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Converts Eye Augments to Cybernetic Eyes (#15519)
* Converts Eye Augments to Cybernetic Eyes * literally not used * it helps when you properly include all the code * flashlight eyes * tweaks * conflict resolution * can't have two eyes * order of operations matters here * autosurgeon
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@@ -50,17 +50,6 @@
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// Flash
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if(flash)
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if(M.weakeyes)
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M.visible_message("<span class='disarm'><b>[M]</b> screams and collapses!</span>")
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to_chat(M, "<span class='userdanger'><font size=3>AAAAGH!</font></span>")
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M.Weaken(15) //hella stunned
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M.Stun(15)
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if(ishuman(M))
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M.emote("scream")
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var/mob/living/carbon/human/H = M
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var/obj/item/organ/internal/eyes/E = H.get_int_organ(/obj/item/organ/internal/eyes)
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if(E)
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E.receive_damage(8, TRUE)
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if(M.flash_eyes(affect_silicon = TRUE))
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M.Stun(stun_amount)
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M.Weaken(stun_amount)
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