Adds movement intents

This commit is contained in:
Sam
2017-06-10 10:12:14 +01:00
parent 4d57fff5c9
commit 7cf499dcc1
22 changed files with 51 additions and 47 deletions
+4
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@@ -97,6 +97,10 @@
#define INTENT_GRAB "grab"
#define INTENT_HARM "harm"
// Movement Intents
#define MOVE_INTENT_WALK "walk"
#define MOVE_INTENT_RUN "run"
// AI wire/radio settings
#define AI_CHECK_WIRELESS 1
#define AI_CHECK_RADIO 2
+2 -2
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@@ -41,14 +41,14 @@
static_inventory += using
using = new /obj/screen/act_intent/alien()
using.icon_state = (mymob.a_intent == "hurt" ? "harm" : mymob.a_intent)
using.icon_state = (mymob.a_intent == "hurt" ? INTENT_HARM : mymob.a_intent)
using.screen_loc = ui_acti
static_inventory += using
action_intent = using
using = new /obj/screen/mov_intent()
using.icon = 'icons/mob/screen_alien.dmi'
using.icon_state = (mymob.m_intent == "run" ? "running" : "walking")
using.icon_state = (mymob.m_intent == MOVE_INTENT_RUN ? "running" : "walking")
using.screen_loc = ui_movi
static_inventory += using
move_intent = using
+2 -2
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@@ -14,7 +14,7 @@
using = new /obj/screen/mov_intent()
using.icon = 'icons/mob/screen_alien.dmi'
using.icon_state = (mymob.m_intent == "run" ? "running" : "walking")
using.icon_state = (mymob.m_intent == MOVE_INTENT_RUN ? "running" : "walking")
static_inventory += using
move_intent = using
@@ -36,4 +36,4 @@
mymob.zone_sel = new /obj/screen/zone_sel/alien()
mymob.zone_sel.update_icon(mymob)
static_inventory += mymob.zone_sel
static_inventory += mymob.zone_sel
+1 -1
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@@ -81,7 +81,7 @@
using = new /obj/screen/mov_intent()
using.icon = ui_style
using.icon_state = (mymob.m_intent == "run" ? "running" : "walking")
using.icon_state = (mymob.m_intent == MOVE_INTENT_RUN ? "running" : "walking")
using.screen_loc = ui_movi
using.color = ui_color
using.alpha = ui_alpha
+1 -1
View File
@@ -17,7 +17,7 @@
using = new /obj/screen/mov_intent()
using.icon = ui_style
using.icon_state = (mymob.m_intent == "run" ? "running" : "walking")
using.icon_state = (mymob.m_intent == MOVE_INTENT_RUN ? "running" : "walking")
using.screen_loc = ui_movi
using.color = ui_color
using.alpha = ui_alpha
+5 -5
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@@ -199,15 +199,15 @@
var/mob/living/carbon/C = usr
if(C.legcuffed)
to_chat(C, "<span class='notice'>You are legcuffed! You cannot run until you get [C.legcuffed] removed!</span>")
C.m_intent = "walk" //Just incase
C.m_intent = MOVE_INTENT_WALK //Just incase
C.hud_used.move_intent.icon_state = "walking"
return 1
switch(usr.m_intent)
if("run")
usr.m_intent = "walk"
if(MOVE_INTENT_RUN)
usr.m_intent = MOVE_INTENT_WALK
usr.hud_used.move_intent.icon_state = "walking"
if("walk")
usr.m_intent = "run"
if(MOVE_INTENT_WALK)
usr.m_intent = MOVE_INTENT_RUN
usr.hud_used.move_intent.icon_state = "running"
if(istype(usr,/mob/living/carbon/alien/humanoid))
usr.update_icons()
+2 -2
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@@ -307,7 +307,7 @@
var/mob/living/L = A
if(!L.ckey) return
if((oldarea.has_gravity == 0) && (newarea.has_gravity == 1) && (L.m_intent == "run")) // Being ready when you change areas gives you a chance to avoid falling all together.
if((oldarea.has_gravity == 0) && (newarea.has_gravity == 1) && (L.m_intent == MOVE_INTENT_RUN)) // Being ready when you change areas gives you a chance to avoid falling all together.
thunk(L)
// Ambience goes down here -- make sure to list each area seperately for ease of adding things in later, thanks! Note: areas adjacent to each other should have the same sounds to prevent cutoff when possible.- LastyScratch
@@ -344,7 +344,7 @@
if(istype(get_turf(M), /turf/space)) // Can't fall onto nothing.
return
if((istype(M,/mob/living/carbon/human/)) && (M.m_intent == "run")).
if((istype(M,/mob/living/carbon/human/)) && (M.m_intent == MOVE_INTENT_RUN)).
