Makes shuttles lazy load (#28315)

* update documentation + names

* shuttle 1

* shuttle 2

* thank god

* undef

* ci fix

* fix ci again

* Fallbacks and stuff

* fixes the lance
This commit is contained in:
Contrabang
2025-02-26 22:46:27 +00:00
committed by GitHub
parent 3e373d24ec
commit 781c6e9aa3
26 changed files with 13085 additions and 13146 deletions
+133 -17
View File
@@ -49,11 +49,11 @@
//returns a list(x0,y0, x1,y1) where points 0 and 1 are bounding corners of the projected rectangle
/obj/docking_port/proc/return_coords(_x, _y, _dir)
if(!_dir)
if(_dir == null)
_dir = dir
if(!_x)
if(_x == null)
_x = x
if(!_y)
if(_y == null)
_y = y
//byond's sin and cos functions are inaccurate. This is faster and perfectly accurate
@@ -75,7 +75,7 @@
_y + (-dwidth*sin) + (-dheight*cos),
_x + (-dwidth+width-1)*cos - (-dheight+height-1)*sin,
_y + (-dwidth+width-1)*sin + (-dheight+height-1)*cos
)
)
//returns turfs within our projected rectangle in no particular order
/obj/docking_port/proc/return_turfs()
@@ -171,11 +171,11 @@
stack_trace("Docking port [src] could not initialize. SSshuttle doesnt exist!")
return FALSE
SSshuttle.stationary += src
SSshuttle.stationary_docking_ports += src
if(!id)
id = "[length(SSshuttle.stationary)]"
id = "[length(SSshuttle.stationary_docking_ports)]"
if(name == "dock")
name = "dock[length(SSshuttle.stationary)]"
name = "dock[length(SSshuttle.stationary_docking_ports)]"
#ifdef DOCKING_PORT_HIGHLIGHT
highlight("#f00")
@@ -190,6 +190,12 @@
name = "In transit"
turf_type = /turf/space/transit
lock_shuttle_doors = TRUE
/// The turf reservation returned by the transit area request
var/datum/turf_reservation/reserved_area
/// The area created during the transit area reservation
var/area/shuttle/transit/assigned_area
/// The mobile port that owns this transit port
var/obj/docking_port/mobile/owner
/obj/docking_port/stationary/transit/register()
if(!..())
@@ -197,7 +203,7 @@
name = "In transit" //This looks weird, but- it means that the on-map instances can be named something actually usable to search for, but still appear correctly in terminals.
SSshuttle.transit += src
SSshuttle.transit_docking_ports += src
return 1
/obj/docking_port/mobile
@@ -213,7 +219,6 @@
var/callTime = 50 //time spent in transit (deciseconds)
var/ignitionTime = 30 // time spent "starting the engines". Also rate limits how often we try to reserve transit space if its ever full of transiting shuttles.
var/roundstart_move //id of port to send shuttle to at roundstart
var/travelDir = 0 //direction the shuttle would travel in
var/rebuildable = 0 //can build new shuttle consoles for this one
/// The speed factor for this shuttle. Higher means faster.
@@ -223,6 +228,7 @@
var/obj/docking_port/stationary/destination
var/obj/docking_port/stationary/previous
var/obj/docking_port/stationary/transit/assigned_transit
/// Does this shuttle use the lockdown system?
var/uses_lockdown = FALSE
/// If this variable is true, shuttle is on lockdown, and other requests can not be processed
@@ -230,6 +236,11 @@
/// Is this a shuttle that completely destroys whatever dares to get in it's way?
var/lance_docking = FALSE
/// The direction the shuttle prefers to travel in, ie what direction the animation will cause it to appear to be traveling in
var/preferred_direction = NORTH
/// relative direction of the docking port from the front of the shuttle. NORTH is towards front, EAST would be starboard side, WEST port, etc.
var/port_direction = NORTH
/obj/docking_port/mobile/Initialize(mapload)
. = ..()
var/area/A = get_area(src)
@@ -259,18 +270,18 @@
if(!SSshuttle)
CRASH("Docking port [src] could not initialize. SSshuttle doesnt exist!")
SSshuttle.mobile += src
SSshuttle.mobile_docking_ports += src
if(!id)
id = "[length(SSshuttle.mobile)]"
id = "[length(SSshuttle.mobile_docking_ports)]"
if(name == "shuttle")
name = "shuttle[length(SSshuttle.mobile)]"
name = "shuttle[length(SSshuttle.mobile_docking_ports)]"
return 1
/obj/docking_port/mobile/Destroy(force)
if(force)
SSshuttle.mobile -= src
SSshuttle.mobile_docking_ports -= src
areaInstance = null
destination = null
previous = null
@@ -575,11 +586,13 @@
