Reverts new survival kits, everyone's back to normal

This commit is contained in:
Mieszko Jędrzejczak
2016-09-03 01:34:54 +02:00
parent 177070dff1
commit 7c8e658bc5
13 changed files with 41 additions and 64 deletions
+2 -2
View File
@@ -23,7 +23,7 @@
H.equip_or_collect(new /obj/item/device/pda/centcom(H), slot_wear_pda)
H.equip_or_collect(new /obj/item/clothing/glasses/hud/security/sunglasses(H), slot_glasses)
H.equip_or_collect(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/gun/energy/pulse/pistol(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/implanter/dust(H), slot_in_backpack)
@@ -65,7 +65,7 @@
H.equip_or_collect(new /obj/item/clothing/glasses/hud/security/sunglasses(H), slot_glasses)
H.equip_or_collect(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
H.equip_or_collect(new /obj/item/clothing/suit/space/deathsquad/officer(H), slot_wear_suit)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/implanter/dust(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/gun/energy/pulse/pistol/m1911(H), slot_belt)
H.equip_or_collect(new /obj/item/weapon/implanter/death_alarm(H), slot_in_backpack)
+1 -1
View File
@@ -18,7 +18,7 @@
if(4) H.equip_or_collect(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
H.equip_or_collect(new /obj/item/clothing/under/color/random(H), slot_w_uniform)
H.equip_or_collect(new /obj/item/clothing/shoes/black(H), slot_shoes)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
return 1
/datum/job/civilian/get_access()
+4 -4
View File
@@ -32,7 +32,7 @@
H.equip_or_collect(new /obj/item/clothing/head/hardhat/white(H), slot_head)
H.equip_or_collect(new /obj/item/weapon/storage/belt/utility/full(H), slot_belt)
H.equip_or_collect(new /obj/item/clothing/gloves/color/black/ce(H), slot_gloves)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/engineer(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H.back), slot_in_backpack)
return 1
@@ -65,7 +65,7 @@
H.equip_or_collect(new /obj/item/clothing/head/hardhat(H), slot_head)
H.equip_or_collect(new /obj/item/device/t_scanner(H), slot_r_store)
H.equip_or_collect(new /obj/item/device/pda/engineering(H), slot_wear_pda)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/engineer(H), slot_in_backpack)
return 1
@@ -95,7 +95,7 @@
H.equip_or_collect(new /obj/item/clothing/shoes/workboots(H), slot_shoes)
H.equip_or_collect(new /obj/item/weapon/storage/belt/utility/atmostech/(H), slot_belt)
H.equip_or_collect(new /obj/item/device/pda/atmos(H), slot_wear_pda)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/engineer(H), slot_in_backpack)
return 1
/datum/job/mechanic
@@ -124,6 +124,6 @@
H.equip_or_collect(new /obj/item/clothing/head/hardhat(H), slot_head)
H.equip_or_collect(new /obj/item/device/t_scanner(H), slot_r_store)
H.equip_or_collect(new /obj/item/device/pda/engineering(H), slot_wear_pda)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/engineer(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/pod_paint_bucket(H.back), slot_in_backpack)
return 1
-6
View File
@@ -122,9 +122,3 @@
/datum/job/proc/is_position_available()
return (current_positions < total_positions) || (total_positions == -1)
/datum/job/proc/give_kit(var/mob/living/carbon/human/H)//equips person with a survival kit depending on their species
var/obj/item/weapon/storage/box/kit = new
for(var/I in H.species.starting_gear)
new I(kit)
H.equip_or_collect(kit, slot_in_backpack)
+7 -7
View File
@@ -29,7 +29,7 @@
H.equip_or_collect(new /obj/item/clothing/suit/storage/labcoat/cmo(H), slot_wear_suit)
H.equip_or_collect(new /obj/item/weapon/storage/firstaid/adv(H), slot_l_hand)
H.equip_or_collect(new /obj/item/device/flashlight/pen(H), slot_s_store)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H.back), slot_in_backpack)
return 1
@@ -89,7 +89,7 @@
H.equip_or_collect(new /obj/item/device/pda/medical(H), slot_wear_pda)
H.equip_or_collect(new /obj/item/weapon/storage/firstaid/adv(H), slot_l_hand)
H.equip_or_collect(new /obj/item/device/flashlight/pen(H), slot_s_store)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
return 1
@@ -122,7 +122,7 @@
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(H), slot_shoes)
H.equip_to_slot_or_del(new /obj/item/device/pda/chemist(H), slot_wear_pda)
H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/chemist(H), slot_wear_suit)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
return 1
@@ -152,7 +152,7 @@
H.equip_to_slot_or_del(new /obj/item/device/pda/geneticist(H), slot_wear_pda)
H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/genetics(H), slot_wear_suit)
