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Converts Eye Augments to Cybernetic Eyes (#15519)
* Converts Eye Augments to Cybernetic Eyes * literally not used * it helps when you properly include all the code * flashlight eyes * tweaks * conflict resolution * can't have two eyes * order of operations matters here * autosurgeon
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@@ -40,4 +40,4 @@
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new /obj/item/clothing/glasses/meson(src)
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new /obj/item/clothing/head/soft(src)
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new /obj/item/door_remote/quartermaster(src)
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new /obj/item/organ/internal/cyberimp/eyes/meson(src)
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new /obj/item/organ/internal/eyes/cybernetic/meson(src)
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@@ -38,7 +38,7 @@
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new /obj/item/door_remote/chief_engineer(src)
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new /obj/item/rpd(src)
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new /obj/item/reagent_containers/food/drinks/mug/ce(src)
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new /obj/item/organ/internal/cyberimp/eyes/meson(src)
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new /obj/item/organ/internal/eyes/cybernetic/meson(src)
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new /obj/item/clothing/accessory/medal/engineering(src)
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new /obj/item/holosign_creator/atmos(src)
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