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Stumpy's hat.
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@@ -306,6 +306,27 @@
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icon_state = "beret_hos"
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item_state = "beret_hos"
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/obj/item/clothing/head/pirate/fluff/stumpy //MrFroztee: Stumpy
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name = "The Sobriety Skullcap"
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desc = "A hat suited for the king of the pirates"
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icon_state = "pirate"
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item_state = "pirate"
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/obj/item/clothing/head/pirate/fluff/stumpy/New()
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..()
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processing_objects.Add(src)
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/obj/item/clothing/head/pirate/fluff/stumpy/Destroy()
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processing_objects.Remove(src)
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return ..()
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/obj/item/clothing/head/pirate/fluff/stumpy/process()
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if(istype(loc, /mob/living/carbon/human))
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var/mob/living/carbon/human/H = loc
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if(H.head == src)
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H.drunk = 0 //never get drunk
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H.slurring = 3 //always slur
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//////////// Suits ////////////
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/obj/item/clothing/suit/storage/labcoat/fluff/aeneas_rinil //Socialsystem: Lynn Fea
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name = "Robotics labcoat"
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