Reticence once again deals stamina damage (#19764)

This commit is contained in:
GDN
2022-11-26 19:49:25 -05:00
committed by GitHub
parent 62283d6c21
commit 793f89569b
2 changed files with 5 additions and 1 deletions
@@ -223,6 +223,10 @@
for(var/obj/item/mecha_parts/mecha_equipment/weapon/honker in chassis.equipment)
honker.set_ready_state(0)
/obj/item/projectile/bullet/mime/nonlethal
damage = 0 /// We deal no normal damage...
stamina = 40 /// ...Rather a large amount of stamina damage. Used in the mime mecha
/obj/item/projectile/bullet/mime/fake
damage = 0
nodamage = TRUE