tweak 2.0

This commit is contained in:
Fox-McCloud
2015-08-05 20:12:11 -04:00
parent 3453dca2b7
commit 78950ec682
3 changed files with 9 additions and 4 deletions
+1 -1
View File
@@ -1265,7 +1265,7 @@
"ayq" = (/obj/machinery/vending/cola,/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/lawoffice)
"ayr" = (/obj/machinery/vending/coffee,/obj/machinery/light_switch{pixel_x = 0; pixel_y = 25},/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/lawoffice)
"ays" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/lawoffice)
"ayt" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/briefcase{pixel_x = -2; pixel_y = -5},/obj/item/weapon/storage/briefcase{pixel_x = 3; pixel_y = 0},/obj/machinery/light{dir = 1},/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/lawoffice)
"ayt" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/briefcase{pixel_x = -2; pixel_y = -5},/obj/item/weapon/storage/briefcase{pixel_x = 3; pixel_y = 0},/obj/machinery/light{dir = 1},/obj/item/weapon/storage/secure/briefcase{pixel_x = 5; pixel_y = -5},/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/lawoffice)
"ayu" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
"ayv" = (/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore)
"ayw" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall,/area/hallway/primary/fore)
+6 -3
View File
@@ -197,7 +197,7 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
selection_color = "#ddddff"
idtype = /obj/item/weapon/card/id
req_admin_notify = 1
minimal_player_age = 21
minimal_player_age = 30
access = list(access_security, access_sec_doors, access_brig, access_court, access_forensics_lockers,
access_medical, access_engine, access_change_ids, access_eva, access_heads,
access_all_personal_lockers, access_maint_tunnels, access_bar, access_janitor, access_construction, access_morgue,
@@ -220,6 +220,8 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
H.equip_or_collect(new /obj/item/clothing/head/powdered_wig(H), slot_head)
H.equip_or_collect(new /obj/item/clothing/glasses/sunglasses/sechud(H), slot_glasses)
H.equip_or_collect(new /obj/item/device/pda/heads/magistrate(H), slot_wear_pda)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/device/flash(H), slot_r_store)
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
L.imp_in = H
L.implanted = 1
@@ -240,7 +242,7 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
access = list(access_lawyer, access_court, access_sec_doors, access_maint_tunnels)
minimal_access = list(access_lawyer, access_court, access_sec_doors, access_maint_tunnels)
alt_titles = list("Lawyer","Public Defender")
minimal_player_age = 21
minimal_player_age = 30
equip(var/mob/living/carbon/human/H)
if(!H) return 0
@@ -252,10 +254,11 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
H.equip_or_collect(new /obj/item/clothing/under/rank/internalaffairs(H), slot_w_uniform)
H.equip_or_collect(new /obj/item/clothing/suit/storage/internalaffairs(H), slot_wear_suit)
H.equip_or_collect(new /obj/item/clothing/shoes/brown(H), slot_shoes)
H.equip_or_collect(new /obj/item/clothing/glasses/sunglasses/big(H), slot_glasses)
H.equip_or_collect(new /obj/item/clothing/glasses/sunglasses/sechud(H), slot_glasses)
H.equip_or_collect(new /obj/item/device/pda/lawyer(H), slot_wear_pda)
H.equip_or_collect(new /obj/item/weapon/storage/briefcase(H), slot_l_hand)
H.equip_or_collect(new /obj/item/device/laser_pointer(H), slot_l_store)
H.equip_or_collect(new /obj/item/device/flash(H), slot_r_store)
if(H.backbag == 1)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_r_hand)
else
@@ -110,6 +110,8 @@
new /obj/item/clothing/suit/storage/lawyer/purpjacket(src)
new /obj/item/clothing/shoes/brown(src)
new /obj/item/clothing/shoes/black(src)
new /obj/item/clothing/glasses/sunglasses/big(src)
new /obj/item/clothing/glasses/sunglasses/big(src)
//Paramedic