M.Stun(5)
M.Weaken(5)
+6 -6
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@@ -51,7 +51,7 @@
/obj/machinery/flasher/attack_ai(mob/user)
if(anchored)
return flash()
/obj/machinery/flasher/attack_ghost(mob/user)
if(anchored && user.can_advanced_admin_interact())
return flash()
@@ -92,7 +92,7 @@
if(istype(AM, /mob/living/carbon))
var/mob/living/carbon/M = AM
if((M.m_intent != "walk") && (anchored))
if((M.m_intent != MOVE_INTENT_WALK) && (anchored))
flash()
/obj/machinery/flasher/portable/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
@@ -119,11 +119,11 @@
anchored = 1.0
use_power = 1
idle_power_usage = 2
active_power_usage = 4
active_power_usage = 4
/obj/machinery/flasher_button/attack_ai(mob/user as mob)
return attack_hand(user)
/obj/machinery/flasher_button/attack_ghost(mob/user)
if(user.can_advanced_admin_interact())
return attack_hand(user)
@@ -150,4 +150,4 @@
sleep(50)
icon_state = "launcherbtt"
active = 0
active = 0
+1 -1
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@@ -283,7 +283,7 @@
/obj/item/toy/snappop/Crossed(H as mob|obj)
if(ishuman(H) || issilicon(H)) //i guess carp and shit shouldn't set them off
var/mob/living/carbon/M = H
if(issilicon(H) || M.m_intent == "run")
if(issilicon(H) || M.m_intent == MOVE_INTENT_RUN)
to_chat(M, "<span class='danger'>You step on the snap pop!</span>")
pop_burst(2, 0)
+1 -1
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@@ -44,7 +44,7 @@
if(armed)
if(istype(AM, /mob/living/carbon) && !istype(AM, /mob/living/carbon/brain))
var/mob/living/carbon/C = AM
if(C.m_intent != "walk")
if(C.m_intent != MOVE_INTENT_WALK)
src.visible_message("The [src.name] beeps, \"Running on wet floors is hazardous to your health.\"")
explosion(src.loc,-1,0,2)
if(ishuman(C))
+1 -1
View File
@@ -101,7 +101,7 @@
if(armed)
if(ishuman(AM))
var/mob/living/carbon/H = AM
if(H.m_intent == "run")
if(H.m_intent == MOVE_INTENT_RUN)
triggered(H)
H.visible_message("<span class='warning'>[H] accidentally steps on [src].</span>", \
"<span class='warning'>You accidentally step on [src]</span>")
+1 -1
View File
@@ -421,7 +421,7 @@ BLIND // can't see anything
if(!istype(H) || !istype(T))
return 0
if(H.m_intent == "run")
if(H.m_intent == MOVE_INTENT_RUN)
if(shoe_sound_footstep >= 2)
if(T.shoe_running_volume)
playsound(src, shoe_sound, T.shoe_running_volume, 1)
@@ -273,7 +273,7 @@ Des: Removes all infected images from the alien.
if(T.footstep_sounds["xeno"])
var/S = pick(T.footstep_sounds["xeno"])
if(S)
if(m_intent == "run")
if(m_intent == MOVE_INTENT_RUN)
if(!(step_count % 2)) //every other turf makes a sound
return 0
@@ -281,7 +281,7 @@ Des: Removes all infected images from the alien.
range -= 0.666 //-(7 - 2) = (-5) = -5 | -5 - (0.666) = -5.666 | (7 + -5.666) = 1.334 | 1.334 * 3 = 4.002 | range(4.002) = range(4)
var/volume = 5
if(m_intent == "walk")
if(m_intent == MOVE_INTENT_WALK)
return 0 //silent when walking
if(buckled || lying || throwing)
@@ -40,7 +40,7 @@
/mob/living/carbon/alien/humanoid/hunter/handle_environment()
if(m_intent == "run" || resting)
if(m_intent == MOVE_INTENT_RUN || resting)
..()
else
adjustPlasma(-heal_rate)
@@ -33,7 +33,7 @@
else if(lying || resting)
icon_state = "alien[caste]_sleep"
else if(m_intent == "run")
else if(m_intent == MOVE_INTENT_RUN)
icon_state = "alien[caste]_running"
else
icon_state = "alien[caste]_s"
+3 -3
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@@ -34,9 +34,9 @@
if(.)
