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https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-19 02:54:41 +01:00
Merge branch 'master' of git://github.com/Baystation12/Baystation12
This commit is contained in:
@@ -374,9 +374,6 @@
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#include "code\game\vote.dm"
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#include "code\game\area\ai_monitored.dm"
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#include "code\game\area\areas.dm"
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#include "code\game\asteroid\asteroid.dm"
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#include "code\game\asteroid\device.dm"
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#include "code\game\asteroid\turf.dm"
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#include "code\game\events\Event.dm"
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#include "code\game\events\EventsMain.dm"
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#include "code\game\events\EventProcs\black_hole.dm"
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@@ -12,7 +12,7 @@ var/global
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defer_powernet_rebuild = 0 // true if net rebuild will be called manually after an event
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list/global_map = null
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// list/global_map = null
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//list/global_map = list(list(1,5),list(4,3))//an array of map Z levels.
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//Resulting sector map looks like
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//|_1_|_4_|
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@@ -839,7 +839,7 @@ var/using_new_click_proc = 0 //TODO ERRORAGE (This is temporary, while the DblCl
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return
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/atom/proc/get_global_map_pos()
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/*/atom/proc/get_global_map_pos()
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if(!islist(global_map) || isemptylist(global_map)) return
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var/cur_x = null
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var/cur_y = null
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@@ -853,7 +853,7 @@ var/using_new_click_proc = 0 //TODO ERRORAGE (This is temporary, while the DblCl
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if(cur_x && cur_y)
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return list("x"=cur_x,"y"=cur_y)
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else
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return 0
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return 0 */
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/atom/proc/checkpass(passflag)
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return pass_flags&passflag
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@@ -11,6 +11,6 @@
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world << "<B>Just have fun and role-play!</B>"
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/datum/game_mode/extended/pre_setup()
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setup_sectors()
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spawn_exporation_packs()
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// setup_sectors()
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// spawn_exporation_packs()
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return 1
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@@ -13,8 +13,8 @@
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if(M.client)
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M.CanBuild()
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setup_sectors()
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spawn_exporation_packs()
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// setup_sectors()
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// spawn_exporation_packs()
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return 1
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/datum/game_mode/sandbox/check_finished()
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+3
-3
@@ -1212,7 +1212,7 @@ turf/simulated/floor/return_siding_icon_state()
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MM << "\red Something you are carrying is preventing you from leaving. Don't play stupid; you know exactly what it is."
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return
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else if(ticker.mode.name == "extended"||ticker.mode.name == "sandbox") Sandbox_Spacemove(A)
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// else if(ticker.mode.name == "extended"||ticker.mode.name == "sandbox") Sandbox_Spacemove(A)
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else
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if (src.x <= 2 || A.x >= (world.maxx - 1) || src.y <= 2 || A.y >= (world.maxy - 1))
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@@ -1247,7 +1247,7 @@ turf/simulated/floor/return_siding_icon_state()
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// if(istype(A, /obj/structure/closet/coffin))
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// coffinhandler.Add(A)
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/*
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/turf/space/proc/Sandbox_Spacemove(atom/movable/A as mob|obj)
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var/cur_x
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var/cur_y
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@@ -1356,7 +1356,7 @@ turf/simulated/floor/return_siding_icon_state()
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if ((A && A.loc))
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A.loc.Entered(A)
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return
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*/
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/obj/effect/vaultspawner
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var/maxX = 6
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var/maxY = 6
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