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https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-15 09:03:23 +01:00
replace trade objectives with 15 plasma bars & 10,000c
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@@ -724,51 +724,18 @@ var/list/potential_theft_objectives = subtypesof(/datum/theft_objective) - /datu
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if(vox_total_kills > vox_allowed_kills) return 0
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return 1
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// Traders
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/datum/objective/trade // Yes, I know there's no check_completion. The objectives exist only to tell the traders what to get.
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/datum/objective/trade/proc/choose_target(var/station)
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// Traders
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// These objectives have no check_completion, they exist only to tell Sol Traders what to aim for.
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/datum/objective/trade/proc/choose_target()
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return
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/datum/objective/trade/stock // Stock or spare parts.
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var/target_rating = 1
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/datum/objective/trade/stock/choose_target(var/station)
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var/itemname
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switch(rand(1,8))
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if(1)
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target = /obj/item/stock_parts/cell
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target_amount = 10
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target_rating = 3
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itemname = "ten high-capacity power cells"
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if(2)
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target = /obj/item/stock_parts/manipulator
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target_amount = 20
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itemname = "twenty micro manipulators"
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if(3)
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target = /obj/item/stock_parts/matter_bin
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target_amount = 20
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itemname = "twenty matter bins"
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if(4)
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target = /obj/item/stock_parts/micro_laser
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target_amount = 15
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itemname = "fifteen micro-lasers"
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if(5)
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target = /obj/item/stock_parts/capacitor
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target_amount = 15
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itemname = "fifteen capacitors"
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if(6)
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target = /obj/item/stock_parts/subspace/filter
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target_amount = 4
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itemname = "four hyperwave filters"
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if(7)
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target = /obj/item/solar_assembly
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target_amount = 10
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itemname = "ten solar panel assemblies"
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if(8)
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target = /obj/item/flash
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target_amount = 6
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itemname = "six flashes"
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explanation_text = "We are running low on spare parts. Trade for [itemname]."
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/datum/objective/trade/plasma/choose_target()
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explanation_text = "Acquire at least 15 sheets of plasma through trade."
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/datum/objective/trade/credits/choose_target()
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explanation_text = "Acquire at least 10,000 credits through trade."
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//wizard
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@@ -192,23 +192,20 @@
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/obj/item/clothing/under/psyjump = 50
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)
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/obj/effect/spawner/lootdrop/trade_sol/minerals
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name = "2. minerals"
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lootdoubles = 1
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loot = list(
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// Common stuff you get from mining which isn't already present on the station
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// Note that plasma and derived hybrid materials are NOT included in this list because plasma is the trader's objective!
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/obj/item/stack/sheet/mineral/silver = 50,
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/obj/item/stack/sheet/mineral/gold = 50,
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/obj/item/stack/sheet/mineral/plasma = 50,
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/obj/item/stack/sheet/mineral/uranium = 50,
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/obj/item/stack/sheet/mineral/diamond = 50,
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/obj/item/stack/sheet/mineral/titanium = 50,
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/obj/item/stack/sheet/plasteel = 50,
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// Hybrid stuff you could in theory get from mining
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/obj/item/stack/sheet/plasmaglass = 50,
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/obj/item/stack/sheet/plasmarglass = 50,
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/obj/item/stack/sheet/titaniumglass = 50,
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// Rare stuff you can't get from mining
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@@ -55,17 +55,14 @@ var/global/list/unused_trade_stations = list("sol")
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show_objectives(M.mind)
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/datum/event/traders/proc/forge_trader_objectives()
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var/i = 1
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var/max_objectives = pick(2, 2, 2, 2, 3, 3, 3, 4)
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var/list/objs = list()
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var/list/goals = list("stockparts")
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while(i<= max_objectives)
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var/goal = pick(goals)
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var/datum/objective/trade/O
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if(goal == "stockparts")
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O = new /datum/objective/trade/stock(station)
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O.choose_target()
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objs += O
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i++
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var/datum/objective/trade/plasma/P = new /datum/objective/trade/plasma
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P.choose_target()
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objs += P
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var/datum/objective/trade/credits/C = new /datum/objective/trade/credits
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C.choose_target()
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objs += C
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return objs
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