Adds code so the headgears actually show up

This commit is contained in:
Miraviel
2022-07-05 21:30:13 +02:00
parent 035895e2cf
commit 781d946586
9 changed files with 135 additions and 0 deletions
@@ -669,6 +669,9 @@ Congratulations! You are now trained for invasive xenobiology research!"}
flags = BLOCKHAIR
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
// Operating Table / Beds / Lockers
/obj/structure/bed/abductor
@@ -27,6 +27,10 @@
item_state = "chef"
dog_fashion = /datum/dog_fashion/head/chef
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/head/collectable/paper
name = "collectable paper hat"
desc = "What looks like an ordinary paper hat, is actually a rare and valuable collector's edition paper hat. Keep away from water, fire and Librarians."
+36
View File
@@ -10,6 +10,10 @@
put_on_delay = 10
dog_fashion = /datum/dog_fashion/head/chef
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
//Captain
/obj/item/clothing/head/caphat
name = "captain's hat"
@@ -92,6 +96,10 @@
icon_state = "beret"
dog_fashion = /datum/dog_fashion/head/beret
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/head/beret/durathread
name = "durathread beret"
desc = "A beret made from durathread, its resilient fibres provide some protection to the wearer."
@@ -114,6 +122,10 @@
icon_state = "beret_hos_black"
dog_fashion = /datum/dog_fashion/head/HoS
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/head/warden
name = "warden's police hat"
desc = "It's a special armored hat issued to the Warden of a security force. Protects the head from impacts."
@@ -146,32 +158,56 @@
strip_delay = 60
dog_fashion = /datum/dog_fashion/head/beret/sec
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/head/beret/sec/warden
name = "warden's beret"
desc = "A special beret with the Warden's insignia emblazoned on it. For wardens with class."
icon_state = "beret_warden"
armor = list(MELEE = 40, BULLET = 30, LASER = 30, ENERGY = 10, BOMB = 25, BIO = 0, RAD = 0, FIRE = 30, ACID = 50)
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/head/beret/eng
name = "engineering beret"
desc = "A beret with the engineering insignia emblazoned on it. For engineers that are more inclined towards style than safety."
icon_state = "beret_engineering"
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/head/beret/atmos
name = "atmospherics beret"
desc = "A beret for those who have shown immaculate proficienty in piping. Or plumbing."
icon_state = "beret_atmospherics"
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/head/beret/ce
name = "chief engineer's beret"
desc = "A white beret with the engineering insignia emblazoned on it. Its owner knows what they're doing. Probably."
icon_state = "beret_ce"
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/head/beret/sci
name = "science beret"
desc = "A purple beret with the science insignia emblazoned on it. It has that authentic burning plasma smell."
icon_state = "beret_sci"
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
//Medical
/obj/item/clothing/head/beret/med
name = "medical beret"
+40
View File
@@ -30,12 +30,24 @@
/obj/item/clothing/head/beret/blue
icon_state = "beret_blue"
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/head/beret/black
icon_state = "beret_black"
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/head/beret/purple_normal
icon_state = "beret_purple_normal"
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/head/that
name = "top-hat"
desc = "It's an amish looking hat."
@@ -181,6 +193,10 @@
icon_state = "bandana"
item_state = "bandana"
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
//stylish bs12 hats
/obj/item/clothing/head/bowlerhat
@@ -196,6 +212,10 @@
item_state = "beaver_hat"
desc = "Like a top hat, but made of beavers."
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/head/boaterhat
name = "boater hat"
icon_state = "boater_hat"
@@ -299,6 +319,10 @@
item_state = "bearpelt"
flags = BLOCKHAIR
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/head/xenos
name = "xeno helmet"
desc = "A helmet made out of chitinous alien hide."
@@ -361,6 +385,10 @@
icon_state = "beret_purple"
