Converts Eye Augments to Cybernetic Eyes (#15519)

* Converts Eye Augments to Cybernetic Eyes

* literally not used

* it helps when you properly include all the code

* flashlight eyes

* tweaks

* conflict resolution

* can't have two eyes

* order of operations matters here

* autosurgeon
This commit is contained in:
Fox McCloud
2021-03-03 20:21:30 +00:00
committed by GitHub
parent dcace52184
commit 75935ff876
47 changed files with 339 additions and 382 deletions
@@ -258,7 +258,7 @@
/obj/item/assembly/signaler/anomaly = 50, // anomaly core
/obj/item/mecha_parts/mecha_equipment/weapon/energy/xray = 25, // mecha x-ray laser
/obj/item/mecha_parts/mecha_equipment/teleporter/precise = 25, // upgraded mecha teleporter
/obj/item/autoimplanter = 50,
/obj/item/autosurgeon = 50,
// Research / Experimentor
/obj/item/paper/researchnotes = 150, // papers that give random R&D levels