Hey, that compact defib thing is pretty cool, what if we had three?
@@ -70,8 +70,8 @@
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return 0
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/datum/theft_objective/defib
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name = "a compact defibrillator"
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typepath = /obj/item/defibrillator/compact
|
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name = "the chief medical officer's advanced compact defibrillator"
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typepath = /obj/item/defibrillator/compact/advanced
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protected_jobs = list("Chief Medical Officer", "Paramedic")
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location_override = "the Chief Medical Officer's Office"
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@@ -34,8 +34,8 @@
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if(building)
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set_pixel_offsets_from_dir(30, -30, 30, -30)
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/obj/machinery/defibrillator_mount/loaded/New() //loaded subtype for mapping use
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..()
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/obj/machinery/defibrillator_mount/loaded/Initialize(mapload) //loaded subtype for mapping use
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. = ..()
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defib = new/obj/item/defibrillator/loaded(src)
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update_icon()
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@@ -3,6 +3,7 @@
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/obj/item/defibrillator
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name = "defibrillator"
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desc = "A device that delivers powerful shocks to detachable paddles that resuscitate incapacitated patients."
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icon = 'icons/obj/defib.dmi'
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icon_state = "defibunit"
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item_state = "defibunit"
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slot_flags = SLOT_BACK
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@@ -17,27 +18,26 @@
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)
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var/paddles_on_defib = TRUE //if the paddles are on the defib (TRUE)
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var/safety = TRUE //if you can zap people with the defibs on harm mode
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var/powered = FALSE //if there's a cell in the defib with enough power for a revive, blocks paddles from reviving otherwise
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var/obj/item/twohanded/shockpaddles/paddles
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var/obj/item/stock_parts/cell/high/cell = null
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var/safety = TRUE //if you can zap people with the defibs on harm mode
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var/combat = FALSE //can we revive through space suits?
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var/base_icon_state = "defibpaddles"
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var/obj/item/twohanded/shockpaddles/paddle_type = /obj/item/twohanded/shockpaddles
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/obj/item/defibrillator/get_cell()
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return cell
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/obj/item/defibrillator/New() //starts without a cell for rnd
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..()
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paddles = make_paddles()
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/obj/item/defibrillator/Initialize(mapload) //starts without a cell for rnd
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. = ..()
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paddles = new paddle_type(src)
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update_icon()
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return
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/obj/item/defibrillator/loaded/New() //starts with hicap
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..()
|
||||
paddles = make_paddles()
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/obj/item/defibrillator/loaded/Initialize(mapload) //starts with hicap
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. = ..()
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||||
cell = new(src)
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update_icon()
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return
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/obj/item/defibrillator/update_icon()
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update_power()
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@@ -158,9 +158,6 @@
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var/datum/action/A = X
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A.UpdateButtonIcon()
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/obj/item/defibrillator/proc/make_paddles()
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return new /obj/item/twohanded/shockpaddles(src)
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/obj/item/defibrillator/equipped(mob/user, slot)
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..()
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if(slot != slot_back)
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@@ -217,35 +214,79 @@
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desc = "A belt-equipped defibrillator that can be rapidly deployed."
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icon_state = "defibcompact"
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item_state = "defibcompact"
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||||
sprite_sheets = null //Because Vox had the belt defibrillator sprites in back.dm
|
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w_class = WEIGHT_CLASS_NORMAL
|
||||
slot_flags = SLOT_BELT
|
||||
origin_tech = "biotech=5"
|
||||
|
||||
/obj/item/defibrillator/compact/loaded/Initialize(mapload)
|
||||
. = ..()
|
||||
cell = new(src)
|
||||
update_icon()
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||||
|
||||
/obj/item/defibrillator/compact/item_action_slot_check(slot, mob/user)
|
||||
if(slot == slot_belt)
|
||||
return TRUE
|
||||
|
||||
/obj/item/defibrillator/compact/loaded/New()
|
||||
..()
|
||||
paddles = make_paddles()
|
||||
cell = new(src)
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/defibrillator/compact/combat
|
||||
name = "combat defibrillator"
|
||||
desc = "A belt-equipped blood-red defibrillator that can be rapidly deployed. Does not have the restrictions or safeties of conventional defibrillators and can revive through space suits."
|
||||
icon_state = "defibcombat"
|
||||
item_state = "defibcombat"
|
||||
paddle_type = /obj/item/twohanded/shockpaddles/syndicate
|
||||
combat = TRUE
|
||||
safety = FALSE
|
||||
|
||||
/obj/item/defibrillator/compact/combat/loaded/New()
|
||||
..()
|
||||
paddles = make_paddles()
|
||||
/obj/item/defibrillator/compact/combat/loaded/Initialize(mapload)
|
||||
. = ..()
|
||||
cell = new(src)
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/defibrillator/compact/combat/attackby(obj/item/W, mob/user, params)
|
||||
obj/item/defibrillator/compact/advanced
|
||||
name = "advanced compact defibrillator"
|
||||
desc = "A belt-equipped state-of-the-art defibrillator that can be rapidly deployed in all enviroments. Uses an experimental self-charging cell, meaning that it will (probably) never stop working. Can revive through space suits. Impossible to hack or damage."
