Fixes some issues

This commit is contained in:
B.A.L
2019-06-14 19:55:46 -07:00
parent 61612e4144
commit 78f7d996ce
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -117,7 +117,7 @@
security_lock = TRUE
locked = FALSE
materials = list(MAT_METAL=500, MAT_GLASS=50)
species_fit = list("Vox", "Unathi", "Tajaran", "Vulpkanin", "Grey" )
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/mask.dmi',
"Unathi" = 'icons/mob/species/unathi/mask.dmi',
@@ -600,7 +600,7 @@
H.healthdoll.cached_healthdoll_overlays = new_overlays
/datum/species/proc/handle_hud_icons_nutrition(mob/living/carbon/human/H)
if(H.mind && H.mind.vampire && (H.mind in ticker.mode.vampires)) //Vampires
if(H.mind && H.mind.vampire && (H.mind in SSticker.mode.vampires)) //Vampires
switch(H.nutrition)
if(NUTRITION_LEVEL_FULL to INFINITY)
H.throw_alert("nutrition", /obj/screen/alert/fat/vampire)
@@ -689,7 +689,7 @@ It'll return null if the organ doesn't correspond, so include null checks when u
H.see_invisible = G.invis_override
else
H.see_invisible = min(G.invis_view, H.see_invisible)
if(!isnull(G.lighting_alpha))
H.lighting_alpha = min(G.lighting_alpha, H.lighting_alpha)