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Check if Poly is alive before fleeing attack. (#31334)
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@@ -181,7 +181,7 @@
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if(..())
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return FINISH_ATTACK
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if(O.force)
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if(O.force && stat == CONSCIOUS)
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if(parrot_state == PARROT_PERCH)
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parrot_sleep_dur = parrot_sleep_max //Reset it's sleep timer if it was perched
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