttle
|
||||
// if not called before, set the endtime to T+600 seconds
|
||||
// otherwise if outgoing, switch to incoming
|
||||
proc/incall(coeff = 1)
|
||||
if(deny_shuttle)
|
||||
return
|
||||
|
||||
if(endtime)
|
||||
if(direction == -1)
|
||||
setdirection(1)
|
||||
|
||||
@@ -58,6 +58,17 @@
|
||||
D.cure(0)
|
||||
..()
|
||||
|
||||
/obj/effect/decal/cleanable/mucus
|
||||
name = "Mucus"
|
||||
desc = "Icky mucus!"
|
||||
density = 0
|
||||
anchored = 1
|
||||
layer = 2
|
||||
icon = 'blood.dmi'
|
||||
icon_state = "mucus"
|
||||
random_icon_states = list("mucus")
|
||||
var/datum/disease2/disease/virus2 = null
|
||||
|
||||
/obj/effect/decal/cleanable/blood/splatter
|
||||
random_icon_states = list("gibbl1", "gibbl2", "gibbl3", "gibbl4", "gibbl5")
|
||||
|
||||
|
||||
@@ -142,6 +142,7 @@
|
||||
var/obj/effect/decal/cleanable/blood/this = new /obj/effect/decal/cleanable/blood(source2)
|
||||
this.blood_DNA = M.dna.unique_enzymes
|
||||
this.blood_type = M.b_type
|
||||
this.virus2 = M.virus2
|
||||
for(var/datum/disease/D in M.viruses)
|
||||
var/datum/disease/newDisease = new D.type
|
||||
this.viruses += newDisease
|
||||
|
||||
@@ -40,6 +40,7 @@
|
||||
var/frequency = 1439
|
||||
//var/skipprocess = 0 //Experimenting
|
||||
var/alarm_frequency = 1437
|
||||
var/remote_control = 0
|
||||
#define AALARM_REPORT_TIMEOUT 100
|
||||
var/datum/radio_frequency/radio_connection
|
||||
var/locked = 1
|
||||
@@ -211,9 +212,9 @@
|
||||
|
||||
/obj/machinery/alarm/proc/return_text()
|
||||
if(!(istype(usr, /mob/living/silicon)) && locked)
|
||||
return "<html><head><title>[src]</title></head><body>[return_status()]<hr><i>(Swipe ID card to unlock interface)</i></body></html>"
|
||||
return "<html><head><title>[src]</title></head><body>[return_status()]<hr><a href='?src=\ref[src]&ctrl=1'>[remote_control ? "Disable" : "Enable"] Remote Control</a><hr><i>(Swipe ID card to unlock interface)</i></body></html>"
|
||||
else
|
||||
return "<html><head><title>[src]</title></head><body>[return_status()]<hr>[return_controls()]</body></html>"
|
||||
return "<html><head><title>[src]</title></head><body>[return_status()]<hr><a href='?src=\ref[src]&ctrl=1'>[remote_control ? "Disable" : "Enable"] Remote Control</a><hr>[return_controls()]</body></html>"
|
||||
|
||||
/obj/machinery/alarm/proc/return_status()
|
||||
var/turf/location = src.loc
|
||||
@@ -491,7 +492,9 @@ table tr:first-child th:first-child { border: none;}
|
||||
/obj/machinery/alarm/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
|
||||
if(href_list["ctrl"])
|
||||
remote_control = !remote_control
|
||||
src.updateUsrDialog()
|
||||
if(href_list["command"])
|
||||
var/device_id = href_list["id_tag"]
|
||||
switch(href_list["command"])
|
||||
@@ -554,7 +557,6 @@ table tr:first-child th:first-child { border: none;}
|
||||
apply_mode()
|
||||
spawn(5)
|
||||
src.updateUsrDialog()
|
||||
|
||||
return
|
||||
|
||||
/obj/machinery/alarm/proc/apply_mode()
|
||||
|
||||
@@ -379,6 +379,10 @@
|
||||
if ((!( ticker ) || emergency_shuttle.location))
|
||||
return
|
||||
|
||||
if(emergency_shuttle.deny_shuttle)
|
||||
user << "Centcom does not currently have a shuttle available in your sector. Please try again later."
