Merge to main from the hydroponics branch r57_skie_1.

Hydroponics update + bugfixes.
Consists of revisions: 
R58, R60, R67, R68, R73.


Combined changelog (from oldest rev to newest):

Put all hydroponics defines into one .dm file
Added functionality for nettles and made all currently growable plantlife work
Changed hydroponics layout
Added Hydroponics Supply crates and added weed/pest sprays into the current ones
at hydro
Fixed nettle hold graphics
Fixed vending machines showing hidden items.
Added Research Director hydroponics access and botanists tox access (already had
chem access, but no tox).
Hydroponics in great shape. Spank Numbers for final modifications before merging
to trunk. (weedkillers, pestkillers)
Added a seed vending machine.
Amanitas now poison, and the poison is nasty. Added a poison() proc to all
foods.
Added graphics for vertical and horizontal one-tile-wide tables. Put one inside
hydroponics.
New 'blur' texture when your vision goes blurry.
Fixed a typo in hydroponics code.
Added a disposal unit in hydroponics.
Added a how-to instructions paper in hydroponics.
Hydroponics in working order. Extra features still in developement.
Fixed weedspray and pestspray entries.
Removed chaplains random probability to have see_invisible 15 at start, because
it's reset to 0 right next world tick anyways.
Added burn() and drug() procs to foodstuffs.
Added drug effects to some mushrooms. Have a nice trip.
Made chilis heat you up and ice peppers freeze you down.
Fixed carrot's harvest icon (it didn't exist)


To-do: Mutagens and vitamins for hydroponics plants.
New mutations, recipes for cook, extracting stuff from plants.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@74 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
Skiedrake
2010-09-07 19:33:23 +00:00
parent b782759b3d
commit 78fc52ef11
43 changed files with 4721 additions and 3965 deletions

View File

@@ -13,12 +13,6 @@
/obj/secure_closet/meat/New()
..()
sleep(2)
new /obj/item/weapon/tray (src)
new /obj/item/weapon/tray (src)
new /obj/item/weapon/tray (src)
new /obj/item/weapon/tray (src)
new /obj/item/weapon/tray (src)
new /obj/item/weapon/tray (src)
new /obj/item/weapon/reagent_containers/food/snacks/flour(src)
new /obj/item/weapon/reagent_containers/food/snacks/flour(src)
new /obj/item/weapon/reagent_containers/food/snacks/flour(src)
@@ -38,7 +32,6 @@
new /obj/item/weapon/reagent_containers/food/snacks/flour(src)
new /obj/item/kitchen/egg_box(src)
new /obj/item/kitchen/egg_box(src)
new /obj/item/weapon/kitchenknife (src)
if(rand(20))
new /obj/item/weapon/reagent_containers/food/snacks/faggot(src)
@@ -58,16 +51,4 @@
new /obj/item/weapon/reagent_containers/food/drinks/cola(src)
new /obj/item/weapon/reagent_containers/food/drinks/cola(src)
new /obj/item/weapon/reagent_containers/food/drinks/cola(src)
new /obj/item/weapon/reagent_containers/food/drinks/cola(src)
new /obj/item/weapon/reagent_containers/food/drinks/cola(src)
new /obj/item/weapon/reagent_containers/food/drinks/cola(src)
new /obj/item/weapon/reagent_containers/food/drinks/milk (src)
new /obj/item/weapon/reagent_containers/food/drinks/milk (src)
new /obj/item/weapon/reagent_containers/food/drinks/milk (src)
new /obj/item/weapon/reagent_containers/food/drinks/milk (src)
new /obj/item/weapon/reagent_containers/food/drinks/milk (src)
new /obj/item/weapon/reagent_containers/food/drinks/milk (src)
new /obj/item/weapon/reagent_containers/food/drinks/milk (src)
new /obj/item/weapon/reagent_containers/food/drinks/milk (src)
new /obj/item/weapon/reagent_containers/food/drinks/milk (src)
new /obj/item/weapon/reagent_containers/food/drinks/milk (src)
new /obj/item/weapon/reagent_containers/food/drinks/cola(src)

View File

@@ -55,8 +55,5 @@
user << "<b>Transfer succeeded</b>: [O.name] ([rand(1000,9999)].exe) removed from host terminal and stored within local memory."
attack(mob/living/silicon/decoy/M as mob, mob/user as mob)
if (!istype (M, /mob/living/silicon/decoy))
return ..()
else
M.death()
user << "<b>ERROR ERROR ERROR</b>"
M.death()
user << "<b>ERROR ERROR ERROR</b>"

