New beakers, can wear bed sheets as capes
@@ -15,7 +15,7 @@
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equip(var/mob/living/carbon/human/H)
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if(!H) return 0
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H.see_invisible = SEE_INVISIBLE_OBSERVER
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var/obj/item/weapon/storage/bible/B = new /obj/item/weapon/storage/bible(H) //BS12 EDIT
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H.equip_to_slot_or_del(B, slot_l_hand)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chaplain(H), slot_w_uniform)
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@@ -163,7 +163,7 @@
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if(density)
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spawn(0)
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open()
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spawn(150)
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spawn(5)
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close()
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else
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spawn(0)
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@@ -16,6 +16,7 @@ LINEN BINS
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throw_range = 2
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w_class = 1.0
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_color = "white"
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slot_flags = SLOT_BACK
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/obj/item/weapon/bedsheet/attack_self(mob/user as mob)
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@@ -45,6 +46,8 @@ LINEN BINS
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_color = "purple"
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/obj/item/weapon/bedsheet/rainbow
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name = "rainbow bedsheet"
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desc = "A multi_colored blanket. It's actually several different sheets cut up and sewn together."
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icon_state = "sheetrainbow"
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_color = "rainbow"
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@@ -57,41 +60,92 @@ LINEN BINS
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_color = "yellow"
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/obj/item/weapon/bedsheet/mime
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name = "mime's blanket"
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desc = "A very soothing striped blanket. All the noise just seems to fade out when you're under the covers in this."
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icon_state = "sheetmime"
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_color = "mime"
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/obj/item/weapon/bedsheet/clown
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name = "clown's blanket"
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desc = "A rainbow blanket with a clown mask woven in. It smells faintly of bananas."
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icon_state = "sheetclown"
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_color = "clown"
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/obj/item/weapon/bedsheet/captain
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name = "captain's bedsheet."
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desc = "It has a Nanotrasen symbol on it, and was woven with a revolutionary new kind of thread guaranteed to have 0.01% permeability for most non-chemical substances, popular among most modern captains."
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icon_state = "sheetcaptain"
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_color = "captain"
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/obj/item/weapon/bedsheet/rd
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name = "research director's bedsheet"
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desc = "It appears to have a beaker emblem, and is made out of fire-resistant material, although it probably won't protect you in the event of fires you're familiar with every day."
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icon_state = "sheetrd"
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_color = "director"
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/obj/item/weapon/bedsheet/medical
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name = "medical blanket"
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desc = "It's a sterilized* blanket commonly used in the Medbay. *Sterilization is voided if a virologist is present onboard the station."
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icon_state = "sheetmedical"
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_color = "medical"
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/obj/item/weapon/bedsheet/cmo
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name = "chief medical officer's bedsheet"
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desc = "It's a sterilized blanket that has a cross emblem. There's some cat fur on it, likely from Runtime."
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icon_state = "sheetcmo"
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_color = "cmo"
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/obj/item/weapon/bedsheet/hos
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name = "head of security's bedsheet"
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desc = "It is decorated with a shield emblem. While crime doesn't sleep, you do, but you are still THE LAW!"
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icon_state = "sheethos"
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_color = "hosred"
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/obj/item/weapon/bedsheet/hop
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name = "head of personnel's bedsheet"
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desc = "It is decorated with a key emblem. For those rare moments when you can rest and cuddle with Ian without someone screaming for you over the radio."
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icon_state = "sheethop"
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_color = "hop"
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/obj/item/weapon/bedsheet/ce
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name = "chief engineer's bedsheet"
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desc = "It is decorated with a wrench emblem. It's highly reflective and stain resistant, so you don't need to worry about ruining it with oil."
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icon_state = "sheetce"
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_color = "chief"
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/obj/item/weapon/bedsheet/qm
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name = "quartermaster's bedsheet"
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desc = "It is decorated with a crate emblem in silver lining. It's rather tough, and just the thing to lie on after a hard day of pushing paper."
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icon_state = "sheetqm"
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_color = "qm"
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/obj/item/weapon/bedsheet/brown
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icon_state = "sheetbrown"
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_color = "brown"
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_color = "cargo"
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/obj/item/weapon/bedsheet/centcom
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name = "centcom bedsheet"
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desc = "Woven with advanced nanothread for warmth as well as being very decorated, essential for all officials."