item_state = "purpleberet"
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/head/beret/centcom/officer
name = "officer beret"
desc = "A black beret adorned with the shield—a silver kite shield with an engraved sword—of the Nanotrasen security forces, announcing to the world that the wearer is a defender of Nanotrasen."
@@ -368,6 +396,10 @@
armor = list(MELEE = 40, BULLET = 30, LASER = 30, ENERGY = 10, BOMB = 25, BIO = 0, RAD = 0, FIRE = 20, ACID = 50)
strip_delay = 60
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/head/beret/centcom/officer/navy
name = "navy blue officer beret"
desc = "A navy blue beret adorned with the shield—a silver kite shield with an engraved sword—of the Nanotrasen security forces, announcing to the world that the wearer is a defender of Nanotrasen."
@@ -375,11 +407,19 @@
armor = list(MELEE = 40, BULLET = 30, LASER = 30, ENERGY = 10, BOMB = 25, BIO = 0, RAD = 0, FIRE = 20, ACID = 50)
strip_delay = 60
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/head/beret/centcom/captain
name = "captain's beret"
desc = "A white beret adorned with the shield—a cobalt kite shield with an engraved sword—of the Nanotrasen security forces, worn only by those captaining a vessel of the Nanotrasen Navy."
icon_state = "beret_centcom_captain"
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/head/sombrero
name = "sombrero"
icon_state = "sombrero"
@@ -445,52 +445,88 @@
item_color = "red"
desc = "It's a red bandana."
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/mask/bandana/blue
name = "blue bandana"
icon_state = "bandblue"
item_color = "blue"
desc = "It's a blue bandana."
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/mask/bandana/gold
name = "gold bandana"
icon_state = "bandgold"
item_color = "yellow"
desc = "It's a gold bandana."
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/mask/bandana/green
name = "green bandana"
icon_state = "bandgreen"
item_color = "green"
desc = "It's a green bandana."
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/mask/bandana/orange
name = "orange bandana"
icon_state = "bandorange"
item_color = "orange"
desc = "It's an orange bandana."
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/mask/bandana/purple
name = "purple bandana"
icon_state = "bandpurple"
item_color = "purple"
desc = "It's a purple bandana."
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/mask/bandana/botany
name = "botany bandana"
desc = "It's a green bandana with some fine nanotech lining."
icon_state = "bandbotany"
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/mask/bandana/skull
name = "skull bandana"
desc = "It's a black bandana with a skull pattern."
icon_state = "bandskull"
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/mask/bandana/black
name = "black bandana"
icon_state = "bandblack"
item_color = "black"
desc = "It's a black bandana."
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/mask/bandana/durathread
name = "durathread bandana"
desc = "A bandana made from durathread, you wish it would provide some protection to its wearer, but it's far too thin..."
@@ -87,6 +87,10 @@
flags = STOPSPRESSUREDMAGE | THICKMATERIAL
flags_inv = null
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/head/helmet/space/deathsquad/beret/solgov
name = "\improper Trans-Solar Federation commander's beret"
+4
View File
@@ -633,6 +633,10 @@
icon_state = "beret_hos"
item_state = "beret_hos"
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
/obj/item/clothing/head/pirate/fluff/stumpy //MrFroztee: Stumpy
name = "The Sobriety Skullcap"
desc = "A hat suited for the king of the pirates"
@@ -9,6 +9,10 @@
bitesize_mod = 2
tastes = list("ambrosia" = 1)
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
// Ambrosia Vulgaris
/obj/item/seeds/ambrosia
name = "pack of ambrosia vulgaris seeds"
@@ -55,6 +59,10 @@
wine_power = 0.5
tastes = list("ambrosia deus" = 1)
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
//Ambrosia Gaia
/obj/item/seeds/ambrosia/gaia
name = "pack of ambrosia gaia seeds"
Binary file not shown.

Before

Width:  |  Height:  |  Size: 55 KiB

After

Width:  |  Height:  |  Size: 53 KiB