Map compile fix

This commit is contained in:
Mark van Alphen
2019-04-01 00:26:53 +02:00
parent ed153d3566
commit 799f970e7d
4 changed files with 27 additions and 6 deletions
+3 -3
View File
@@ -5678,7 +5678,7 @@
},
/area/maintenance/fsmaint)
"amf" = (
/obj/effect/decal/cleanable/deadcockroach,
/obj/effect/decal/cleanable/insectguts,
/turf/simulated/floor/plasteel{
icon_state = "redyellowfull"
},
@@ -84105,7 +84105,7 @@
/turf/simulated/floor/plating,
/area/medical/medbay)
"cTZ" = (
/obj/machinery/smartfridge/chemistry,
/obj/machinery/smartfridge/secure/chemistry,
/turf/simulated/floor/plasteel{
icon_state = "white"
},
@@ -89452,7 +89452,7 @@
},
/area/hallway/primary/aft)
"ddL" = (
/obj/machinery/smartfridge/chemistry,
/obj/machinery/smartfridge/secure/chemistry,
/turf/simulated/floor/plasteel{
icon_state = "white"
},
@@ -414,7 +414,7 @@
},
/area/ruin/unpowered)
"aV" = (
/obj/machinery/smartfridge/chemistry,
/obj/machinery/smartfridge/secure/chemistry,
/turf/simulated/floor/plasteel{
icon_state = "dark"
},
@@ -753,7 +753,7 @@
/turf/simulated/floor/plasteel,
/area/ruin/space/ancientstation)
"cg" = (
/obj/effect/decal/cleanable/deadcockroach,
/obj/effect/decal/cleanable/insectguts,
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/plasteel,
@@ -4428,7 +4428,7 @@
/area/ruin/space/ancientstation)
"ke" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/deadcockroach,
/obj/effect/decal/cleanable/insectguts,
/turf/simulated/floor/plasteel,
/area/ruin/space/ancientstation)
"kf" = (
+21
View File
@@ -48,3 +48,24 @@
"human" = list('sound/effects/footstep/wood_all.ogg'), //@RonaldVanWonderen of Freesound.org
"xeno" = list('sound/effects/footstep/wood_all.ogg') //@RonaldVanWonderen of Freesound.org
)
/turf/unsimulated/floor/lava
name = "lava"
desc = "That looks... a bit dangerous"
icon = 'icons/turf/floors/lava.dmi'
icon_state = "smooth"
smooth = SMOOTH_MORE
canSmoothWith = list(/turf/unsimulated/floor/lava)
var/lava_damage = 250
var/lava_fire = 20
light_range = 2
light_color = "#FFC040"
/turf/unsimulated/floor/lava/Entered(mob/living/M, atom/OL, ignoreRest = 0)
if(istype(M))
M.apply_damage(lava_damage, BURN)
M.adjust_fire_stacks(lava_fire)
M.IgniteMob()
/turf/unsimulated/floor/lava/dense
density = 1