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icon_state = "sheetcentcom"
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_color = "centcom"
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/obj/item/weapon/bedsheet/syndie
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name = "syndicate bedsheet"
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desc = "It has a syndicate emblem and it has an aura of evil."
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icon_state = "sheetsyndie"
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_color = "syndie"
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/obj/item/weapon/bedsheet/cult
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name = "cultist's bedsheet"
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desc = "You might dream of Nar'Sie if you sleep with this. It seems rather tattered and glows of an eldritch presence."
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icon_state = "sheetcult"
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_color = "cult"
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/obj/item/weapon/bedsheet/wiz
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name = "wizard's bedsheet"
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desc = "A special fabric enchanted with magic so you can have an enchanted night. It even glows!"
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icon_state = "sheetwiz"
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_color = "wiz"
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@@ -10,7 +10,7 @@
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throw_speed = 7
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throw_range = 15
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m_amt = 60
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_color = "cargo"
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_color = "qm"
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pressure_resistance = 2
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attack_verb = list("stamped")
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@@ -214,6 +214,25 @@
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possible_transfer_amounts = list(5,10,15,25)
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flags = FPRINT | TABLEPASS | OPENCONTAINER
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/obj/item/weapon/reagent_containers/glass/beaker/noreact
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name = "cryostasis beaker"
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desc = "A cryostasis beaker that allows for chemical storage without reactions. Can hold up to 50 units."
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icon_state = "beakernoreact"
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g_amt = 500
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volume = 50
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amount_per_transfer_from_this = 10
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flags = FPRINT | TABLEPASS | OPENCONTAINER | NOREACT
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/obj/item/weapon/reagent_containers/glass/beaker/bluespace
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name = "bluespace beaker"
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desc = "A bluespace beaker, powered by experimental bluespace technology and Element Cuban combined with the Compound Pete. Can hold up to 300 units."
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icon_state = "beakerbluespace"
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g_amt = 5000
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volume = 300
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amount_per_transfer_from_this = 10
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possible_transfer_amounts = list(5,10,15,25,30,50,100,300)
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flags = FPRINT | TABLEPASS | OPENCONTAINER
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/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone
|
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New()
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..()
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@@ -1340,6 +1340,28 @@ datum/design/nanopaste
|
||||
build_type = PROTOLATHE
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materials = list("$metal" = 7000, "$glass" = 7000)
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build_path = "/obj/item/stack/nanopaste"
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||||
datum/design/bluespacebeaker
|
||||
name = "bluespace beaker"
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desc = "A bluespace beaker, powered by experimental bluespace technology and Element Cuban combined with the Compound Pete. Can hold up to 300 units."
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||||
id = "bluespacebeaker"
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req_tech = list("bluespace" = 2, "materials" = 6)
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build_type = PROTOLATHE
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||||
materials = list("$metal" = 3000, "$plasma" = 3000, "$diamond" = 500)
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reliability_base = 76
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||||
build_path = "/obj/item/weapon/reagent_containers/glass/beaker/bluespace"
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||||
category = "Misc"
|
||||
|
||||
datum/design/noreactbeaker
|
||||
name = "cryostasis beaker"
|
||||
desc = "A cryostasis beaker that allows for chemical storage without reactions. Can hold up to 50 units."
|
||||
id = "splitbeaker"
|
||||
req_tech = list("materials" = 2)
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||||
build_type = PROTOLATHE
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||||
materials = list("$metal" = 3000)
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||||
reliability_base = 76
|
||||
build_path = "/obj/item/weapon/reagent_containers/glass/beaker/noreact"
|
||||
category = "Misc"
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||||
/////////////////////////////////////////
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/////////////////Weapons/////////////////
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/////////////////////////////////////////
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Before Width: | Height: | Size: 40 KiB After Width: | Height: | Size: 60 KiB |
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Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 32 KiB |
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Before Width: | Height: | Size: 58 KiB After Width: | Height: | Size: 62 KiB |
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Before Width: | Height: | Size: 114 KiB After Width: | Height: | Size: 116 KiB |