|
||||
return
|
||||
|
||||
if(sent_strike_team == 1)
|
||||
user << "Centcom will not allow the shuttle to be called. Consider all contracts terminated."
|
||||
return
|
||||
|
||||
@@ -252,4 +252,4 @@ obj/item/weapon/circuitboard/rdserver
|
||||
"/obj/item/weapon/stock_parts/matter_bin" = 1,
|
||||
"/obj/item/weapon/cable_coil" = 1)
|
||||
m_amt = 50
|
||||
g_amt = 50
|
||||
g_amt = 50
|
||||
|
||||
@@ -416,9 +416,9 @@
|
||||
dat += "<A href='?src=\ref[src];stop=1'>Stop Playing</A><BR><BR>"
|
||||
|
||||
if(!edit)
|
||||
dat += "<A href='?src=\ref[src];edit=2'>Show Editer</A><BR><BR>"
|
||||
dat += "<A href='?src=\ref[src];edit=2'>Show Editor</A><BR><BR>"
|
||||
else
|
||||
dat += "<A href='?src=\ref[src];edit=1'>Hide Editer</A><BR>"
|
||||
dat += "<A href='?src=\ref[src];edit=1'>Hide Editor</A><BR>"
|
||||
dat += "<A href='?src=\ref[src];newsong=1'>Start a New Song</A><BR>"
|
||||
dat += "<A href='?src=\ref[src];import=1'>Import a Song</A><BR><BR>"
|
||||
if(song)
|
||||
|
||||
@@ -74,7 +74,6 @@
|
||||
if (cx > mx)
|
||||
cx = tx
|
||||
cy--
|
||||
//Foreach goto(56)
|
||||
src.closer.screen_loc = text("[],[]", mx, my)
|
||||
return
|
||||
|
||||
|
||||
@@ -73,14 +73,15 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \
|
||||
new/datum/stack_recipe("wall girders", /obj/structure/girder, 2, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("airlock assembly", /obj/structure/door_assembly, 4, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("machine frame", /obj/machinery/constructable_frame/machine_frame, 5, one_per_turf = 1), \
|
||||
new/datum/stack_recipe("wall machine frame", /obj/machinery/constructable_frame/wallmount_frame, 2, one_per_turf = 1), \
|
||||
new/datum/stack_recipe("turret frame", /obj/machinery/porta_turret_construct, 5, one_per_turf = 1), \
|
||||
null, \
|
||||
new/datum/stack_recipe("apc frame", /obj/item/apc_frame, 2), \
|
||||
new/datum/stack_recipe("tube light frame", /obj/structure/light_frame), \
|
||||
new/datum/stack_recipe("small light frame", /obj/structure/light_frame/small), \
|
||||
new/datum/stack_recipe("table lamp frame", /obj/structure/light_frame/lamp), \
|
||||
new/datum/stack_recipe("grenade casing", /obj/item/weapon/chem_grenade), \
|
||||
null, \
|
||||
new/datum/stack_recipe("grenade casing", /obj/item/weapon/chem_grenade), \
|
||||
new/datum/stack_recipe("iron door", /obj/structure/mineral_door/iron, 20), \
|
||||
)
|
||||
|
||||
|
||||
@@ -19,16 +19,15 @@
|
||||
src.closer.screen_loc = "9,7"
|
||||
|
||||
/obj/item/clothing/suit/storage/proc/view_inv(mob/user as mob)
|
||||
if(!user)
|
||||
if(!user.client)
|
||||
return
|
||||
user.client.screen += src.boxes
|
||||
user.client.screen += src.closer
|
||||
user.client.screen += src.contents
|
||||
|
||||
/obj/item/clothing/suit/storage/proc/close(mob/user as mob)
|
||||
if(!user)
|
||||
if(!user.client)
|
||||
return
|
||||
user.s_active = src
|
||||
user.client.screen -= src.boxes
|
||||
user.client.screen -= src.closer
|
||||
user.client.screen -= src.contents
|
||||
|
||||
+6
-2
@@ -397,8 +397,12 @@
|
||||
spawn(config.vote_period*10)
|
||||
vote.endvote()
|
||||
|
||||
world << "\red<B>*** A vote to [vote.mode?"change game mode":"restart"] has been initiated by [M.key].</B>"
|
||||
world << "\red You have [vote.timetext(config.vote_period)] to vote."
