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Merge pull request #15618 from TDSSS/ssu-nodrop-fix
SSU now reject nodrop items
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@@ -331,26 +331,42 @@
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if(default_deconstruction_screwdriver(user, "panel", "close", I))
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I.play_tool_sound(user, I.tool_volume)
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/**
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* Tries to store the item into whatever slot it can go, returns true if the item is stored successfully.
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*
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**/
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/obj/machinery/suit_storage_unit/proc/store_item(obj/item/I, mob/user)
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. = FALSE
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if(istype(I, /obj/item/clothing/suit) && !suit)
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suit = I
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. = TRUE
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if(try_store_item(I, user))
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suit = I
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return TRUE
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if(istype(I, /obj/item/clothing/head) && !helmet)
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helmet = I
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. = TRUE
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if(try_store_item(I, user))
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helmet = I
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return TRUE
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if(istype(I, /obj/item/clothing/mask) && !mask)
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mask = I
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. = TRUE
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if(try_store_item(I, user))
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mask = I
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return TRUE
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if(istype(I, /obj/item/clothing/shoes) && !boots)
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boots = I
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. = TRUE
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if((istype(I, /obj/item/tank) || I.w_class <= WEIGHT_CLASS_SMALL) && !storage && !.)
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storage = I
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. = TRUE
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if(.)
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user.drop_item()
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if(try_store_item(I, user))
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boots = I
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return TRUE
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if((istype(I, /obj/item/tank) || I.w_class <= WEIGHT_CLASS_SMALL) && !storage)
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if(try_store_item(I, user))
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storage = I
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return TRUE
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return FALSE
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/**
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* Tries to store the item, returns true if it's moved successfully, false otherwise (because of nodrop etc)
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*
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**/
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/obj/machinery/suit_storage_unit/proc/try_store_item(obj/item/I, mob/user)
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if(user.drop_item())
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I.forceMove(src)
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return TRUE
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return FALSE
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/obj/machinery/suit_storage_unit/power_change()
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