View File

@@ -1,60 +1,100 @@
/*
CONTAINS:
Weed-B-Gone
Plant-B-Gone
Nettle
Deathnettle
*/
/obj/item/weapon/weedbgone/New()
// Plant-B-Gone
/obj/item/weapon/plantbgone/New()
var/datum/reagents/R = new/datum/reagents(100) // 100 units of solution
reagents = R
R.my_atom = src
R.add_reagent("weedbgone", 100)
R.add_reagent("plantbgone", 100)
/obj/item/weapon/weedbgone/attack(mob/living/carbon/human/M as mob, mob/user as mob)
/obj/item/weapon/plantbgone/attack(mob/living/carbon/human/M as mob, mob/user as mob)
return
/obj/item/weapon/weedbgone/afterattack(atom/A as mob|obj, mob/user as mob)
/obj/item/weapon/plantbgone/afterattack(atom/A as mob|obj, mob/user as mob)
if (src.reagents.total_volume < 1)
user << "\blue Add more Weed-B-Gone mixture!"
user << "\blue Add more Plant-B-Gone mixture!"
return
else if (istype(A, /obj/item/weapon/storage/backpack ))
return
else if (istype(A, /obj/machinery/hydroponics)) // We are targeting hydrotray
/* Gotta figure out how to make this work, chemical sprite doesn't appear.
var/obj/decal/spraystill/D = new /obj/decal/spraystill( src ) // new decal at tray location
D.name = "chemicals"
D.icon = 'chemical.dmi'
D.icon_state = "weedpuff"
spawn(0) // spawn on top of tray
sleep(3)
del(D)
*/
return
else
var/obj/decal/D = new/obj/decal/(get_turf(src)) // Targeting elsewhere
D.name = "chemicals"
D.icon = 'chemical.dmi'
D.icon_state = "weedpuff"
D.create_reagents(5)
src.reagents.trans_to(D, 5) // 5 units of solution used at a time => 20 uses
playsound(src.loc, 'spray3.ogg', 50, 1, -6)
if (locate (/obj/table, src.loc))
return
else
D.name = "chemicals"
D.icon = 'chemical.dmi'
D.icon_state = "weedpuff"
D.create_reagents(5)
src.reagents.trans_to(D, 5) // 5 units of solution used at a time => 20 uses
playsound(src.loc, 'spray3.ogg', 50, 1, -6)
spawn(0)
for(var/i=0, i<2, i++) // Max range = 2 tiles
step_towards(D,A) // Moves towards target as normally (not thru walls)
D.reagents.reaction(get_turf(D))
for(var/atom/T in get_turf(D))
D.reagents.reaction(T)
sleep(4)
del(D)
spawn(0)
for(var/i=0, i<2, i++) // Max range = 2 tiles
step_towards(D,A) // Moves towards target as normally (not thru walls)
D.reagents.reaction(get_turf(D))
for(var/atom/T in get_turf(D))
D.reagents.reaction(T)
sleep(4)
del(D)
return
return
/obj/item/weapon/weedbgone/examine()
/obj/item/weapon/plantbgone/examine()
set src in usr
usr << text("\icon[] [] units of Weed-B-Gone left!", src, src.reagents.total_volume)
usr << text("\icon[] [] units of Plant-B-Gone left!", src, src.reagents.total_volume)
..()
return
// Nettle
/obj/item/weapon/grown/nettle/pickup(mob/living/carbon/human/user as mob)
if(!user.gloves)
user << "\red The nettle burns your bare hand!"
user.fireloss += force
/obj/item/weapon/grown/nettle/afterattack(atom/A as mob|obj, mob/user as mob)
if (force > 0)
force -= rand(0,(force/10)+1) // When you whack someone with it, leaves fall off
else
usr << "All the leaves have fallen off the nettle from violent whacking."
del(src)
// Deathnettle
/obj/item/weapon/grown/deathnettle/pickup(mob/living/carbon/human/user as mob)
if(!user.gloves)
user.fireloss += force
if(prob(50))
user.paralysis += 5
user << "\red You are stunned by the Deathnettle when you try picking it up!"
/obj/item/weapon/grown/deathnettle/attack(mob/living/carbon/M as mob, mob/user as mob)
if(istype(M, /mob/living/carbon/human))
M << "\red You are stunned by the powerful acid of the Deathnettle!"
M.eye_blurry += 4
M.paralysis += 5
M.weakened += 2
M.drop_item()
..()
/obj/item/weapon/grown/deathnettle/afterattack(atom/A as mob|obj, mob/user as mob)
if (force > 0)
force -= rand(0,(force/10)+1) // When you whack someone with it, leaves fall off
else
usr << "All the leaves have fallen off the deathnettle from violent whacking."
del(src)

View File

@@ -14,9 +14,7 @@ MOP
return
/obj/item/weapon/cleaner/afterattack(atom/A as mob|obj, mob/user as mob)
if (istype(A, /obj/item/weapon/storage/backpack ))
return
else if (src.reagents.total_volume < 1)
if (src.reagents.total_volume < 1)
user << "\blue Add more cleaner!"
return

View File

@@ -193,8 +193,8 @@ Frequency:
var/part_c = "</span></span>"
if(findtext(part_b, "135.3") || findtext(part_b, "135.5") || findtext(part_b, "135.7") || findtext(part_b, "135.9"))
part_a = "<span class='deptradio'><span class='name'>"
part_b = "<font color=#800080>" + part_b
part_c = part_c + "</font>"
if (length(heard_masked))

View File

@@ -110,7 +110,7 @@
locked = 1
/obj/crate/hydroponics
name = "Gardening crate"
name = "Hydroponics crate"
desc = "All you need to destroy those pesky weeds and pests."
icon = 'storage.dmi'
icon_state = "hydrocrate"
@@ -119,11 +119,12 @@
density = 1
New()
..()
new /obj/item/weapon/weedbgone(src)
new /obj/item/weapon/weedbgone(src)
new /obj/item/weapon/weedbgone(src)
new /obj/item/weapon/weedbgone(src)
// Four bottles should be enough for everybody.
new /obj/item/weapon/plantbgone(src)
new /obj/item/weapon/plantbgone(src)
new /obj/item/weapon/weedspray(src)
new /obj/item/weapon/weedspray(src)
new /obj/item/weapon/pestspray(src)
new /obj/item/weapon/pestspray(src)
/obj/crate/New()
..()