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- Commented out /obj/item/mecha_parts/mecha_equipment/jetpack due to it not having a sprite. When it has a sprite it will get uncommented. Sp get to spriting.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3144 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -1,4 +1,6 @@
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//TODO: Add critfail checks and reliability
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//DO NOT ADD MECHA PARTS TO THE GAME WITH THE DEFAULT "SPRITE ME" SPRITE!
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//I'm annoyed I even have to tell you this! SPRITE FIRST, then commit.
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/obj/item/mecha_parts/mecha_equipment
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name = "mecha equipment"
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@@ -1685,7 +1685,8 @@
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do_after_cooldown()
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return 1
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/*
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//NEEDS SPRITE! (When this gets uncommented search for 'TODO MECHA JETPACK SPRITE MISSING' through code to uncomment the place where it's missing.)
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/obj/item/mecha_parts/mecha_equipment/jetpack
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name = "Jetpack"
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desc = "Using directed ion bursts and cunning solar wind reflection technique, this device enables controlled space flight."
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@@ -1783,5 +1784,5 @@
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sleep(equip_cooldown)
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wait = 0
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return 1
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*/
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@@ -103,7 +103,7 @@
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/obj/item/mecha_parts/mecha_equipment/tool/syringe_gun,
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///obj/item/mecha_parts/mecha_equipment/repair_droid,
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/obj/item/mecha_parts/mecha_equipment/generator,
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/obj/item/mecha_parts/mecha_equipment/jetpack,
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///obj/item/mecha_parts/mecha_equipment/jetpack, //TODO MECHA JETPACK SPRITE MISSING
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/obj/item/mecha_parts/mecha_equipment/weapon/energy/taser,
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg,
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/mousetrap_mortar,
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