Merge branch 'master' of git://github.com/Baystation12/Baystation12

This commit is contained in:
CaelAislinn
2012-01-30 22:25:07 +10:00
6 changed files with 10 additions and 13 deletions
-3
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@@ -374,9 +374,6 @@
#include "code\game\vote.dm"
#include "code\game\area\ai_monitored.dm"
#include "code\game\area\areas.dm"
#include "code\game\asteroid\asteroid.dm"
#include "code\game\asteroid\device.dm"
#include "code\game\asteroid\turf.dm"
#include "code\game\events\Event.dm"
#include "code\game\events\EventsMain.dm"
#include "code\game\events\EventProcs\black_hole.dm"
+1 -1
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@@ -12,7 +12,7 @@ var/global
defer_powernet_rebuild = 0 // true if net rebuild will be called manually after an event
list/global_map = null
// list/global_map = null
//list/global_map = list(list(1,5),list(4,3))//an array of map Z levels.
//Resulting sector map looks like
//|_1_|_4_|
+2 -2
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@@ -839,7 +839,7 @@ var/using_new_click_proc = 0 //TODO ERRORAGE (This is temporary, while the DblCl
return
/atom/proc/get_global_map_pos()
/*/atom/proc/get_global_map_pos()
if(!islist(global_map) || isemptylist(global_map)) return
var/cur_x = null
var/cur_y = null
@@ -853,7 +853,7 @@ var/using_new_click_proc = 0 //TODO ERRORAGE (This is temporary, while the DblCl
if(cur_x && cur_y)
return list("x"=cur_x,"y"=cur_y)
else
return 0
return 0 */
/atom/proc/checkpass(passflag)
return pass_flags&passflag
+2 -2
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@@ -11,6 +11,6 @@
world << "<B>Just have fun and role-play!</B>"
/datum/game_mode/extended/pre_setup()
setup_sectors()
spawn_exporation_packs()
// setup_sectors()
// spawn_exporation_packs()
return 1
+2 -2
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@@ -13,8 +13,8 @@
if(M.client)
M.CanBuild()
setup_sectors()
spawn_exporation_packs()
// setup_sectors()
// spawn_exporation_packs()
return 1
/datum/game_mode/sandbox/check_finished()
+3 -3
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@@ -1212,7 +1212,7 @@ turf/simulated/floor/return_siding_icon_state()
MM << "\red Something you are carrying is preventing you from leaving. Don't play stupid; you know exactly what it is."
return
else if(ticker.mode.name == "extended"||ticker.mode.name == "sandbox") Sandbox_Spacemove(A)
// else if(ticker.mode.name == "extended"||ticker.mode.name == "sandbox") Sandbox_Spacemove(A)
else
if (src.x <= 2 || A.x >= (world.maxx - 1) || src.y <= 2 || A.y >= (world.maxy - 1))
@@ -1247,7 +1247,7 @@ turf/simulated/floor/return_siding_icon_state()
// if(istype(A, /obj/structure/closet/coffin))
// coffinhandler.Add(A)
/*
/turf/space/proc/Sandbox_Spacemove(atom/movable/A as mob|obj)
var/cur_x
var/cur_y
@@ -1356,7 +1356,7 @@ turf/simulated/floor/return_siding_icon_state()
if ((A && A.loc))
A.loc.Entered(A)
return
*/
/obj/effect/vaultspawner
var/maxX = 6
var/maxY = 6