mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-27 22:17:32 +01:00
Makes the Clown All Powerful (#15612)
* Makes the Clown All Powerful * sadtrombone.ogg
This commit is contained in:
@@ -272,6 +272,8 @@
|
||||
/obj/item/instrument/bikehorn = 1
|
||||
)
|
||||
|
||||
implants = list(/obj/item/implant/sad_trombone)
|
||||
|
||||
backpack = /obj/item/storage/backpack/clown
|
||||
satchel = /obj/item/storage/backpack/clown
|
||||
dufflebag = /obj/item/storage/backpack/duffel/clown
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
/obj/item/implant/sad_trombone
|
||||
name = "sad trombone implant"
|
||||
activated = FALSE
|
||||
|
||||
/obj/item/implant/sad_trombone/get_data()
|
||||
var/dat = {"<b>Implant Specifications:</b><BR>
|
||||
<b>Name:</b> Honk Co. Sad Trombone Implant<BR>
|
||||
<b>Life:</b> Activates upon death.<BR>
|
||||
"}
|
||||
return dat
|
||||
|
||||
/obj/item/implant/sad_trombone/trigger(emote, mob/source, force)
|
||||
if(force && emote == "deathgasp")
|
||||
playsound(loc, 'sound/misc/sadtrombone.ogg', 50, FALSE)
|
||||
|
||||
/obj/item/implanter/sad_trombone
|
||||
name = "implanter (sad trombone)"
|
||||
|
||||
/obj/item/implanter/sad_trombone/New() //gross
|
||||
imp = new /obj/item/implant/sad_trombone
|
||||
..()
|
||||
|
||||
/obj/item/implantcase/sad_trombone
|
||||
name = "implant case - 'Sad Trombone'"
|
||||
desc = "A glass case containing a sad trombone implant."
|
||||
|
||||
/obj/item/implantcase/sad_trombone/New() //gross
|
||||
imp = new /obj/item/implant/sad_trombone
|
||||
..()
|
||||
@@ -384,6 +384,8 @@
|
||||
backpack_contents += list(/obj/item/stack/sheet/mineral/bananium = pickweight(list( 1 = 3, 2 = 2, 3 = 1)))
|
||||
if(prob(10))
|
||||
l_pocket = pickweight(list(/obj/item/bikehorn/golden = 3, /obj/item/bikehorn/airhorn= 1 ))
|
||||
if(prob(10))
|
||||
r_pocket = /obj/item/implanter/sad_trombone
|
||||
if("Golem")
|
||||
mob_species = pick(list(/datum/species/golem/adamantine, /datum/species/golem/plasma, /datum/species/golem/diamond, /datum/species/golem/gold, /datum/species/golem/silver, /datum/species/golem/plasteel, /datum/species/golem/titanium, /datum/species/golem/plastitanium))
|
||||
if(prob(30))
|
||||
|
||||
@@ -527,12 +527,22 @@
|
||||
name = "Chemical Implant Case"
|
||||
desc = "A glass case containing an implant."
|
||||
id = "implant_chem"
|
||||
req_tech = list("materials" = 3, "biotech" = 5,)
|
||||
req_tech = list("materials" = 3, "biotech" = 5)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GLASS = 700)
|
||||
build_path = /obj/item/implantcase/chem
|
||||
category = list("Medical")
|
||||
|
||||
/datum/design/implant_sadtrombone
|
||||
name = "Sad Trombone Implant Case"
|
||||
desc = "Makes death amusing."
|
||||
id = "implant_trombone"
|
||||
req_tech = list("materials" = 3, "biotech" = 5)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GLASS = 500, MAT_BANANIUM = 500)
|
||||
build_path = /obj/item/implantcase/sad_trombone
|
||||
category = list("Medical")
|
||||
|
||||
/datum/design/implant_tracking
|
||||
name = "Tracking Implant Case"
|
||||
desc = "A glass case containing an implant."
|
||||
|
||||
@@ -996,6 +996,7 @@
|
||||
#include "code\game\objects\items\weapons\implants\implant.dm"
|
||||
#include "code\game\objects\items\weapons\implants\implant_abductor.dm"
|
||||
#include "code\game\objects\items\weapons\implants\implant_chem.dm"
|
||||
#include "code\game\objects\items\weapons\implants\implant_clown.dm"
|
||||
#include "code\game\objects\items\weapons\implants\implant_death_alarm.dm"
|
||||
#include "code\game\objects\items\weapons\implants\implant_explosive.dm"
|
||||
#include "code\game\objects\items\weapons\implants\implant_freedom.dm"
|
||||
|
||||
Reference in New Issue
Block a user