|
||||
if(vote.mode == 2)
|
||||
world << "\red<B>*** A custom vote has been initiated by [M.key].</B>"
|
||||
world << "\red You have [vote.timetext(config.vote_period)] to vote."
|
||||
else
|
||||
world << "\red<B>*** A vote to [vote.mode?"change game mode":"restart"] has been initiated by [M.key].</B>"
|
||||
world << "\red You have [vote.timetext(config.vote_period)] to vote."
|
||||
|
||||
log_vote("Voting to [vote.mode ? "change mode" : "restart round"] started by [M.name]/[M.key]")
|
||||
|
||||
|
||||
@@ -209,6 +209,7 @@
|
||||
verbs += /client/proc/cmd_admin_remove_plasma
|
||||
verbs += /client/proc/admin_call_shuttle
|
||||
verbs += /client/proc/admin_cancel_shuttle
|
||||
verbs += /client/proc/admin_deny_shuttle
|
||||
verbs += /obj/admins/proc/show_traitor_panel
|
||||
verbs += /client/proc/cmd_admin_dress
|
||||
verbs += /client/proc/cmd_admin_christmas
|
||||
@@ -346,6 +347,7 @@
|
||||
verbs -= /client/proc/cmd_admin_remove_plasma
|
||||
verbs -= /client/proc/admin_call_shuttle
|
||||
verbs -= /client/proc/admin_cancel_shuttle
|
||||
verbs -= /client/proc/admin_deny_shuttle
|
||||
verbs -= /obj/admins/proc/show_traitor_panel
|
||||
verbs -= /client/proc/cmd_admin_dress
|
||||
verbs -= /client/proc/cmd_admin_christmas
|
||||
|
||||
@@ -10,8 +10,13 @@
|
||||
var/input = input(usr, "Enter the description of the custom event. Be descriptive. To cancel the event, make this blank or hit cancel.", "Custom Event", custom_event_msg) as message|null
|
||||
if(!input || input == "")
|
||||
custom_event_msg = null
|
||||
log_admin("[usr.key] has cleared the custom event text.")
|
||||
message_admins("[key_name_admin(usr)] has cleared the custom event text.")
|
||||
return
|
||||
|
||||
log_admin("[usr.key] has changed the custom event text.")
|
||||
message_admins("[key_name_admin(usr)] has changed the custom event text.")
|
||||
|
||||
custom_event_msg = input
|
||||
|
||||
world << "<h1 class='alert'>Custom Event</h1>"
|
||||
|
||||
@@ -789,6 +789,22 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
|
||||
return
|
||||
|
||||
/client/proc/admin_deny_shuttle()
|
||||
set category = "Admin"
|
||||
set name = "Toggle Deny Shuttle"
|
||||
|
||||
if (!ticker)
|
||||
return
|
||||
|
||||
if (!holder)
|
||||
src << "Only administrators may use this command."
|
||||
return
|
||||
|
||||
emergency_shuttle.deny_shuttle = !emergency_shuttle.deny_shuttle
|
||||
|
||||
log_admin("[key_name(src)] has [emergency_shuttle.deny_shuttle ? "denied" : "allowed"] the shuttle to be called.")
|
||||
message_admins("[key_name_admin(usr)] has [emergency_shuttle.deny_shuttle ? "denied" : "allowed"] the shuttle to be called.")
|
||||
|
||||
/client/proc/cmd_admin_attack_log(mob/M as mob in world)
|
||||
set category = "Special Verbs"
|
||||
set name = "Attack Log"
|
||||
|
||||
@@ -183,10 +183,9 @@
|
||||
message = "<B>[src]</B> makes a weak noise."