H.equip_to_slot_or_del(new /obj/item/device/flashlight/pen(H), slot_s_store)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
return 1
/datum/job/virologist
@@ -182,7 +182,7 @@
H.equip_or_collect(new /obj/item/clothing/shoes/white(H), slot_shoes)
H.equip_or_collect(new /obj/item/clothing/suit/storage/labcoat/virologist(H), slot_wear_suit)
H.equip_or_collect(new /obj/item/device/flashlight/pen(H), slot_s_store)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
return 1
/datum/job/psychiatrist
@@ -219,7 +219,7 @@
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(H), slot_shoes)
H.equip_to_slot_or_del(new /obj/item/device/pda/medical(H), slot_wear_pda)
H.equip_or_collect(new /obj/item/device/flashlight/pen(H), slot_s_store)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
return 1
/datum/job/paramedic
@@ -247,6 +247,6 @@
H.equip_or_collect(new /obj/item/clothing/mask/cigarette(H), slot_wear_mask)
H.equip_or_collect(new /obj/item/clothing/head/soft/blue(H), slot_head)
H.equip_or_collect(new /obj/item/device/flashlight/pen(H), slot_s_store)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/engineer(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/device/healthanalyzer(H.back), slot_in_backpack)
return 1
+3 -3
View File
@@ -35,7 +35,7 @@
H.equip_to_slot_or_del(new /obj/item/device/pda/heads/rd(H), slot_wear_pda)
H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat(H), slot_wear_suit)
H.equip_to_slot_or_del(new /obj/item/weapon/clipboard(H), slot_l_hand)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H.back), slot_in_backpack)
return 1
@@ -71,7 +71,7 @@
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(H), slot_shoes)
H.equip_to_slot_or_del(new /obj/item/device/pda/toxins(H), slot_wear_pda)
H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/science(H), slot_wear_suit)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
return 1
@@ -107,5 +107,5 @@
H.equip_or_collect(new /obj/item/device/pda/roboticist(H), slot_wear_pda)
H.equip_or_collect(new /obj/item/clothing/suit/storage/labcoat(H), slot_wear_suit)
H.equip_or_collect(new /obj/item/weapon/storage/belt/utility/full(H), slot_belt)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
return 1
+6 -6
View File
@@ -33,7 +33,7 @@
H.equip_or_collect(new /obj/item/clothing/head/HoS(H), slot_head)
H.equip_or_collect(new /obj/item/clothing/glasses/hud/security/sunglasses(H), slot_glasses)
H.equip_or_collect(new /obj/item/weapon/gun/energy/gun(H), slot_s_store)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/restraints/handcuffs(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H.back), slot_in_backpack)
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
@@ -74,7 +74,7 @@
// H.equip_or_collect(new /obj/item/clothing/mask/gas(H), slot_wear_mask) //Grab one from the armory you donk
H.equip_or_collect(new /obj/item/device/flash(H), slot_l_store)
H.equip_or_collect(new /obj/item/weapon/gun/energy/gun/advtaser(H), slot_s_store)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/restraints/handcuffs(H), slot_in_backpack)
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
L.imp_in = H
@@ -120,7 +120,7 @@
H.equip_or_collect(new /obj/item/clothing/suit/storage/det_suit(H), slot_wear_suit)
H.equip_or_collect(new /obj/item/clothing/head/det_hat(H), slot_head)
H.equip_or_collect(new /obj/item/weapon/lighter/zippo(H), slot_l_store)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/evidence(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/device/detective_scanner(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H.back), slot_in_backpack)
@@ -163,7 +163,7 @@
H.equip_or_collect(new /obj/item/clothing/gloves/color/black(H), slot_gloves)
H.equip_or_collect(new /obj/item/weapon/gun/energy/gun/advtaser(H), slot_s_store)
H.equip_or_collect(new /obj/item/device/flash(H), slot_l_store)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/restraints/handcuffs(H), slot_in_backpack)
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
L.imp_in = H
@@ -197,7 +197,7 @@
H.equip_or_collect(new /obj/item/device/pda/medical(H), slot_wear_pda)
H.equip_or_collect(new /obj/item/weapon/storage/firstaid/adv(H), slot_l_hand)
H.equip_or_collect(new /obj/item/device/flashlight/pen(H), slot_s_store)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
L.imp_in = H
L.implanted = 1
@@ -230,7 +230,7 @@
H.equip_or_collect(new /obj/item/clothing/gloves/color/black(H), slot_gloves)
H.equip_or_collect(new /obj/item/weapon/gun/energy/gun/advtaser(H), slot_s_store)
H.equip_or_collect(new /obj/item/device/flash(H), slot_l_store)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/engineer(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/restraints/handcuffs(H), slot_in_backpack)