/obj/docking_port/mobile/proc/findTransitDock()
if(assigned_transit && check_dock(assigned_transit))
return assigned_transit
stack_trace("[name] ([id])'s findTransitDock() was called, but there was no assigned transit dock, reverting to emergency fallback.")
var/obj/docking_port/stationary/transit/T = SSshuttle.getDock("[id]_transit")
if(T && check_dock(T))
return T
/obj/docking_port/mobile/proc/findRoundstartDock()
var/obj/docking_port/stationary/D
D = SSshuttle.getDock(roundstart_move)
@@ -698,6 +711,9 @@
/obj/docking_port/mobile/proc/check()
check_effects()
if(mode == SHUTTLE_IGNITING)
check_transit_zone()
var/timeLeft = timeLeft(1)
if(timeLeft <= 0)
@@ -711,6 +727,9 @@
setTimer(20) //can't dock for some reason, try again in 2 seconds
return
if(SHUTTLE_IGNITING)
if(!check_transit_zone())
setTimer(20)
return
mode = SHUTTLE_CALL
setTimer(callTime)
enterTransit()
@@ -792,6 +811,16 @@
dst = destination
. += " towards [dst ? dst.name : "unknown location"] ([timeLeft(600)]mins)"
/obj/docking_port/mobile/proc/transit_failure()
message_admins("Shuttle [src] repeatedly failed to create transit zone.")
/obj/docking_port/mobile/proc/check_transit_zone()
if(assigned_transit)
return TRUE
SSshuttle.request_transit_dock(src)
return FALSE
/obj/docking_port/mobile/labour
dir = 8
dwidth = 2
@@ -801,6 +830,7 @@
rebuildable = TRUE
width = 9
uses_lockdown = TRUE
port_direction = EAST
/obj/docking_port/mobile/mining
dir = 8
@@ -811,6 +841,92 @@
rebuildable = TRUE
width = 7
uses_lockdown = TRUE
port_direction = EAST
/obj/docking_port/mobile/specops
dir = 8
dwidth = 2
height = 11
id = "specops"
name = "ert shuttle"
width = 5
preferred_direction = EAST
/obj/docking_port/mobile/sit
dir = 8
dwidth = 3
height = 5
id = "sit"
name = "SIT shuttle"
width = 11
preferred_direction = SOUTH
port_direction = WEST
/obj/docking_port/mobile/sst
dir = 4
dwidth = 7
height = 5
id = "sst"
name = "SST shuttle"
width = 11
preferred_direction = SOUTH
port_direction = EAST
/obj/docking_port/mobile/admin
dir = 2
dwidth = 8
height = 15
id = "admin"
name = "administration shuttle"
timid = TRUE
width = 18
/obj/docking_port/mobile/ferry
dir = 8
dwidth = 2
height = 12
id = "ferry"
name = "ferry shuttle"
width = 5
preferred_direction = EAST
/obj/docking_port/mobile/trade_sol
dir = 8
dwidth = 4
height = 11
id = "trade_sol"
name = "sol trade shuttle"
width = 9
preferred_direction = EAST
/obj/docking_port/mobile/nuke_ops
dheight = 9
dir = 2
dwidth = 5
height = 22
id = "syndicate"
name = "syndicate infiltrator"
width = 18
/obj/docking_port/mobile/free_golem
dir = 8
dwidth = 8
height = 20
id = "freegolem"
name = "Free Golem Ship"
width = 16
preferred_direction = WEST
port_direction = SOUTH
/obj/docking_port/mobile/whiteship
dir = 8
id = "whiteship"
name = "NEV Cherub"
dwidth = 6
height = 19
width = 12
preferred_direction = WEST
port_direction = SOUTH
/obj/machinery/computer/shuttle
name = "Shuttle Console"
@@ -848,7 +964,7 @@
// find close shuttle that is ok to mess with
if(!SSshuttle) //intentionally mapping shuttle consoles without actual shuttles IS POSSIBLE OH MY GOD WHO KNEW *glare*
return
for(var/obj/docking_port/mobile/D in SSshuttle.mobile)
for(var/obj/docking_port/mobile/D in SSshuttle.mobile_docking_ports)
if(get_dist(src, D) <= max_connect_range && D.rebuildable)
M = D
shuttleId = M.id
@@ -859,7 +975,7 @@
if(M && !possible_destinations)
// find perfect fits
possible_destinations = ""
for(var/obj/docking_port/stationary/S in SSshuttle.stationary)
for(var/obj/docking_port/stationary/S in SSshuttle.stationary_docking_ports)
if(!istype(S, /obj/docking_port/stationary/transit) && S.width == M.width && S.height == M.height && S.dwidth == M.dwidth && S.dheight == M.dheight && findtext(S.id, M.id))
possible_destinations += "[possible_destinations ? ";" : ""][S.id]"
@@ -890,7 +1006,7 @@
var/list/docking_ports = list()
data["docking_ports"] = docking_ports
var/list/options = params2list(possible_destinations)
for(var/obj/docking_port/stationary/S in SSshuttle.stationary)
for(var/obj/docking_port/stationary/S in SSshuttle.stationary_docking_ports)
if(!options.Find(S.id))
continue
if(!M.check_dock(S))