|
||||
m_type = 2
|
||||
|
||||
/* if ("deathgasp")
|
||||
if ("deathgasp")
|
||||
message = "<B>[src]</B> seizes up and falls limp, \his eyes dead and lifeless..."
|
||||
m_type = 1 */
|
||||
//No. --SkyMarshal
|
||||
m_type = 1
|
||||
|
||||
if ("giggle")
|
||||
if (!muzzled)
|
||||
|
||||
@@ -998,9 +998,12 @@
|
||||
D.cure()
|
||||
|
||||
if(!virus2)
|
||||
for(var/obj/effect/decal/cleanable/blood/B in src.loc)
|
||||
if(B.virus2)
|
||||
for(var/obj/effect/decal/cleanable/blood/B in view(1,src))
|
||||
if(B.virus2 && get_infection_chance())
|
||||
infect_virus2(src,B.virus2)
|
||||
for(var/obj/effect/decal/cleanable/mucus/M in view(1,src))
|
||||
if(M.virus2 && get_infection_chance())
|
||||
infect_virus2(src,M.virus2)
|
||||
else
|
||||
virus2.activate(src)
|
||||
|
||||
|
||||
@@ -339,6 +339,42 @@ datum
|
||||
materials = list("$glass" = 2000, "acid" = 20)
|
||||
build_path = "/obj/item/weapon/circuitboard/mining"
|
||||
|
||||
firealarm
|
||||
name = "Circuit Design (Fire Alarm)"
|
||||
desc = "Allows for the construction of circuit boards used to build fire alarms."
|
||||
id = "firealarm"
|
||||
req_tech = list("engineering" = 2)
|
||||
build_type = IMPRINTER
|
||||
materials = list("$glass" = 2000, "acid" = 20)
|
||||
build_path = "/obj/item/weapon/circuitboard/firealarm"
|
||||
|
||||
alarm
|
||||
name = "Circuit Design (Atmospheric Alarm)"
|
||||
desc = "Allows for the construction of circuit boards used to build atmos alarms."
|
||||
id = "alarm"
|
||||
req_tech = list("engineering" = 2, "programming" = 2)
|
||||
build_type = IMPRINTER
|
||||
materials = list("$glass" = 2000, "acid" = 20)
|
||||
build_path = "/obj/item/weapon/circuitboard/alarm"
|
||||
|
||||
status_display
|
||||
name = "Circuit Design (Status Display)"
|
||||
desc = "Allows for the construction of circuit boards used to build status displays."
|
||||
id = "status_display"
|
||||
req_tech = list("engineering" = 2, "programming" = 2)
|
||||
build_type = IMPRINTER
|
||||
materials = list("$glass" = 2000, "acid" = 20)
|
||||
build_path = "/obj/item/weapon/circuitboard/status_display"
|
||||
|
||||
light_switch
|
||||
name = "Circuit Design (Light Switch)"
|
||||
desc = "Allows for the construction of circuit boards used to build light switches."
|
||||
id = "light_switch"
|
||||
req_tech = list("engineering" = 2)
|
||||
build_type = IMPRINTER
|
||||
materials = list("$glass" = 2000, "acid" = 20)
|
||||
build_path = "/obj/item/weapon/circuitboard/light_switch"
|
||||
|
||||
///////////////////////////////////
|
||||
//////////AI Module Disks//////////
|
||||
///////////////////////////////////
|
||||
@@ -1104,7 +1140,7 @@ datum
|
||||
req_tech = list("combat" = 4, "materials" = 5, "engineering" = 3, "biotech" = 4, "syndicate" = 3)
|
||||
build_type = PROTOLATHE
|
||||
materials = list("$metal" = 5000, "$glass" = 1000, "$uranium" = 1000, "$silver" = 1000)
|
||||
build_path = "/obj/item/weapon/gun/energy/largecrossbow"
|
||||
build_path = "/obj/item/weapon/gun/energy/crossbow/largecrossbow"
|
||||
|
||||
temp_gun
|
||||
name = "Temperature Gun"
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 59 KiB After Width: | Height: | Size: 59 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 7.8 KiB After Width: | Height: | Size: 10 KiB |
+3856
-3855
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user