if(nutrition && stat != DEAD)
nutrition -= hunger_drain / 10
if(m_intent == "run")
if(m_intent == MOVE_INTENT_RUN)
nutrition -= hunger_drain / 10
if((FAT in mutations) && m_intent == "run" && bodytemperature <= 360)
if((FAT in mutations) && m_intent == MOVE_INTENT_RUN && bodytemperature <= 360)
bodytemperature += 2
// Moving around increases germ_level faster
@@ -936,7 +936,7 @@ var/list/ventcrawl_machinery = list(/obj/machinery/atmospherics/unary/vent_pump,
/mob/living/carbon/proc/slip(var/description, var/stun, var/weaken, var/tilesSlipped, var/walkSafely, var/slipAny)
if(flying || buckled || (walkSafely && m_intent == "walk"))
if(flying || buckled || (walkSafely && m_intent == MOVE_INTENT_WALK))
return 0
if((lying) && (!(tilesSlipped)))
return 0
@@ -47,12 +47,12 @@
if(T.footstep_sounds["human"])
var/S = pick(T.footstep_sounds["human"])
if(S)
if(m_intent == "run")
if(m_intent == MOVE_INTENT_RUN)
if(!(step_count % 2)) //every other turf makes a sound
return 0
var/range = -(world.view - 2)
if(m_intent == "walk")
if(m_intent == MOVE_INTENT_WALK)
range -= 0.333
if(!shoes)
range -= 0.333
@@ -65,7 +65,7 @@
//-(7 - 2) = (-5) = -5 | -5 - (0.333 * 2) = -5.666 | (7 + -5.666) = 1.334 | 1.334 * 3 = 4.002 | range(4.002) = range(4)
var/volume = 13
if(m_intent == "walk")
if(m_intent == MOVE_INTENT_WALK)
volume -= 4
if(!shoes)
volume -= 4
@@ -91,4 +91,4 @@
playsound(T, S, volume, 1, range)
return 1
return 0
return 0
@@ -1092,8 +1092,8 @@ var/global/list/damage_icon_parts = list()
if(legcuffed)
overlays_standing[LEGCUFF_LAYER] = image("icon" = 'icons/mob/mob.dmi', "icon_state" = "legcuff1")
throw_alert("legcuffed", /obj/screen/alert/restrained/legcuffed, new_master = legcuffed)
if(m_intent != "walk")
m_intent = "walk"
if(m_intent != MOVE_INTENT_WALK)
m_intent = MOVE_INTENT_WALK
if(hud_used && hud_used.move_intent)
hud_used.move_intent.icon_state = "walking"
+2 -2
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@@ -937,11 +937,11 @@
. += config.run_speed
else
switch(m_intent)
if("run")
if(MOVE_INTENT_RUN)
if(drowsyness > 0)
. += 6
. += config.run_speed
if("walk")
if(MOVE_INTENT_WALK)
. += config.walk_speed
+2 -2
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@@ -76,7 +76,7 @@
var/intent = null//Living
var/shakecamera = 0
var/a_intent = INTENT_HELP//Living
var/m_intent = "run"//Living
var/m_intent = MOVE_INTENT_RUN//Living
var/lastKnownIP = null
var/atom/movable/buckled = null//Living
var/obj/item/l_hand = null//Living
@@ -196,5 +196,5 @@
var/list/permanent_huds = list()
var/list/actions = list()
var/list/progressbars = null //for stacking do_after bars
+2 -2
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@@ -70,11 +70,11 @@
// a reasonable approximation of movement speed
var/mob_speed = M.movement_delay()
switch(M.m_intent)
if("run")
if(MOVE_INTENT_RUN)
if(M.drowsyness > 0)
mob_speed += 6
mob_speed += config.run_speed - 1
if("walk")
if(MOVE_INTENT_WALK)
mob_speed += config.walk_speed - 1
mob_speed = BASE_MOVE_DELAY / max(1, BASE_MOVE_DELAY + mob_speed)
speed = min(speed + inertia * mob_speed, mob_speed)
+5 -5
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@@ -305,8 +305,8 @@ var/static/regex/multispin_words = regex("like a record baby")
else if((findtext(message, walk_words)))
for(var/V in listeners)
var/mob/living/L = V
if(L.m_intent != "walk")
L.m_intent = "walk"
if(L.m_intent != MOVE_INTENT_WALK)
L.m_intent = MOVE_INTENT_WALK
if(L.hud_used)
L.hud_used.move_intent.icon_state = "walking"
next_command = world.time + cooldown_meme
@@ -315,8 +315,8 @@ var/static/regex/multispin_words = regex("like a record baby")
else if((findtext(message, run_words)))
for(var/V in listeners)
var/mob/living/L = V
if(L.m_intent != "run")
L.m_intent = "run"
if(L.m_intent != MOVE_INTENT_RUN)
L.m_intent = MOVE_INTENT_RUN
if(L.hud_used)
L.hud_used.move_intent.icon_state = "running"
next_command = world.time + cooldown_meme
@@ -452,4 +452,4 @@ var/static/regex/multispin_words = regex("like a record baby")
next_command = world.time + cooldown_none
message_admins("[key_name_admin(owner)] has said '[log_message]' with a Voice of God, affecting [english_list(listeners)], with a power multiplier of [power_multiplier].")
log_game("[key_name(owner)] has said '[log_message]' with a Voice of God, affecting [english_list(listeners)], with a power multiplier of [power_multiplier].")
log_game("[key_name(owner)] has said '[log_message]' with a Voice of God, affecting [english_list(listeners)], with a power multiplier of [power_multiplier].")