mirror of
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Adds code so the headgears actually show up
This commit is contained in:
@@ -669,6 +669,9 @@ Congratulations! You are now trained for invasive xenobiology research!"}
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flags = BLOCKHAIR
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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// Operating Table / Beds / Lockers
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/obj/structure/bed/abductor
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@@ -27,6 +27,10 @@
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item_state = "chef"
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dog_fashion = /datum/dog_fashion/head/chef
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/collectable/paper
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name = "collectable paper hat"
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desc = "What looks like an ordinary paper hat, is actually a rare and valuable collector's edition paper hat. Keep away from water, fire and Librarians."
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@@ -10,6 +10,10 @@
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put_on_delay = 10
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dog_fashion = /datum/dog_fashion/head/chef
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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//Captain
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/obj/item/clothing/head/caphat
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name = "captain's hat"
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@@ -92,6 +96,10 @@
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icon_state = "beret"
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dog_fashion = /datum/dog_fashion/head/beret
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/beret/durathread
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name = "durathread beret"
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desc = "A beret made from durathread, its resilient fibres provide some protection to the wearer."
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@@ -114,6 +122,10 @@
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icon_state = "beret_hos_black"
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dog_fashion = /datum/dog_fashion/head/HoS
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/warden
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name = "warden's police hat"
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desc = "It's a special armored hat issued to the Warden of a security force. Protects the head from impacts."
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@@ -146,32 +158,56 @@
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strip_delay = 60
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dog_fashion = /datum/dog_fashion/head/beret/sec
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/beret/sec/warden
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name = "warden's beret"
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desc = "A special beret with the Warden's insignia emblazoned on it. For wardens with class."
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icon_state = "beret_warden"
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armor = list(MELEE = 40, BULLET = 30, LASER = 30, ENERGY = 10, BOMB = 25, BIO = 0, RAD = 0, FIRE = 30, ACID = 50)
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/beret/eng
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name = "engineering beret"
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desc = "A beret with the engineering insignia emblazoned on it. For engineers that are more inclined towards style than safety."
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icon_state = "beret_engineering"
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/beret/atmos
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name = "atmospherics beret"
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desc = "A beret for those who have shown immaculate proficienty in piping. Or plumbing."
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icon_state = "beret_atmospherics"
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/beret/ce
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name = "chief engineer's beret"
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desc = "A white beret with the engineering insignia emblazoned on it. Its owner knows what they're doing. Probably."
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icon_state = "beret_ce"
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/beret/sci
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name = "science beret"
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desc = "A purple beret with the science insignia emblazoned on it. It has that authentic burning plasma smell."
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icon_state = "beret_sci"
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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//Medical
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/obj/item/clothing/head/beret/med
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name = "medical beret"
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@@ -30,12 +30,24 @@
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/obj/item/clothing/head/beret/blue
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icon_state = "beret_blue"
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/beret/black
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icon_state = "beret_black"
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/beret/purple_normal
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icon_state = "beret_purple_normal"
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/that
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name = "top-hat"
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desc = "It's an amish looking hat."
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@@ -181,6 +193,10 @@
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icon_state = "bandana"
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item_state = "bandana"
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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//stylish bs12 hats
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/obj/item/clothing/head/bowlerhat
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@@ -196,6 +212,10 @@
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item_state = "beaver_hat"
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desc = "Like a top hat, but made of beavers."
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/boaterhat
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name = "boater hat"
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icon_state = "boater_hat"
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@@ -299,6 +319,10 @@
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item_state = "bearpelt"
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flags = BLOCKHAIR
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/xenos
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name = "xeno helmet"
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desc = "A helmet made out of chitinous alien hide."
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@@ -361,6 +385,10 @@
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icon_state = "beret_purple"
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item_state = "purpleberet"
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/beret/centcom/officer
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name = "officer beret"
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desc = "A black beret adorned with the shield—a silver kite shield with an engraved sword—of the Nanotrasen security forces, announcing to the world that the wearer is a defender of Nanotrasen."
