mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-12 07:33:34 +01:00
Fixed medibot stupidity and bible shit.
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@@ -33,18 +33,19 @@
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var/heal_threshold = 15 //Start healing when they have this much damage in a category
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var/use_beaker = 0 //Use reagents in beaker instead of default treatment agents.
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//Setting which reagents to use to treat what by default. By id.
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var/treatment_brute = "bicaridine"
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var/treatment_oxy = "dexalin"
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var/treatment_fire = "kelotane"
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var/treatment_tox = "anti_toxin"
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var/treatment_virus = "spaceacillin"
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// var/treatment_brute = "bicaridine"
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// var/treatment_oxy = "dexalin"
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// var/treatment_fire = "kelotane"
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// var/treatment_tox = "anti_toxin"
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// var/treatment_virus = "spaceacillin"
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var/reagent_id = "inaprovaline"
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var/shut_up = 0 //self explanatory :)
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/obj/machinery/bot/medbot/mysterious
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name = "Mysterious Medibot"
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desc = "International Medibot of mystery."
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skin = "bezerk"
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treatment_oxy = "dexalinp"
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reagent_id = "dexalinp"
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/obj/item/weapon/firstaid_arm_assembly
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name = "first aid/robot arm assembly"
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@@ -263,6 +264,9 @@
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if ((C == src.oldpatient) && (world.time < src.last_found + 100))
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continue
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if(C.getOxyLoss() < 5 && reagent_id == "inaprovaline" && !src.emagged && !src.reagent_glass)
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continue
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if(src.assess_patient(C))
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src.patient = C
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src.oldpatient = C
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@@ -333,25 +337,18 @@
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continue
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//They're injured enough for it!
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if((C.getBruteLoss() >= heal_threshold) && (!C.reagents.has_reagent(src.treatment_brute)))
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if(C.getBruteLoss() >= heal_threshold)
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return 1 //If they're already medicated don't bother!
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if((C.getOxyLoss() >= (15 + heal_threshold)) && (!C.reagents.has_reagent(src.treatment_oxy)))
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if(C.getOxyLoss() >= (15 + heal_threshold))
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return 1
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if((C.getFireLoss() >= heal_threshold) && (!C.reagents.has_reagent(src.treatment_fire)))
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if(C.getFireLoss() >= heal_threshold)
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return 1
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if((C.getToxLoss() >= heal_threshold) && (!C.reagents.has_reagent(src.treatment_tox)))
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if(C.getToxLoss() >= heal_threshold)
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return 1
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for(var/datum/disease/D in C.viruses)
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if((D.stage > 1) || (D.spread_type == AIRBORNE))
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if (!C.reagents.has_reagent(src.treatment_virus))
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return 1 //STOP DISEASE FOREVER
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return 0
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/obj/machinery/bot/medbot/proc/medicate_patient(mob/living/carbon/C as mob)
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@@ -374,8 +371,6 @@
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src.last_found = world.time
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return
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var/reagent_id = null
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//Use whatever is inside the loaded beaker. If there is one.
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if((src.use_beaker) && (src.reagent_glass) && (src.reagent_glass.reagents.total_volume))
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reagent_id = "internal_beaker"
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@@ -383,9 +378,7 @@
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if(src.emagged) //Emagged! Time to poison everybody.
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reagent_id = "toxin"
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if (!reagent_id) reagent_id = "inaprovaline"
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if(!reagent_id) //If they don't need any of that they're probably cured!
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if(C.getOxyLoss() < 10 && reagent_id == "inaprovaline") //If they don't need any of that they're probably cured!
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src.oldpatient = src.patient
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src.patient = null
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src.currently_healing = 0
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@@ -409,6 +402,7 @@
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src.icon_state = "medibot[src.on]"
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src.currently_healing = 0
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reagent_id = "inaprovaline"
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return
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// src.speak(reagent_id)
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@@ -6,20 +6,20 @@
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new /obj/item/weapon/spacecash(src)
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new /obj/item/weapon/spacecash(src)
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/obj/item/weapon/storage/bible/proc/bless(mob/living/carbon/M as mob)
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/*/obj/item/weapon/storage/bible/proc/bless(mob/living/carbon/M as mob)
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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var/heal_amt = 10
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for(var/datum/organ/external/affecting in H.organs)
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if(affecting.heal_damage(heal_amt, heal_amt))
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H.UpdateDamageIcon()
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return
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return */
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/obj/item/weapon/storage/bible/attack(mob/M as mob, mob/living/user as mob)
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var/chaplain = 0
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if(user.mind && (user.mind.assigned_role == "Chaplain"))
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chaplain = 1
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// var/chaplain = 0
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// if(user.mind && (user.mind.assigned_role == "Chaplain"))
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// chaplain = 1
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M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been attacked with [src.name] by [user.name] ([user.ckey])</font>")
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@@ -28,10 +28,10 @@
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if (!(istype(user, /mob/living/carbon/human) || ticker) && ticker.mode.name != "monkey")
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user << "\red You don't have the dexterity to do this!"
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return
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if(!chaplain)
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user << "\red The book sizzles in your hands."
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user.take_organ_damage(0,10)
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return
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// if(!chaplain)
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// user << "\red The book sizzles in your hands."
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// user.take_organ_damage(0,10)
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// return
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if ((user.mutations & CLUMSY) && prob(50))
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user << "\red The [src] slips out of your hand and hits your head."
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@@ -47,7 +47,7 @@
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M << "\red The power of [src.deity_name] clears your mind of heresy!"
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user << "\red You see how [M]'s eyes become clear, the cult no longer holds control over him!"
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ticker.mode.remove_cultist(M.mind)
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if ((istype(M, /mob/living/carbon/human) && prob(60)))
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/* if ((istype(M, /mob/living/carbon/human) && prob(60)))
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bless(M)
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for(var/mob/O in viewers(M, null))
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O.show_message(text("\red <B>[] heals [] with the power of [src.deity_name]!</B>", user, M), 1)
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@@ -59,7 +59,7 @@
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M << "\red You feel dumber."
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for(var/mob/O in viewers(M, null))
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O.show_message(text("\red <B>[] beats [] over the head with []!</B>", user, M, src), 1)
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playsound(src.loc, "punch", 25, 1, -1)
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playsound(src.loc, "punch", 25, 1, -1) */
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else if(M.stat == 2)
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for(var/mob/O in viewers(M, null))
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O.show_message(text("\red <B>[] smacks []'s lifeless corpse with [].</B>", user, M, src), 1)
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