|
||||
icon_state = "defibadvanced"
|
||||
item_state = "defibadvanced"
|
||||
paddle_type = /obj/item/twohanded/shockpaddles/advanced
|
||||
combat = TRUE
|
||||
safety = TRUE
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF //Objective item, better not have it destroyed.
|
||||
|
||||
var/next_emag_message //to prevent spam from the emagging message on the advanced defibrillator
|
||||
var/next_emp_message //same as above, but for EMPs
|
||||
|
||||
/obj/item/defibrillator/compact/advanced/attackby(obj/item/W, mob/user, params)
|
||||
if(W == paddles)
|
||||
paddles.unwield()
|
||||
toggle_paddles()
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/defibrillator/compact/advanced/loaded/Initialize(mapload)
|
||||
. = ..()
|
||||
cell = new /obj/item/stock_parts/cell/bluespace/charging(src)
|
||||
update_icon()
|
||||
|
||||
/obj/item/defibrillator/compact/advanced/emag_act(mob/user)
|
||||
if(world.time > next_emag_message)
|
||||
to_chat(user, "<span class='warning'>You try to silently disable [src]'s safety protocols with the card but it rejects your attempt... uh oh...")
|
||||
atom_say("Warning: Unauthorised software modification is not advised and might result in the warranty becoming void.")
|
||||
playsound(get_turf(src), 'sound/machines/defib_saftyon.ogg', 50)
|
||||
next_emag_message = world.time + 1 MINUTES
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You try to silently disable [src]'s safety protocols with the card but nothing happens.")
|
||||
|
||||
/obj/item/defibrillator/compact/advanced/emp_act(severity)
|
||||
if(world.time > next_emp_message)
|
||||
atom_say("Warning: Electromagnetic pulse detected. Integrated shielding prevented all potential hardware damage.")
|
||||
playsound(get_turf(src), 'sound/machines/defib_saftyon.ogg', 50)
|
||||
next_emp_message = world.time + 5 SECONDS
|
||||
else
|
||||
return
|
||||
|
||||
|
||||
|
||||
/obj/item/defibrillator/compact/advanced/attackby(obj/item/W, mob/user, params)
|
||||
if(W == paddles)
|
||||
paddles.unwield()
|
||||
toggle_paddles()
|
||||
@@ -257,6 +298,7 @@
|
||||
/obj/item/twohanded/shockpaddles
|
||||
name = "defibrillator paddles"
|
||||
desc = "A pair of plastic-gripped paddles with flat metal surfaces that are used to deliver powerful electric shocks."
|
||||
icon = 'icons/obj/defib.dmi'
|
||||
icon_state = "defibpaddles"
|
||||
item_state = "defibpaddles"
|
||||
force = 0
|
||||
@@ -268,6 +310,7 @@
|
||||
var/revivecost = 1000
|
||||
var/cooldown = FALSE
|
||||
var/busy = FALSE
|
||||
var/base_icon_state = "defibpaddles"
|
||||
var/obj/item/defibrillator/defib
|
||||
|
||||
/obj/item/twohanded/shockpaddles/New(mainunit)
|
||||
@@ -280,10 +323,10 @@
|
||||
return
|
||||
|
||||
/obj/item/twohanded/shockpaddles/update_icon()
|
||||
icon_state = "defibpaddles[wielded]"
|
||||
item_state = "defibpaddles[wielded]"
|
||||
icon_state = "[base_icon_state][wielded]"
|
||||
item_state = "[base_icon_state][wielded]"
|
||||
if(cooldown)
|
||||
icon_state = "defibpaddles[wielded]_cooldown"
|
||||
icon_state = "[base_icon_state][wielded]_cooldown"
|
||||
|
||||
/obj/item/twohanded/shockpaddles/suicide_act(mob/user)
|
||||
user.visible_message("<span class='danger'>[user] is putting the live paddles on [user.p_their()] chest! It looks like [user.p_theyre()] trying to commit suicide.</span>")
|
||||
@@ -466,6 +509,7 @@
|
||||
/obj/item/borg_defib
|
||||
name = "defibrillator paddles"
|
||||
desc = "A pair of mounted paddles with flat metal surfaces that are used to deliver powerful electric shocks."
|
||||
icon = 'icons/obj/defib.dmi'
|
||||
icon_state = "defibpaddles0"
|
||||
item_state = "defibpaddles0"
|
||||
force = 0
|
||||
@@ -585,3 +629,17 @@
|
||||
playsound(get_turf(src), 'sound/machines/defib_failed.ogg', 50, 0)
|
||||
busy = FALSE
|
||||
update_icon()
|
||||
|
||||
/obj/item/twohanded/shockpaddles/syndicate
|
||||
name = "combat defibrillator paddles"
|
||||
desc = "A pair of mounted high-tech paddles with flat plasteel surfaces to revive deceased operatives(unless they exploded). They possess both the ability to penetrate armor and to deliver powerful or disabling shocks offensively."