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@@ -368,6 +396,10 @@
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armor = list(MELEE = 40, BULLET = 30, LASER = 30, ENERGY = 10, BOMB = 25, BIO = 0, RAD = 0, FIRE = 20, ACID = 50)
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strip_delay = 60
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/beret/centcom/officer/navy
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name = "navy blue officer beret"
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desc = "A navy blue beret adorned with the shield—a silver kite shield with an engraved sword—of the Nanotrasen security forces, announcing to the world that the wearer is a defender of Nanotrasen."
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@@ -375,11 +407,19 @@
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armor = list(MELEE = 40, BULLET = 30, LASER = 30, ENERGY = 10, BOMB = 25, BIO = 0, RAD = 0, FIRE = 20, ACID = 50)
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strip_delay = 60
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/beret/centcom/captain
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name = "captain's beret"
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desc = "A white beret adorned with the shield—a cobalt kite shield with an engraved sword—of the Nanotrasen security forces, worn only by those captaining a vessel of the Nanotrasen Navy."
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icon_state = "beret_centcom_captain"
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/sombrero
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name = "sombrero"
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icon_state = "sombrero"
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@@ -445,52 +445,88 @@
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item_color = "red"
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desc = "It's a red bandana."
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/mask/bandana/blue
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name = "blue bandana"
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icon_state = "bandblue"
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item_color = "blue"
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desc = "It's a blue bandana."
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/mask/bandana/gold
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name = "gold bandana"
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icon_state = "bandgold"
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item_color = "yellow"
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desc = "It's a gold bandana."
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/mask/bandana/green
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name = "green bandana"
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icon_state = "bandgreen"
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item_color = "green"
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desc = "It's a green bandana."
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/mask/bandana/orange
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name = "orange bandana"
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icon_state = "bandorange"
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item_color = "orange"
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desc = "It's an orange bandana."
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/mask/bandana/purple
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name = "purple bandana"
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icon_state = "bandpurple"
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item_color = "purple"
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desc = "It's a purple bandana."
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/mask/bandana/botany
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name = "botany bandana"
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desc = "It's a green bandana with some fine nanotech lining."
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icon_state = "bandbotany"
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/mask/bandana/skull
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name = "skull bandana"
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desc = "It's a black bandana with a skull pattern."
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icon_state = "bandskull"
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/mask/bandana/black
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name = "black bandana"
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icon_state = "bandblack"
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item_color = "black"
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desc = "It's a black bandana."
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/mask/bandana/durathread
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name = "durathread bandana"
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desc = "A bandana made from durathread, you wish it would provide some protection to its wearer, but it's far too thin..."
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@@ -87,6 +87,10 @@
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flags = STOPSPRESSUREDMAGE | THICKMATERIAL
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flags_inv = null
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/helmet/space/deathsquad/beret/solgov
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name = "\improper Trans-Solar Federation commander's beret"
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@@ -633,6 +633,10 @@
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icon_state = "beret_hos"
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item_state = "beret_hos"
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/pirate/fluff/stumpy //MrFroztee: Stumpy
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name = "The Sobriety Skullcap"
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desc = "A hat suited for the king of the pirates"
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@@ -9,6 +9,10 @@
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bitesize_mod = 2
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tastes = list("ambrosia" = 1)
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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// Ambrosia Vulgaris
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/obj/item/seeds/ambrosia
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name = "pack of ambrosia vulgaris seeds"
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@@ -55,6 +59,10 @@
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wine_power = 0.5
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tastes = list("ambrosia deus" = 1)
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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//Ambrosia Gaia
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/obj/item/seeds/ambrosia/gaia
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name = "pack of ambrosia gaia seeds"
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Before Width: | Height: | Size: 55 KiB After Width: | Height: | Size: 53 KiB |
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