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
L.imp_in = H
+6 -9
View File
@@ -19,10 +19,7 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
if(2) H.equip_or_collect(new /obj/item/weapon/storage/backpack/captain(H), slot_back)
if(3) H.equip_or_collect(new /obj/item/weapon/storage/backpack/satchel_cap(H), slot_back)
if(4) H.equip_or_collect(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
var/obj/item/weapon/storage/box/kit = new
for(var/I in H.species.starting_gear)
new I(kit)
H.equip_or_collect(kit, slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
var/obj/item/clothing/under/U = new /obj/item/clothing/under/rank/captain(H)
var/obj/item/clothing/accessory/medal/gold/captain/M = new /obj/item/clothing/accessory/medal/gold/captain(U)
U.accessories += M
@@ -86,7 +83,7 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
H.equip_or_collect(new /obj/item/device/pda/heads/hop(H), slot_wear_pda)
H.equip_or_collect(new /obj/item/weapon/storage/box/ids(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H.back), slot_in_backpack)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
return 1
@@ -127,7 +124,7 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
H.equip_or_collect(new /obj/item/clothing/suit/storage/ntrep(H), slot_wear_suit)
H.equip_or_collect(new /obj/item/clothing/shoes/centcom(H), slot_shoes)
H.equip_or_collect(new /obj/item/device/pda/heads/ntrep(H), slot_wear_pda)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
L.imp_in = H
L.implanted = 1
@@ -167,7 +164,7 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
H.equip_or_collect(new /obj/item/clothing/under/rank/blueshield(H), slot_w_uniform)
H.equip_or_collect(new /obj/item/clothing/suit/armor/vest/blueshield(H), slot_wear_suit)
H.equip_or_collect(new /obj/item/device/pda/heads/blueshield(H), slot_wear_pda)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/deathimp(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/gun/energy/gun/blueshield(H.back), slot_in_backpack)
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
@@ -210,7 +207,7 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
H.equip_or_collect(new /obj/item/device/pda/heads/magistrate(H), slot_wear_pda)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/device/flash(H), slot_r_store)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
L.imp_in = H
L.implanted = 1
@@ -247,7 +244,7 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
H.equip_or_collect(new /obj/item/weapon/storage/briefcase(H), slot_l_hand)
H.equip_or_collect(new /obj/item/device/laser_pointer(H), slot_l_store)
H.equip_or_collect(new /obj/item/device/flash(H), slot_r_store)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
L.imp_in = H
L.implanted = 1
+11 -14
View File
@@ -24,7 +24,7 @@
H.equip_or_collect(new /obj/item/clothing/under/rank/bartender(H), slot_w_uniform)
H.equip_or_collect(new /obj/item/device/pda/bar(H), slot_wear_pda)
H.equip_or_collect(new /obj/item/weapon/storage/belt/bandolier/full(H), slot_in_backpack)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/toy/russian_revolver(H.back), slot_in_backpack)
H.dna.SetSEState(SOBERBLOCK,1)
@@ -60,7 +60,7 @@
H.equip_or_collect(new /obj/item/clothing/shoes/black(H), slot_shoes)
H.equip_or_collect(new /obj/item/clothing/head/chefhat(H), slot_head)
H.equip_or_collect(new /obj/item/device/pda/chef(H), slot_wear_pda)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
return 1
@@ -91,7 +91,7 @@
H.equip_or_collect(new /obj/item/clothing/suit/apron(H), slot_wear_suit)
H.equip_or_collect(new /obj/item/device/analyzer/plant_analyzer(H), slot_s_store)
H.equip_or_collect(new /obj/item/device/pda/botanist(H), slot_wear_pda)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
return 1
@@ -122,7 +122,7 @@
H.equip_or_collect(new /obj/item/device/pda/quartermaster(H), slot_wear_pda)
H.equip_or_collect(new /obj/item/clothing/glasses/sunglasses(H), slot_glasses)
H.equip_or_collect(new /obj/item/weapon/clipboard(H), slot_l_hand)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
return 1
@@ -150,7 +150,7 @@
H.equip_or_collect(new /obj/item/clothing/under/rank/cargotech(H), slot_w_uniform)
H.equip_or_collect(new /obj/item/clothing/shoes/black(H), slot_shoes)
H.equip_or_collect(new /obj/item/device/pda/cargo(H), slot_wear_pda)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
return 1
@@ -187,7 +187,7 @@
H.equip_or_collect(new /obj/item/device/flashlight/seclite(H), slot_r_store)