|
||||
icon_state = "syndiepaddles0"
|
||||
item_state = "syndiepaddles0"
|
||||
base_icon_state = "syndiepaddles"
|
||||
|
||||
/obj/item/twohanded/shockpaddles/advanced
|
||||
name = "advanced defibrillator paddles"
|
||||
desc = "A pair of mounted high-tech paddles with flat plasteel surfaces that are used to deliver powerful electric shocks. They possess the ability to penetrate armor to deliver shock."
|
||||
icon_state = "ntpaddles0"
|
||||
item_state = "ntpaddles0"
|
||||
base_icon_state = "ntpaddles"
|
||||
|
||||
@@ -182,7 +182,7 @@
|
||||
new /obj/item/clothing/shoes/brown (src)
|
||||
new /obj/item/radio/headset/heads/cmo(src)
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/defibrillator/compact/loaded(src)
|
||||
new /obj/item/defibrillator/compact/advanced/loaded(src)
|
||||
new /obj/item/handheld_defibrillator(src)
|
||||
new /obj/item/storage/belt/medical(src)
|
||||
new /obj/item/flash(src)
|
||||
|
||||
@@ -284,6 +284,12 @@
|
||||
charge = 0
|
||||
update_icon()
|
||||
|
||||
/obj/item/stock_parts/cell/bluespace/charging
|
||||
name = "self-charging bluespace power cell"
|
||||
desc = "An experimental, self-charging, transdimensional power cell."
|
||||
origin_tech = "powerstorage=10;bluespace=10"
|
||||
self_recharge = 1
|
||||
|
||||
/obj/item/stock_parts/cell/infinite
|
||||
name = "infinite-capacity power cell!"
|
||||
icon_state = "icell"
|
||||
@@ -293,9 +299,6 @@
|
||||
rating = 6
|
||||
chargerate = 30000
|
||||
|
||||
/obj/item/stock_parts/cell/infinite/use()
|
||||
return 1
|
||||
|
||||
/obj/item/stock_parts/cell/infinite/abductor
|
||||
name = "void core"
|
||||
desc = "An alien power cell that produces energy seemingly out of nowhere."
|
||||
|
||||
@@ -72,6 +72,16 @@
|
||||
build_path = /obj/item/defibrillator
|
||||
category = list("Medical")
|
||||
|
||||
/datum/design/compact_defib
|
||||
name = "Compact Defibrillator"
|
||||
desc = "A belt-equipped defibrillator that can be rapidly deployed."
|
||||
id = "compact_defib"
|
||||
req_tech = list("materials" = 7, "biotech" = 7, "powerstorage" = 6)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 10000, MAT_GLASS = 4000, MAT_SILVER = 2000)
|
||||
build_path = /obj/item/defibrillator/compact
|
||||
category = list("Medical")
|
||||
|
||||
/datum/design/defib_mount
|
||||
name = "Defibrillator Wall Mount"
|
||||
desc = "A wall mount for defibrillator units."
|
||||
|
||||
@@ -353,7 +353,7 @@
|
||||
/obj/item/organ/internal/cyberimp/arm/surgery,
|
||||
/obj/item/organ/internal/cyberimp/chest/nutriment
|
||||
)
|
||||
belt = /obj/item/defibrillator/compact/loaded
|
||||
belt = /obj/item/defibrillator/compact/advanced/loaded
|
||||
|
||||
l_pocket = /obj/item/reagent_containers/hypospray/safety/ert
|
||||
r_pocket = /obj/item/melee/classic_baton/telescopic
|
||||
@@ -384,7 +384,7 @@
|
||||
mask = /obj/item/clothing/mask/gas/sechailer/swat
|
||||
suit_store = /obj/item/gun/energy/gun/blueshield/pdw9
|
||||
|
||||
belt = /obj/item/defibrillator/compact/loaded
|
||||
belt = /obj/item/defibrillator/compact/advanced/loaded
|
||||
|
||||
l_pocket = /obj/item/reagent_containers/hypospray/combat/nanites
|
||||
r_pocket = /obj/item/reagent_containers/hypospray/autoinjector
|
||||
|
||||
|
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 19 KiB |
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Before Width: | Height: | Size: 168 KiB After Width: | Height: | Size: 173 KiB |
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Before Width: | Height: | Size: 166 KiB After Width: | Height: | Size: 170 KiB |
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Before Width: | Height: | Size: 42 KiB After Width: | Height: | Size: 42 KiB |
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After Width: | Height: | Size: 9.3 KiB |
|
Before Width: | Height: | Size: 152 KiB After Width: | Height: | Size: 146 KiB |