H.equip_or_collect(new /obj/item/weapon/mining_voucher(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/bag/ore(H.back), slot_in_backpack)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
return 1
@@ -209,11 +209,8 @@
equip(var/mob/living/carbon/human/H)
if(!H) return 0
var/obj/item/weapon/storage/box/kit = new
for(var/I in H.species.starting_gear)
new I(kit)
H.equip_or_collect(new /obj/item/weapon/storage/backpack/clown(H), slot_back)
H.equip_or_collect(kit, slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
if(H.gender == FEMALE)
H.equip_or_collect(new /obj/item/clothing/mask/gas/sexyclown(H), slot_wear_mask)
H.equip_or_collect(new /obj/item/clothing/under/sexyclown(H), slot_w_uniform)
@@ -272,7 +269,7 @@
H.equip_or_collect(new /obj/item/toy/crayon/mime(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/reagent_containers/food/drinks/bottle/bottleofnothing(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/cane(H), slot_in_backpack)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
if(H.mind)
H.mind.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/conjure/mime_wall(null))
H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/mime/speak(null))
@@ -304,7 +301,7 @@
H.equip_or_collect(new /obj/item/clothing/under/rank/janitor(H), slot_w_uniform)
H.equip_or_collect(new /obj/item/clothing/shoes/black(H), slot_shoes)
H.equip_or_collect(new /obj/item/device/pda/janitor(H), slot_wear_pda)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
return 1
@@ -337,7 +334,7 @@
H.equip_or_collect(new /obj/item/weapon/storage/bag/books(H), slot_l_hand)
H.equip_or_collect(new /obj/item/weapon/barcodescanner(H), slot_r_store)
H.equip_or_collect(new /obj/item/device/laser_pointer(H), slot_l_store)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
return 1
/datum/job/barber
@@ -362,7 +359,7 @@
H.equip_or_collect(new /obj/item/device/radio/headset/headset_service(H), slot_l_ear)
H.equip_or_collect(new /obj/item/clothing/under/barber(H), slot_w_uniform)
H.equip_or_collect(new /obj/item/clothing/shoes/black(H), slot_shoes)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/barber(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/lip_stick(H.back), slot_in_backpack)
return 1
+1 -1
View File
@@ -23,7 +23,7 @@
H.equip_or_collect(new /obj/item/clothing/under/rank/chaplain(H), slot_w_uniform)
H.equip_or_collect(new /obj/item/device/pda/chaplain(H), slot_wear_pda)
H.equip_or_collect(new /obj/item/clothing/shoes/black(H), slot_shoes)
give_kit(H)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/device/camera/spooky(H.back), slot_in_backpack)
spawn(0)
var/religion_name = "Christianity"
@@ -26,8 +26,6 @@
"realizes the existential problem of being made out of plasma!",
"shows their true colors, which happens to be the color of plasma!")
starting_gear = list(/obj/item/weapon/tank/emergency_oxygen/plasma, /obj/item/clothing/mask/breath, /obj/item/weapon/reagent_containers/hypospray/autoinjector)
/datum/species/plasmaman/say_filter(mob/M, message, datum/language/speaking)
if(copytext(message, 1, 2) != "*")
message = replacetext(message, "s", stutter("ss"))
@@ -156,7 +156,6 @@
)
var/cyborg_type = "Cyborg"
var/list/proc/species_abilities = list()
var/list/starting_gear = list(/obj/item/weapon/tank/emergency_oxygen, /obj/item/clothing/mask/breath, /obj/item/weapon/reagent_containers/hypospray/autoinjector) //for emergency box content at roundstart
/datum/species/New()
//If the species has eyes, they are the default vision organ
@@ -328,8 +328,6 @@
"is holding their breath!",
"is deeply inhaling oxygen!")
starting_gear = list(/obj/item/weapon/tank/emergency_oxygen/nitrogen, /obj/item/clothing/mask/breath, /obj/item/weapon/reagent_containers/hypospray/autoinjector)
/datum/species/vox/handle_death(var/mob/living/carbon/human/H)
H.stop_tail_wagging(1)
@@ -528,8 +526,6 @@
"is ripping out their own core!",
"is turning a dull, brown color and melting into a puddle!")
starting_gear = list(/obj/item/weapon/reagent_containers/hypospray/autoinjector)
var/list/mob/living/carbon/human/recolor_list = list()
species_abilities = list(
@@ -797,8 +793,6 @@
"pulls out a secret stash of herbicide and takes a hearty swig!",
"is pulling themselves apart!")
starting_gear = list(/obj/item/weapon/reagent_containers/hypospray/autoinjector)
/datum/species/diona/can_understand(var/mob/other)
if(istype(other, /mob/living/simple_animal/diona))
return 1
@@ -903,8 +897,6 @@
"is frying their own circuits!",
"is blocking their ventilation port!")
starting_gear = list(/obj/item/stack/cable_coil, /obj/item/weapon/weldingtool/mini)
species_abilities = list(
/mob/living/carbon/human/proc/change_monitor
)